Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 22 Sea Zone to 132 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
2 marines moved from Guam to 22 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
2 marines moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 22 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in Borneo
Battle in New Guinea
Battle in Celebes
Battle in Dutch New Guinea
Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Dutch New Guinea, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Dutch New Guinea, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Borneo from Japanese, taking New Guinea from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 132 Sea Zone
Americans attack with 1 bomber and 10 fighters
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber and 10 fighters in 132 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
Combat Hit Differential Summary :
Americans regular : -2.83
Japanese regular : 0.33
4 hits in 132. casualties? ool ?
Can’t open the game. I get this message:
Error loading save game, saved version might not be compatible with current engine. InvalidClassException: games.strategy.triplea.delegate.battle.steps.change.RemoveUnprotectedUnitsGeneral; local class incompatible: stream classdesc serialVersionUID = 3657854923401656587, local class serialVersionUID = -2275572358057628023
Based on the information I have, sink the two CVs.
Next, 3 DDs, and finally the 2 fighters.
i got 4 hits.
@ArtofWar1947 said in PTV#2 ArtofWar (Ax+12) v Axis-Dominion (Al):
Based on the information I have, sink the two CVs.
Next, 3 DDs, and finally the 2 fighters.
ok sounds good
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 8 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
10 fighters moved from 22 Sea Zone to 132 Sea Zone
1 bomber moved from Eastern India to 132 Sea Zone
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Celebes
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Borneo
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
1 artillery and 1 infantry moved from Guam to 22 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
2 marines moved from Guam to 22 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 46 Sea Zone
2 marines moved from 46 Sea Zone to Dutch New Guinea
1 transport moved from 22 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Caroline Islands to 35 Sea Zone
1 infantry moved from Paulau to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Americans
Battle in Borneo
Battle in New Guinea
Battle in Celebes
Battle in Dutch New Guinea
Americans attack with 1 artillery, 2 infantry, 2 marines and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Dutch New Guinea, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 2 infantry, 2 marines and 1 mech_infantry in Dutch New Guinea, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Dutch New Guinea
Americans win, taking Borneo from Japanese, taking New Guinea from Japanese, taking Celebes from Japanese, taking Dutch New Guinea from Japanese with 1 artillery, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 132 Sea Zone
Americans attack with 1 bomber and 10 fighters
Japanese defend with 2 carriers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
Americans roll dice for 1 bomber and 10 fighters in 132 Sea Zone, round 2 : 4/11 hits, 5.50 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 2 fighters and 2 transports in 132 Sea Zone, round 2 : 3/7 hits, 2.67 expected hits
3 fighters owned by the Americans lost in 132 Sea Zone
2 carriers owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 bomber and 7 fighters in 132 Sea Zone, round 3 : 3/8 hits, 4.00 expected hits
Japanese roll dice for 3 destroyers, 2 fighters and 2 transports in 132 Sea Zone, round 3 : 2/5 hits, 2.33 expected hits
2 fighters owned by the Americans lost in 132 Sea Zone
3 destroyers owned by the Japanese lost in 132 Sea Zone
Americans roll dice for 1 bomber and 5 fighters in 132 Sea Zone, round 4 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 2 fighters and 2 transports in 132 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Americans lost in 132 Sea Zone
2 fighters owned by the Japanese and 2 transports owned by the Japanese lost in 132 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 7 fighters
