OOB Oysteilo +40 v Gamerman01 with tech - UHD map


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangtung to 20 Sea Zone
            1 armour and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to Shan State
                  Japanese take French Indo China from UK_Pacific
                  Japanese take Shan State from UK_Pacific
            1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from Korea to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters moved from Caroline Islands to 26 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter moved from 20 Sea Zone to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 20 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from Kiangsi to Jehol
            3 fighters moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 armour moved from Sakha to Amur
    
        Combat - Japanese
            Battle in Siam
            Battle in Aleutian Islands
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers and 2 submarines
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 5 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 3 fighters, 2 submarines and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 transport
                EDIT: Turning off Edit Mode
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Siam from UK_Pacific, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Amur
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 bombers and 2 destroyers
            Battle in Hunan
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese winJapanese win, taking 26 Sea Zone from Americans with 1 battleship, 2 bombers and 2 destroyers remaining, taking Hunan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Sakha to Amur
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            2 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Kiangsi
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Kiangsu
            1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Jehol to Kiangsi
            1 fighter moved from Jehol to Kiangsi
            2 fighters moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 transports placed in 6 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.50
    Japanese rolls : 0.00
    UK_Pacific regular : 0.67
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
            Japanese removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 armour, 8 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kwangtung to 20 Sea Zone
            1 armour and 2 transports moved from 20 Sea Zone to 36 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 armour moved from Kwangsi to Shan State
                  Japanese take French Indo China from UK_Pacific
                  Japanese take Shan State from UK_Pacific
            1 armour, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Jehol
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Amur
            1 tactical_bomber moved from Korea to 26 Sea Zone
            2 bombers moved from Japan to 26 Sea Zone
            1 battleship moved from 33 Sea Zone to 26 Sea Zone
            1 submarine moved from 33 Sea Zone to 26 Sea Zone
            3 fighters moved from Caroline Islands to 26 Sea Zone
            2 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter moved from 20 Sea Zone to Jehol
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 fighter moved from 35 Sea Zone to Malaya
            1 tactical_bomber moved from 20 Sea Zone to Malaya
            2 infantry moved from 37 Sea Zone to Siam
            1 tactical_bomber moved from Kiangsi to Jehol
            3 fighters moved from Kiangsi to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 armour moved from Sakha to Amur
    
        Combat - Japanese
            Battle in Siam
            Battle in Aleutian Islands
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 2 carriers and 2 submarines
                EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 1
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 5 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 fighters
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 1 destroyer and 1 fighter
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 3 fighters, 2 submarines and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 fighter and 1 transport
                EDIT: Turning off Edit Mode
            Battle in Malaya
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 3/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Siam from UK_Pacific, taking Aleutian Islands from Americans, taking Malaya from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Amur
                Japanese attack with 2 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 battleship, 2 bombers and 2 destroyers
            Battle in Hunan
                Japanese attack with 3 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Japanese roll dice for 3 fighters and 2 infantry in Hunan, round 3 : 1/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese winJapanese win, taking 26 Sea Zone from Americans with 1 battleship, 2 bombers and 2 destroyers remaining, taking Hunan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Sakha to Amur
            2 bombers moved from 26 Sea Zone to Marshall Islands
            1 submarine moved from 1 Sea Zone to 10 Sea Zone
            2 infantry moved from Kwangsi to Kiangsi
            1 artillery moved from Kwangsi to Kiangsi
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 carrier moved from 20 Sea Zone to 37 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Kiangsu
            1 armour and 1 mech_infantry moved from Kwangsi to Kiangsu
            1 carrier moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from Anhwe to Kiangsi
            1 tactical_bomber moved from Jehol to Kiangsi
            1 fighter moved from Jehol to Kiangsi
            2 fighters moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            1 fighter moved from Kiangsi to Kwangtung
            1 armour moved from Kiangsi to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            2 transports placed in 6 Sea Zone
            1 aaGun, 1 armour, 5 infantry and 1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.50
    Japanese rolls : 0.00
    UK_Pacific regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Germans defend with 1 carrier
                    Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 5 fighters
                Germans defend with 1 fighter; Italians defend with 1 carrier and 1 fighter
                    Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 carrier and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 carrier and 1 fighter
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            1 bomber and 4 fighters moved from 92 Sea Zone to Spain
            1 bomber and 3 fighters moved from 104 Sea Zone to Spain
            2 carriers and 3 transports moved from 91 Sea Zone to 86 Sea Zone
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from 92 Sea Zone to Spain
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            6 infantry placed in Central United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4,6
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (3 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 artillery and 3 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kweichow
            Chinese undo move 1.
            1 artillery and 4 infantry placed in Chahar
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from Northern Territory to Shan State
            1 bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 bombers and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 bombers moved from Shan State to Yunnan
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,3,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 2.00
    Japanese regular : 1.83
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    one small edit coming up

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    no, it is all good


  • Wow, fast
    Giving me a reason to procrastinate, thanks!


