Note: I rolled for tech and got zero hits (1 token) Then I misclicked and did not declear war on japan. I exited and strted over again and saved 5 money.
Since tokens carry over I buy at least 1 token next round and that should fix my error
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Karelia to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Holland Belgium to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians lost in Novgorod
1 fighter owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
COMMENT: about chucked my computer out the window
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Novgorod to Karelia
1 artillery moved from Finland to Karelia
10 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
5 armour moved from Eastern Poland to Ukraine
2 artilleries and 4 infantry moved from Poland to Eastern Poland
Place Units - Germans
2 fighters placed in 110 Sea Zone
1 artillery and 8 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Russians regular : 1.00
Germans regular : -0.67
I’ve never resigned a game for bad dice, but this one is starting to make me want to. Being down ~4 or 5 planes from average between the naval battles and failing the attack on Novgorod. I’m not sure Germany can keep up.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 3 mech_infantrys moved from Belarus to Karelia
1 infantry moved from Novgorod to Karelia
Combat - Russians
Battle in Karelia
Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 fighter and 2 infantry
Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Karelia, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia, round 2 : 2/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia
1 infantry owned by the Germans lost in Karelia
Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.33 expected hits
2 mech_infantrys owned by the Russians lost in Karelia
Russians roll dice for 2 armour in Karelia, round 4 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 4 : 0/3 hits, 1.33 expected hits
Russians roll dice for 2 armour in Karelia, round 5 : 0/2 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 5 : 1/3 hits, 1.33 expected hits
1 armour owned by the Russians lost in Karelia
1 armour owned by the Russians retreated to Novgorod
Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys
Casualties for Germans: 1 infantry
Non Combat Move - Russians
11 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 aaGun moved from Belarus to Smolensk
1 aaGun, 4 artilleries and 15 infantry moved from Belarus to Bryansk
1 fighter moved from Eastern Persia to Russia
1 armour and 6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Rostov
5 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from India to Kazakhstan
Place Units - Russians
3 infantry placed in Novgorod
2 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 5 infantry
EDIT: Adding units owned by Russians to Bryansk: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -4.00
@Stucifer Well…I’m not taking advantage of it. I thought rolling into Karelia would be easy, but the dice took that away as well. Agreed you have had it worse. Not sure how the “random” roller is working today.
@surfer Well, see and that’s why I really try not to complain, I figure it evens out over time… but wow! Dicing on the cake if you will
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Shensi
2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.67 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 marine moved from Kwangsi to French Indo China
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 bomber moved from Shensi to French Indo China
1 bomber moved from Java to Sumatra
1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : -0.17
Japanese regular : 0.00
UK_Pacific regular : -0.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 cruiser and 2 transports
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Americans attack with 1 artillery, 3 infantry and 1 marine
Italians defend with 2 infantry
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 0/5 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 3 : 0/5 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 4 : 1/5 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Malta, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Malta
1 infantry owned by the Italians lost in Malta
Americans roll dice for 1 artillery, 2 infantry and 1 marine in Malta, round 5 : 1/4 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from New Britain to Queensland
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 fighter moved from 51 Sea Zone to Queensland
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 marine moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 submarines placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
3 artilleries and 6 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shensi
Chinese attack with 3 artilleries and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Gibraltar to Normandy Bordeaux
Combat - British
Strategic bombing raid in Normandy Bordeaux
Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Shan State
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Iraq to Persia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
4 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
3 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
Place Units - British
1 fighter placed in United Kingdom
2 infantry placed in Egypt
1 carrier placed in 81 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -1.17
Americans regular : -3.17
Japanese regular : -1.00
Italians regular : -1.33
Germans AA : -0.17
British regular : 1.17
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Holland Belgium to Rostov
1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
Combat - Italians
Battle in Italian Somaliland
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
1 infantry owned by the British lost in Italian Somaliland
Italians win, taking Italian Somaliland from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Italians lost in Rostov
1 infantry owned by the Russians lost in Rostov
Russians win with no units remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Romania to Western Ukraine
1 aaGun and 2 armour moved from Eastern Poland to Western Ukraine
1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.67
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour and 3 mech_infantrys moved from Ukraine to Rostov
Germans take Rostov from Russians
4 armour and 3 mech_infantrys moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Baltic States to Novgorod
1 artillery, 1 fighter and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Battle in Novgorod
