@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
World at War game 18
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@Witt
Game HistoryRound: 11 Combat Move - Romanians 1 Tank moved from Saratov to Kuybyshev Romanians take Kuybyshev from Russians 1 Tank moved from Kuybyshev to Astrakhan 5 Infantrys, 3 Mech.Infs and 3 Tanks moved from Saratov to Astrakhan 1 Tank moved from Rostov to Astrakhan 1 Fighter and 1 JetFighter moved from Rostov to Astrakhan 1 Infantry moved from Yaroslavl to Gorky Romanians take Gorky from Russians Purchase Units - Romanians Romanians buy 5 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Astrakhan Romanians attack with 1 Fighter, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks British defend with 10 Infantrys Romanians roll dice for 1 Fighter, 5 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 2 : 6/15 hits, 5,83 expected hits Russians roll dice for 10 Infantrys in Astrakhan, round 2 : 2/10 hits, 3,33 expected hits 6 Infantrys owned by the British and 2 Infantrys owned by the Romanians lost in Astrakhan Romanians roll dice for 1 Fighter, 3 Infantrys, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 3 : 1/13 hits, 5,50 expected hits Russians roll dice for 4 Infantrys in Astrakhan, round 3 : 2/4 hits, 1,33 expected hits 1 Infantry owned by the British and 2 Infantrys owned by the Romanians lost in Astrakhan Romanians roll dice for 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 5 Tanks in Astrakhan, round 4 : 3/11 hits, 4,83 expected hits Russians roll dice for 3 Infantrys in Astrakhan, round 4 : 0/3 hits, 1,00 expected hits 3 Infantrys owned by the British lost in Astrakhan Romanians win, taking Astrakhan from Russians with 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 12 Casualties for Romanians: 4 Infantrys Casualties for British: 10 Infantrys Non Combat Move - Romanians 1 Fighter and 1 JetFighter moved from Astrakhan to Rostov 5 Infantrys moved from Stalingrad to Saratov 3 Infantrys moved from Kursk to Rostov 3 Tanks moved from Kiev to Rostov 4 Tanks moved from Vinnytsia to Rostov 1 JetFighter moved from Bucharest to Rostov Place Units - Romanians 5 Infantrys placed in Stalingrad 3 Tanks placed in Kiev 1 Mech.Inf and 1 Mot.Inf placed in Bucharest Turn Complete - Romanians Romanians collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Romanians regular : -6,17 Russians regular : -1,67
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Game History
Round: 11 Combat Move - Americans 1 Infantry moved from Celebes to 112 Sea Zone 1 Infantry and 1 S.Submarine moved from 112 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Mindanao 1 Bomber moved from East And South Borneo to 110 Sea Zone 1 Infantry moved from Ulithi to Yap 1 Submarine moved from 102 Sea Zone to 108 Sea Zone 1 Submarine moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Nauru to 109 Sea Zone 1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Jilolo Dutch take Jilolo from Hisaichi 1 Infantry moved from Pearl Harbor to 98 Sea Zone 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 95 Sea Zone 1 Infantry moved from 95 Sea Zone to Minamitori 10 Battleships moved from 102 Sea Zone to 101 Sea Zone 2 Adv.Fighters moved from 102 Sea Zone to Minamitori 1 Fighter moved from East And South Borneo to Mindanao 1 Infantry moved from Ponape to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Guam 1 Fighter moved from 102 Sea Zone to 93 Sea Zone 1 Fighter moved from 102 Sea Zone to 86 Sea Zone 2 L.Fighters moved from East And South Borneo to 84 Sea Zone 1 Bomber moved from East And South Borneo to 93 Sea Zone 1 Adv.Fighter moved from 102 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 102 Sea Zone to 86 Sea Zone 1 Adv.Fighter moved from 104 Sea Zone to 108 Sea Zone 2 L.Fighters moved from 104 Sea Zone to 108 Sea Zone 2 Adv.Fighters moved from 102 Sea Zone to Yap 1 Infantry moved from Truk to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Yap 1 Bomber moved from East And South Borneo to 110 Sea Zone 1 Adv.Fighter and 3 L.Fighters moved from East And South Borneo to Mindanao 