L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1


  • @zarhunter said in L25 PtV FlyingBadger (Axis+8) vs Zarhunter (Allies) #1:

    @FlyingBadger
    Last turn when I tried to land troops on one of the islands. It was adjacent to your carriers so I aborted and went somewhere else

    TripleA offers up the carrier scramble like airbase scramble, but I think they have different rules. Airbases can scramble against amphibious assaults when there are no warships to defend the seazone, but carriers can’t.


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Kursk to Rostov
            2 armour and 2 mech_infantrys moved from Kursk to Rostov
            1 tactical_bomber moved from Kursk to Rostov
            3 fighters moved from Kursk to Russia
            2 bombers and 1 fighter moved from Leningrad to Russia
            1 bomber moved from Western Germany to Russia
    

    Combat Hit Differential Summary :

    Savegame


  • @zarhunter
    Intercept?
    df073dda-7053-4f5b-ad52-14b5cf7302f4-image.png



  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Kursk to Rostov
            2 armour and 2 mech_infantrys moved from Kursk to Rostov
            1 tactical_bomber moved from Kursk to Rostov
            3 fighters moved from Kursk to Russia
            2 bombers and 1 fighter moved from Leningrad to Russia
            1 bomber moved from Western Germany to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 bomber owned by the Germans killed by AA in Russia
                Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
                Bombing raid in Russia causes 13 damage total. 
            Battle in 104 Sea Zone
                Germans attack with 1 fighter and 1 tactical_bomber
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 104 Sea Zone
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Americans: 3 transports
            Battle in Rostov
                Germans attack with 4 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 6/14 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 4 armour, 2 artilleries, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Leningrad
            1 infantry moved from Vologda to Novgorod
            1 infantry moved from Novgorod to Northern Belarus
            1 artillery moved from Northern Belarus to Southern Belarus
            1 artillery and 3 infantry moved from Leningrad to Northern Belarus
            1 tactical_bomber moved from Leningrad to Bryansk
            1 tactical_bomber moved from France to Leningrad
            2 aaGuns, 1 armour, 13 artilleries, 28 infantry and 1 mech_infantry moved from Southern Belarus to Bryansk
            4 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 aaGun moved from Kursk to Rostov
            1 aaGun, 4 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Kursk to Bryansk
            8 artilleries and 2 infantry moved from Eastern Poland to Southern Belarus
            2 artilleries and 4 infantry moved from Poland to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            1 fighter moved from Western Germany to Ukraine
            2 artilleries and 2 infantry moved from France to Western Germany
            2 aaGuns, 2 artilleries and 2 infantry moved from France to Southern France
            1 fighter moved from Western Germany to France
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 107 Sea Zone to 105 Sea Zone
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 105 Sea Zone
            1 battleship moved from 107 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            2 armour and 2 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 2,3,4,1
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.50
    Russians AA : 0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Hopei
                  Japanese take Hopei from Chinese
            1 tactical_bomber moved from 7 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 132 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 132 Sea Zone to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 45 Sea Zone
            1 artillery and 3 infantry moved from 45 Sea Zone to Celebes
            2 bombers moved from Kwangsi to Celebes
            1 submarine moved from 21 Sea Zone to 36 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 132 Sea Zone to 40 Sea Zone
            3 fighters moved from Kwangsi to Eastern India
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports moved from 132 Sea Zone to 36 Sea Zone
            1 destroyer moved from 132 Sea Zone to 45 Sea Zone
            1 destroyer moved from 132 Sea Zone to 22 Sea Zone
            2 carriers moved from 7 Sea Zone to 36 Sea Zone
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 tactical_bomber moved from 7 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Japan to 36 Sea Zone
            2 fighters moved from 7 Sea Zone to 36 Sea Zone
            2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
            2 submarines moved from 7 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 2 bombers and 3 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Celebes, round 2 : 1/6 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    1 infantry owned by the ANZAC lost in Celebes
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Celebes, round 3 : 0/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Celebes, round 4 : 2/5 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 4 tactical_bombers and 4 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    1 submarine owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 4 transports moved from 36 Sea Zone to 132 Sea Zone
            EDIT: 2 artilleries and 4 infantry moved from Shan State to 132 Sea Zone
            EDIT: 2 artilleries, 4 infantry and 3 transports moved from 132 Sea Zone to 40 Sea Zone
            EDIT: 2 artilleries and 4 infantry moved from 40 Sea Zone to Eastern India
            EDIT: 1 marine moved from Shan State to 132 Sea Zone
            EDIT: 1 marine and 1 transport moved from 132 Sea Zone to 36 Sea Zone
            EDIT: 1 marine moved from 36 Sea Zone to Davao
            2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone
            1 cruiser moved from 7 Sea Zone to 17 Sea Zone
            2 marines moved from Japan to 7 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 7 Sea Zone to 36 Sea Zone
            2 marines moved from 36 Sea Zone to Davao
            1 destroyer moved from 7 Sea Zone to 18 Sea Zone
            1 destroyer moved from 7 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Kiangsu to Fukien
            2 bombers moved from Celebes to Davao
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Malaya
            1 destroyer placed in 132 Sea Zone
            2 infantry placed in French Indo China
            1 destroyer placed in 37 Sea Zone
            3 infantry placed in Eastern India
            2 infantry placed in Japan
            1 destroyer placed in 7 Sea Zone
            2 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 12 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Bryansk to Rostov
            2 armour and 2 mech_infantrys moved from Ukraine to Rostov
            1 armour and 1 mech_infantry moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern Italy to Sicily
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,1,6,6,4,3
            Italians collect 8 PUs (7 lost to blockades); end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: French round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 infantry moved from 59 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            2 infantry moved from Tobruk to Alexandria
            1 destroyer moved from 55 Sea Zone to 34 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from Leningrad to 118 Sea Zone
            1 fighter moved from Western Germany to 118 Sea Zone
            1 bomber moved from Western Germany to Russia
            2 bombers moved from Leningrad to Russia
            4 fighters moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 armour moved from Tula to Bryansk
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
    

