OOB Oysteilo +40 v Gamerman01 with tech - UHD map

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to Queensland
            4 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 aaGun moved from Northern Territory to Queensland
            1 aaGun, 1 artillery and 2 infantry moved from Northern Territory to South Australia
            2 infantry moved from Iraq to Turkey
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Tobruk to Libya
            2 infantry moved from Iraq to Turkey
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 66 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • And so it’s time to work on Germany again…

    Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point


  • @gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:

    And so it’s time to work on Germany again…

    Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point

    i am f****d in the pacific though


  • LOL I’m sweating about Europe, if it’s your 2 powers against my 1.1 that could be a big problem, and I have to get Australia or India, you have a lot of time


  • Apologies, I know it’s my turn. Need some time and energy and then I can try to slow the Nazi sandwich


  • OK! Saturday morning. Here we go


  • Well, well, well

    Finally thought I could spare 5 for tech, and bam

    That changes my strategy, more thinking needed


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: UHD World War II Global

    Game History

    Round: 12
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 1/1 hits, 0.00 expected hits
            Germans removing all Technology Tokens after successful research.
            Germans discover Super subs
    
        Activate Technology - Germans
            Germans activating Super subs
    
        Purchase Units - Germans
            Germans buy 1 bomber, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Eastern Poland
                  Germans take Belarus from Russians
            2 infantry moved from Western Ukraine to Ukraine
            1 bomber moved from Western Germany to Ukraine
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            29 infantry moved from Western Ukraine to Eastern Poland
            3 aaGuns moved from Western Ukraine to Eastern Poland
            6 artilleries moved from Western Ukraine to Eastern Poland
            1 infantry moved from Baltic States to Eastern Poland
            3 infantry moved from Novgorod to Baltic States
            1 aaGun moved from Vyborg to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from Sweden to 114 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            4 infantry moved from 114 Sea Zone to Poland
            2 mech_infantrys moved from Western Germany to Slovakia Hungary
            2 armour moved from Northern Italy to Romania
            1 artillery moved from France to Northern Italy
            2 infantry moved from Switzerland to Northern Italy
            1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            3 infantry moved from Sweden to Finland
            1 bomber moved from Ukraine to Romania
            1 mech_infantry moved from Switzerland to Western Germany
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            9 armour and 25 mech_infantrys moved from Western Ukraine to Baltic States
            3 mech_infantrys moved from Western Ukraine to Romania
            1 mech_infantry moved from Western Ukraine to Baltic States
            2 armour moved from Novgorod to Baltic States
            1 submarine moved from 103 Sea Zone to 88 Sea Zone
            1 submarine moved from 109 Sea Zone to 107 Sea Zone
            1 submarine moved from 102 Sea Zone to 89 Sea Zone
            1 submarine moved from 109 Sea Zone to 102 Sea Zone
            1 submarine moved from 90 Sea Zone to 101 Sea Zone
            1 submarine moved from 109 Sea Zone to 90 Sea Zone
            1 submarine moved from 109 Sea Zone to 103 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 infantry placed in France
            1 bomber, 2 fighters and 7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans rolls : 1.00
    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame


  • 2 Superpowers on 1 isn’t nice,

    Very effective, wily veteran

    That one was hard.


  • I think super subs should get 3 dice on convoy rolls, they overlooked that.

    I need to point out the Italian transports off Greece, they’re easy to miss and I didn’t let you play for like 10 days

    Thank you!!!

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