@Elrood That’s somewhat true, but G is mostly a one-trick pony, take Paris. While the Centrals have won many, but not most of our games without G taking Paris, as the other players and their strategies and abilities took center stage.
NML 1914 game 13
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@Elrood UK edits?
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@captainwalker no no. only Russian NCM and placements edits !
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@Elrood Why is the UK player editing Russia’s moves?
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@captainwalker it is rather a team effort. and communication over the different time zones is tedious
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@captainwalker Wayne asked for advice 3 days ago, but See and I have ben too busy to answer.
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@captainwalker said in NML 1914 game 13:
@Elrood Why is the UK player editing Russia’s moves?
I asked them to help me.
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Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 3 cavalrys moved from Yakutsk to Chita 3 cavalrys and 3 field_guns moved from Irkutsk to Buryatia 2 cavalrys and 3 field_guns moved from Irkutsk to Bratsk 1 infantry moved from Aldan to Bratsk 1 field_gun moved from Irkutsk to Bratsk 1 infantry moved from Aldan to Khabarovsk 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 field_gun moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 3 cavalrys, 1 conscript, 2 gass and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Chita Communists attack with 3 cavalrys Russia defend with 1 cavalry Communists roll dice for 3 cavalrys in Chita, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 cavalry in Chita, round 2 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Chita Communists win, taking Chita from Russia with 2 cavalrys remaining. Battle score for attacker is 0 Casualties for Communists: 1 cavalry Casualties for Russia: 1 cavalry Battle in Bratsk Communists attack with 2 cavalrys, 4 field_guns and 1 infantry Russia defend with 1 field_gun Communists roll dice for 2 cavalrys, 4 field_guns and 1 infantry in Bratsk, round 2 : 4/7 hits, 3.00 expected hits Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 1 Casualties for Communists: 1 infantry Casualties for Russia: 1 field_gun Battle in Buryatia Communists attack with 3 cavalrys and 3 field_guns Russia defend with 1 conscript Communists roll dice for 3 cavalrys and 3 field_guns in Buryatia, round 2 : 2/6 hits, 2.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Buryatia Communists win, taking Buryatia from Russia with 2 cavalrys and 3 field_guns remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 2 field_guns and 2 infantry Russia defend with 1 conscript Communists roll dice for 2 field_guns and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.67 expected hits Russia roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Khabarovsk 3 cavalrys placed in Irkutsk 1 conscript and 2 gass placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 0.33 Russia regular : 2.17
I attacked 4 Russian territories with just a single defender each, and 3 of the 4 hit back. But the Commie steamroller can’t be stopped.
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@captainwalker Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 4,5,3 and gets 0 hits Combat Move - USA 2 field_guns and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 2 field_guns and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 4 field_guns, 2 infantry and 4 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 4 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 battlecruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea Purchase Units - USA USA buy 4 cavalrys, 2 field_guns, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Battle in Morocco USA attack with 4 field_guns and 2 infantry Neutral defend with 6 cavalrys USA roll dice for 1 battlecruiser in Morocco, round 2 : 0/1 hits, 0,67 expected hits USA roll dice for 4 field_guns and 2 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1,00 expected hits 2 cavalrys owned by the Neutral and 2 infantry owned by the USA lost in Morocco USA roll dice for 4 field_guns in Morocco, round 3 : 3/4 hits, 1,33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 3 : 0/4 hits, 0,67 expected hits 3 cavalrys owned by the Neutral lost in Morocco USA roll dice for 4 field_guns in Morocco, round 4 : 3/4 hits, 1,33 expected hits Neutral roll dice for 1 cavalry in Morocco, round 4 : 0/1 hits, 0,17 expected hits 1 cavalry owned by the Neutral lost in Morocco USA loses 0 PUs for violating Moroccos neutrality. USA win, taking Morocco from Neutral with 4 field_guns remaining. Battle score for attacker is 18 Casualties for USA: 2 infantry Casualties for Neutral: 6 cavalrys Non Combat Move - USA 3 field_guns and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic 1 destroyer moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean 2 infantry moved from Mexico City to Guadalahara 3 field_guns moved from Mexico City to Guadalahara 1 gas moved from Mexico City to Guadalahara Place Units - USA 4 cavalrys placed in Mexico City 2 submarines placed in Sea Zone 147 Gulf of California 3 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 4 infantry placed in Washington D.C. Turn Complete - USA USA collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
USA regular : 2,67 Neutral regular : 0,17
Still no tech for US… :-(
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@dawgoneit While Pershing, Patton and the 8th cavalry are running roughshod over the poor Mexicans, looking for Poncho Villa, why don’t you find a technical reason to annul the sale of Alaska? Your troops could pose as tourists and easily take over the undefended territory.
