• '20

    Game History

    Round: 17
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 10 Sea Zone: 1 Submarine
            EDIT: Removing units owned by Russians from 11 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
            3 Infantrys moved from Scotland to 11 Sea Zone
            3 Battleships, 4 Carriers, 1 Cruiser, 1 Destroyer, 1 Fighter, 3 Infantrys, 11 Submarines, 12 T.Boats and 3 Transports moved from 11 Sea Zone to 10 Sea Zone
            2 Infantrys moved from 10 Sea Zone to Dublin
            1 Infantry moved from 10 Sea Zone to Northern Ireland
            4 Fighters moved from 11 Sea Zone to Northern Ireland
            3 Fighters moved from 11 Sea Zone to Dublin
            1 Bomber moved from Manchester to Dover
            2 Infantrys moved from Manchester to Dover
            1 Infantry moved from Wales to Dover
            2 Infantrys moved from Italian East Africa to 57 Sea Zone
            2 Infantrys moved from 57 Sea Zone to Palestine
            6 Fighters moved from Cairo to Palestine
    
        Purchase Units - British
            British buy 4 Bunkers and 42 Infantrys; Remaining resources: 2 PUs; 
    
        Combat - British
            Battle in Dublin
                British attack with 3 Fighters and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 2 Battleships in Dublin, round 2 : 1/2 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Dublin
                British win, taking Dublin from Germans with 3 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Dover
                British attack with 1 Bomber and 3 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Bomber and 3 Infantrys in Dover, round 2 : 0/4 hits, 1.17 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Dover
                    British roll dice for 1 Bomber and 2 Infantrys in Dover, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Dover, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Dover
                British win, taking Dover from Germans with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Northern Ireland
                British attack with 4 Fighters and 1 Infantry
                Germans defend with 1 Infantry
                    British roll dice for 1 Battleship in Northern Ireland, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Northern Ireland
                British win, taking Northern Ireland from Germans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
            Battle in Palestine
                British attack with 6 Fighters and 2 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Palestine, round 2 : 1/2 hits, 1.00 expected hits
                    1 Infantry owned by the Italians lost in Palestine
                British win, taking Palestine from Italians with 6 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - British
            6 Fighters moved from Palestine to W.Iran
            39 Infantrys and 8 Tanks moved from New Valley to Lower Egypt
            2 Infantrys moved from South Africa to Rhodesia
            2 Infantrys moved from Cape Town to South Africa
            1 Infantry moved from Italian East Africa to Nubia
            2 Infantrys moved from Equatoria to Darfur
            4 Fighters moved from Northern Ireland to 10 Sea Zone
            3 Fighters moved from Dublin to 10 Sea Zone
            1 Bomber moved from Dover to Manchester
            4 Infantrys moved from London to Wales
            4 Infantrys moved from London to Manchester
            1 Infantry moved from Delhi to Punjab
            8 Infantrys moved from Baluchistan to Rajputana
            12 Infantrys moved from Rajputana to Delhi
            2 Infantrys moved from Bombay to Rajputana
            5 Infantrys moved from Madras to Hyderabad
            1 Infantry moved from Burma to Assam
            9 Infantrys moved from N.Thailand to Burma
            1 Infantry moved from Kweichow to Yunnan
            5 Infantrys moved from Mysore to Rajputana
    
        Place Units - British
            1 Bunker and 5 Infantrys placed in Delhi
            2 Infantrys placed in Bombay
            5 Infantrys placed in Madras
            1 Bunker and 8 Infantrys placed in London
            1 Bunker and 3 Infantrys placed in W.Iran
            1 Bunker and 6 Infantrys placed in Cairo
            4 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            3 Infantrys placed in Italian East Africa
            2 Infantrys placed in Cape Town
    
        Turn Complete - British
            British collect 109 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    British regular : -1.17
    

    uk-17.tsvg

  • 2024 '22 '19 '17 '15

    @dawgoneit anzac is up


  • @Colt45554 b4a82984-f8fc-4e18-99fc-159338395651-Anzac 17.tsvg

    Game History

    Round: 17
    
        Combat Move - Anzac
            1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Elite moved from Northern Territory to 113 Sea Zone
            1 Elite and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Artillery moved from Broome to 67 Sea Zone
            1 Infantry moved from Northern Territory to 67 Sea Zone
            3 Artillerys, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java
            1 Adv.Fighter moved from Port Moresby to Java
            1 Cruiser moved from 92 Sea Zone to 110 Sea Zone
            2 Transports moved from 92 Sea Zone to 110 Sea Zone
            1 Infantry moved from British Borneo to East And South Borneo
            2 Infantrys moved from Java to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Malaya
    
        Purchase Units - Anzac
            Anzac buy 1 Bunker, 3 Destroyers, 1 Infantry and 1 Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in East And South Borneo
                Anzac attack with 1 Infantry
                Yamamoto defend with 1 Infantry
                    Anzac roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in East And South Borneo, round 3 : 1/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in East And South Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in East And South Borneo
                Anzac win, taking East And South Borneo from Yamamoto with 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            3 Destroyers placed in 67 Sea Zone
            1 Bunker placed in West Papua
            1 Submarine placed in 113 Sea Zone
            1 Infantry placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.67
    Anzac regular : 0.67
    

    5539e2dc-f824-4eab-8510-b192148d5496-Dutch 17.tsvg

    Game History

    Round: 17
    
        Combat Move - Dutch
    
        Purchase Units - Dutch
            Dutch buy 3 Destroyers and 1 Elite; Remaining resources: 0 PUs; 
    
        Place Units - Dutch
            3 Destroyers placed in 110 Sea Zone
            1 Elite placed in Banjarmasin
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

  • 2024 '22 '19 '17 '15

  • '20

    Allies post their surrender. Good game! I am not in for the next one.

  • 2024 '22 '19 '17 '15

    @Colt45554 Thanks for the game Colt and other Allies!
    I enjoyed it a lot! But as the old klingon proverb goes: “War is much more fun when you’re winning”, I can only speak for myself.

    That I could move so freely was bought by the tremendous Allied resources going to fight Italy and Japan. Especially Japan suffered a lot and did not really achieve anything, but fought to keep what they had.

    Leading an unstoppable German Army surely feels great.

    Good game!


  • @Elrood

    I am up for next one.

  • '20 '19 '18 '17 '16

    Good game everyone! I’m in for the next one.


  • I’m in also


  • @dawgoneit
    we need someone to replace Colt with…does anyone know anybody who would like to play?
    We could actually have two more players…


  • @captainwalker what about VictoryFirst


  • @dawgoneit ask him and see if he would like to play


  • @redrum : what about you, Ron? I see this game is your only activity in this forum… will you be in for a next one?

  • TripleA

    Yeah, I’m in for another one.


  • @redrum

    I can see if Gargantua wants back in. He’s playing some games these days

  • 2024 '22 '19 '17 '15

    @Karl7 That is good news. Have not heard from him since XDAP 2 Tournament


  • @Karl7 yeah…see if he wants in!



  • @Karl7

    MAKES OFFICIAL MONKEY SOUNDS OF APPROVAL


  • @Gargantua good to have you back. I think we have everyone on board now so I’ll get things set up.

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