L24 BM Stucifer (X) vs Surfer (L+20)

  • 2024 2023

    TripleA Move Summary: Italians round 3

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 bomber moved from Southern Italy to United Kingdom
    

    Savegame

  • 2024 2023

    @surfer Intercept option for London

  • 2024 2023 '22 '21 '20

    @Stucifer yes intercept.

  • 2024 2023

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 99 Sea Zone to 96 Sea Zone
            2 infantry moved from Tobruk to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 bomber moved from Southern Italy to United Kingdom
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 1 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0.17 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Malta
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Holland Belgium
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 artillery moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun moved from Romania to Eastern Poland
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 armour and 3 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    Defenders Fire,  : -0.33
    Attackers Fire,  : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
            3 infantry moved from Algeria to Tunisia
    
        Combat - French
            Battle in Tunisia
                French attack with 3 infantry
                Italians defend with 1 infantry
                    French roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Tunisia
                French win, taking Tunisia from Italians with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    French regular : 0.50
    Japanese regular : 0.33
    ANZAC regular : -0.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry moved from Karelia to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 fighter moved from Holland Belgium to Baltic States
            1 infantry moved from Poland to Baltic States
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 fighter and 5 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 1 fighter and 5 infantry in Novgorod, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 3 infantry in Novgorod, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 5 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians lost in Novgorod
                1 fighter owned by the Germans retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 5 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            COMMENT: about chucked my computer out the window
            1 fighter moved from Baltic States to Eastern Poland
            1 fighter moved from Novgorod to Karelia
            1 artillery moved from Finland to Karelia
            10 infantry moved from Germany to Poland
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 aaGun, 2 artilleries and 12 infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            5 armour moved from Eastern Poland to Ukraine
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
    
        Place Units - Germans
            2 fighters placed in 110 Sea Zone
            1 artillery and 8 infantry placed in Germany
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.67
    

    Savegame

  • 2024 2023

    I’ve never resigned a game for bad dice, but this one is starting to make me want to. Being down ~4 or 5 planes from average between the naval battles and failing the attack on Novgorod. I’m not sure Germany can keep up.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour and 3 mech_infantrys moved from Belarus to Karelia
            1 infantry moved from Novgorod to Karelia
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 2 armour, 1 infantry and 3 mech_infantrys
                Germans defend with 1 artillery, 1 fighter and 2 infantry
                    Russians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Karelia, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia, round 2 : 2/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 2 armour and 2 mech_infantrys in Karelia, round 3 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 3 : 2/3 hits, 1.33 expected hits
                    2 mech_infantrys owned by the Russians lost in Karelia
                    Russians roll dice for 2 armour in Karelia, round 4 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 4 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 2 armour in Karelia, round 5 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia, round 5 : 1/3 hits, 1.33 expected hits
                    1 armour owned by the Russians lost in Karelia
                1 armour owned by the Russians retreated to Novgorod
                Germans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
                Casualties for Russians: 1 armour, 1 infantry and 3 mech_infantrys
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            11 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 aaGun, 4 artilleries and 15 infantry moved from Belarus to Bryansk
            1 fighter moved from Eastern Persia to Russia
            1 armour and 6 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 infantry moved from Bryansk to Rostov
            5 infantry moved from Bryansk to Tambov
            1 tactical_bomber moved from India to Kazakhstan
    
        Place Units - Russians
            3 infantry placed in Novgorod
            2 armour, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 5 infantry
            EDIT: Adding units owned by Russians to Bryansk: 5 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -4.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Well…I’m not taking advantage of it. I thought rolling into Karelia would be easy, but the dice took that away as well. Agreed you have had it worse. Not sure how the “random” roller is working today.

  • 2024 2023

    @surfer Well, see and that’s why I really try not to complain, I figure it evens out over time… but wow! Dicing on the cake if you will

  • 2024 2023

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 carrier, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to Java
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 41 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
            1 bomber moved from French Indo China to Shensi
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Shensi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
            1 marine moved from Kwangsi to French Indo China
            1 mech_infantry moved from Hunan to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 artillery moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Java to Sumatra
            1 battleship, 3 carriers, 1 destroyer and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
    
        Place Units - Japanese
            1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : -0.17
    Japanese regular : 0.00
    UK_Pacific regular : -0.33
    ANZAC regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 cruiser and 2 transports
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
                Americans attack with 1 artillery, 3 infantry and 1 marine
                Italians defend with 2 infantry
                    Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 0/5 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 3 : 0/5 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 4 : 1/5 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Malta, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Malta
                    1 infantry owned by the Italians lost in Malta
                    Americans roll dice for 1 artillery, 2 infantry and 1 marine in Malta, round 5 : 1/4 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Guam from Japanese to Americans
            EDIT: Turning off Edit Mode
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from New Britain to Queensland
            1 carrier moved from 51 Sea Zone to 63 Sea Zone
            1 fighter moved from 51 Sea Zone to Queensland
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery moved from 21 Sea Zone to Guam
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
            1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 submarines placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            3 artilleries and 6 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Shensi
                Chinese attack with 3 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            1 bomber moved from Gibraltar to Normandy Bordeaux
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in Shan State
                British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Iraq to Persia
            1 mech_infantry moved from Belgian Congo to Ethiopia
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Egypt to Persia
            1 tactical_bomber moved from Egypt to Persia
            4 infantry moved from Egypt to Alexandria
            1 aaGun moved from Egypt to Alexandria
            3 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry placed in Egypt
            1 carrier placed in 81 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : -3.17
    Japanese regular : -1.00
    Italians regular : -1.33
    Germans AA : -0.17
    British regular : 1.17
    

    Savegame

  • 2024 2023

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Holland Belgium to Rostov
            1 artillery and 1 infantry moved from British Somaliland to Italian Somaliland
    
