You may have a tricky time in the Med without the cruiser and no bid subs, but maybe you just go to 92 normally or something - I’ll find out!
G1’s are huge
I hope my AA keeps the French from plinking any tanks
Yes we’re reasonable about edits - you said it better than I could - combat movement edits may be allowed after dice rolled (especially a walk in) but can’t be assumed they will always be approved.
We will have no quarrels, I’m sure. We have good attitudes! We’re awesome!
Enjoy the weird map. I won’t be surprised if we get used to it before too long, but it’s really hard at first.
You may have a tricky time in the Med without the cruiser and no bid subs, but maybe you just go to 92 normally or something - I’ll find out!
I am happy I bid two inf for egypt, but med will be a chhalenge, like you say, without the bid. We will see what i do. Coming up tomorrow. The map is weird
Very weird! Feels like I’m playing G40 for the first time it’s so disorienting, yet I do remember several things by heart so it doesn’t matter.
I promise not to run the game in parallel on the map we are used to, that’s kinda cheating because we’re both new to the board and that’s a big part of the fun.
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 1
Research Technology - Germans
Activate Technology - Germans
Note to players Germans: Welcome to UHD World War II Global. This is Version 2.71 It was uploaded on 12/26/2023. Make sure All Players have the Same Version. This is a Larger Map for Bung and Veqryn's Excellent G....
Purchase Units - Germans
Note to players Germans: NOTE If you encounter an error at game start, simply restart as the mini map was not drawn correctly. This will be fixed in the next version of TripleA You May Adjust Map Zoom under "V....
Note to players Germans: If Using TripleA 2.6 Game Notes are Now Under The Help Button Top Left of Screen. If you would like to change to Version 3 Units, you need to open your triplea folder. Go to downloadedMa....
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Poland to Yugoslavia
1 tactical_bomber moved from Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 106 Sea Zone
1 destroyer owned by the British lost in 106 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/10 hits, 6.00 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 110 Sea Zone
1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 2/20 hits, 6.33 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
5 infantry owned by the Germans lost in France
1 aaGun owned by the French and 1 infantry owned by the French lost in France
Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 5/15 hits, 5.50 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 5 infantry in France, round 3 : 5/10 hits, 4.00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
5 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 4 : 2/10 hits, 4.33 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2.33 expected hits
1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour and 1 artillery in France, round 5 : 2/7 hits, 3.33 expected hits
French roll dice for 2 armour and 1 fighter in France, round 5 : 1/3 hits, 1.67 expected hits
1 artillery owned by the Germans lost in France
1 armour owned by the French and 1 armour owned by the British lost in France
Germans roll dice for 6 armour in France, round 6 : 5/6 hits, 3.00 expected hits
French roll dice for 1 fighter in France, round 6 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 7 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 3/17 hits, 5.83 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers in Yugoslavia, round 3 : 6/16 hits, 5.67 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to Western Germany
2 aaGuns moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from Yugoslavia to Southern Italy
3 infantry moved from Poland to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : 1.00
Neutral_Allies regular : -0.33
Germans regular : -7.67
British regular : 1.67
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Yunnan
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 artillery and 6 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Caucasus to Rostov
1 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Place Units - Russians
1 artillery and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Volgograd to Yunnan
2 fighters and 1 tactical_bomber moved from Russia to Yunnan
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 artillery and 6 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
2 infantry moved from Caucasus to Rostov
1 infantry moved from Archangel to Belarus
1 fighter moved from Novgorod to Russia
1 armour and 1 mech_infantry moved from Volgograd to Sikang
Place Units - Russians
1 artillery and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
VERY possible!!
I remember hating TripleA when I first started it
I’m hoping for the “fog of board” to affect us both
This one’s for fun! But you know I will do everything possible to overcome that start.
I’ll look at those dice again - I think there were only two hits in round one of Paris which is also much more weighty than the average dice shows because the allies got a lot more shots back
Not only some of the tiny borders (our extensive knowledge of the G40 board will help a lot with that) but the different places they put the units and transports look like warships to me.
So misunderstanding what units are where could be absolutely disastrous.
You have to have a first game before you can have a 10th, right?
I love the flesh in the infantry and the torpedos on the tacs
I’ll look at those dice again - I think there were only two hits in round one of Paris which is also much more weighty than the average dice shows because the allies got a lot more shots back
TWO hits in Paris. All 6 tanks missed.
Allies roll UP a hit in defense - FIVE
Germans ALMOST average in round 2
Allies roll UP ANOTHER hit in round 2 looool
Germans roll DOWN TWO in round 3 what in the world
Allies roll UP almost ANOTHER HIT in round 3???
