@max334 been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
L24 BM4 Me1945 vs pacifiersboard (L+22)
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Ftr Scotland, 1 transport sz71, 4 bucks London, 1$ India
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14700, time: 1:04:02 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Changing PUs for British from 28 to 32 EDIT: Changing PUs for UK_Pacific from 17 to 18 EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
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Scramble order pls.
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wow this should be very interesting, you two have a similar play style (lots of gambling especially with your air haha)
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yea, full scramble to sz110 and sz111
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 71 Sea Zone: 1 transport EDIT: Changing PUs for British from 28 to 32 EDIT: Changing PUs for UK_Pacific from 17 to 18 EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Greater Southern Germany to Southern France 2 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Slovakia Hungary to Southern France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone Combat - Germans British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the Germans 2 submarines owned by the Germans and 1 fighter owned by the Germans lost in 111 Sea Zone 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the British lost in 111 Sea Zone 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship remaining. Battle score for attacker is 18 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 cruiser, 1 destroyer and 2 fighters Battle in 91 Sea Zone Germans attack with 1 submarine British defend with 1 cruiser Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 91 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in 91 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Germans and 3 fighters owned by the Germans lost in 110 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British, 1 fighter owned by the French, 1 battleship owned by the British and 2 fighters owned by the British lost in 110 Sea Zone Germans win with 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 3 fighters and 1 submarine Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 6/15 hits, 4.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Yugoslavia 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 2 : 6/17 hits, 5.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits 4 infantry owned by the Germans lost in France 1 aaGun owned by the French and 5 infantry owned by the French lost in France Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 3 : 6/13 hits, 4.83 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits 3 infantry owned by the Germans lost in France 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Southern France Germans attack with 1 armour, 1 fighter and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Southern France Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 3 : 3/4 hits, 1.33 expected hits French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern France 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 mech_infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Southern France to Northern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from 110 Sea Zone to Western Germany 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from 111 Sea Zone to Western Germany 3 aaGuns, 2 artilleries and 9 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2 Germans collect 39 PUs (3 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : 0.00 Neutral_Allies regular : 0.33 Germans regular : 6.67 British regular : 1.00
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 6 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 2 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Caucasus to Rostov 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 3 infantry moved from Baltic States to Belarus 1 infantry moved from Archangel to Belarus 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 armour and 1 mech_infantry moved from Russia to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Novgorod 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 submarine moved from 125 Sea Zone to 111 Sea Zone 1 infantry moved from Belarus to Bryansk Place Units - Russians 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan 2 bombers moved from Japan to Yunnan 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French Combat - Japanese Battle in Hunan Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 cruiser moved from 20 Sea Zone to 6 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Korea to 35 Sea Zone 1 fighter moved from 6 Sea Zone to Caroline Islands 1 fighter moved from Okinawa to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Siam to French Indo China 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 infantry moved from Kiangsi to Kwangsi 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 2 tactical_bombers moved from 6 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Jehol to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 submarine moved from 35 Sea Zone to 23 Sea Zone 1 fighter moved from Philippines to Guam 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser and 1 transport moved from 101 Sea Zone to 51 Sea Zone 1 infantry moved from Central United States to Western United States 1 aaGun moved from Eastern United States to Central United States 1 mech_infantry moved from Central United States to Eastern United States 1 mech_infantry moved from Central United States to Southeast Mexico 1 infantry moved from Eastern United States to Central United States 1 armour moved from Central United States to Western United States 1 bomber moved from Central United States to Western United States 1 fighter moved from Eastern United States to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 artillery, 1 infantry and 1 marine placed in Central United States 2 carriers and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Chinese lost in Yunnan 2 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Kweichow to Shensi 2 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 cruiser moved from 98 Sea Zone to 76 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 armour and 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 armour and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq Combat - British Battle in Iraq British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/5 hits, 2,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in Ethiopia British attack with 1 artillery and 4 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 artillery and 4 infantry in Ethiopia, round 2 : 1/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the British lost in Ethiopia 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 artillery and 3 infantry in Ethiopia, round 3 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery and 2 infantry in Ethiopia, round 4 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 2 infantry in Ethiopia, round 5 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 carrier moved from 98 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 destroyer moved from 106 Sea Zone to 119 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 