  • We have a lot more exciting action in China than most games

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I think it is a VERY uphill bsttle for me, so I will move fast and dont spend too much time. There are some sllied resources here and there…


  • I still disagree! China and Russia are suffocating, and America coming on strong threatens to keep Germany from being able to keep up 2 fronts


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I still disagree! China and Russia are suffocating, and America coming on strong threatens to keep Germany from being able to keep up 2 fronts

    Hopefully, but there are dire times in the pacific…

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    like you said, the axis flyover on spain is quite powerfull. Watch out allies! This is one reason not to activate the neutrals. In this case I dont see how the allies have time not too. It also opens new fronts you need to pay attention too and liberation of London is also on the table, although not right now…


  • I appreciate your posts/thoughts!
    I have many things to consider on each turn and there are many opportunities for big mistakes

    I’m not sure why you haven’t been moving your Europe UK units…


  • And the way you are not prioritizing the Pacific, that does seem like a reasonable decision because what can Japan do with extra ships for awhile? China and Australia and India are the problems and Japan is having a hard time. I am having a hard time with each of my 3 powers, but destroying American fleets have been a very big help


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    I appreciate your posts/thoughts!
    I have many things to consider on each turn and there are many opportunities for big mistakes

    I’m not sure why you haven’t been moving your Europe UK units…

    Maybe I need to look at that if you allow me

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    if theeeere are shitty things it is one thing, if there are strategic things I probably dont care. I will look now


  • Yep, that’s good, I’ll wait

    You forget you have UK units on that board because of London? :D

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 factory_minor, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 bomber and 1 fighter moved from Gibraltar to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
            Battle in 104 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Germans defend with 1 carrier
                    Americans roll dice for 1 bomber and 3 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 1 carrier in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 carrier owned by the Germans lost in 104 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 16
                Casualties for Germans: 1 carrier
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 5 fighters
                Germans defend with 1 fighter; Italians defend with 1 carrier and 1 fighter
                    Americans roll dice for 1 bomber, 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                    Italians roll dice for 1 carrier and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                    1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 carrier and 1 fighter
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            1 bomber and 4 fighters moved from 92 Sea Zone to Spain
            1 bomber and 3 fighters moved from 104 Sea Zone to Spain
            2 carriers and 3 transports moved from 91 Sea Zone to 86 Sea Zone
            1 submarine moved from 39 Sea Zone to 76 Sea Zone
            1 submarine moved from 60 Sea Zone to 61 Sea Zone
            1 fighter moved from 92 Sea Zone to Spain
    
        Place Units - Americans
            2 destroyers and 1 submarine placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 fighter placed in Western United States
            6 infantry placed in Central United States
            1 factory_minor placed in Spain
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4,6
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,1
            Americans collect 56 PUs (3 lost to blockades); end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Chahar to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 artillery and 3 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Chahar to Jehol
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 2 infantry
            Battle in Jehol
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Kweichow
            Chinese undo move 1.
            1 artillery and 4 infantry placed in Chahar
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 5 PUs; 
    
        Combat Move - British
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 infantry moved from Yunnan to Shan State
            1 bomber moved from Northern Territory to Shan State
            1 bomber moved from Yunnan to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 bombers and 2 infantry
                Japanese defend with 1 armour
                    British roll dice for 2 bombers and 2 infantry in Shan State, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 armour in Shan State, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            2 bombers moved from Shan State to Yunnan
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,3,4
            UK_Pacific collect 8 PUs (1 lost to blockades); end with 13 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Queensland: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Removing units owned by Americans from Northern Territory: 1 artillery, 3 infantry and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : 2.00
    Japanese regular : 1.83
    Italians regular : -0.67
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    I made an edit in australia. honestly I dont see it so just school me on europe side


  • Every Italian unit on the board is fighting…


  • And take heavy losses, but do win 4 battles…

    che delusione!

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