@Witt Wrong game, this is NML 1914 game 17. You’ll need to post this save game to another game feed.
NML 1914 game 13
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@dawgoneit Turkey demands Anschluss with Turkmenistan to end the Russian persecution of Turks there and unite all Turks with the Fatherland (okay, that last part was written by German military advisors).
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@FMErwinRommel Sounds to me like the Turks want to join the Russians. I can understand why you would want to join us and take out the Germans.
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@dawgoneit A while back In my history readings I read that the southern steppes tribal peoples such as the ancestorial relatives of Turks, accepted Islam as it spread, but the northern tribes didn’t because they wouldn’t give up alcohol/hard liquor, which helped them get through the bitter cold winters. Sounds plausible, as Russians are also known as heavy drinkers.
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@dawgoneit please edit my SZ33 DD and CR to SZ58, please?
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@FMErwinRommel need to make some edits… Witt will do them later today
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@Elrood UK edits?
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@captainwalker no no. only Russian NCM and placements edits !
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@Elrood Why is the UK player editing Russia’s moves?
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@captainwalker it is rather a team effort. and communication over the different time zones is tedious
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@captainwalker Wayne asked for advice 3 days ago, but See and I have ben too busy to answer.
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@captainwalker said in NML 1914 game 13:
@Elrood Why is the UK player editing Russia’s moves?
I asked them to help me.
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Round: 5 Research Technology - Communists Communists spend 5 on tech rolls Communists rolls : 0/1 hits, 0.00 expected hits Combat Move - Communists 3 cavalrys moved from Yakutsk to Chita 3 cavalrys and 3 field_guns moved from Irkutsk to Buryatia 2 cavalrys and 3 field_guns moved from Irkutsk to Bratsk 1 infantry moved from Aldan to Bratsk 1 field_gun moved from Irkutsk to Bratsk 1 infantry moved from Aldan to Khabarovsk 1 field_gun and 2 infantry moved from Yakutsk to Sakhe 1 field_gun moved from Yakutsk to Sakhe Purchase Units - Communists Communists buy 3 cavalrys, 1 conscript, 2 gass and 2 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Communists Battle in Chita Communists attack with 3 cavalrys Russia defend with 1 cavalry Communists roll dice for 3 cavalrys in Chita, round 2 : 1/3 hits, 0.50 expected hits Russia roll dice for 1 cavalry in Chita, round 2 : 1/1 hits, 0.17 expected hits 1 cavalry owned by the Russia and 1 cavalry owned by the Communists lost in Chita Communists win, taking Chita from Russia with 2 cavalrys remaining. Battle score for attacker is 0 Casualties for Communists: 1 cavalry Casualties for Russia: 1 cavalry Battle in Bratsk Communists attack with 2 cavalrys, 4 field_guns and 1 infantry Russia defend with 1 field_gun Communists roll dice for 2 cavalrys, 4 field_guns and 1 infantry in Bratsk, round 2 : 4/7 hits, 3.00 expected hits Russia roll dice for 1 field_gun in Bratsk, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk Communists win, taking Bratsk from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 1 Casualties for Communists: 1 infantry Casualties for Russia: 1 field_gun Battle in Buryatia Communists attack with 3 cavalrys and 3 field_guns Russia defend with 1 conscript Communists roll dice for 3 cavalrys and 3 field_guns in Buryatia, round 2 : 2/6 hits, 2.50 expected hits Russia roll dice for 1 conscript in Buryatia, round 2 : 1/1 hits, 0.17 expected hits 1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Buryatia Communists win, taking Buryatia from Russia with 2 cavalrys and 3 field_guns remaining. Battle score for attacker is -2 Casualties for Communists: 1 cavalry Casualties for Russia: 1 conscript Battle in Sakhe Communists attack with 2 field_guns and 2 infantry Russia defend with 1 conscript Communists roll dice for 2 field_guns and 2 infantry in Sakhe, round 2 : 1/4 hits, 1.67 expected hits Russia roll dice for 1 conscript in Sakhe, round 2 : 0/1 hits, 0.17 expected hits 1 conscript owned by the Russia lost in Sakhe Communists win, taking Sakhe from Russia with 2 field_guns and 2 infantry remaining. Battle score for attacker is 2 Casualties for Russia: 1 conscript Non Combat Move - Communists Place Units - Communists 2 trenchs placed in Khabarovsk 3 cavalrys placed in Irkutsk 1 conscript and 2 gass placed in Yakutsk Turn Complete - Communists Communists collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
Communists rolls : 0.00 Communists regular : 0.33 Russia regular : 2.17
I attacked 4 Russian territories with just a single defender each, and 3 of the 4 hit back. But the Commie steamroller can’t be stopped.