1 L.Fighter moved from 102 Sea Zone to Mindanao 1 B.Transport and 1 Transport moved from 39 Sea Zone to 35 Sea Zone 1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone 4 Infantrys moved from Bahia to 35 Sea Zone 1 B.Transport, 1 Elite, 5 Infantrys and 1 Transport moved from 35 Sea Zone to 39 Sea Zone 1 Elite and 5 Infantrys moved from 39 Sea Zone to S.Chile 1 Elite, 1 Infantry and 2 Tanks moved from Argentina to S.Chile 1 Transport moved from 32 Sea Zone to 26 Sea Zone 1 Artillery moved from French Equatorial Africa to French Sudan 1 Infantry moved from Belgian Congo to French Equatorial Africa 1 Tank moved from Darfur to French Equatorial Africa 1 B.Transport moved from 90 Sea Zone to 83 Sea Zone 4 Infantrys moved from San Francisco to 83 Sea Zone 1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 90 Sea Zone 4 Infantrys moved from 90 Sea Zone to Pearl Harbor Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Carrier, 1 Elite, 7 Infantrys, 4 L.Fighters and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Mindanao Americans attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 4 L.Fighters Yamamoto defend with 3 Adv.Fighters Americans roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 4 L.Fighters in Mindanao, round 2 : 4/7 hits, 3.00 expected hits Yamamoto roll dice for 3 Adv.Fighters in Mindanao, round 2 : 1/3 hits, 2.00 expected hits 3 Adv.Fighters owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Americans win with 1 Adv.Fighter, 1 Fighter and 4 L.Fighters remaining. Battle score for attacker is 28 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 3 Adv.Fighters Battle in 101 Sea Zone Americans attack with 10 Battleships and 2 S.Submarines Yamamoto defend with 1 Cruiser and 1 Destroyer Americans roll dice for 2 S.Submarines in 101 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 10 Battleships in 101 Sea Zone, round 2 : 5/10 hits, 6.67 expected hits Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 101 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Units damaged: 1 Battleship owned by the Americans 1 Cruiser owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win with 10 Battleships and 2 S.Submarines remaining. Battle score for attacker is 20 Casualties for Yamamoto: 1 Cruiser and 1 Destroyer Battle in 86 Sea Zone Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine Hisaichi defend with 1 Transport; Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 2 Adv.Fighters and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer and 1 Transport in 86 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi and 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 2 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Transport Casualties for Yamamoto: 1 Destroyer Battle in 93 Sea Zone Americans attack with 1 Bomber and 1 Fighter Hisaichi defend with 1 Transport Americans roll dice for 1 Bomber and 1 Fighter in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Transport in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 93 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in S.Chile Americans attack with 2 Elites, 6 Infantrys and 2 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 2 Elites, 6 Infantrys and 2 Tanks in S.Chile, round 2 : 2/10 hits, 2.67 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 2 Elites, 5 Infantrys and 2 Tanks in S.Chile, round 3 : 2/9 hits, 2.50 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 2 Elites, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Guam Battle in 110 Sea Zone Americans attack with 2 Bombers Yamamoto defend with 1 S.Submarine Americans roll dice for 2 Bombers in 110 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 S.Submarine owned by the Yamamoto lost in 110 Sea Zone Americans win, taking Guam from Yamamoto with 2 Bombers remaining. Battle score for attacker is 10 Casualties for Yamamoto: 1 S.Submarine Battle in Yap Americans attack with 2 Adv.Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Americans roll dice for 2 Adv.Fighters and 2 Infantrys in Yap, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Yap, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Yap Americans win, taking Yap from Yamamoto with 2 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Minamitori Americans attack with 2 Adv.Fighters and 1 Infantry Hisaichi defend with 1 Infantry Americans roll dice for 2 Adv.Fighters and 1 Infantry in Minamitori, round 2 : 2/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Minamitori Americans win, taking Minamitori from Yamamoto with 2 Adv.Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in 84 Sea Zone Americans attack with 2 L.Fighters Hisaichi defend with 1 Transport Americans roll dice for 2 L.Fighters in 84 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Transport in 84 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 84 Sea Zone Americans win with 2 L.Fighters remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in 108 Sea Zone Americans attack with 1 Adv.Fighter, 2 L.Fighters and 1 Submarine Hisaichi defend with 1 Destroyer and 1 Transport Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter and 2 L.Fighters in 108 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Hisaichi roll dice for 1 Destroyer and 1 Transport in 108 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Hisaichi lost in 108 Sea Zone Americans roll dice for 1 Submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Hisaichi lost in 108 Sea Zone Americans win with 1 Adv.Fighter, 2 L.Fighters and 1 Submarine remaining. Battle score for attacker is 14 Casualties for Hisaichi: 1 Destroyer and 1 Transport Non Combat Move - Americans 1 B.Carrier and 4 Carriers moved from 102 Sea Zone to 101 Sea Zone 2 Adv.Fighters moved from Yap to 101 Sea Zone 2 Bombers moved from 110 Sea Zone to East And South Borneo 2 Adv.Fighters moved from Minamitori to 101 Sea Zone 2 Adv.Fighters and 1 Fighter moved from 86 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 84 Sea Zone to 101 Sea Zone 1 L.Fighter moved from 84 Sea Zone to 101 Sea Zone 1 Fighter moved from 93 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 108 Sea Zone to 101 Sea Zone 1 B.Carrier moved from 104 Sea Zone to 109 Sea Zone 1 L.Fighter moved from San Francisco to 109 Sea Zone 2 Adv.Fighters moved from Johnston to 109 Sea Zone 1 Bomber moved from 93 Sea Zone to East And South Borneo 1 Adv.Fighter, 1 Fighter and 4 L.Fighters moved from Mindanao to East And South Borneo 2 L.Fighters moved from 108 Sea Zone to East And South Borneo 3 Destroyers and 13 Submarines moved from 102 Sea Zone to 101 Sea Zone 1 S.Submarine moved from 104 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 2 Infantrys moved from Pearl Harbor to 98 Sea Zone 1 S.Submarine moved from 109 Sea Zone to 101 Sea Zone 1 Infantry moved from Woleai to Ulithi 1 Infantry and 1 S.Submarine moved from 97 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Woleai 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Truk 1 Infantry and 1 S.Submarine moved from 98 Sea Zone to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Ponape 1 Adv.Fighter moved from Johnston to West Papua 1 B.Carrier moved from 83 Sea Zone to 98 Sea Zone 3 Adv.Fighters moved from 83 Sea Zone to Phoenix Place Units - Americans 1 Elite and 1 Infantry placed in Salvador 2 Infantrys placed in South Atlantic USA 4 Infantrys placed in San Francisco 3 S.Submarines placed in 98 Sea Zone 1 B.Carrier placed in 83 Sea Zone 1 Adv.Fighter and 2 L.Fighters placed in 83 Sea Zone 2 L.Fighters placed in San Francisco Turn Complete - Americans Americans collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : -0.50 Neutral regular : -0.67 Hisaichi regular : -1.17
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@Karl7 Game History