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@captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?
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@Witt said in NML 1914 game 13:
@captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?
For context, Elrood edited 2 F tt’s from Marianas > Honolulu at end of Austria’s turn. So, the F troops could/should have been edited to be convoyed with the F transports but were overlooked. Sounds like a valid request.
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@FMErwinRommel that is why I do not like editing someones elses troops!
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UK’s lopsided win in Stockholm with 50/50 odds and no bombardment, was a significant benefit to UK/Rus. If it had been lopsided in G’s favor, with 4 Ger troops in Stockholm instead of UK troops, R would have had to garrison in Sweden instead of returning home. G could have built trenches and even an IC before UK could get more troops in position for another attack. And UK would not have had any troops to threaten G Baltic coast this round.
This would have been a game changer in this theater of operations.
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@FMErwinRommel funny you say that, I ran a local run when Witt told me his plan and my attack failed profoundly and all 4 Germans survived that battle…
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@Private-Panic
Game HistoryRound: 6 Research Technology - Germany Germany spend 5 on tech rolls Germany rolls : 0/1 hits, 0.00 expected hits Combat Move - Germany Turning on Edit Mode EDIT: Removing units owned by France from Mariana Islands: 3 colonials and 1 infantry EDIT: Adding units owned by France to Honolulu: 3 colonials and 1 infantry EDIT: Turning off Edit Mode 3 fighters and 2 infantry moved from Belgium to Picardy 1 stormtruppen moved from Latvia to Estonia Germany take Estonia from Russia 1 field_gun and 2 infantry moved from German East Africa to British East Africa 1 infantry moved from New Hebrides to Sea Zone 113 Pacific Ocean 1 battlecruiser, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 113 Pacific Ocean to Sea Zone 121 Coral Sea 1 infantry moved from Sea Zone 121 Coral Sea to Solomon Islands Germany take Solomon Islands from Britain 1 battlecruiser, 1 cruiser and 1 submarine moved from Sea Zone 122 Bismarck Sea to Sea Zone 121 Coral Sea Purchase Units - Germany Germany buy 3 cavalrys, 3 field_guns, 1 fighter, 8 gass, 1 heavy_gun, 9 infantry and 6 trenchs; Remaining resources: 12 PUs; 1 techTokens; Combat - Germany Battle in British East Africa Germany attack with 1 field_gun and 2 infantry Britain defend with 1 infantry Germany roll dice for 1 field_gun and 2 infantry in British East Africa, round 2 : 1/3 hits, 1.00 expected hits Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Britain lost in British East Africa Germany win, taking British East Africa from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3 Casualties for Britain: 1 infantry Battle in Picardy Germany attack with 3 fighters and 2 infantry France defend with 1 field_gun Germany roll dice for 3 fighters and 2 infantry in Picardy, round 2 : 1/5 hits, 1.67 expected hits France roll dice for 1 field_gun in Picardy, round 2 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the France lost in Picardy Germany win, taking Picardy from France with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for France: 1 field_gun Non Combat Move - Germany 3 fighters moved from Picardy to Belgium 2 heavy_guns moved from Belgium to Champagne 2 infantry moved from Belgium to Picardy 3 field_guns moved from Belgium to Champagne 6 cavalrys moved from Bavaria to Belgium 6 infantry moved from Alsace to Champagne 4 infantry moved from Rhine to Champagne 2 stormtruppens moved from Rhine to Champagne 1 heavy_gun, 2 infantry and 1 stormtruppen moved from Westphalia to Rhine 2 infantry moved from Wurttemburg to Alsace 4 gass moved from Berlin to Wurttemburg 6 cavalrys moved from Berlin to Rhine 1 infantry moved from Lithuania to Latvia 1 infantry moved from Eastern Poland to Lithuania 1 heavy_gun moved from Dar es Salaam to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 1 infantry moved from Dar es Salaam to German East Africa 1 stormtruppen moved from Hanover to Westphalia 1 field_gun and 1 infantry moved from Western Poland to Posen 1 field_gun and 1 infantry moved from Western Poland to Eastern Poland 1 field_gun moved from Eastern Poland to Belarus Place Units - Germany 1 field_gun, 1 heavy_gun, 4 infantry and 3 trenchs placed in Mecklenburg 2 cavalrys and 1 fighter placed in Belgium 6 gass placed in Wurttemburg 2 infantry placed in Warsaw 2 gass placed in Berlin 1 trench placed in East Prussia 1 trench placed in Lithuania 1 trench placed in German East Africa 1 cavalry placed in Berlin 2 field_guns and 3 infantry placed in Bavaria Turn Complete - Germany Germany collect 131 PUs; end with 143 PUs
Combat Hit Differential Summary :
