@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
L24 BM Stucifer (X) vs Surfer (L+20)
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 81 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 2 infantry moved from Albania to Greece 1 armour moved from Albania to Yugoslavia Combat - Italians Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 5 infantry in Greece, round 2 : 1/6 hits, 1.33 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 1 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 4 infantry in Greece, round 3 : 0/5 hits, 1.17 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Greece Italians roll dice for 1 artillery and 2 infantry in Greece, round 4 : 2/3 hits, 0.83 expected hits Neutral_Allies roll dice for 3 infantry in Greece, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery and 1 infantry in Greece, round 5 : 1/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 4 infantry Casualties for Neutral_Allies: 4 infantry Battle in Yugoslavia Italians attack with 2 armour, 1 artillery and 2 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Yugoslavia 2 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 3 : 1/4 hits, 1.67 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians roll dice for 2 armour, 1 artillery and 1 infantry in Yugoslavia, round 4 : 1/4 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in 93 Sea Zone Italians attack with 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 fighter in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone French win with 1 cruiser remaining. Battle score for attacker is -18 Casualties for Italians: 2 fighters and 1 submarine Casualties for French: 1 destroyer Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 aaGun moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Libya to Tobruk 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from 81 Sea Zone to Ethiopia 1 infantry moved from Italian Somaliland to Ethiopia Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
French regular : 0.83 Italians regular : -4.67 Neutral_Allies regular : -1.00
-
With dice like that, you could have done Toranto without the 2 fighters from London and been just fine… 😅😬
-
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 aaGuns moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to South Australia 2 fighters moved from New Zealand to Queensland 1 fighter moved from Queensland to Malaya Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to French Central Africa 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 bomber and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 submarine moved from 122 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone
-
@surfer Scramble options for UK
-
@Stucifer This is a strange start for me…not very comfortable with this, but…
Max scramble to SZ109…gotta take down the Luftwaffe whenever possible. -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 bomber and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 submarine moved from 122 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 119 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers British defend with 1 battleship, 2 fighters and 1 transport Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone 2 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 1 bomber and 1 tactical_bomber in 109 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 109 Sea Zone 1 battleship owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 2 fighters and 1 transport Non Combat Move - Germans 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 aaGun moved from Germany to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 armour moved from Southern France to Yugoslavia 3 mech_infantrys moved from France to Yugoslavia 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Finland 1 aaGun moved from France to Normandy Bordeaux 4 armour moved from France to Germany Place Units - Germans 2 artilleries and 5 infantry placed in Germany 2 fighters placed in Western Germany 1 airfield placed in Holland Belgium 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : 1.50
-
Not much of a Luftwaffe left to take down at this rate! haha
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 2 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 1 bomber and 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 mech_infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from French 1 submarine moved from 122 Sea Zone to 119 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in 119 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 119 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 cruiser in 119 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone Germans roll dice for 1 submarine in 119 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser Battle in 110 Sea Zone Germans attack with 1 battleship, 1 cruiser and 1 destroyer British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 bomber, 1 fighter and 3 tactical_bombers British defend with 1 battleship, 2 fighters and 1 transport Germans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in 109 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 2 fighters and 1 transport in 109 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone 2 fighters owned by the British lost in 109 Sea Zone Germans roll dice for 1 bomber and 1 tactical_bomber in 109 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 battleship and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in 109 Sea Zone 1 battleship owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 bomber, 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 2 fighters and 1 transport Non Combat Move - Germans 1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from Bulgaria to Romania 1 aaGun moved from Slovakia Hungary to Romania 1 armour moved from Southern France to Yugoslavia 3 mech_infantrys moved from France to Yugoslavia 1 aaGun moved from France to Normandy Bordeaux 4 armour moved from France to Germany 1 aaGun moved from Germany to Poland 1 artillery and 1 infantry moved from Poland to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway Place Units - Germans 2 artilleries and 5 infantry placed in Germany 1 airfield placed in Holland Belgium 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 0.50 British regular : 1.50
-
@surfer Decided to change NCM a little. Use 2nd save
