OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • Using up poor luck before 110??


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Southern Italy to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 armour moved from Yugoslavia to Southern France
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 2 armour, 4 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 3/8 hits, 2.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber and 1 fighter
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Italians win with 1 bomber remaining. Battle score for attacker is -7
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 armour
                    Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Holland Belgium
                    1 armour owned by the British lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is -4
                Casualties for Italians: 1 fighter
                Casualties for British: 1 armour
            Battle in Bessarabia
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                    1 infantry owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Southern France
            1 aaGun moved from France to Southern France
            1 bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            2 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Italians collect 11 PUs (1 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Southern France: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Italians regular : -1.67
    Russians regular : -0.33
    British regular : 0.50
    

    Savegame


  • Noticed only 2 AA in South France instead of 3
    1 from Paris, 2 from North Italy
    Must not have shift or control clicked the AA from North Italy over

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 54 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from New South Wales to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no worries about the AA

    If you attack 110 with everything you have and dont attack 109, then yes, I will scramble.

    If you attack 109 and 110 then I want scramble option

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I am playing around to see if I can stop Japan somehow and i have found a new error in the map. There are 4 sea zones from Hawaii to Chile, not 3 as indicated in the UHD map


  • That’s a great catch
    I thought I was activating South American neutrals this turn. Maybe it’s just as well

    I’m glad you came around and gave me the scramble decision because we live on different continents and now it won’t interrupt the move. Yes, I absolutely have to attack 110 with everything there is no doubt, and you have to scramble, thanks!!


  • Oh well, it looks like I can still give you a really bad time but 1 delayed turn
    I’ll notify the designer
    I guess we are stress-testing their map


  • London returning completely changes the plans of the forces off Malaya. Probably forced me into a better decision


  • They actually caught it a month ago. I didn’t notice they fixed a border off Western South America, it looked like they were just testing how many could fit in the zones or something, anyway,

    They did fix it 2 months ago but I think we have to edit because we can’t change maps in mid-game I’m pretty sure


  • TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            3 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Baltic States to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            13 armour and 25 mech_infantrys moved from Romania to Greece
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Greece
                Germans attack with 13 armour and 25 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour and 25 mech_infantrys in Greece, round 2 : 8/38 hits, 10.67 expected hits
                    Russians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Greece
                Germans win, taking Greece from Russians with 13 armour and 25 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 3 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 carriers, 2 destroyers, 6 fighters and 5 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/14 hits, 7.50 expected hits
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -3.00
    

    Savegame


  • Rolled in TripleA because I only have 2 subs and you have several ships, so picking a casualty or 2 before the rest of the dice is not a problem.

    8 hits is 1/2 hit under average,
    I can’t assume casualties, what do you lose?

    Thanks!

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    8 hits= 3 carriers and 2 destroyers down


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from British
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            3 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 mech_infantry moved from Romania to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Baltic States to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            1 armour moved from Eastern Poland to Novgorod
            13 armour and 25 mech_infantrys moved from Romania to Greece
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Greece
                Germans attack with 13 armour and 25 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 13 armour and 25 mech_infantrys in Greece, round 2 : 8/38 hits, 10.67 expected hits
                    Russians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Greece
                Germans win, taking Greece from Russians with 13 armour and 25 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 3 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 carriers, 2 destroyers, 6 fighters and 5 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/14 hits, 7.50 expected hits
                    Americans roll dice for 3 carriers, 2 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 6/13 hits, 6.83 expected hits
                    1 destroyer owned by the Germans, 2 submarines owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 110 Sea Zone
                    2 destroyers owned by the Americans and 3 carriers owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in 110 Sea Zone, round 3 : 7/12 hits, 6.67 expected hits
                    Americans roll dice for 7 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 3 : 4/8 hits, 5.17 expected hits
                    4 fighters owned by the Germans lost in 110 Sea Zone
                    1 tactical_bomber owned by the British and 6 fighters owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 110 Sea Zone, round 4 : 6/8 hits, 4.67 expected hits
                    Americans roll dice for 1 fighter and 5 transports in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in 110 Sea Zone
                    5 transports owned by the Americans and 1 fighter owned by the British lost in 110 Sea Zone
                Germans win with 3 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 84
                Casualties for Germans: 1 carrier, 1 destroyer, 6 fighters and 2 submarines
                Casualties for Americans: 3 carriers, 2 destroyers, 6 fighters and 5 transports
                Casualties for British: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Western Germany to France
            1 aaGun moved from Eastern Poland to Bessarabia
            7 artilleries and 3 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Baltic States to Eastern Poland
            4 mech_infantrys moved from Southern Italy to Northern Italy
            6 mech_infantrys moved from Western Germany to Northern Italy
            3 bombers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Vyborg to Novgorod
            1 aaGun moved from Baltic States to Eastern Poland
    
        Place Units - Germans
            3 fighters placed in Western Germany
            3 infantry placed in France
            2 submarines placed in 112 Sea Zone
            Germans undo move 2.
            1 artillery and 2 infantry placed in France
            1 artillery and 4 infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 3 mech_infantrys
            EDIT: Adding units owned by Germans to France: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
            Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Russians regular : -0.67
    Germans regular : -1.33
    

    Savegame


  • Thank you for the quick casualty choice,
    Now I can only dread the terrifying Red Army’s substantial increases and the war bonds roll at the end


  • Also thanks for the advance scramble decision, that sped up the game and saved me an interruption. I probably shouldn’t have asked for it, I hadn’t studied the UK position yet like you of course did in making the move

    I just knew if I attacked 110 with everything you would absolutely scramble and hoped to speed up the game, but it was more complicated than that as you said.

    But you handled me tactfully once again, and I appreciate how well you treat me

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Another good result for you there, but not great this time, a couple of planes extra survived i think.


  • @oysteilo Well said - With such a risky attack, even slightly below average is a good result for me, there was about a 15% chance of failure to win, so I would need to save a sub after round 1 and go to the death to sink the transports for sure.

    So average results in that situation are fantastic for me, and the above average I got? Huge relief.

    But I totally agree, as lucky as that was I was even luckier other times

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Yeah if I lose 110 I think it was game over. Like I said, I was almost guaranteed to sink the 5 transports, but game over losing all my air.

    It’s very interesting to me how we seem to have looked at our chances in this game differently over the course, but I think this was yet another battle where if it went poorly I can’t win. Now we are still at hotly contested status

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i might not move before tomorrow. It is difficult to fully understand everything in 2 or 3 rounds from now, but surely it does not look desirable to give up turkey, so I dont think I can let that happen, But the price might be too high, i dont know

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