@AndrewAAGamer No thanks.
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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Sure will, understood
Haven’t studied yet. I see you made sure Italians couldn’t stop the scramble. Love the transports in 109. Pro moves.
Yet again you have forced me to attack and I need to get lucky.
This all looks exciting, will review your moves and make mine soon -
That’s what’s so hard with Allies in G40… How much to each theater. Your decisions on that matter are fascinating.
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will be interesting to see if you actually do the attack with germany to 110. Though call. You to decide
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Just an amazing game. And at least one more big thing has to happen before it’s over, hopefully many big things!
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A few comments by me on that 7-9 youtube video, in case you would miss it
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got it! …
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 13 Purchase Units - Italians Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Southern Italy to Southern France 4 infantry moved from Northern Italy to Southern France 1 armour moved from Yugoslavia to Southern France 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Italians Battle in Southern France Italians attack with 2 armour, 4 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 fighter Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 fighter British defend with 1 armour Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Holland Belgium 1 armour owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from France to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 11 PUs (1 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.67 Russians regular : -0.33 British regular : 0.50
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Using up poor luck before 110??
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 13 Purchase Units - Italians Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Southern Italy to Southern France 4 infantry moved from Northern Italy to Southern France 1 armour moved from Yugoslavia to Southern France 1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia Combat - Italians Battle in Southern France Italians attack with 2 armour, 4 infantry and 2 mech_infantrys Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Southern France, round 2 : 3/8 hits, 2.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 fighter Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 fighter in Normandy Bordeaux, round 2 : 0/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber in Normandy Bordeaux, round 3 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win with 1 bomber remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 fighter British defend with 1 armour Italians roll dice for 1 bomber and 1 fighter in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Holland Belgium 1 armour owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 fighter Casualties for British: 1 armour Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 5 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from France to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany 1 bomber moved from Holland Belgium to Western Germany Place Units - Italians 2 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 11 PUs (1 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00 Italians regular : -1.67 Russians regular : -0.33 British regular : 0.50
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Noticed only 2 AA in South France instead of 3
1 from Paris, 2 from North Italy
Must not have shift or control clicked the AA from North Italy over -
TripleA Turn Summary: French round 13
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone ANZAC take 54 Sea Zone from Japanese Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 artillery and 2 infantry moved from New South Wales to Queensland 1 aaGun, 1 artillery and 2 infantry moved from South Australia to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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no worries about the AA
If you attack 110 with everything you have and dont attack 109, then yes, I will scramble.
If you attack 109 and 110 then I want scramble option
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I am playing around to see if I can stop Japan somehow and i have found a new error in the map. There are 4 sea zones from Hawaii to Chile, not 3 as indicated in the UHD map
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That’s a great catch
I thought I was activating South American neutrals this turn. Maybe it’s just as wellI’m glad you came around and gave me the scramble decision because we live on different continents and now it won’t interrupt the move. Yes, I absolutely have to attack 110 with everything there is no doubt, and you have to scramble, thanks!!
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Oh well, it looks like I can still give you a really bad time but 1 delayed turn
I’ll notify the designer
I guess we are stress-testing their map -
London returning completely changes the plans of the forces off Malaya. Probably forced me into a better decision
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They actually caught it a month ago. I didn’t notice they fixed a border off Western South America, it looked like they were just testing how many could fit in the zones or something, anyway,
They did fix it 2 months ago but I think we have to edit because we can’t change maps in mid-game I’m pretty sure
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: UHD World War II Global
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 3 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 3 bombers, 7 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 mech_infantry moved from Romania to Ukraine Germans take Ukraine from Russians 1 armour moved from Baltic States to Novgorod 1 infantry moved from Vyborg to Novgorod 1 mech_infantry moved from Baltic States to Novgorod 1 armour moved from Eastern Poland to Novgorod 1 armour moved from Eastern Poland to Novgorod 13 armour and 25 mech_infantrys moved from Romania to Greece Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Greece Germans attack with 13 armour and 25 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour and 25 mech_infantrys in Greece, round 2 : 8/38 hits, 10.67 expected hits Russians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Greece Germans win, taking Greece from Russians with 13 armour and 25 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 armour, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 3 bombers, 1 carrier, 1 destroyer, 9 fighters, 2 submarines and 1 tactical_bomber British defend with 1 fighter and 1 tactical_bomber; Americans defend with 3 carriers, 2 destroyers, 6 fighters and 5 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 9 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 7/14 hits, 7.50 expected hits
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : -3.00
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Rolled in TripleA because I only have 2 subs and you have several ships, so picking a casualty or 2 before the rest of the dice is not a problem.
8 hits is 1/2 hit under average,
I can’t assume casualties, what do you lose?Thanks!