Germany regular : -0.67 France regular : -0.33 Germany rolls : 0.00 Britain regular : -0.33
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@Private-Panic hold on… apparently I didn’t spend all my money. Let me buy some more and I’ll post an edit
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I am travelling at the moment, but hope to do my turn at some point
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Game History
Round: 6 Research Technology - France France spend 10 on tech rolls France roll 5,2 and gets 0 hits Combat Move - France 1 transport moved from Sea Zone 15 English Channel to Sea Zone 25 Mid Atlantic 1 field_gun moved from Brittany to Sea Zone 25 Mid Atlantic 1 infantry moved from Brittany to Sea Zone 25 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel 1 infantry moved from Sea Zone 15 English Channel to Picardy 1 field_gun moved from Sea Zone 15 English Channel to Picardy 1 fighter moved from Paris to Picardy 2 infantry moved from Paris to Picardy 1 infantry moved from Cape Verde to Sea Zone 51 Mid Atlantic 1 colonial moved from Cape Verde to Sea Zone 51 Mid Atlantic 1 colonial, 1 cruiser, 1 infantry and 1 transport moved from Sea Zone 51 Mid Atlantic to Sea Zone 53 Mid Atlantic 1 infantry moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 colonial moved from Sea Zone 53 Mid Atlantic to Canary Islands 1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 15 English Channel Purchase Units - France France buy 1 destroyer, 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - France Battle in Picardy France attack with 1 field_gun, 1 fighter and 3 infantry Germany defend with 4 infantry France roll dice for 1 battlecruiser in Picardy, round 2 : 0/1 hits, 0.67 expected hits France roll dice for 1 field_gun, 1 fighter and 3 infantry in Picardy, round 2 : 2/5 hits, 1.50 expected hits Germany roll dice for 4 infantry in Picardy, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy France roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 1/4 hits, 1.33 expected hits Germany roll dice for 2 infantry in Picardy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy France roll dice for 1 field_gun, 1 fighter and 1 infantry in Picardy, round 4 : 2/3 hits, 1.00 expected hits Germany roll dice for 1 infantry in Picardy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germany lost in Picardy France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for France: 2 infantry Casualties for Germany: 4 infantry Battle in Canary Islands France attack with 1 colonial and 1 infantry Neutral defend with 1 infantry France roll dice for 1 colonial and 1 infantry in Canary Islands, round 2 : 1/2 hits, 0.50 expected hits Neutral roll dice for 1 infantry in Canary Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Canary Islands France loses 0 PUs for violating Canary Islandss neutrality. France win, taking Canary Islands from Neutral with 1 colonial and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral: 1 infantry Non Combat Move - France 1 infantry moved from Burgundy to Paris 2 infantry moved from Brittany to Normandy 1 fighter moved from Picardy to Paris 1 colonial moved from Rhone to Burgundy 1 infantry moved from Piedmont to Rhone 2 colonials moved from Greece to Macedonia 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean 2 colonials and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 colonials moved from Sea Zone 61 Ionian Sea to Albania 1 cavalry moved from Eritrea to Western Sudan Place Units - France 1 destroyer placed in Sea Zone 60 Central Mediterranean 1 field_gun, 8 heavy_guns, 1 infantry and 3 trenchs placed in Paris Activate Technology - France Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germany regular : -0.33 France regular : 1.00 Neutral regular : -0.33
Game History
Round: 6 Combat Move - Serbia 5 field_guns, 3 heavy_guns and 15 infantry moved from Serbia to Bulgaria 1 heavy_gun moved from Macedonia to Bulgaria 1 field_gun moved from Macedonia to Bulgaria 3 infantry moved from Macedonia to Bulgaria 1 fighter moved from Macedonia to Bulgaria Purchase Units - Serbia Serbia buy 1 heavy_gun and 4 infantry; Remaining resources: 0 PUs; Combat - Serbia Battle in Bulgaria Serbia attack with 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry Austria defend with 1 infantry Serbia roll dice for 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry in Bulgaria, round 2 : 11/29 hits, 8.50 expected hits Austria roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Bulgaria Serbia win, taking Bulgaria from Austria with 6 field_guns, 1 fighter, 4 heavy_guns and 18 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - Serbia 1 field_gun, 1 heavy_gun and 3 infantry moved from Greece to Macedonia 1 fighter moved from Bulgaria to Macedonia Place Units - Serbia 1 heavy_gun and 4 infantry placed in Greece Turn Complete - Serbia Serbia collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Serbia regular : 2.50 Austria regular : -0.33