Round: 12 Combat Move - Germans 1 Infantry moved from Komi to Salekhard Germans take Salekhard from Russians 1 Infantry moved from Arkhangelsk to Kirov Germans take Kirov from Russians 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks moved from Tula to Penza 3 Infantrys moved from Georgia to Erzurum 1 ArmoredCar moved from Rostov to Erzurum 1 Bomber and 2 Stukas moved from Rostov to Erzurum 2 Infantrys moved from Rhine to Netherlands 1 Infantry moved from Hamburg to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Netherlands 6 Adv.Fighters and 2 Fighters moved from 22 Sea Zone to Netherlands 3 Stukas moved from Rhine to Netherlands 2 Artillerys and 12 Infantrys moved from Languedoc to Catalonia 5 JetFighters moved from Normandy to Catalonia 1 Infantry moved from Rhine to Netherlands Purchase Units - Germans Germans repair damage of 3x Factory; Remaining resources: 122 PUs; Germans buy 16 ArmoredCars, 10 Infantrys, 2 Mech.Infs, 1 Mot.Inf, 2 Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Netherlands Germans attack with 6 Adv.Fighters, 2 Fighters, 4 Infantrys and 3 Stukas British defend with 3 Infantrys Germans roll dice for 1 Battleship in Netherlands, round 2 : 1/1 hits, 0,67 expected hits 1 Infantry owned by the British lost in Netherlands Germans roll dice for 6 Adv.Fighters, 2 Fighters, 4 Infantrys and 3 Stukas in Netherlands, round 2 : 6/15 hits, 6,33 expected hits British roll dice for 2 Infantrys in Netherlands, round 2 : 1/2 hits, 0,67 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Netherlands Germans win, taking Netherlands from British with 6 Adv.Fighters, 2 Fighters, 3 Infantrys and 3 Stukas remaining. Battle score for attacker is 4 Casualties for British: 3 Infantrys Casualties for Germans: 1 Infantry Battle in Catalonia Germans attack with 2 Artillerys, 12 Infantrys and 5 JetFighters Neutral defend with 1 Bunker, 1 Fighter and 1 Infantry Germans roll dice for 2 Artillerys, 12 Infantrys and 5 JetFighters in Catalonia, round 2 : 6/19 hits, 6,33 expected hits Neutral roll dice for 1 Bunker, 1 Fighter and 1 Infantry in Catalonia, round 2 : 0/3 hits, 1,33 expected hits 1 Fighter owned by the Neutral, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Catalonia Germans loses 0 PUs for violating Catalonias neutrality. Germans win, taking Catalonia from Neutral with 2 Artillerys, 12 Infantrys and 5 JetFighters remaining. Battle score for attacker is 16 Casualties for Neutral: 1 Bunker, 1 Fighter and 1 Infantry Battle in Penza Germans attack with 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks Russians defend with 2 Infantrys Germans roll dice for 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks in Penza, round 2 : 31/102 hits, 33,17 expected hits Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0,67 expected hits 2 Infantrys owned by the Russians lost in Penza Germans win, taking Penza from Russians with 3 ArmoredCars, 9 Artillerys, 52 Infantrys, 6 Mech.Infs and 32 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Erzurum Germans attack with 1 ArmoredCar, 1 Bomber, 3 Infantrys and 2 Stukas British defend with 1 Infantry; French defend with 1 Infantry Germans roll dice for 1 ArmoredCar, 1 Bomber, 3 Infantrys and 2 Stukas in Erzurum, round 2 : 1/7 hits, 2,83 expected hits Russians roll dice for 2 Infantrys in Erzurum, round 2 : 1/2 hits, 0,67 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in Erzurum Germans roll dice for 1 Bomber, 3 Infantrys and 2 Stukas in Erzurum, round 3 : 1/6 hits, 2,50 expected hits Russians roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the British lost in Erzurum Germans win, taking Erzurum from Russians with 1 Bomber, 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 0 Casualties for Germans: 1 ArmoredCar Casualties for French: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Germans 1 Bomber and 2 Stukas moved from Erzurum to Rostov 1 AAGun moved from Donetsk to Rostov 1 Infantry moved from Kursk to Tula 1 ArmoredCar moved from Rostov to Kuybyshev 4 ArmoredCars and 6 Infantrys moved from Rostov to Penza 3 ArmoredCars moved from Donetsk to Penza 2 ArmoredCars and 3 Tanks moved from Kursk to Penza 4 Infantrys moved from Donetsk to Rostov 3 ArmoredCars moved from Kiev to Rostov 6 Infantrys moved from Kursk to Rostov 8 Infantrys moved from Minsk to Kursk 4 Infantrys moved from Vinnytsia to Donetsk 5 Tanks moved from Vinnytsia to Rostov 4 Infantrys moved from Brest to Kiev 3 Infantrys moved from Krakow to Vinnytsia 4 Infantrys moved from