L24 BM Stucifer (X) vs Surfer (L+20)

  • 2024 2023 '22 '21 '20

    @Stucifer did you mean to post your Italian move? The jpeg didn’t attach

  • 2024 2023

    Haha yeah I didn’t attach it just memeing
    I think I accidentally cleared this off my slate, put it back on 😄

  • 2024 2023

    Didn’t attach the jpeg and didn’t do the turn as far as I remember

  • 2024 2023

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            4 fighters and 1 tactical_bomber moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Russians defend with 1 submarine
                    Italians roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
    
        Non Combat Move - Italians
            3 fighters moved from 93 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            3 artilleries and 4 infantry moved from France to Northern Italy
            1 armour and 1 mech_infantry moved from Yenisey to Urals
            1 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
            1 aaGun moved from Vologda to Russia
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    Russians regular : -0.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 13 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bryansk to Rostov
                  Germans take Rostov from British
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from British
            1 armour moved from Kazakhstan to Volgograd
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Russia to Novgorod
            1 aaGun and 3 infantry moved from Russia to Tambov
            12 artilleries and 4 infantry moved from Bryansk to Tambov
            3 infantry moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Baltic States to Novgorod
            1 infantry moved from Normandy Bordeaux to France
            1 aaGun and 3 infantry moved from Southern France to France
            2 infantry moved from Northern Italy to France
            1 aaGun and 3 infantry moved from Holland Belgium to Western Germany
            3 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to Novgorod
            2 fighters and 2 tactical_bombers moved from Volgograd to Novgorod
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            3 armour placed in Novgorod
            3 infantry placed in Western Ukraine
            3 infantry placed in Russia
            3 infantry placed in Volgograd
            2 infantry placed in Western Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Combat Move - Russians
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            5 infantry moved from Yakut S.S.R. to Buryatia
            1 aaGun moved from Yakut S.S.R. to Buryatia
            1 aaGun and 11 infantry moved from Yakut S.S.R. to Yenisey
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023

    TripleA Move Summary: Japanese round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            10 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes
            2 marines moved from Java to 42 Sea Zone
            4 battleships, 1 cruiser and 2 marines moved from 42 Sea Zone to 44 Sea Zone
            2 marines moved from 44 Sea Zone to Celebes
            2 bombers and 2 fighters moved from French Indo China to India
    
        Combat - Japanese
            Air Battle in India
    

    Savegame

  • 2024 2023

    Intercept in India?

  • 2024 2023 '22 '21 '20

    @Stucifer Yep. launch them all

  • 2024 2023

    An aside, but did you ever watch the '03-09 Battlestar Galactica remake?

    FLAK

    Interceptors

  • 2024 2023

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 fighter, 6 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            10 fighters and 6 tactical_bombers moved from 42 Sea Zone to Celebes
            2 marines moved from Java to 42 Sea Zone
            4 battleships, 1 cruiser and 2 marines moved from 42 Sea Zone to 44 Sea Zone
            2 marines moved from 44 Sea Zone to Celebes
            2 bombers and 2 fighters moved from French Indo China to India
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 4 units heading to India
                UK_Pacific launches 3 interceptors out of India
                    Attackers Fire,  : 2/4 hits, 1.00 expected hits
                    Defenders Fire,  : 2/3 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in India
                    2 fighters owned by the Americans lost in India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,7 and causes: 11 damage to unit: factory_major
                Bombing raid in India causes 11 damage total. 
            Battle in 44 Sea Zone
                Japanese attack with 4 battleships and 1 cruiser
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 4 battleships and 1 cruiser remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Celebes
                Japanese attack with 10 fighters, 2 marines and 6 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 10 fighters, 2 marines and 6 tactical_bombers in Celebes, round 2 : 7/18 hits, 9.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 10 fighters, 1 marine and 6 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 marine
                Casualties for ANZAC: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            10 fighters and 6 tactical_bombers moved from Celebes to 44 Sea Zone
            12 carriers moved from 42 Sea Zone to 44 Sea Zone
            2 bombers moved from India to French Indo China
            3 destroyers moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            1 submarine moved from 42 Sea Zone to 78 Sea Zone
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 42 Sea Zone to 40 Sea Zone
            1 submarine moved from 42 Sea Zone to 75 Sea Zone
            1 submarine moved from 42 Sea Zone to 74 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from French Indo China to Anhwe
            1 fighter moved from Japan to Anhwe
            1 fighter moved from 6 Sea Zone to Anhwe
            2 aaGuns and 10 infantry moved from Manchuria to Jehol
            5 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            6 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 aaGun moved from French Indo China to Yunnan
            1 infantry moved from Hunan to Anhwe
            2 infantry moved from Kiangsi to Anhwe
            3 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Yunnan to Hunan
            1 fighter and 1 tactical_bomber moved from Java to French Indo China
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            4 fighters moved from 42 Sea Zone to 44 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Korea to Manchuria
            1 carrier and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers and 3 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.67
    UK_Pacific AA : -0.33
    Defenders Fire,  : 1.00
    ANZAC regular : 0.33
    Attackers Fire,  : 1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Move Summary: Americans round 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            2 fighters moved from Gibraltar to 112 Sea Zone
            7 transports moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            2 marines moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            13 fighters and 3 tactical_bombers moved from 54 Sea Zone to Java
            4 fighters moved from 54 Sea Zone to Java
            10 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Caucasus to Kazakhstan
                  Americans take Kazakhstan from Germans
    