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Combat - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 2 fighters and 1 tactical_bomber moved from Russia to Yunnan 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 artillery and 6 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Bryansk to Novgorod 2 artilleries and 5 infantry moved from Bryansk to Belarus 2 infantry moved from Rostov to Bryansk 2 artilleries and 3 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bryansk to Ukraine 5 infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 unit repaired. 1 armour, 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Siam to Shan State Japanese take Shan State from UK_Pacific 2 bombers moved from Kwangsi to Malaya 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 marine Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 fighter, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 6/10 hits, 4.67 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Malaya, round 2 : 3/5 hits, 2.00 expected hits 3 infantry owned by the Japanese lost in Malaya 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry Battle in Hunan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Hunan 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Hunan to French Indo China 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 1 fighter moved from Japan to Manchuria 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 45 Sea Zone to Caroline Islands 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from Malaya to 42 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 2 bombers moved from Malaya to French Indo China 1 artillery moved from Kwangtung to Kiangsi 6 infantry moved from Jehol to Manchuria 1 aaGun moved from Jehol to Manchuria 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield, 1 factory_minor and 1 harbour placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.67 UK_Pacific regular : 0.67 British regular : 0.17
-
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 1 marine moved from Eastern United States to 101 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 armour moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to Gibraltar Place Units - Americans 1 carrier placed in 101 Sea Zone 2 transports placed in 101 Sea Zone 1 carrier and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Shensi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 3/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Szechwan 7 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 factory_minor, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 2 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Kweichow British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow British roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Kweichow, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kweichow 1 infantry owned by the Japanese lost in Kweichow British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Kweichow to India 1 fighter and 1 tactical_bomber moved from Shan State to India 3 aaGuns and 3 infantry moved from Burma to India 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 tactical_bomber moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Egypt 1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 infantry moved from Eastern Persia to Persia 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from New Brunswick Nova Scotia to Gibraltar 1 artillery and 1 infantry moved from Quebec to Eastern United States Place Units - British 1 factory_minor placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1 British collect 28 PUs (1 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,4,6,6 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 2.17 Japanese regular : -0.33 British regular : -3.17
-
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 bomber moved from Ethiopia to 81 Sea Zone 1 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Cyprus 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Yugoslavia to Bessarabia Italians take Bessarabia from Russians Combat - Italians Battle in Crete Battle in Cyprus Battle in 81 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 artillery moved from Ethiopia to British Somaliland 1 artillery and 1 infantry moved from Tobruk to Libya 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 bomber moved from 81 Sea Zone to Southern Italy 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 aaGun moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Yugoslavia to Northern Italy 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour moved from Poland to Baltic States Germans take Baltic States from Russians 1 armour moved from Baltic States to Eastern Poland 7 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Non Combat Move - Germans 2 artilleries and 13 infantry moved from Romania to Bessarabia 3 aaGuns, 2 artilleries and 15 infantry moved from Poland to Eastern Poland 1 aaGun moved from Romania to Bessarabia 2 armour moved from Romania to Eastern Poland 1 armour and 3 mech_infantrys moved from Yugoslavia to Eastern Poland 4 armour moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Norway to Finland 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 119 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Northern Italy 2 artilleries and 5 infantry moved from Germany to Poland Place Units - Germans 10 infantry placed in Germany 1 submarine placed in 110 Sea Zone 2 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Novgorod: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
@Stucifer Please use second post. I modified my placement. Forgot to defend Novgorod
-
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 fighter moved from Yunnan to Eastern Persia 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus 2 infantry moved from Bryansk to Belarus 2 armour moved from Bryansk to Belarus 1 mech_infantry moved from Ukraine to Belarus 6 infantry moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Bryansk 1 submarine moved from 109 Sea Zone to 91 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 infantry EDIT: Adding units owned by Russians to Novgorod: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Baltic States from Germans to Russians EDIT: Changing PUs for Russians from 43 to 44 EDIT: Adding units owned by Russians to Baltic States: 1 infantry EDIT: Removing units owned by Russians from Belarus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :