• '20 '19 '18 '17 '16

    @VictoryFirst please wait to do Italy, I’ve got a ncm I need to do.

  • '20 '19 '18 '17 '16

    @VictoryFirst Please use this one edit Austria 4.tsvg


  • @Entek thank you .


  • @VictoryFirst please return one Austrian Inf to Galicia, from E Poland .
    My friend , the Emperor of Austria , has been too generous!


  • c676e6c1-de38-428f-898a-0da0b852edde-image.png

    😂😂😂


  • Game History

    Round: 4
    
        Research Technology - Italy
            Italy spend 0 on tech rolls
                Italy rolls : 1/1 hits, 0,00 expected hits
            Italy removing all Technology Tokens after successful research.
            Italy discover science
    
        Purchase Units - Italy
            Italy buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italy
            6 infantry moved from Latium to Tuscany
            2 infantry moved from Sardinia to Sea Zone 57 Ligurian Sea
            2 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
            2 cavalrys moved from Rhone to Piedmont
            9 infantry moved from Rome to Latium
            1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 70 Eastern Mediterranean
            2 battlecruisers and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
    
        Place Units - Italy
            1 fighter and 2 infantry placed in Piedmont
            3 infantry placed in Rome
            Turning on Edit Mode
            EDIT: Adding units owned by Italy to Sea Zone 58 Tyrrhenian Sea: 1 destroyer
            EDIT: Removing units owned by Italy from Rome: 3 infantry
            EDIT: Turning off Edit Mode
    
        Activate Technology - Italy
            Italy activating science
            Trigger ItalyP: Italy has 3 infantry placed in Rome
            triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 1 techTokens
    
        Turn Complete - Italy
            Italy collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italy rolls : 1,00
    

    I4 end of turn.tsvg

    @Colt45554 Please do not move yet. I need to be sure my Allies are OK with the Italian turn.

    I needed to purchase a destroyer instead of three infantry, so I edited that at the end.


  • @Colt45554 Please proceed with Turkey, Italy is set.

  • '20

    Game History

    Round: 4
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 2,1,3 and gets 0 hits
    
        Combat Move - Turkey
            1 infantry moved from Kuwait to Basra
            3 infantry moved from Mesopotamia to Basra
            3 cavalrys moved from Baghdad to Basra
            2 fighters moved from Mesopotamia to Basra
    
        Purchase Units - Turkey
            Turkey buy 6 field_guns, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Turkey
            Battle in Basra
                Turkey attack with 3 cavalrys, 2 fighters and 4 infantry
                Britain defend with 1 cavalry, 1 field_gun, 1 infantry and 1 trench
                    Turkey roll dice for 3 cavalrys, 2 fighters and 4 infantry in Basra, round 2 : 2/9 hits, 2.17 expected hits
                    Britain roll dice for 1 cavalry, 1 field_gun, 1 infantry and 1 trench in Basra, round 2 : 1/3 hits, 0.83 expected hits
                    1 infantry owned by the Turkey and 1 trench owned by the Britain lost in Basra
                    Turkey roll dice for 3 cavalrys, 2 fighters and 3 infantry in Basra, round 3 : 3/8 hits, 2.00 expected hits
                    Britain roll dice for 1 cavalry, 1 field_gun and 1 infantry in Basra, round 3 : 0/3 hits, 0.83 expected hits
                    1 infantry owned by the Britain, 1 cavalry owned by the Britain and 1 field_gun owned by the Britain lost in Basra
                Turkey win, taking Basra from Britain with 3 cavalrys, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
                Casualties for Turkey: 1 infantry
                Casualties for Britain: 1 cavalry, 1 field_gun, 1 infantry and 1 trench
    
        Non Combat Move - Turkey
            3 infantry moved from Palestine to Sinai
            1 infantry moved from Jordan to Palestine
            1 field_gun and 1 infantry moved from Syria to Damascus
            1 field_gun and 1 infantry moved from Smyrna to Syria
            2 infantry moved from Constantinople to Smyrna
            1 heavy_gun moved from Dardanelles to Smyrna
            1 destroyer and 2 submarines moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
            2 fighters moved from Basra to Syria
            1 cavalry moved from Arabia to Syria
            3 field_guns moved from Mecca to Hejaz
            1 infantry moved from Arabia to Hejaz
            1 heavy_gun moved from Sinai to Hejaz
            1 cavalry moved from Yemen to Hejaz
            1 cavalry moved from Arabia to Hejaz
            3 field_guns moved from Damascus to Palestine
            1 field_gun and 3 infantry moved from Hejaz to Sinai
    
        Place Units - Turkey
            5 submarines placed in Sea Zone 68 Aegean Sea
            4 field_guns placed in Mecca
            2 field_guns and 1 infantry placed in Damascus
            1 infantry placed in Constantinople
            1 infantry placed in Baghdad
    
        Turn Complete - Turkey
            Turkey collect 70 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Turkey regular : 0.83
    Britain regular : -0.67
    

    turk-4.tsvg

  • '20

    6-0 on tech, oof da


  • Ended combat before attacking Canary Isle. Rolling combat dice for inf & FG.
    [dice 2d6]
    neutral defender [dice 1d6]


  • 2d6: 5, 5
    1d6: 2


  • round 2
    UK FG [1d6]
    neutral defender [1d6]


  • UK FG [dice 1d6]
    neutral defender [dice 1d6]


  • 1d6: 3
    1d6: 1


  • Heroic Canary killed both UK amphib and survived.
    I also lost battle of Crete with 2 invaders with 2 bombardment against 2 defenders with odds of 78%.


  • @Private-Panic UK-4.tsvg
    Round: 4

        Research Technology - Britain
            Britain spend 15 on tech rolls
                Britain roll 1,2,4,6 and gets 1 hit
            Britain removing all Technology Tokens after successful research.
            Britain discover convoys
    
        Combat Move - Britain
            1 destroyer moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
            1 fighter moved from London to Sea Zone 13 Skagerrak
            1 infantry moved from Upper Egypt to Sea Zone 75 Red Sea
            1 destroyer, 1 infantry and 1 transport moved from Sea Zone 75 Red Sea to Sea Zone 70 Eastern Mediterranean
            1 field_gun moved from Cairo-Suez to Sea Zone 70 Eastern Mediterranean
            1 field_gun and 1 infantry moved from Sea Zone 70 Eastern Mediterranean to Crete
    
        Purchase Units - Britain
            Britain buy 2 cavalrys, 2 cruisers, 1 field_gun, 5 infantry, 2 transports and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Britain
            Battle in Sea Zone 13 Skagerrak
                Britain attack with 1 destroyer and 1 fighter
                Germany defend with 1 submarine
                    Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 2 : 0/2 hits, 0.67 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 2 : 0/1 hits, 0.17 expected hits
                    Britain roll dice for 1 destroyer and 1 fighter in Sea Zone 13 Skagerrak, round 3 : 1/2 hits, 0.67 expected hits
                    Germany roll dice for 1 submarine in Sea Zone 13 Skagerrak, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germany lost in Sea Zone 13 Skagerrak
                Britain win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germany: 1 submarine
            Battle in Crete
                Britain attack with 1 field_gun and 1 infantry
                Turkey defend with 2 infantry
                    Britain roll dice for 1 battlecruiser and 1 battleship in Crete, round 2 : 0/2 hits, 1.33 expected hits
                    Britain roll dice for 1 field_gun and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                    Turkey roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Britain lost in Crete
                    Britain roll dice for 1 field_gun in Crete, round 3 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0.67 expected hits
                    Britain roll dice for 1 field_gun in Crete, round 4 : 1/1 hits, 0.33 expected hits
                    Turkey roll dice for 2 infantry in Crete, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Turkey lost in Crete
                    Britain roll dice for 1 field_gun in Crete, round 5 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 infantry in Crete, round 5 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Crete, round 6 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 infantry in Crete, round 6 : 0/1 hits, 0.33 expected hits
                    Britain roll dice for 1 field_gun in Crete, round 7 : 0/1 hits, 0.33 expected hits
                    Turkey roll dice for 1 infantry in Crete, round 7 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Britain lost in Crete
                Turkey win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Britain: 1 field_gun and 1 infantry
                Casualties for Turkey: 1 infantry
    
        Non Combat Move - Britain
            Turning on Edit Mode
            EDIT: Removing units owned by Britain from Gibraltar: 1 field_gun
            EDIT: Removing units owned by Britain from Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            1 transport moved from Sea Zone 15 English Channel to Sea Zone 24 Irish Sea
            3 fighters moved from London to Paris
            2 fighters moved from Normandy to Piedmont
            1 fighter moved from Sea Zone 13 Skagerrak to Norway
            1 cavalry, 1 field_gun and 2 infantry moved from London to Sea Zone 15 English Channel
            1 cavalry, 1 field_gun and 2 infantry moved from Sea Zone 15 English Channel to Normandy
            1 infantry moved from Northern Ireland to Sea Zone 24 Irish Sea
            1 infantry moved from Sea Zone 24 Irish Sea to England
            1 field_gun moved from Nova Scotia to Quebec
            1 colonial moved from New England to Nova Scotia
            2 colonials moved from Texas to Chihuahua
            1 infantry moved from Louisiana to Texas
            1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 25 Mid Atlantic
            6 infantry moved from Normandy to Paris
            2 cavalrys moved from Lower Egypt to Cairo-Suez
            1 colonial moved from Congo to Uganda
            1 field_gun and 1 infantry moved from Cape Town to Sea Zone 94 South Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 98 South Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 98 South Atlantic to German Southwest Africa
            1 battlecruiser moved from Sea Zone 98 South Atlantic to Sea Zone 92 Mozambique Channel
            4 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            4 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            4 infantry moved from Sea Zone 75 Red Sea to Cairo-Suez
            2 cruisers moved from Sea Zone 72 Persian Gulf to Sea Zone 74 Gulf of Aden
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 83 Indian Ocean to Sea Zone 79 Arabian Sea
            1 destroyer moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden
            1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 120 Arafura Sea
            1 colonial and 1 field_gun moved from Queensland to Sea Zone 120 Arafura Sea
            1 colonial and 1 field_gun moved from Sea Zone 120 Arafura Sea to Papua
            2 colonials moved from New South Wales to Queensland
            1 submarine moved from Sea Zone 115 Tasman Sea to Sea Zone 122 Bismarck Sea
            1 battlecruiser and 4 cruisers moved from Sea Zone 123 Banda Sea to Sea Zone 134 Pacific Ocean
            1 infantry moved from Niger to Chad
            1 transport moved from Sea Zone 32 Sargasso Sea to Sea Zone 53 Mid Atlantic
            1 cavalry and 1 infantry moved from Sea Zone 79 Arabian Sea to Goa
    
        Place Units - Britain
            3 trenchs placed in Cairo-Suez
            2 cruisers placed in Sea Zone 70 Eastern Mediterranean
            2 infantry placed in London
            1 field_gun and 1 infantry placed in Cape Town
            2 transports placed in Sea Zone 73 Arabian Sea
            2 infantry placed in Bombay
            2 cavalrys placed in Calcutta
    
        Activate Technology - Britain
            Britain activating convoys
    
        Turn Complete - Britain
            Britain collect 84 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -0.33
    Turkey regular : -1.00
    Britain regular : -3.00
    

    @Colt45554 Regarding your bad tech rolling: I had planned to buy 2 tech dice besides the pre-existing one. But with you building 5 subs and moving your figs into position, I bought a 3rd dice. Good thing, as it was the fourth dice that rolled the 6 and got the naval tech I needed. But I rolled poorly on 2 of 3 land battles.


  • @FMErwinRommel we three Emperors have decided to win without any Tech, just to teach you four lowly peasants good manners.


  • I think my Russians are up? I am away until Monday so my turn will probably be delayed until then.


  • @Colt45554

    Found a few mins to do Russia. Bit of a rush, so my allies might want to check that I did not make any mistakes!

    Russia.tsvg

    Game History

    Round: 4
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 1/1 hits, 0.00 expected hits
            Russia removing all Technology Tokens after successful research.
            Russia discover bunkers
    
        Combat Move - Russia
            2 field_guns and 3 infantry moved from Oslo to Sweden
            8 conscripts and 1 infantry moved from Finland to Sweden
            2 conscripts moved from Kiev to Odessa
            1 field_gun moved from Belarus to Odessa
            2 conscripts moved from Bratsk to Tiksi
            1 field_gun moved from Bratsk to Tiksi
            2 conscripts moved from Krasnoyarsk to Evenkia
            1 field_gun moved from Bratsk to Evenkia
            2 conscripts moved from Belarus to Lithuania
            3 infantry moved from Belarus to Lithuania
            1 field_gun moved from Belarus to Lithuania
            2 heavy_guns moved from Belarus to Lithuania
            1 heavy_gun moved from Belarus to Lithuania
            1 infantry moved from Belarus to Lithuania
    
