OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • I shouldn’t have reminded you. Your super Russia would benefit from any of the remaining 11 technologies

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14615, time: 5:29:10 PM
    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 15
    
        Research Technology - Russians
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Turkey to Greece
                  Russians take Greece from Germans
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            2 infantry moved from Bryansk to Western Ukraine
            1 bomber moved from Turkey to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 bomber and 2 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    1 artillery owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            1 bomber moved from Western Ukraine to Turkey
            3 mech_infantrys moved from Novosibirsk to Shensi
            1 armour moved from Volgograd to Sikang
            1 mech_infantry moved from Volgograd to Sikang
            1 armour moved from Volgograd to Novosibirsk
            7 mech_infantrys moved from Russia to Novosibirsk
            2 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Archangel to Belarus
            2 artilleries and 7 infantry moved from Ukraine to Bryansk
            8 armour and 26 mech_infantrys moved from Turkey to Rostov
            2 artilleries and 1 infantry moved from Iraq to Turkey
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Iraq
            4 infantry and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Russians collect 2 PUs from War Bonds; end with 41 PUs
            Trigger Russians BM Archangel Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Russians from 63 to 62
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Caroline Islands to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 35 Sea Zone to Shan State
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kiangsu to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from Kiangsu to Shantung
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter moved from Kiangsu to Jehol
            1 infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo China
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking French Indo China from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Buryatia to Manchuria
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Manchuria to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber and 1 fighter moved from Shan State to Malaya
            1 fighter moved from Kwangsi to Malaya
            1 aaGun and 2 infantry moved from Korea to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 58 Sea Zone
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from Fiji to 50 Sea Zone
            1 artillery and 1 transport moved from 50 Sea Zone to 66 Sea Zone
            1 artillery moved from 66 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 submarine moved from 50 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 2 destroyers moved from 50 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Japan to Hawaiian Islands
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 battleship moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 fighters moved from Jehol to Kiangsu
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 submarines placed in 6 Sea Zone
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.50
    UK_Pacific regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • There’s the move,
    You’re hurting my brain
    This isn’t quite how I drew it up in my mind, but it also works

    I’m pretty sure I’m not going to be facing any new shiny heavy bombers nor technological developments from the USA - have fun with all those options!


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 13 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Caroline Islands to Shan State
            1 infantry moved from Malaya to Shan State
            1 fighter moved from 35 Sea Zone to Shan State
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kiangsu to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kiangsu to Shantung
            1 fighter moved from Kiangsu to Shantung
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter moved from Kwangtung to Kwangsi
            1 fighter moved from Kiangsu to Jehol
            1 infantry moved from Kwangtung to Kiangsi
            1 tactical_bomber moved from 20 Sea Zone to Kiangsi
            1 fighter moved from 35 Sea Zone to Kwangsi
            1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
    
        Combat - Japanese
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in French Indo China
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    1 mech_infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking French Indo China from UK_Pacific, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 3/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Jehol
                Japanese attack with 2 fighters and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Jehol, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win with 2 fighters remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shantung, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from Buryatia to Manchuria
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Manchuria to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
            1 bomber and 1 fighter moved from Shan State to Malaya
            1 fighter moved from Kwangsi to Malaya
            1 aaGun and 2 infantry moved from Korea to Manchuria
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 58 Sea Zone
            1 carrier moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer moved from 42 Sea Zone to 36 Sea Zone
            1 artillery moved from Fiji to 50 Sea Zone
            1 artillery and 1 transport moved from 50 Sea Zone to 66 Sea Zone
            1 artillery moved from 66 Sea Zone to Argentina
                  Japanese take Argentina from Neutral_True
            1 submarine moved from 50 Sea Zone to 54 Sea Zone
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 battleship and 2 destroyers moved from 50 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from Japan to Hawaiian Islands
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 20 Sea Zone to 19 Sea Zone
            1 battleship moved from 35 Sea Zone to 19 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            4 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 armour moved from Kiangsu to Kwangtung
            1 tactical_bomber moved from Kiangsi to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            1 mech_infantry moved from Kiangsu to Kwangtung
            2 fighters moved from Jehol to Kiangsu
            1 fighter moved from Shantung to 6 Sea Zone
            1 fighter moved from Japan to 26 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 submarines placed in 6 Sea Zone
            7 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 1 armour
            EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.50
    UK_Pacific regular : -0.33
    Russians regular : 0.67
    

    Savegame


  • 1 less tank to Hong Kong


  • To expedite game play,
    If you attack 95, I will scramble, that’s what they’re there for

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    And sub fights i assume

  • 2024 2023 '22 '15 '11 '10 Official Q&A Moderator

    Yes, and then you may need casualty choice after some rolling…


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    Yes, and then you may need casualty choice after some rolling…

    Yup, i plan on this. Coming up tomorrow. Just need to consider how many bombers to buy


  • You’re going to need at least 2, to replace the 2 that have been given orders to go to 95!

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: UHD World War II Global

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            3 fighters moved from Western United States to 10 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 64 Sea Zone
            1 submarine moved from 64 Sea Zone to 66 Sea Zone
            1 artillery and 3 infantry moved from 64 Sea Zone to Colombia
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I will attack 95 as discussed, but will do forum dice

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    this is a practice run to check if I have the logics right. 5 d6 dice hit at 5 or less

    [dice 5d6<=5]


  • 5d6<=5: 4, 1, 1, 3, 2; Hits: 5

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    defending sub
    [dice 1d6<=1]


  • 1d6<=1: 6; Hits: 0

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    3 attacking subs:

    [dice 3d6<=2]


  • 3d6<=2: 3, 1, 2; Hits: 2

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