Germans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Novgorod, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Germans lost in Novgorod
2 infantry owned by the Russians lost in Novgorod
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Novgorod, round 3 : 3/6 hits, 2.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans lost in Novgorod
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Novgorod
Germans win, taking Scotland from British, taking Novgorod from Russians with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 3 infantry
Non Combat Move - Germans
1 fighter moved from Novgorod to Western Ukraine
3 aaGuns, 1 armour, 4 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Novgorod to Eastern Poland
3 infantry moved from Poland to Baltic States
7 infantry moved from Poland to Eastern Poland
1 artillery and 8 infantry moved from Germany to Poland
1 fighter moved from Holland Belgium to Western Ukraine
1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Holland Belgium to Western Germany
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Northern Italy to Southern Italy
1 infantry moved from Ukraine to Rostov
1 aaGun, 2 artilleries and 12 infantry moved from Ukraine to Western Ukraine
Place Units - Germans
2 infantry placed in Ukraine
3 infantry placed in Southern France
7 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Tambov to Volgograd
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Kazakhstan to Rostov
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Russia to Volgograd
2 armour moved from Russia to Volgograd
1 fighter moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 3 armour, 5 infantry and 3 mech_infantrys
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/11 hits, 2.83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Volgograd
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Rostov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 aaGun, 1 artillery and 6 infantry moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
1 fighter moved from India to Eastern Persia
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0.17
Russians regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone
1 marine moved from 38 Sea Zone to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
2 artilleries moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 bomber moved from Sumatra to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to Burma
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun and 3 infantry
British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 6/10 hits, 5.50 expected hits
UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Burma
1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 3 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 4 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 2 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
2 bombers moved from Burma to French Indo China
2 carriers moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Anhwe
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 factory_minor placed in Korea
2 fighters and 6 infantry placed in Japan
1 transport placed in 6 Sea Zone
Japanese undo move 2.
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : 1.50
British AA : -0.50
ANZAC regular : -0.17
UK_Pacific regular : -0.33
I’ll be out of town for the next few days, but if you make your moves and need a scramble decision before Monday night (Central US), a screenshot in addition to the turn summary and I should be able to answer Sunday evening.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
2 artilleries and 4 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
1 marine moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Crete
Battle in Cyprus
Battle in Marshall Islands
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Java
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Java to Northern Territory
1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to 81 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to Trans-Jordan
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 armour, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
Place Units - Americans
1 artillery, 4 fighters, 1 infantry and 1 marine placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 fighter moved from Tsinghai to Kweichow
2 artilleries and 4 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 airfield, 1 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
2 infantry moved from United Kingdom to Scotland
1 bomber and 2 fighters moved from United Kingdom to Scotland
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Italian Somaliland
1 artillery owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Scotland
British attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 bomber, 2 fighters and 2 infantry in Scotland, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Scotland to Gibraltar
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 carrier and 2 fighters moved from 81 Sea Zone to 99 Sea Zone
1 aaGun and 4 infantry moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 7 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Persia to India
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United Kingdom
Place Units - British
1 infantry placed in United Kingdom
1 airfield placed in Trans-Jordan
3 infantry placed in Egypt
1 armour placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00
Americans regular : 0.50
Italians regular : 0.67
Japanese regular : -2.00
Germans regular : -0.33
British regular : -0.67
@Stucifer Hope you enjoyed your trip…back to war! :)
@surfer it was great, since it’s Italy I may try to get it done now since some of my other games are big turns…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 3 mech_infantrys moved from Romania to Ukraine
2 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 3 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Italians roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 3 armour and 4 mech_infantrys in Ukraine, round 3 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun and 1 infantry moved from Bulgaria to Greece
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3,3,6,1,6,2,3,4,1,3,2,1,1
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
Russians regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
2 infantry moved from South Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
@Stucifer Good to hear that the trip was fun. Since the ANZAC move is simple also, I’ll post before going to bed. No rush on a response. Cheers,