        Purchase Units - Russia
            Russia buy 17 conscripts, 4 field_guns, 1 fighter, 4 heavy_guns and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Odessa
                Russia attack with 2 conscripts and 1 field_gun
                Austria defend with 1 field_gun
                    Russia roll dice for 2 conscripts and 1 field_gun in Odessa, round 2 : 1/2 hits, 0.50 expected hits
                    Austria roll dice for 1 field_gun in Odessa, round 2 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Austria lost in Odessa
                Russia win, taking Odessa from Austria with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 4
                Casualties for Austria: 1 field_gun
            Battle in Tiksi
                Russia attack with 2 conscripts and 1 field_gun
                Communists defend with 1 conscript
                    Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 2 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 2 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 3 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 3 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 2 conscripts and 1 field_gun in Tiksi, round 4 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 4 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Tiksi
                    Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 5 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 5 : 0/1 hits, 0.17 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Tiksi, round 6 : 1/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Tiksi, round 6 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Tiksi
                Russia win, taking Tiksi from Communists with 1 field_gun remaining. Battle score for attacker is -2
                Casualties for Russia: 2 conscripts
                Casualties for Communists: 1 conscript
            Battle in Evenkia
                Russia attack with 2 conscripts and 1 field_gun
                Communists defend with 1 conscript
                    Russia roll dice for 2 conscripts and 1 field_gun in Evenkia, round 2 : 1/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Evenkia
                Russia win, taking Evenkia from Communists with 2 conscripts and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
            Battle in Sweden
                Russia attack with 8 conscripts, 2 field_guns and 4 infantry
                Neutral defend with 2 infantry
                    Russia roll dice for 8 conscripts, 2 field_guns and 4 infantry in Sweden, round 2 : 2/8 hits, 1.67 expected hits
                    Neutral roll dice for 2 infantry in Sweden, round 2 : 2/2 hits, 0.67 expected hits
                    2 conscripts owned by the Russia and 2 infantry owned by the Neutral lost in Sweden
                Russia loses 0 PUs for violating Swedens neutrality.
                Russia win, taking Sweden from Neutral with 6 conscripts, 2 field_guns and 4 infantry remaining. Battle score for attacker is 2
                Casualties for Russia: 2 conscripts
                Casualties for Neutral: 2 infantry
            Battle in Lithuania
                Russia attack with 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry
                Germany defend with 2 field_guns, 2 infantry and 1 stormtruppen
                    Russia roll dice for 2 conscripts, 1 field_gun, 3 heavy_guns and 4 infantry in Lithuania, round 2 : 2/10 hits, 2.67 expected hits
                    Germany roll dice for 2 field_guns, 2 infantry and 1 stormtruppen in Lithuania, round 2 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Germany lost in Lithuania
                1 field_gun owned by the Russia, 4 infantry owned by the Russia, 2 conscripts owned by the Russia and 3 heavy_guns owned by the Russia retreated to Belarus
                Germany win with 2 field_guns and 1 stormtruppen remaining. Battle score for attacker is 6
                Casualties for Germany: 2 infantry
    
        Non Combat Move - Russia
            3 conscripts moved from Moscow to Smolensk
            1 conscript moved from Belarus to Latvia
            2 heavy_guns moved from Minsk to Belarus
            1 field_gun moved from Minsk to Belarus
            1 cavalry moved from St. Petersburg to Smolensk
            1 conscript moved from St. Petersburg to Pskov
            1 conscript moved from Dnieper to Belarus
            1 conscript moved from Don to Caucasus
            2 conscripts moved from Don to Belarus
            1 conscript, 1 field_gun and 1 heavy_gun moved from Irkutsk to Bratsk
            1 field_gun moved from Chita to Bratsk
            2 conscripts moved from Omsk to Novosibirsk
            3 conscripts moved from Krasnoyarsk to Bratsk
            3 conscripts moved from Vladivostok to Primorsky
            1 conscript moved from Kiev to Dnieper
    
        Place Units - Russia
            4 conscripts, 1 field_gun and 1 fighter placed in St. Petersburg
            1 conscript, 1 field_gun and 1 heavy_gun placed in Minsk
            3 conscripts placed in Kiev
            3 conscripts placed in Moscow
            2 conscripts, 1 field_gun and 1 heavy_gun placed in Volgograd
            2 conscripts placed in Omsk
            1 field_gun, 1 heavy_gun and 1 infantry placed in Irkutsk
            2 conscripts and 1 heavy_gun placed in Vladivostok
    
        Activate Technology - Russia
            Russia activating bunkers
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 88 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germany regular : -1.67
    Russia rolls : 1.00
    Communists regular : 1.00
    Austria regular : -0.33
    Russia regular : -0.83
    Neutral regular : 1.33
    

  • @Colt45554 Russia looks good, your go as Commies.

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