    Savegame

  • 2024 2023 '22 '21 '20

    @Stucifer Re; Battlestar Galatica…nope. I was a fan when I was a kid, but I never found time to watch the reboot. Maybe because I was newly married then and had other things on my mind. Perhaps it’s time to go back and binge watch.

  • 2024 2023 '22 '21 '20

    What to do you want to do in W. Germany? Scramble to defend Denmark? or Intercept bomb run.

  • 2024 2023

    @surfer I recommend it! I’d watch the first episode of the TV series, then the miniseries, then go back to the TV series (can watch the first episode again or go to episode 2). I think I watched the first two seasons before I saw the miniseries. It’s definitely one of the best sci-fi shows, right up there with The Expanse, not sure which one wins to be honest!

  • 2024 2023

    Full intercept in W Germany

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            2 artilleries, 1 fighter and 14 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries, 1 fighter and 14 infantry
                Japanese defend with 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Anhwe, round 2 : 2/17 hits, 3.83 expected hits
                    Japanese roll dice for 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 3/12 hits, 5.00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                    2 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Anhwe, round 3 : 3/14 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 3 : 6/10 hits, 4.33 expected hits
                    6 infantry owned by the Chinese lost in Anhwe
                    3 infantry owned by the Japanese lost in Anhwe
                1 fighter owned by the Chinese retreated
                5 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Hopei
                Japanese win with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -3.17
    Japanese regular : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 11 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Norway to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            2 fighters moved from Gibraltar to 112 Sea Zone
            7 transports moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            2 marines moved from Queensland to 54 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 54 Sea Zone to 42 Sea Zone
            2 marines moved from 42 Sea Zone to Java
            13 fighters and 3 tactical_bombers moved from 54 Sea Zone to Java
            4 fighters moved from 54 Sea Zone to Java
            10 submarines moved from 54 Sea Zone to 42 Sea Zone
            3 destroyers moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Gibraltar to 112 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Caucasus to Kazakhstan
                  Americans take Kazakhstan from Germans
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Germans launches 3 interceptors out of Western Germany
                    Attackers Fire,  : 2/4 hits, 1.17 expected hits
                    Defenders Fire,  : 0/3 hits, 1.00 expected hits
                    2 fighters owned by the Germans lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
                Bombing raid in Western Germany causes 2 damage total. 
            Battle in Denmark
            Battle in Normandy Bordeaux
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 3 destroyers and 10 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 10 submarines in 42 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Denmark from Germans, taking Normandy Bordeaux from Germans, taking 42 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers and 10 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Americans attack with 17 fighters, 2 marines and 3 tactical_bombers
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
                    Japanese roll AA dice in Java : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Americans lost in Java
                    Americans roll dice for 16 fighters, 2 marines and 3 tactical_bombers in Java, round 2 : 16/21 hits, 10.67 expected hits
                    Japanese roll dice for 1 aaGun and 3 infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Americans lost in Java
                    3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Java
                Americans win, taking Java from Japanese with 16 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter and 1 marine
                Casualties for Japanese: 1 aaGun and 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            13 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            11 carriers moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from India to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            3 infantry moved from Persia to Northwest Persia
            3 infantry moved from Iraq to Northwest Persia
            1 aaGun and 5 infantry moved from Norway to Finland
            2 fighters moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to United Kingdom
            2 fighters moved from Trans-Jordan to Gibraltar
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from 26 Sea Zone to Midway
            1 fighter moved from Hawaiian Islands to Midway
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
            1 fighter moved from 112 Sea Zone to Norway
            1 carrier moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Caucasus
            1 factory_minor placed in Finland
            3 infantry placed in Norway
            3 infantry placed in Persia
            3 infantry placed in Iraq
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 72 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            2 artilleries, 1 fighter and 14 infantry moved from Hopei to Anhwe
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Chinese attack with 2 artilleries, 1 fighter and 14 infantry
                Japanese defend with 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Chinese roll dice for 2 artilleries, 1 fighter and 14 infantry in Anhwe, round 2 : 2/17 hits, 3.83 expected hits
                    Japanese roll dice for 2 fighters, 6 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 3/12 hits, 5.00 expected hits
                    3 infantry owned by the Chinese lost in Anhwe
                    2 infantry owned by the Japanese lost in Anhwe
                    Chinese roll dice for 2 artilleries, 1 fighter and 11 infantry in Anhwe, round 3 : 3/14 hits, 3.33 expected hits
                    Japanese roll dice for 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 3 : 6/10 hits, 4.33 expected hits
                    6 infantry owned by the Chinese lost in Anhwe
                    3 infantry owned by the Japanese lost in Anhwe
                1 fighter owned by the Chinese retreated
                5 infantry owned by the Chinese and 2 artilleries owned by the Chinese retreated to Hopei
                Japanese win with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -12
                Casualties for Chinese: 9 infantry
                Casualties for Japanese: 5 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 carriers, 2 cruisers, 6 destroyers, 5 fighters and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Germany
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Caucasus to Rostov
            2 fighters and 2 tactical_bombers moved from Caucasus to Rostov
            1 bomber moved from India to 75 Sea Zone
            1 destroyer moved from 71 Sea Zone to 75 Sea Zone
            1 tactical_bomber moved from Norway to 113 Sea Zone
            2 submarines moved from 110 Sea Zone to 113 Sea Zone
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - British
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Holland Belgium
            Battle in 113 Sea Zone
                British attack with 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 7 submarines, 1 tactical_bomber and 1 transport
                Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 1 transport
                    British roll dice for 7 submarines in 113 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                Units damaged: 3 carriers owned by the Germans
                    British roll dice for 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 9/14 hits, 6.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 4 submarines in 113 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 6/15 hits, 7.67 expected hits
                    3 carriers owned by the British lost in 113 Sea Zone
                    3 destroyers owned by the Germans, 4 submarines owned by the Germans and 1 carrier owned by the Germans lost in 113 Sea Zone
                    British roll dice for 7 submarines in 113 Sea Zone, round 3 : 5/7 hits, 2.33 expected hits
                    1 battleship owned by the Germans, 2 carriers owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                    British roll dice for 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 4/14 hits, 6.17 expected hits
                    Germans roll dice for 6 fighters and 1 tactical_bomber in 113 Sea Zone, round 3 : 4/7 hits, 4.50 expected hits
                    4 destroyers owned by the British lost in 113 Sea Zone
                    3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                7 submarines owned by the British submerged
                    British roll dice for 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 4 : 4/10 hits, 4.83 expected hits
                    Germans roll dice for 3 fighters in 113 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 destroyers owned by the British and 1 cruiser owned by the British lost in 113 Sea Zone
                    3 fighters owned by the Germans lost in 113 Sea Zone
                British win, taking Holland Belgium from Germans with 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 98
                Casualties for British: 3 carriers, 1 cruiser and 6 destroyers
                Casualties for Germans: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 1 transport
            Battle in Germany
                British captures 65PUs while taking Germans capital
                British converts factory_major into different units
            Battle in 75 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 75 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 75 Sea Zone
                British win, taking Germany from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 39 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 39 Sea Zone
                British win, taking 39 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Rostov
                British attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 4/5 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans
    