    Combat Hit Differential Summary :

    Savegame


  • @zarhunter
    Intercept?
    f5f4a89d-8172-4b96-a785-213759838497-image.png



  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 tactical_bomber moved from Leningrad to 118 Sea Zone
            1 fighter moved from Western Germany to 118 Sea Zone
            1 bomber moved from Western Germany to Russia
            2 bombers moved from Leningrad to Russia
            4 fighters moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 armour moved from Bryansk to Tula
                  Germans take Tula from Russians
            1 armour moved from Tula to Bryansk
            1 armour moved from Rostov to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Rostov
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 8 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,5,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Battle in 118 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 118 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 bombers and 5 fighters moved from Russia to Bryansk
            1 tactical_bomber moved from 118 Sea Zone to Bryansk
            9 artilleries and 2 infantry moved from Southern Belarus to Bryansk
            1 artillery and 4 infantry moved from Northern Belarus to Southern Belarus
            2 artilleries and 4 infantry moved from Eastern Poland to Southern Belarus
            1 armour and 1 mech_infantry moved from Poland to Southern Belarus
            1 artillery and 2 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Novgorod to Northern Belarus
            1 fighter moved from 118 Sea Zone to Leningrad
            2 artilleries and 2 infantry moved from Western Germany to 115 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 115 Sea Zone to 118 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 battleship moved from 115 Sea Zone to 107 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 105 Sea Zone to 107 Sea Zone
            1 submarine moved from 110 Sea Zone to 112 Sea Zone
            1 submarine moved from 115 Sea Zone to 122 Sea Zone
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Ukraine
            3 artilleries placed in Leningrad
            3 armour and 3 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 1,4,3,3
            Germans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.17
    Germans regular : 0.50
    Russians AA : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 5 armour; Remaining resources: 4 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 armour moved from Russia to Tula
                  Russians take Tula from Germans
            1 armour moved from Tula to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Gorky to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Buryatia to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Siberia to Amur
            3 infantry moved from Siberia to Amur
            1 infantry moved from Stalingrad to Kazakhstan
            1 infantry moved from Stalingrad to Samara
            3 infantry and 1 mech_infantry moved from Stalingrad to Northern Caucasus
    
        Place Units - Russians
            3 armour placed in Urals
            2 armour placed in Siberia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 40 Sea Zone to 59 Sea Zone
            1 transport moved from 40 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Java
            1 infantry moved from Kiangsi to Kiangsu
            2 tactical_bombers moved from Kwangsi to Kiangsu
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            2 bombers moved from Davao to 18 Sea Zone
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Kiangsu, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 18 Sea Zone
                Japanese attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers and 1 destroyer in 18 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 18 Sea Zone
                Japanese win, taking 18 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 18 Sea Zone to Japan
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 aaGun, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 aaGun, 2 infantry and 1 marine moved from 6 Sea Zone to Korea
            1 artillery and 4 infantry moved from Southern Manchuria to Korea
            2 tactical_bombers moved from Kiangsu to Kiangsi
            1 aaGun moved from Fukien to Kiangsi
            1 artillery and 5 infantry moved from Hunan to Kiangsi
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Shan State
            1 tactical_bomber moved from Kwangsi to Eastern India
            1 tactical_bomber moved from Kwangsi to Japan
            2 transports moved from 40 Sea Zone to 132 Sea Zone
            1 carrier moved from 40 Sea Zone to 132 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 132 Sea Zone
            1 destroyer moved from 132 Sea Zone to 43 Sea Zone
            1 artillery and 2 infantry moved from Celebes to 45 Sea Zone
            1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone
            1 artillery and 2 infantry moved from 36 Sea Zone to Davao
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Eastern India
            1 destroyer placed in 6 Sea Zone
            2 artilleries, 2 fighters and 2 infantry placed in Japan
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 52 PUs; end with 52 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.17
    Japanese regular : 0.67
    ANZAC regular : 0.67
    

    Savegame


  • @FlyingBadger scramble

    98c11f63-72a4-4490-95fb-008ba7c2a9e0-image.png


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 17 Sea Zone to 19 Sea Zone
                  Americans take 7 Sea Zone from Japanese
            1 fighter moved from Wake Island to 19 Sea Zone
            2 fighters moved from 32 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 32 Sea Zone to 18 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
            6 fighters moved from 34 Sea Zone to 22 Sea Zone
            2 fighters moved from 34 Sea Zone to 19 Sea Zone
            1 fighter moved from 32 Sea Zone to 18 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame



  • @FlyingBadger triplea_41641_8UK.tsvg

    sorry, the forum was not opened, it auto opened as a regular file.

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