Casualties for Japanese: 2 carriers, 3 destroyers, 2 fighters and 2 transports
Non Combat Move - Americans
2 carriers moved from 22 Sea Zone to 44 Sea Zone
3 fighters moved from 132 Sea Zone to 44 Sea Zone
1 bomber moved from 132 Sea Zone to Northern Australia
1 destroyer moved from 22 Sea Zone to 44 Sea Zone
2 carriers moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 22 Sea Zone to 45 Sea Zone
1 submarine moved from 22 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone
1 transport moved from 28 Sea Zone to 11 Sea Zone
2 infantry moved from 28 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 31 Sea Zone to 47 Sea Zone
1 submarine moved from 32 Sea Zone to 27 Sea Zone
1 submarine moved from 22 Sea Zone to 44 Sea Zone
1 submarine moved from 22 Sea Zone to 46 Sea Zone
2 carriers moved from 22 Sea Zone to 46 Sea Zone
2 fighters moved from Gibraltar to Southeast Mexico
1 bomber moved from Greece to Gibraltar
1 infantry moved from Greece to Bulgaria
1 infantry moved from Greece to Albania
2 fighters moved from Greece to Gibraltar
1 fighter moved from Hawaiian Islands to 47 Sea Zone
Place Units - Americans
2 infantry placed in Western United States
2 infantry placed in Greece
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
2 artilleries and 2 infantry moved from Tsinghai to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese roll dice for 1 fighter and 4 infantry in Kiangsu, round 3 : 3/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 4 artilleries and 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 4 infantry in Hopei, round 2 : 3/8 hits, 2.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Honan
2 artilleries moved from Anhwe to Hopei
2 infantry moved from Anhwe to Hopei
5 infantry moved from Anhwe to Honan
2 infantry moved from Anhwe to Hopei
Place Units - Chinese
5 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
18 infantry moved from Eastern India to Burma
10 artilleries moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Eastern India to Burma
3 mech_infantrys moved from Western India to Burma
1 infantry moved from Western India to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Sumatra
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Albania to Yugoslavia
3 fighters moved from Bessarabia to Yugoslavia
1 fighter and 1 tactical_bomber moved from Greece to Yugoslavia
Combat - British
Battle in Sumatra
Battle in Yugoslavia
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/8 hits, 3.17 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yugoslavia
2 infantry owned by the Germans lost in Yugoslavia
British win, taking Sumatra from Japanese, taking Yugoslavia from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 armour, 10 artilleries, 18 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 10 artilleries, 18 infantry and 4 mech_infantrys in Burma, round 2 : 10/33 hits, 9.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 10 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 aaGuns moved from Eastern India to Burma
1 artillery moved from Western India to Eastern India
1 cruiser and 1 destroyer moved from 81 Sea Zone to 40 Sea Zone
2 submarines moved from 80 Sea Zone to 40 Sea Zone
2 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 40 Sea Zone
2 infantry moved from 40 Sea Zone to Eastern India
2 armour moved from Southern Persia to Western India
1 infantry moved from Southern Persia to Baluchistan
1 fighter moved from Eastern India to 44 Sea Zone
1 fighter moved from Eastern India to 45 Sea Zone
1 aaGun and 1 infantry moved from Anhwe to Honan
1 bomber moved from Southern Persia to Greece
4 fighters and 1 tactical_bomber moved from Yugoslavia to Greece
2 fighters moved from Greece to 94 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 94 Sea Zone to Southeast Mexico
1 submarine moved from 100 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
2 artilleries moved from Algeria to 94 Sea Zone
2 artilleries moved from 94 Sea Zone to Gibraltar
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 73 Sea Zone to 81 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Southern Persia
1 artillery and 1 infantry placed in Egypt
British undo move 2.
British undo move 1.