        Non Combat Move - British
            2 tactical_bombers moved from Rostov to Caucasus
            2 fighters moved from Rostov to Caucasus
            1 tactical_bomber moved from 113 Sea Zone to Norway
            5 fighters moved from 113 Sea Zone to Norway
            2 aaGuns and 4 infantry moved from Norway to Finland
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 105 Sea Zone to 110 Sea Zone
            5 infantry moved from Northwest Persia to Caucasus
            4 infantry moved from Iraq to Northwest Persia
            5 infantry moved from Trans-Jordan to Iraq
            2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 bomber moved from 75 Sea Zone to Trans-Jordan
            2 fighters moved from Shensi to India
            1 fighter moved from Shensi to India
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 destroyers placed in 71 Sea Zone
            1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 40 PUs; end with 105 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 108 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 111 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 114 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 117 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rhodesia: 1 infantry
            EDIT: Adding units owned by British to Union of South Africa: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -3.17
    Americans regular : 6.00
    Japanese regular : -1.00
    Japanese AA : 0.50
    Defenders Fire,  : -1.00
    Germans AA : -0.17
    Attackers Fire,  : 0.83
    Germans regular : -2.50
    British regular : 2.83
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, 70-30 battle went my way. I went for it since the payoff was so large.

    I assumed you would scramble to defend Germany, but it didn’t go the Axis way.

    You could say you wouldn’t scramble and save the 1 ftr, but we’d have to determine how many hits were caused by the ftr over 3 rounds of fighting (at least 1 since last round had all hits).

Suggested Topics

  • 3
  • 22
  • 13
  • 19
  • 18
  • 125
  • 177
  • 3.8k
Axis & Allies Boardgaming Custom Painted Miniatures

102

Online

17.4k

Users

40.0k

Topics

1.7m

Posts