armour moved from 109 Sea Zone to United Kingdom 1 infantry moved from 109 Sea Zone to United Kingdom 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from Burma to India 1 aaGun moved from India to Burma 1 infantry moved from Burma to India Place Units - British 1 destroyer placed in 109 Sea Zone 2 fighters placed in United Kingdom 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 bomber and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 bomber and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Italians regular : -0,33 Japanese regular : -0,33 Neutral_Axis regular : -1,00 British regular : 1,00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 armour and 2 infantry moved from Albania to Greece 1 battleship moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 95 Sea Zone to 94 Sea Zone 1 bomber moved from Northern Italy to 94 Sea Zone 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries moved from Northern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to 93 Sea Zone 1 cruiser moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to Greece Combat - Italians Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians lost in 93 Sea Zone 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 battleship, 1 cruiser and 1 fighter in 93 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in 93 Sea Zone 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 2 Casualties for Italians: 1 destroyer and 1 fighter Casualties for French: 1 cruiser and 1 destroyer Battle in 94 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Greece Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Greece, round 2 : 4/8 hits, 2.67 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Greece to Western Germany 1 bomber moved from 94 Sea Zone to Southern Italy 1 armour moved from Northern Italy to Slovakia Hungary 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 marine and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 13 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : 0.50 Italians regular : -1.17 Neutral_Allies regular : -0.33 British regular : -0.33
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Malaya to Shan State 1 infantry moved from Egypt to Alexandria Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 2 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 infantry moved from 46 Sea Zone to New Guinea 2 aaGuns and 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from New Zealand to Queensland 1 fighter moved from New Zealand to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Combat Move - French 1 infantry moved from Syria to Iraq 1 infantry moved from French West Africa to Nigeria 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 119 Sea Zone 2 bombers moved from Western Germany to 119 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone 1 fighter moved from Northern Italy to Holland Belgium 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in 119 Sea Zone Germans attack with 2 bombers, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers and 1 tactical_bomber in 119 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 119 Sea Zone 1 destroyer owned by the British lost in 119 Sea Zone Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 2 artilleries and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries and 2 tactical_bombers in Normandy Bordeaux, round 2 : 2/4 hits, 1.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 artilleries and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 5 infantry moved from Bulgaria to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 2 aaGuns, 2 artilleries and 9 infantry moved from Slovakia Hungary to Romania 2 armour moved from Romania to Slovakia Hungary 3 infantry moved from Poland to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 armour and 1 mech_infantry moved from Southern France to Yugoslavia 5 armour and 1 mech_infantry moved from France to Yugoslavia 1 aaGun moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium 1 fighter moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 2 bombers moved from 119 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland Place Units - Germans 3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany 1 marine and 3 mech_infantrys placed in Western Germany 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 armour EDIT: Adding units owned by Germans to Poland: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : -0.67 Germans regular : 0.33 British regular : 0.67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 infantry moved from Novgorod to Baltic States 1 mech_infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Belarus to Bryansk 3 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine 9 infantry moved from Russia to Bryansk 1 infantry moved from Novgorod to Baltic States Place Units - Russians 3 infantry placed in Ukraine 1 fighter and 1 infantry placed in Novgorod 3 mech_infantrys placed in Russia 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 factory_minors and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from French Indo China to Shan State 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Caroline Islands to 46 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 armour, 1 cruiser, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 battleship moved from 35 Sea Zone to 21 Sea Zone 1 cruiser moved from 33 Sea Zone to 35 Sea Zone 1 armour, 3 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone 1 armour, 3 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 marine moved from 21 Sea Zone to Guam 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from 21 Sea Zone to Guam 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from 36 Sea Zone to Yunnan Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.33 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Philippines Japanese attack with 1 armour, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Philippines 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Guam Japanese attack with 1 artillery, 1 infantry and 1 marine Americans defend with 1 airfield and 1 fighter Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 fighter in Guam, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Yunnan Japanese attack with 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits, 4.83 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese lost in Yunnan 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 6/9 hits, 4.50 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from Shan State to 37 Sea Zone 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 46 Sea Zone to 43 Sea Zone 2 fighters moved from Kwangtung to Manchuria 1 tactical_bomber moved from Kwangtung to Manchuria 1 fighter moved from Caroline Islands to Japan 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Shan State to 43 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Shan State to French Indo China 1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 infantry moved from Jehol to Chahar 3 artilleries and 5 infantry moved from Anhwe to Hunan 1 aaGun moved from Jehol to Anhwe 1 aaGun moved from Korea to Manchuria 5 infantry moved from Jehol to Manchuria 1 fighter moved from 35 Sea Zone to Manchuria 2 infantry moved from Manchuria to Korea 1 fighter moved from French Indo China to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : 0.17 UK_Pacific regular : 0.67 British regular : -0.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter and 5 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Non Combat Move - Americans 1 submarine moved from 23 Sea Zone to 32 Sea Zone 1 carrier moved from 26 Sea Zone to 32 Sea Zone 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 2 fighters moved from 26 Sea Zone to 32 Sea Zone 1 cruiser moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 89 Sea Zone 1 artillery and 1 transport moved from 51 Sea Zone to 85 Sea Zone 1 artillery moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Hawaiian Islands to Midway 1 bomber moved from Western United States to Wake Island 1 marine moved from Central United States to Western United States 1 aaGun moved from Central United States to Western United States 1 armour moved from Western United States to Central United States 1 mech_infantry moved from Western United States to Eastern United States 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 transport placed in 10 Sea Zone 1 destroyer and 4 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Shensi to Yunnan 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Kweichow 2 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi Place Units - Chinese 2 infantry placed in Shensi 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 1 infantry moved from Ethiopia to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Eastern Persia to 80 Sea Zone 1 armour moved from Iraq to 80 Sea Zone 1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 bomber moved from United Kingdom to 97 Sea Zone 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 bomber moved from India to Shan State Combat - British Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Kenya British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 97 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser and 2 transports British roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 1 cruiser, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 destroyer owned by the British lost in 97 Sea Zone British roll dice for 1 bomber in 97 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits Italians roll dice for 1 cruiser, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits British roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 cruiser, 1 tactical_bomber and 2 transports in 97 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits 1 bomber owned by the British lost in 97 Sea Zone 1 cruiser owned by the Italians lost in 97 Sea Zone Italians win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -10 Casualties for British: 1 bomber and 1 destroyer Casualties for Italians: 1 cruiser Battle in Shan State British attack with 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 1 fighter moved from Shan State to India 1 aaGun moved from Burma to India 1 bomber moved from Shan State to Iraq 1 infantry moved from Alexandria to Egypt 1 fighter and 1 tactical_bomber moved from Kenya to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Iraq to Persia British take Persia from Neutral_Allies 2 cruisers moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 carrier moved from 80 Sea Zone to 81 Sea Zone 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from 80 Sea Zone to India 1 tactical_bomber moved from 80 Sea Zone to Egypt 1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone 1 aaGun, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,4,2,1,5,6,1,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 1,33 Italians regular : 0,67 Japanese regular : -0,33 British regular : -0,50
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@Me1945
swap German tac for Italian cruiser if you prefer -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 3 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 unit repaired. 1 armour moved from Slovakia Hungary to Eastern Poland Italians take Eastern Poland from Russians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Western Germany to 113 Sea Zone 1 bomber moved from Southern Italy to 113 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in 113 Sea Zone Italians attack with 1 bomber and 1 fighter Russians defend with 1 cruiser Italians roll dice for 1 bomber and 1 fighter in 113 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Non Combat Move - Italians 1 fighter moved from 113 Sea Zone to Southern Italy 1 bomber moved from 113 Sea Zone to Southern Italy 1 marine moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Yugoslavia to Romania 1 armour moved from Greece to Romania 2 artilleries and 1 infantry moved from Greece to Bulgaria 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 cruiser moved from 93 Sea Zone to 97 Sea Zone 1 battleship moved from 93 Sea Zone to 97 Sea Zone 1 armour, 1 artillery and 1 mech_infantry moved from Tunisia to Libya 1 artillery moved from Tobruk to Libya 2 infantry moved from Tobruk to Libya Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.83 Russians regular : -0.50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Iraq to Northwest Persia French take Northwest Persia from Neutral_Allies 1 destroyer moved from 58 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 marine moved from Western Germany to 112 Sea Zone 2 artilleries and 2 infantry moved from Germany to 114 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 tactical_bomber moved from 112 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 115 Sea Zone to Baltic States 2 bombers moved from Western Germany to 115 Sea Zone 3 armour moved from Germany to Baltic States 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Baltic States Germans attack with 3 armour, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 3 armour, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys in Baltic States, round 2 : 4/10 hits, 3.50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Baltic States 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Poland to Baltic States 1 mech_infantry moved from Germany to Baltic States 1 armour and 4 infantry moved from Poland to Eastern Poland 1 aaGun, 1 artillery and 5 infantry moved from Slovakia Hungary to Eastern Poland 1 armour moved from Slovakia Hungary to Eastern Poland 3 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 2 aaGuns moved from Romania to Bessarabia 3 armour moved from Yugoslavia to Bessarabia 1 armour moved from Romania to Bessarabia 4 artilleries and 14 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 5 infantry moved from Romania to Eastern Poland 1 armour moved from Eastern Poland to Bessarabia 2 bombers moved from 115 Sea Zone to Western Germany 3 mech_infantrys moved from Western Germany to Slovakia Hungary 1 aaGun and 2 artilleries moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Holland Belgium to Southern France 1 aaGun moved from Holland Belgium to Western Germany 1 artillery moved from Holland Belgium to Western Germany 2 tactical_bombers moved from Western Germany to 97 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy Place Units - Germans 7 mech_infantrys placed in Germany 2 fighters and 1 infantry placed in Western Germany 1 infantry placed in Southern France Germans undo move 1. 5 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Russians regular : 1.33 Germans regular : 0.33