@Entek you are not making any friends here !
As for Seb, and his cowardly Navy, well!
Game History
Round: 4
Research Technology - Turkey
Turkey spend 0 on tech rolls
Turkey roll 2,1,3 and gets 0 hits
Combat Move - Turkey
1 infantry moved from Kuwait to Basra
3 infantry moved from Mesopotamia to Basra
3 cavalrys moved from Baghdad to Basra
2 fighters moved from Mesopotamia to Basra
Purchase Units - Turkey
Turkey buy 6 field_guns, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 3 cavalrys, 2 fighters and 4 infantry
Britain defend with 1 cavalry, 1 field_gun, 1 infantry and 1 trench
Turkey roll dice for 3 cavalrys, 2 fighters and 4 infantry in Basra, round 2 : 2/9 hits, 2.17 expected hits
Britain roll dice for 1 cavalry, 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/3 hits, 0.83 expected hits
1 infantry owned by the Turkey and 1 trench owned by the Britain lost in Basra
Turkey roll dice for 3 cavalrys, 2 fighters and 3 infantry in Basra, round 3 : 3/8 hits, 2.00 expected hits
Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Basra, round 3 : 0/3 hits, 0.83 expected hits
1 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
Turkey win, taking Basra from Britain with 3 cavalrys, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Turkey: 1 infantry
Casualties for Britain: 1 cavalry, 1 field_gun, 1 infantry and 1 trench
Non Combat Move - Turkey
3 infantry moved from Palestine to Sinai
1 infantry moved from Jordan to Palestine
1 field_gun and 1 infantry moved from Syria to Damascus
1 field_gun and 1 infantry moved from Smyrna to Syria
2 infantry moved from Constantinople to Smyrna
1 heavy_gun moved from Dardanelles to Smyrna
1 destroyer and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
2 fighters moved from Basra to Syria
1 cavalry moved from Arabia to Syria
3 field_guns moved from Mecca to Hejaz
1 infantry moved from Arabia to Hejaz
1 heavy_gun moved from Sinai to Hejaz
1 cavalry moved from Yemen to Hejaz
1 cavalry moved from Arabia to Hejaz
3 field_guns moved from Damascus to Palestine
1 field_gun and 3 infantry moved from Hejaz to Sinai
Place Units - Turkey
5 submarines placed in Sea Zone 68 Aegean Sea
4 field_guns placed in Mecca
2 field_guns and 1 infantry placed in Damascus
1 infantry placed in Constantinople
1 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 70 PUs; end with 70 PUs
Combat Hit Differential Summary :
Turkey regular : 0.83
Britain regular : -0.67
6-0 on tech, oof da
Ended combat before attacking Canary Isle. Rolling combat dice for inf & FG.
[dice 2d6]
neutral defender [dice 1d6]
2d6: 5, 5
1d6: 2
round 2
UK FG [1d6]
neutral defender [1d6]
UK FG [dice 1d6]
neutral defender [dice 1d6]
1d6: 3
1d6: 1
Heroic Canary killed both UK amphib and survived.
I also lost battle of Crete with 2 invaders with 2 bombardment against 2 defenders with odds of 78%.
@Private-Panic UK-4.tsvg
Round: 4
Research Technology - Britain
Britain spend 15 on tech rolls
Britain roll 1,2,4,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover convoys
Combat Move - Britain
1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 fighter moved from London to Sea Zone 13 Skagerrak
1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
1 destroyer, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
Purchase Units - Britain
Britain buy 2 cavalrys, 2 cruisers, 1 field_gun, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens;
Combat - Britain
Battle in Sea Zone 13 Skagerrak
Britain attack with 1 destroyer and 1 fighter
Germany defend with 1 submarine
Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 2 : 0/2 hits, 0.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.17 expected hits
Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.67 expected hits
Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak
Britain win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germany: 1 submarine
Battle in Crete
Britain attack with 1 field_gun and 1 infantry
Turkey defend with 2 infantry
Britain roll dice for 1 battlecruiser and 1 battleship in Crete, round 2 : 0/2 hits, 1.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Crete
Britain roll dice for 1 field_gun in Crete, round 3 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
Britain roll dice for 1 field_gun in Crete, round 4 : 1/1 hits, 0.33 expected hits
Turkey roll dice for 2 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Turkey lost in Crete
Britain roll dice for 1 field_gun in Crete, round 5 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Crete, round 6 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 6 : 0/1 hits, 0.33 expected hits
Britain roll dice for 1 field_gun in Crete, round 7 : 0/1 hits, 0.33 expected hits
Turkey roll dice for 1 infantry in Crete, round 7 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Crete
Turkey win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Britain: 1 field_gun and 1 infantry
Casualties for Turkey: 1 infantry
Non Combat Move - Britain
Turning on Edit Mode
EDIT: Removing units owned by Britain from Gibraltar: 1 field_gun
EDIT: Removing units owned by Britain from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 transport moved from Sea Zone 15 English Channel to Sea Zone 24 Irish Sea
3 fighters moved from London to Paris
2 fighters moved from Normandy to Piedmont
1 fighter moved from Sea Zone 13 Skagerrak to Norway
1 cavalry, 1 field_gun and 2 infantry moved from London to Sea Zone 15 English Channel
1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 15 English Channel to Normandy
1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
1 infantry moved from Sea Zone 24 Irish Sea to England
1 field_gun moved from Nova Scotia to Quebec
1 colonial moved from New England to Nova Scotia
2 colonials moved from Texas to Chihuahua
1 infantry moved from Louisiana to Texas
1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
6 infantry moved from Normandy to Paris
2 cavalrys moved from Lower Egypt to Cairo-Suez
1 colonial moved from Congo to Uganda
1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
1 battlecruiser moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
4 infantry moved from Bombay to Sea Zone 73 Arabian Sea
4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
4 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
2 cruisers moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
1 destroyer moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden
1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea
1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
2 colonials moved from New South Wales to Queensland
1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
1 battlecruiser and 4 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 134 Pacific Ocean
1 infantry moved from Niger to Chad
1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
1 cavalry and 1 infantry moved from Sea Zone 79 Arabian Sea to Goa
Place Units - Britain
3 trenchs placed in Cairo-Suez
2 cruisers placed in Sea Zone 70 Eastern Mediterranean
2 infantry placed in London
1 field_gun and 1 infantry placed in Cape Town
2 transports placed in Sea Zone 73 Arabian Sea
2 infantry placed in Bombay
2 cavalrys placed in Calcutta
Activate Technology - Britain
Britain activating convoys
Turn Complete - Britain
Britain collect 84 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany regular : -0.33
Turkey regular : -1.00
Britain regular : -3.00
@Colt45554 Regarding your bad tech rolling: I had planned to buy 2 tech dice besides the pre-existing one. But with you building 5 subs and moving your figs into position, I bought a 3rd dice. Good thing, as it was the fourth dice that rolled the 6 and got the naval tech I needed. But I rolled poorly on 2 of 3 land battles.
@FMErwinRommel we three Emperors have decided to win without any Tech, just to teach you four lowly peasants good manners.
I think my Russians are up? I am away until Monday so my turn will probably be delayed until then.
Found a few mins to do Russia. Bit of a rush, so my allies might want to check that I did not make any mistakes!
Game History
Round: 4
Research Technology - Russia
Russia spend 5 on tech rolls
Russia rolls : 1/1 hits, 0.00 expected hits
Russia removing all Technology Tokens after successful research.
Russia discover bunkers
Combat Move - Russia
2 field_guns and 3 infantry moved from Oslo to Sweden
8 conscripts and 1 infantry moved from Finland to Sweden
2 conscripts moved from Kiev to Odessa
1 field_gun moved from Belarus to Odessa
2 conscripts moved from Bratsk to Tiksi
1 field_gun moved from Bratsk to Tiksi
2 conscripts moved from Krasnoyarsk to Evenkia
1 field_gun moved from Bratsk to Evenkia
2 conscripts moved from Belarus to Lithuania
3 infantry moved from Belarus to Lithuania
1 field_gun moved from Belarus to Lithuania
2 heavy_guns moved from Belarus to Lithuania
1 heavy_gun moved from Belarus to Lithuania
1 infantry moved from Belarus to Lithuania
Purchase Units - Russia
Russia buy 17 conscripts, 4 field_guns, 1 fighter, 4 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat - Russia
Battle in Odessa
Russia attack with 2 conscripts and 1 field_gun
Austria defend with 1 field_gun
Russia roll dice for 2 conscripts and 1 field_gun in Odessa, round 2 : 1/2 hits, 0.50 expected hits
Austria roll dice for 1 field_gun in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Austria lost in Odessa
Russia win, taking Odessa from Austria with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Austria: 1 field_gun
Battle in Tiksi
Russia attack with 2 conscripts and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Tiksi
Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
Russia win, taking Tiksi from Communists with 1 field_gun remaining. Battle score for attacker is -2
Casualties for Russia: 2 conscripts
Casualties for Communists: 1 conscript
Battle in Evenkia
Russia attack with 2 conscripts and 1 field_gun
Communists defend with 1 conscript
Russia roll dice for 2 conscripts and 1 field_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits
Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Communists lost in Evenkia
Russia win, taking Evenkia from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
Casualties for Communists: 1 conscript
Battle in Sweden
Russia attack with 8 conscripts, 2 field_guns and 4 infantry
Neutral defend with 2 infantry
Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Sweden, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 2 infantry in Sweden, round 2 : 2/2 hits, 0.67 expected hits
2 conscripts owned by the Russia and 2 infantry owned by the Neutral lost in Sweden
Russia loses 0 PUs for violating Swedens neutrality.
Russia win, taking Sweden from Neutral with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 2 conscripts
Casualties for Neutral: 2 infantry
Battle in Lithuania
Russia attack with 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry
Germany defend with 2 field_guns, 2 infantry and 1 stormtruppen
Russia roll dice for 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry in Lithuania, round 2 : 2/10 hits, 2.67 expected hits
Germany roll dice for 2 field_guns, 2 infantry and 1 stormtruppen in Lithuania, round 2 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Germany lost in Lithuania
1 field_gun owned by the Russia, 4 infantry owned by the Russia, 2 conscripts owned by the Russia and 3 heavy_guns owned by the Russia retreated to Belarus
Germany win with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 6
Casualties for Germany: 2 infantry
Non Combat Move - Russia
3 conscripts moved from Moscow to Smolensk
1 conscript moved from Belarus to Latvia
2 heavy_guns moved from Minsk to Belarus
1 field_gun moved from Minsk to Belarus
1 cavalry moved from St. Petersburg to Smolensk
1 conscript moved from St. Petersburg to Pskov
1 conscript moved from Dnieper to Belarus
1 conscript moved from Don to Caucasus
2 conscripts moved from Don to Belarus
1 conscript, 1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk
1 field_gun moved from Chita to Bratsk
2 conscripts moved from Omsk to Novosibirsk
3 conscripts moved from Krasnoyarsk to Bratsk
3 conscripts moved from Vladivostok to Primorsky
1 conscript moved from Kiev to Dnieper
Place Units - Russia
4 conscripts, 1 field_gun and 1 fighter placed in St. Petersburg
1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk
3 conscripts placed in Kiev
3 conscripts placed in Moscow
2 conscripts, 1 field_gun and 1 heavy_gun placed in Volgograd
2 conscripts placed in Omsk
1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk
2 conscripts and 1 heavy_gun placed in Vladivostok
Activate Technology - Russia
Russia activating bunkers
Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 88 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germany regular : -1.67
Russia rolls : 1.00
Communists regular : 1.00
Austria regular : -0.33
Russia regular : -0.83
Neutral regular : 1.33
@Colt45554 Russia looks good, your go as Commies.