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@captainwalker Game History
Round: 5 Research Technology - USA USA spend 5 on tech rolls USA roll 4,5,3 and gets 0 hits Combat Move - USA 2 field_guns and 1 infantry moved from Madeira to Sea Zone 34 Mid Atlantic 2 field_guns and 1 infantry moved from Azores to Sea Zone 34 Mid Atlantic 4 field_guns, 2 infantry and 4 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 4 field_guns and 2 infantry moved from Sea Zone 54 Alboran Sea to Morocco 1 battlecruiser moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea Purchase Units - USA USA buy 4 cavalrys, 2 field_guns, 4 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 3 techTokens; Combat - USA Battle in Morocco USA attack with 4 field_guns and 2 infantry Neutral defend with 6 cavalrys USA roll dice for 1 battlecruiser in Morocco, round 2 : 0/1 hits, 0,67 expected hits USA roll dice for 4 field_guns and 2 infantry in Morocco, round 2 : 2/6 hits, 2,00 expected hits Neutral roll dice for 6 cavalrys in Morocco, round 2 : 2/6 hits, 1,00 expected hits 2 cavalrys owned by the Neutral and 2 infantry owned by the USA lost in Morocco USA roll dice for 4 field_guns in Morocco, round 3 : 3/4 hits, 1,33 expected hits Neutral roll dice for 4 cavalrys in Morocco, round 3 : 0/4 hits, 0,67 expected hits 3 cavalrys owned by the Neutral lost in Morocco USA roll dice for 4 field_guns in Morocco, round 4 : 3/4 hits, 1,33 expected hits Neutral roll dice for 1 cavalry in Morocco, round 4 : 0/1 hits, 0,17 expected hits 1 cavalry owned by the Neutral lost in Morocco USA loses 0 PUs for violating Moroccos neutrality. USA win, taking Morocco from Neutral with 4 field_guns remaining. Battle score for attacker is 18 Casualties for USA: 2 infantry Casualties for Neutral: 6 cavalrys Non Combat Move - USA 3 field_guns and 3 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 34 Mid Atlantic 1 cruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 27 Mid Atlantic 1 destroyer moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 submarines moved from Sea Zone 147 Gulf of California to Sea Zone 145 Pacific Ocean 2 infantry moved from Mexico City to Guadalahara 3 field_guns moved from Mexico City to Guadalahara 1 gas moved from Mexico City to Guadalahara Place Units - USA 4 cavalrys placed in Mexico City 2 submarines placed in Sea Zone 147 Gulf of California 3 transports placed in Sea Zone 30 Mid Atlantic 2 field_guns and 4 infantry placed in Washington D.C. Turn Complete - USA USA collect 79 PUs; end with 79 PUs
Combat Hit Differential Summary :
USA regular : 2,67 Neutral regular : 0,17
Still no tech for US… :-(
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@dawgoneit While Pershing, Patton and the 8th cavalry are running roughshod over the poor Mexicans, looking for Poncho Villa, why don’t you find a technical reason to annul the sale of Alaska? Your troops could pose as tourists and easily take over the undefended territory.
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@captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?
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@Witt said in NML 1914 game 13:
@captainwalker Adam spotted that I didn’t pick up his 4 Ground troops on the Mariana Islands . Would you mind editing them to Honolulu, please?
For context, Elrood edited 2 F tt’s from Marianas > Honolulu at end of Austria’s turn. So, the F troops could/should have been edited to be convoyed with the F transports but were overlooked. Sounds like a valid request.