TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 3 infantry moved from Ukraine to Rostov Italians take Rostov from Russians 1 artillery moved from Ukraine to Rostov 2 armour moved from Ukraine to Eastern Poland 3 fighters moved from Southern Italy to Yugoslavia 1 bomber moved from Egypt to Eastern Poland 1 fighter moved from Egypt to Eastern Poland 1 fighter moved from Egypt to Eastern Poland Combat - Italians Non Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Northern Italy 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 3 infantry placed in Egypt 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Italians undo move 3. 1 infantry placed in Southern Italy Italians undo move 4. 1 infantry placed in Northern Italy Italians undo move 4. 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Italians collect 20 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :