Scramble from Manila?
OOB Oysteilo +40 v Gamerman01 with tech - UHD map
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And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
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@gamerman01 said in OOB Oysteilo +40 v Gamerman01 with tech - UHD map:
And so it’s time to work on Germany again…
Americans with a factory in Spain, big fleets, lots of planes, and the Russians’ relentless building of 13+ units is going to start becoming hard at some point
i am f****d in the pacific though
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LOL I’m sweating about Europe, if it’s your 2 powers against my 1.1 that could be a big problem, and I have to get Australia or India, you have a lot of time
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Apologies, I know it’s my turn. Need some time and energy and then I can try to slow the Nazi sandwich
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OK! Saturday morning. Here we go
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Well, well, well
Finally thought I could spare 5 for tech, and bam
That changes my strategy, more thinking needed
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Research Technology - Germans Germans spend 5 on tech rolls Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Super subs Activate Technology - Germans Germans activating Super subs Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour moved from Novgorod to Eastern Poland Germans take Belarus from Russians 2 infantry moved from Western Ukraine to Ukraine 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/9 hits, 4.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 29 infantry moved from Western Ukraine to Eastern Poland 3 aaGuns moved from Western Ukraine to Eastern Poland 6 artilleries moved from Western Ukraine to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Novgorod to Baltic States 1 aaGun moved from Vyborg to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Sweden to 113 Sea Zone 2 infantry moved from Sweden to 114 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from 114 Sea Zone to Poland 2 mech_infantrys moved from Western Germany to Slovakia Hungary 2 armour moved from Northern Italy to Romania 1 artillery moved from France to Northern Italy 2 infantry moved from Switzerland to Northern Italy 1 bomber, 5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 3 infantry moved from Sweden to Finland 1 bomber moved from Ukraine to Romania 1 mech_infantry moved from Switzerland to Western Germany 1 submarine moved from 110 Sea Zone to 92 Sea Zone 9 armour and 25 mech_infantrys moved from Western Ukraine to Baltic States 3 mech_infantrys moved from Western Ukraine to Romania 1 mech_infantry moved from Western Ukraine to Baltic States 2 armour moved from Novgorod to Baltic States 1 submarine moved from 103 Sea Zone to 88 Sea Zone 1 submarine moved from 109 Sea Zone to 107 Sea Zone 1 submarine moved from 102 Sea Zone to 89 Sea Zone 1 submarine moved from 109 Sea Zone to 102 Sea Zone 1 submarine moved from 90 Sea Zone to 101 Sea Zone 1 submarine moved from 109 Sea Zone to 90 Sea Zone 1 submarine moved from 109 Sea Zone to 103 Sea Zone 1 submarine moved from 113 Sea Zone to 109 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 1 infantry placed in France 1 bomber, 2 fighters and 7 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans rolls : 1.00 Russians regular : -0.33 Germans regular : -0.17
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2 Superpowers on 1 isn’t nice,
Very effective, wily veteran
That one was hard.
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I need to point out the Italian transports off Greece, they’re easy to miss and I didn’t let you play for like 10 days
Thank you!!!
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Purchase Units - Russians Russians buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 bomber moved from Caucasus to 99 Sea Zone 3 mech_infantrys moved from Volgograd to Ukraine 1 fighter moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Caucasus to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese Combat - Russians Battle in 99 Sea Zone Russians attack with 1 bomber Italians defend with 2 transports 2 transports owned by the Italians lost in 99 Sea Zone Russians win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Ukraine Russians attack with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 4 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Russia to Urals 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Russia to Bryansk 9 mech_infantrys moved from Volgograd to Ukraine 3 infantry moved from Iraq to Turkey 2 mech_infantrys moved from Saudi Arabia to Turkey 1 artillery moved from Saudi Arabia to Iraq 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 bomber moved from 99 Sea Zone to Spain 2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 fighter moved from Ukraine to Caucasus 1 infantry moved from Yakut S.S.R. to Buryatia Place Units - Russians 3 armour and 7 mech_infantrys placed in Russia 3 infantry placed in Iraq Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Russians collect 6 PUs from War Bonds; end with 43 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs Turning on Edit Mode EDIT: Changing PUs for Russians from 58 to 59 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -0.33
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war bonds is my only friend
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I figured from your post you rolled another high number. Bleah.
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Odd. It looks like it would let me place 4 in Hong Kong as if I had industrial production. Maybe confused that I’m placing an IC, who knows, I’m only placing 3 units
I forgot to move my sub away from 10 and was reminded by the scramble prompt, I trust it’s OK for me to move it to Hawaii before rolling any combat dice
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 artilleries, 1 factory_minor, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone 1 infantry and 1 mech_infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 8 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway 2 infantry moved from 31 Sea Zone to Wake Island 1 armour moved from Amur to Buryatia 1 armour and 1 infantry moved from Amur to Buryatia 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Siam to French Indo China 1 infantry moved from Siam to Shan State 1 armour moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 1 fighter moved from Kwangtung to French Indo China 1 tactical_bomber moved from Kiangsi to French Indo China 2 fighters moved from Kiangsi to Kwangsi 2 fighters moved from Kiangsi to Hunan Combat - Japanese Japanese creates battle in territory 10 Sea Zone Battle in Midway Battle in Wake Island Turning on Edit Mode EDIT: Removing units owned by Japanese from 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 10 Sea Zone Americans defend with 1 destroyer Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in French Indo China Japanese winAmericans win, taking Midway from Americans, taking Wake Island from Americans with 1 destroyer remaining, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hunan Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 artillery Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Kwangsi Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Buryatia Japanese attack with 2 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buryatia 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Amur to Buryatia 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 artillery moved from New Guinea to Dutch New Guinea 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Shan State to 20 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 battleship moved from 19 Sea Zone to 6 Sea Zone 2 bombers moved from Marshall Islands to Philippines 1 battleship moved from 26 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Kwangtung to Kiangsi 1 fighter moved from Hunan to Kwangtung 1 fighter moved from French Indo China to 35 Sea Zone 1 fighter moved from Kwangsi to Kiangsu 1 tactical_bomber moved from Shan State to 20 Sea Zone 1 fighter moved from Hunan to Kiangsi 1 fighter moved from Kwangsi to Kiangsu 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 artilleries placed in Kwangtung 1 factory_minor placed in Kiangsu 1 artillery and 7 infantry placed in Japan 2 transports placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsi: 1 fighter EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter EDIT: Removing units owned by Japanese from Kwangtung: 1 infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.83 UK_Pacific regular : 0.00 Russians regular : 0.67
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Portugal 1 armour moved from Spain to Portugal 1 fighter moved from Spain to Portugal 2 bombers moved from Spain to 107 Sea Zone 3 fighters moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 4 fighters moved from Spain to 103 Sea Zone Combat - Americans Battle in Portugal Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Normandy Bordeaux Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 3 fighters owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 89 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 103 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 bombers moved from 107 Sea Zone to Spain 3 fighters moved from Normandy Bordeaux to 91 Sea Zone 3 fighters moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from 103 Sea Zone to Spain 1 fighter moved from Portugal to Spain 2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Alaska to British Columbia 1 fighter moved from 89 Sea Zone to Eastern United States 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 submarine moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 91 Sea Zone 1 airfield and 1 harbour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2 Americans collect 52 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 2 infantry moved from Yunnan to Shan State 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to Shan State 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - British Battle in Shan State British attack with 1 bomber and 2 infantry Japanese defend with 1 armour British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Shan State 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in French Indo China British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 13 infantry moved from India to Burma 1 bomber moved from French Indo China to Yunnan 1 bomber moved from Shan State to Yunnan 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain 1 infantry moved from Caucasus to Turkey Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : -1.83 Japanese regular : -0.50 Germans regular : 0.17 Neutral_True regular : -0.67 British regular : 1.00
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Purchase Units - Americans Americans buy 1 airfield, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Americans 1 artillery and 6 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Central United States to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 89 Sea Zone 1 destroyer moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Western United States to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 107 Sea Zone 1 destroyer moved from 101 Sea Zone to 103 Sea Zone 1 artillery, 1 carrier, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Portugal 1 armour moved from Spain to Portugal 1 fighter moved from Spain to Portugal 2 bombers moved from Spain to 107 Sea Zone 3 fighters moved from Spain to Normandy Bordeaux 1 infantry moved from Spain to Normandy Bordeaux 4 fighters moved from Spain to 103 Sea Zone Combat - Americans Battle in Portugal Americans attack with 1 armour, 1 artillery, 1 fighter and 7 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Portugal, round 2 : 2/10 hits, 2.67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 1 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Battle in Normandy Bordeaux Americans attack with 3 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux 3 fighters owned by the Americans retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Battle in 107 Sea Zone Americans attack with 2 bombers and 1 destroyer Germans defend with 1 submarine Americans roll dice for 2 bombers and 1 destroyer in 107 Sea Zone, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 107 Sea Zone Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 89 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 fighter in 89 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 89 Sea Zone Americans win, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 103 Sea Zone Americans attack with 1 destroyer and 4 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 103 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 103 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 2 bombers moved from 107 Sea Zone to Spain 3 fighters moved from Normandy Bordeaux to 91 Sea Zone 3 fighters moved from 103 Sea Zone to 91 Sea Zone 1 fighter moved from 103 Sea Zone to Spain 1 fighter moved from Portugal to Spain 2 carriers and 3 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Alaska to British Columbia 1 fighter moved from 89 Sea Zone to Eastern United States 1 submarine moved from 76 Sea Zone to 98 Sea Zone 1 submarine moved from 61 Sea Zone to 63 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 destroyer placed in 101 Sea Zone 3 destroyers placed in 91 Sea Zone 1 airfield and 1 harbour placed in Spain Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,1,2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2 Americans collect 52 PUs (3 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery moved from Jehol to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese 1 artillery moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 fighter moved from Hunan to Yunnan Place Units - Chinese 1 artillery and 5 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Yunnan to French Indo China 2 infantry moved from Yunnan to Shan State 1 bomber moved from Yunnan to French Indo China 1 bomber moved from Yunnan to Shan State 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Combat - British Battle in Shan State British attack with 1 bomber and 2 infantry Japanese defend with 1 armour British roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 armour in Shan State, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the British lost in Shan State 1 armour owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 1 armour Battle in French Indo China British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 2/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 1 artillery and 13 infantry moved from India to Burma 1 bomber moved from French Indo China to Yunnan 1 bomber moved from Shan State to Yunnan 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain 1 infantry moved from Caucasus to Turkey Place Units - UK_Pacific 1 armour, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun EDIT: Adding units owned by Americans to Spain: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : -1.83 Japanese regular : -0.50 Germans regular : 0.17 Neutral_True regular : -0.67 British regular : 1.00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Romania to Southern Italy 1 aaGun, 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys moved from Northern Italy to Southern Italy 1 aaGun moved from Southern France to France 2 aaGuns and 4 infantry moved from Southern France to Northern Italy 1 armour moved from Greece to Yugoslavia Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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i have looked at it, will try to move tomorrow
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No rush, I have a difficult move in my other game too! Thanks
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: UHD World War II Global
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 infantry moved from Turkey to Greece ANZAC take Greece from Italians Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 mech_infantrys moved from New South Wales to Queensland Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :