Assumed no scramble in sz110
L24 PtV FlyingBadgers Allies vs AetV's Axis +11
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Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Ukraine 2 bombers moved from Southern Belarus to Ukraine 2 infantry moved from Bryansk to Kursk 3 tactical_bombers moved from Southern Belarus to Kursk Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/6 hits, 2,50 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Ukraine 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Ukraine, round 3 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Ukraine 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Kursk Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Kursk, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Kursk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Kursk Germans roll dice for 2 infantry and 3 tactical_bombers in Kursk, round 3 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Kursk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kursk 1 infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Germans 1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk 2 mech_infantrys moved from Eastern Poland to Bryansk 3 tactical_bombers moved from Kursk to Bryansk 2 bombers moved from Ukraine to Bryansk 1 armour moved from Poland to Western Ukraine 4 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 1 transport moved from 118 Sea Zone to 116 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 2 tactical_bombers moved from Western Germany to Bryansk 1 infantry moved from Austria to Northern Italy 5 infantry moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from Western Germany to Denmark Place Units - Germans 1 armour, 1 artillery and 1 mech_infantry placed in Leningrad 2 infantry placed in France 1 armour, 1 fighter, 1 infantry and 5 mech_infantrys placed in Western Germany Germans undo move 2. 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from Austria: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,2,2,1,4 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,5 Germans collect 48 PUs (9 lost to blockades); end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -1,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 44 PUs; Russians buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tula to Kursk 4 fighters and 1 tactical_bomber moved from Russia to Kursk 2 artilleries and 7 infantry moved from Korea to Northern Manchuria Combat - Russians Battle in Northern Manchuria Russians attack with 2 artilleries and 7 infantry Japanese defend with 1 infantry Russians roll dice for 2 artilleries and 7 infantry in Northern Manchuria, round 2 : 2/9 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Manchuria 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Kursk Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kursk, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kursk 1 infantry owned by the Germans lost in Kursk Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Kursk to Russia 3 armour and 3 mech_infantrys moved from Russia to Samara 2 infantry moved from Samara to Russia 1 infantry moved from Stalingrad to Rostov 1 infantry moved from Smolensk to Russia 1 infantry moved from Yaroslavl to Russia 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Vologda to Gorky 1 submarine moved from 108 Sea Zone to 93 Sea Zone 1 aaGun moved from Korea to Northern Manchuria 2 infantry moved from Siberia to Sakha Place Units - Russians 10 infantry placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 30 PUs (6 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 0.67 Russians regular : -1.00
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries, 3 infantry and 3 marines moved from Java to 43 Sea Zone 3 artilleries, 2 battleships, 4 carriers, 3 cruisers, 4 fighters, 3 infantry, 3 marines, 4 tactical_bombers and 3 transports moved from 43 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 3 artilleries, 3 infantry and 3 marines moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Honan to Tsinghai 2 bombers moved from French Indo China to Tsinghai
Savegame_41107_scramble or interception Option available.tsvg
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@aequitas-et-veritas No scramble to SZ56
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Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 3 artilleries, 3 infantry and 3 marines moved from Java to 43 Sea Zone 3 artilleries, 2 battleships, 4 carriers, 3 cruisers, 4 fighters, 3 infantry, 3 marines, 4 tactical_bombers and 3 transports moved from 43 Sea Zone to 56 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 56 Sea Zone 3 artilleries, 3 infantry and 3 marines moved from 56 Sea Zone to Dutch New Guinea 1 infantry moved from Honan to Tsinghai 1 infantry moved from Hopei to Tsinghai 1 fighter and 1 tactical_bomber moved from Honan to Tsinghai 2 bombers moved from French Indo China to Tsinghai Combat - Japanese Battle in Korea Battle in 56 Sea Zone Japanese attack with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 56 Sea Zone, round 2 : 9/16 hits, 9,00 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win, taking Korea from Russians with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Dutch New Guinea Battle in Tsinghai Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/6 hits, 2,50 expected hits Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese lost in Tsinghai 2 infantry owned by the Chinese lost in Tsinghai 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win, taking Dutch New Guinea from ANZAC with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Hunan to Hopei 1 armour moved from Yunnan to Hunan 2 infantry moved from Yunnan to Szechwan 2 bombers moved from Tsinghai to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 21 Sea Zone to 56 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 destroyer moved from 35 Sea Zone to 47 Sea Zone 1 infantry moved from Yunnan to Szechwan 3 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Malaya to Shan State 2 destroyers moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from Southern Manchuria