1 submarine placed in 100 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 armour, 1 artillery and 1 infantry placed in Southern Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -2.83
Japanese regular : 0.33
Germans regular : 0.33
British regular : 1.50
note that those 2 uk figs in 94 are on the american carrier
Game History
Round: 9
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,6,5,1,4
Italians collect 6 PUs (1 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Java
Combat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in Java
Non Combat Move - ANZAC
1 infantry moved from Johnston Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Hawaiian Islands
2 infantry moved from Bulgaria to Greece
1 submarine moved from 64 Sea Zone to 45 Sea Zone
1 fighter moved from Guam to 45 Sea Zone
2 fighters moved from Guam to 46 Sea Zone
1 cruiser moved from 22 Sea Zone to 45 Sea Zone
1 fighter moved from Anhwe to Honan
2 infantry moved from Queensland to Northern Australia
1 artillery moved from Queensland to Northern Australia
1 aaGun moved from Queensland to Northern Australia
Place Units - ANZAC
1 destroyer and 1 transport placed in 64 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Guam: 1 marine
EDIT: Adding units owned by ANZAC to Celebes: 1 marine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,6
ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Greece to 94 Sea Zone
1 infantry moved from Bulgaria to Greece
1 destroyer moved from 81 Sea Zone to 40 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys moved from Vyborg to Leningrad
2 infantry moved from Austria to Yugoslavia
4 fighters and 3 tactical_bombers moved from Southern Italy to Yugoslavia
1 bomber, 3 fighters and 1 tactical_bomber moved from Western Germany to Yugoslavia
2 fighters and 3 tactical_bombers moved from Germany to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber, 9 fighters, 2 infantry and 7 tactical_bombers
British defend with 2 infantry
Germans win, taking Yugoslavia from British with 1 bomber, 9 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Leningrad
Germans attack with 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans win, taking Leningrad from Russians with 2 armour, 5 artilleries, 23 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Vyborg to Leningrad
2 infantry moved from Karelia to Vyborg
4 fighters and 3 tactical_bombers moved from Yugoslavia to Southern Italy
2 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
1 bomber moved from Yugoslavia to Western Germany
2 artilleries moved from Austria to Slovakia Hungary
1 aaGun and 3 infantry moved from Poland to Slovakia Hungary
7 armour, 6 artilleries, 26 infantry and 7 mech_infantrys moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Poland
9 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Western Germany to Austria
Place Units - Germans
2 fighters and 2 infantry placed in Western Germany
1 artillery and 9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,5,3,3,4
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,5,5,4
Germans collect 42 PUs (4 lost to blockades); end with 42 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Baltic States to Poland
1 infantry moved from Eastern Poland to Poland
2 tactical_bombers moved from Northern Belarus to Poland
2 fighters moved from Northern Belarus to Poland
1 fighter moved from Russia to Poland
1 infantry moved from Archangel to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Northern Belarus to Baltic States
3 infantry moved from Northern Belarus to Eastern Poland
1 infantry moved from Smolensk to Novgorod
1 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Russia to Yaroslavl
1 infantry moved from Russia to Gorky
1 artillery and 6 infantry moved from Smolensk to Southern Belarus
1 artillery and 5 infantry moved from Russia to Smolensk
1 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Siberia
1 artillery, 6 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 49 PUs; end with 49 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : 0.83
assumed no scram in poland
Attacking Kiangsu with a second bomber. Instead of redoing purchase and CM, will roll for this bomber on the forum:
[dice 1d6<=3]
1d6<=3: 5; Hits: 0
1d6<=3: 4; Hits: 0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 7 artilleries, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Japanese take 7 Sea Zone from Americans
4 fighters and 4 tactical_bombers moved from 7 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 26 Sea Zone
1 infantry moved from Iwo Jima to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
1 infantry moved from Iwo Jima to 7 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from Japan to 7 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 7 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
2 artilleries and 4 infantry moved from 32 Sea Zone to Marshall Islands
2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
1 bomber moved from Japan to Kiangsu
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 42 Sea Zone
Japanese win, taking Midway from Americans with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 transport
Battle in Wake Island
Battle in Kiangsu
Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/6 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Kiangsu, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsu, round 3 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kiangsu
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Wake Island from Americans, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Marshall Islands
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Marshall Islands, round 2 : 0/6 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Marshall Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
Japanese roll dice for 2 artilleries and 3 infantry in Marshall Islands, round 3 : 2/5 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Marshall Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marshall Islands
1 artillery owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Battle in 26 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 26 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 26 Sea Zone
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Hokkaido to Japan
3 artilleries moved from Chahar to Jehol
1 artillery and 4 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to 7 Sea Zone
1 bomber moved from Kiangsu to Japan
1 fighter moved from Kiangsu to Kwangtung
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 43 Sea Zone to Malaya
1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Shan State to French Indo China
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Shan State to Malaya
1 submarine moved from 132 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 32 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 32 Sea Zone
1 submarine moved from 19 Sea Zone to 25 Sea Zone
2 carriers and 2 destroyers moved from 7 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
Place Units - Japanese
3 artilleries placed in Japan
1 carrier and 1 transport placed in 7 Sea Zone
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
3 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 2.00
Japanese regular : -4.67