Game History
Round: 4
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 2,2 and gets 0 hits
Combat Move - Communists
2 conscripts and 1 field_gun moved from Yakutsk to Tiksi
Purchase Units - Communists
Communists buy 11 conscripts, 1 field_gun and 1 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Tiksi
Communists attack with 2 conscripts and 1 field_gun
Russia defend with 1 field_gun
Communists roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 field_gun in Tiksi, round 2 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Russia: 1 field_gun
Non Combat Move - Communists
1 conscript, 1 field_gun and 1 infantry moved from Yakutsk to Sakhe
4 conscripts moved from Yakutsk to Aldan
Place Units - Communists
11 conscripts, 1 field_gun and 1 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Communists regular : 0.50
Russia regular : -0.33
@Colt45554 you played your turn in the new version of A&A, which some of us like Witt can’t open. Please recreate it in 2.5 version by editing as needed. You might have missed all the postings earlier about this.
@FMErwinRommel I can now . Alice sorted it for me. M sorry that I didn’t say.
@VictoryFirst If you’re okay with new version of A&A, you can take your turn as USA as already posted by Colt.
Game History
Round: 4
Research Technology - USA
Turning on Edit Mode
EDIT: Removing units owned by USA from Charleston: 2 heavy_guns
EDIT: Adding units owned by USA to Charleston: 2 field_guns
EDIT: Changing PUs for USA from 79 to 81
EDIT: Turning off Edit Mode
USA spend 5 on tech rolls
USA roll 1,5 and gets 0 hits
Combat Move - USA
2 field_guns and 2 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
2 infantry moved from Hudson-Delaware to Sea Zone 30 Mid Atlantic
1 field_gun and 1 infantry moved from Azores to Sea Zone 32 Sargasso Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands
1 battlecruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
2 field_guns, 4 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic
2 field_guns and 4 infantry moved from Sea Zone 34 Mid Atlantic to Madeira
Purchase Units - USA
USA buy 1 battlecruiser, 1 cavalry, 3 cruisers, 1 destroyer, 3 field_guns and 1 infantry; Remaining resources: 2 PUs; 2 techTokens;
Combat - USA
Battle in Canary Islands
USA attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
USA roll dice for 1 battlecruiser in Canary Islands, round 2 : 1/1 hits, 0.67 expected hits
Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Canary Islands
USA loses 0 PUs for violating Canary Islandss neutrality.
USA win, taking Canary Islands from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Madeira
USA attack with 2 field_guns and 4 infantry
Neutral defend with 1 infantry
USA roll dice for 2 field_guns and 4 infantry in Madeira, round 2 : 1/6 hits, 1.67 expected hits
Neutral roll dice for 1 infantry in Madeira, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Madeira
USA loses 0 PUs for violating Madeiras neutrality.
USA win, taking Madeira from Neutral with 2 field_guns and 4 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Non Combat Move - USA
Turning on Edit Mode
EDIT: Changing ownership of Guadalahara from Germany to USA
EDIT: Turning off Edit Mode
1 cavalry and 2 infantry moved from Mexico City to Guadalahara
1 infantry moved from Chihuahua to Mexico City
1 gas moved from Louisiana to Chihuahua
1 cruiser and 1 destroyer moved from Sea Zone 32 Sargasso Sea to Sea Zone 15 English Channel
Place Units - USA
3 field_guns and 1 infantry placed in Mexico City
1 cavalry placed in San Francisco
1 battlecruiser, 2 cruisers and 1 destroyer placed in Sea Zone 29 Mid Atlantic
1 cruiser placed in Sea Zone 30 Mid Atlantic
Turn Complete - USA
USA collect 77 PUs; end with 79 PUs
Combat Hit Differential Summary :
USA regular : -0.33
Neutral regular : -0.67
So we now all need to update to version 2.6?
I attempted to upload the US turn, got a message telling me to update, but it then offered me 2.5.22294. Went ahead and loaded that anyway, but US won’t open.
So went back to @Elrood 's post above, clicked on his link and was again offered 2.5.22294.
Where do I find 2.6?
Windows 64 Bit (most likely you use that) : https://github.com/triplea-game/triplea/releases/download/2.6.14762/TripleA_2.6+14762_windows-64bit.exe
Windows 32 Bit (in case you have compatibility issues) : https://github.com/triplea-game/triplea/releases/download/2.6.14762/TripleA_2.6+14762_windows-32bit.exe