to Japan 1 aaGun, 1 artillery and 2 infantry moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from Honan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Hopei 1 aaGun moved from Honan to Hopei Place Units - Japanese 1 factory_minor placed in Kwangtung 1 carrier and 1 destroyer placed in 6 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China Turning on Edit Mode EDIT: Adding units owned by Japanese to Korea: 1 artillery and 3 infantry EDIT: Removing units owned by Japanese from Japan: 1 artillery and 3 infantry EDIT: Turning off Edit Mode 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : -0,50 ANZAC regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 5 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 47 Sea Zone 1 bomber moved from United Kingdom to 126 Sea Zone 2 destroyers moved from 109 Sea Zone to 126 Sea Zone 4 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery and 2 mech_infantrys moved from Morocco to 93 Sea Zone 1 marine moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 cruiser, 4 infantry, 1 marine, 2 mech_infantrys and 4 transports moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 armour, 1 artillery, 4 infantry, 1 marine and 2 mech_infantrys moved from 113 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 armour, 1 artillery, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 5 fighters, 4 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 126 Sea Zone Americans attack with 1 bomber and 2 destroyers Germans defend with 1 submarine Americans roll dice for 1 bomber and 2 destroyers in 126 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 submarine in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 126 Sea Zone Americans win with 1 bomber and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 47 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 55 Sea Zone 2 fighters moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport moved from 27 Sea Zone to 55 Sea Zone 2 infantry moved from 55 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 2 fighters moved from Western United States to 11 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 2 fighters moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 55 Sea Zone to 27 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 104 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 2 aaGuns and 2 infantry moved from 93 Sea Zone to Morocco 1 carrier moved from 94 Sea Zone to 113 Sea Zone 2 destroyers moved from 93 Sea Zone to 113 Sea Zone 1 bomber moved from 126 Sea Zone to United Kingdom 3 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Normandy Bordeaux to 113 Sea Zone Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Central United States 2 transports placed in 104 Sea Zone 1 bomber placed in Eastern United States 2 fighters placed in Western United States 1 carrier and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Eastern India to French Indo China 4 artilleries, 3 fighters and 17 infantry moved from Eastern India to Burma Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Burma British attack with 4 artilleries, 3 fighters and 17 infantry Japanese defend with 1 infantry British roll dice for 4 artilleries, 3 fighters and 17 infantry in Burma, round 2 : 9/24 hits, 6.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 4 artilleries, 3 fighters and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to Eastern India 3 aaGuns moved from Eastern India to Burma 3 fighters moved from Burma to Eastern India 1 carrier, 1 cruiser and 2 destroyers moved from 82 Sea Zone to 81 Sea Zone 2 fighters moved from 82 Sea Zone to Northwest Persia 1 infantry moved from Southern Persia to Northwest Persia 1 aaGun moved from Trans-Jordan to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter moved from Egypt to Northwest Persia 1 transport moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Western India 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Southern Persia 1 submarine moved from 83 Sea Zone to 99 Sea Zone 2 marines moved from Morocco to 93 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone 3 infantry moved from Morocco to 94 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 artilleries, 1 battleship, 1 cruiser, 2 infantry, 2 marines and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 fighters moved from 113 Sea Zone to Normandy Bordeaux 2 aaGuns and 1 artillery moved from United Kingdom to 113 Sea Zone 2 aaGuns, 3 artilleries, 5 infantry and 2 marines moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from Gibraltar to 113 Sea Zone 2 tactical_bombers moved from Gibraltar to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Place Units - British 2 artilleries and 1 infantry placed in United Kingdom 1 armour, 1 fighter and 1 mech_infantry placed in Egypt 2 artilleries and 1 infantry placed in Southern Persia Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 2 artilleries placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -0.67 Japanese AA : -0.17 Germans regular : -0.50 British regular : 2.67
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@aequitas-et-veritas Assumed no scramble to Normandy, but we can roll for it if you would have chosen to.
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Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tula Italians take Tula from Russians Combat - Italians Non Combat Move - Italians 1 bomber moved from Bryansk to Ukraine 1 aaGun and 1 artillery moved from Western Ukraine to Ukraine 1 armour moved from Romania to Ukraine 1 artillery and 1 marine moved from Southern Italy to Northern Italy 12 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,6,6,4,1,2,2 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Eastern India to Northwest Persia 2 destroyers moved from 64 Sea Zone to 55 Sea Zone 2 infantry moved from Southern Persia to Northwest Persia Place Units - ANZAC 1 destroyer and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas Hope you are okay. I’ve enjoyed this game, let me know if you want to pause this game and resume later.
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Bump #1