Germans roll DOWN more than another hit in round 4 this is unbelievable
Allies almost roll one hit under for once
And then when it doesn’t matter, 5/6 German tanks hit. Mercifully for once, the french miss one time.
How do I have 6 tanks left??? That’s actually only about 4-5 mech and artillery that I lost above average, it feels like it was even worse than that.
Two hits in round 1 and took 5 back, woooow
How do I have 6 tanks left??? That’s actually only about 4-5 mech and artillery that I lost above average, it feels like it was even worse than that.
I think thats about right, you were supposed to be +28 and ended up +4. so 24 is about 4 mech and 2 art more than the average 7 inf + 1 art. My fighter missed the last 3 rounds of the battle too, so it could have been much worse… I am not expecting that to bring much joy to you though
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Novgorod to Belarus
1 artillery, 1 fighter and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Belarus to Western Ukraine
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Caucasus to Rostov
6 infantry moved from Amur to Buryatia
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
Place Units - Russians
1 artillery, 1 fighter and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 3 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 aaGun moved from Belarus to Archangel
1 aaGun, 5 armour, 8 infantry and 6 mech_infantrys moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 submarine moved from 125 Sea Zone to 123 Sea Zone
Place Units - Russians
2 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Round: 7
Purchase Units - British
British buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 transports moved from West Spain Sea Zone to North Sea Zone
2 armour moved from United Kingdom to North Sea Zone
4 infantry moved from United Kingdom to North Sea Zone
2 armour, 4 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
2 armour and 2 infantry moved from Algeria to French Equatorial Africa
2 armour and 4 infantry moved from West Spain Sea Zone to Algeria
1 bomber moved from Russia to Anglo Sudan Egypt
1 armour moved from Karelia S.S.R. to Persia
1 armour moved from Karelia S.S.R. to Persia
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 submarine moved from West Spain Sea Zone to Congo Sea Zone
1 transport moved from Congo Sea Zone to West Spain Sea Zone
Combat - British
Strategic bombing raid in Anglo Sudan Egypt
Bombing raid in Anglo Sudan Egypt rolls: 4 and costs: 4 PUs.
Bombing raid costs 4 PUs
Non Combat Move - British
1 bomber moved from Anglo Sudan Egypt to Algeria
Place Units - British
1 armour and 5 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 19 PUs
well, that was quite a game! really enjoyed it, very intense till the end, and thought you might fight on, trying to delay axis win in europe while picking apart japan slowly… japan remained strong but ground logistics was challenging, was considering a factory up in the north soon to help with that. maybe that bombing of london shook you up quite a bit, combined with japan recovering its lost territories and positioning ever stronger as you were forced to spend most of your income in the atlantic.
i think you had an opportunity to delay me a bit longer in getting to TJ, at least the math was there (barely) but that would mean sending all available air over to defend, evacuating pressure on japan around burma/yunnan etc. so i figured that didn’t appeal to you and you’d rather just fall back and hold in egypt.
looking back, i think the one strategic mistake i made was not having a G bomber in range when i sacked india, allowing you to place a blocker at sumatra and hold java for a turn… that opened things up for the allies and allowed you to reinforce india and keep it going indefinitely.
afa those questionable air bases, well the borneo one i just figured it would save my carrier from a counter attack, so felt it could be worth it, and could be useful in island counter attacks. and the kiangsi one i felt gave me all the range needed to thwart korea while also threatening india, carolines, etc. but yeah it was a bit excessive
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 infantry moved from Kweichow to Shensi
1 fighter moved from Szechwan to Shensi
3 mech_infantrys moved from Jehol to Amur
1 fighter moved from Manchuria to Amur
1 submarine moved from 20 Sea Zone to 17 Sea Zone
Japanese take 6 Sea Zone from Americans
10 fighters and 7 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Amur, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 7 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 9/18 hits, 10.00 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 10 fighters and 7 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
10 fighters and 7 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
2 mech_infantrys moved from Hunan to Jehol
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Szechwan to Anhwe
1 mech_infantry moved from Sikang to Yunnan
2 mech_infantrys moved from Shan State to Hunan
1 artillery and 2 infantry moved from Shan State to French Indo China
1 fighter moved from Amur to Japan
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 destroyer moved from 20 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from Shensi to French Indo China
Place Units - Japanese
3 destroyers placed in 20 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 0.83
Japanese regular : -1.17
UK_Pacific regular : -0.33
Russians regular : -0.33