        Combat - Italians
            Battle in Italian Somaliland
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Italian Somaliland
                    1 infantry owned by the British lost in Italian Somaliland
                Italians win, taking Italian Somaliland from British with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Italians lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Russians win with no units remaining. Battle score for attacker is -11
                Casualties for Italians: 1 bomber
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Western Ukraine
            1 aaGun and 2 armour moved from Eastern Poland to Western Ukraine
            1 aaGun and 1 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 armour and 3 mech_infantrys moved from Northern Italy to Romania
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 0.67
    British regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour and 3 mech_infantrys moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            4 armour and 3 mech_infantrys moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 artillery, 1 fighter and 1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
    
        Combat - Germans
            Battle in Scotland
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Novgorod, round 2 : 2/8 hits, 3.00 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Novgorod, round 2 : 2/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans lost in Novgorod
                    2 infantry owned by the Russians lost in Novgorod
                    Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Novgorod, round 3 : 3/6 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Novgorod
                Germans win, taking Scotland from British, taking Novgorod from Russians with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 armour and 3 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Novgorod to Western Ukraine
            3 aaGuns, 1 armour, 4 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
            1 fighter moved from Novgorod to Eastern Poland
            3 infantry moved from Poland to Baltic States
            7 infantry moved from Poland to Eastern Poland
            1 artillery and 8 infantry moved from Germany to Poland
            1 fighter moved from Holland Belgium to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Greece
            1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Holland Belgium to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 111 Sea Zone
            1 mech_infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Ukraine to Rostov
            1 aaGun, 2 artilleries and 12 infantry moved from Ukraine to Western Ukraine
    
        Place Units - Germans
            2 infantry placed in Ukraine
            3 infantry placed in Southern France
            7 mech_infantrys placed in Germany
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 infantry moved from Tambov to Volgograd
            2 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Kazakhstan to Rostov
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            2 mech_infantrys moved from Russia to Volgograd
            2 armour moved from Russia to Volgograd
            1 fighter moved from Russia to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    2 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 3 armour, 5 infantry and 3 mech_infantrys
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Volgograd, round 2 : 3/11 hits, 2.83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Rostov
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 aaGun, 1 artillery and 6 infantry moved from Smolensk to Bryansk
            5 infantry moved from Russia to Bryansk
            1 fighter moved from India to Eastern Persia
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    Russians regular : 1.33
    

    Savegame

  • 2024 2023

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 factory_minor, 2 fighters, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Shan State
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to Burma
            1 fighter and 1 tactical_bomber moved from Anhwe to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            2 artilleries moved from Hunan to Yunnan
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
            1 bomber moved from Sumatra to Burma
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to Burma
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 aaGun and 3 infantry
                    British roll AA dice in Burma : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship in Burma, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 6/10 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Shan State
                Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Yunnan
                Japanese attack with 4 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 artilleries and 2 infantry in Yunnan, round 2 : 2/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
            1 carrier moved from 36 Sea Zone to 38 Sea Zone
            1 destroyer moved from 36 Sea Zone to 38 Sea Zone
            2 fighters and 2 tactical_bombers moved from Burma to French Indo China
            2 bombers moved from Burma to French Indo China
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 2 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 transports moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun moved from 6 Sea Zone to Korea
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Anhwe
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
            1 factory_minor placed in Korea
            2 fighters and 6 infantry placed in Japan
            1 transport placed in 6 Sea Zone
            Japanese undo move 2.
            1 factory_minor placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.50
    British AA : -0.50
    ANZAC regular : -0.17
    UK_Pacific regular : -0.33
    

    Savegame

  • 2024 2023

    I’ll be out of town for the next few days, but if you make your moves and need a scramble decision before Monday night (Central US), a screenshot in addition to the turn summary and I should be able to answer Sunday evening.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -1.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 fighters, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 marine moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from 99 Sea Zone to Crete
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
            1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Crete
            Battle in Cyprus
            Battle in Marshall Islands
            Battle in 42 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Marshall Islands from Japanese, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Java, round 2 : 2/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Java
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Java to Northern Territory
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 63 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 carrier and 2 submarines moved from 30 Sea Zone to 33 Sea Zone
            2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Malta to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            2 fighters moved from Gibraltar to 81 Sea Zone
            1 fighter moved from Egypt to Trans-Jordan
            2 fighters moved from Gibraltar to Trans-Jordan
            1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 1 carrier, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
    
        Place Units - Americans
            1 artillery, 4 fighters, 1 infantry and 1 marine placed in Western United States
            1 submarine and 2 transports placed in 10 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Kweichow
            1 fighter moved from Tsinghai to Kweichow
            2 artilleries and 4 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Hopei, round 2 : 2/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Shensi
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            1 infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland
            2 infantry moved from United Kingdom to Scotland
            1 bomber and 2 fighters moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Italian Somaliland
                British attack with 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 artillery in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Italian Somaliland
                    1 artillery owned by the Italians lost in Italian Somaliland
                British win, taking Italian Somaliland from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Scotland
                British attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 infantry in Scotland, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Scotland
                British win, taking Scotland from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 bomber and 1 fighter moved from Scotland to Gibraltar
            1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 carrier and 2 fighters moved from 81 Sea Zone to 99 Sea Zone
            1 aaGun and 4 infantry moved from Alexandria to Tobruk
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
            1 artillery and 7 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
            1 artillery moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 fighter moved from Persia to India
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from Scotland to United Kingdom
    
        Place Units - British
            1 infantry placed in United Kingdom
            1 airfield placed in Trans-Jordan
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Americans regular : 0.50
    Italians regular : 0.67
    Japanese regular : -2.00
    Germans regular : -0.33
    British regular : -0.67
    

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