Warsaw to Brest 3 Infantrys moved from Danzig to Brest 5 Tanks moved from Bohemia to Vinnytsia 3 Mech.Infs moved from Bavaria to Vinnytsia 2 Infantrys moved from Lorraine to Rhine 5 JetFighters moved from Catalonia to Languedoc 3 Stukas moved from Netherlands to Rhine 6 Adv.Fighters and 2 Fighters moved from Netherlands to 22 Sea Zone 1 AAGun moved from S.Karelia to Arkhangelsk 1 Infantry moved from Arkhangelsk to Komi 2 Infantrys moved from Arkhangelsk to Vologda Place Units - Germans 3 Infantrys placed in Georgia 4 Infantrys placed in Arkhangelsk 3 Infantrys placed in Normandy 2 Submarines placed in 22 Sea Zone 2 Mech.Infs and 1 Mot.Inf placed in Bavaria 1 ArmoredCar and 3 Tanks placed in Vinnytsia 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Danzig 3 ArmoredCars placed in Krakow 5 ArmoredCars placed in Bohemia Turn Complete - Germans Germans collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -5,83 Neutral regular : -1,33 British regular : 0,33
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@captainwalker italy up
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@Karl7 you posted Germany’s turn
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@Karl7 you have taken a top secret file to work and left it there ? Let’s
hope the enemy (Seb) has got spies there and been sent it.
. We will know your every move and win this long war! -
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@captainwalker italy up
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Russia is starting to unravel. I should go back and see what is the average number of rounds Russia stays in to gauge my performance. LOL
I say that, and once with a game with Capt. Walker he won as allies without Russia falling. He had the UK massive intervene.
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@Karl7 Yes I had games like that with UK leading me on the nose, by killing all French units in Turn 3.
In another game I let them retreat to southern France, thus allowing them to provide a beachhead for UK landings. That was not fun (for Germany at least).
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in my first sentence i meant: by not killing all French units in Turn 3.
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Game History
Round: 12 Combat Move - French 1 Elite, 1 Fighter and 1 Infantry moved from Kufra to Hun 2 Adv.Fighters moved from Kufra to Hun Purchase Units - French French buy 1 Adv.Fighter, 1 Infantry, 3 Mot.Infs and 1 Tank; Remaining resources: 2 PUs; Combat - French Battle in Hun French attack with 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 Infantry Italians defend with 1 Infantry French roll dice for 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 Infantry in Hun, round 2 : 2/5 hits, 1.83 expected hits Italians roll dice for 1 Infantry in Hun, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Hun French win, taking Hun from Italians with 2 Adv.Fighters, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - French 2 Adv.Fighters and 1 Fighter moved from Hun to Lower Egypt 2 Tanks moved from Kufra to Lower Egypt 9 Infantrys moved from Kufra to Mersa Matruh 2 Infantrys moved from Iraq to W.Iran 1 Infantry moved from Darfur to Kufra 1 Infantry moved from Rio De Janeiro to Bahia Place Units - French 1 Infantry and 1 Tank placed in Syria Turning on Edit Mode EDIT: Adding units owned by French to Darfur: 3 Infantrys EDIT: Removing units owned by French from French Equatorial Africa: 3 Infantrys EDIT: Turning off Edit Mode 3 Mot.Infs placed in French Equatorial Africa 1 Adv.Fighter placed in Churchill Turn Complete - French French collect 25 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.17
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@Witt 68152922-01c0-43df-9d61-64a946443b5a-China 12.tsvg
Game History
Round: 12 Combat Move - Chinese 1 Marine moved from Suiyuan to Chahar Chinese take Chahar from Hisaichi 2 Elites moved from Ningsia to Shensi 3 ArmoredCars moved from Hupeh to Shansi 1 Artillery and 1 Infantry moved from Shensi to Shansi 1 Elite moved from Hupeh to Shansi 2 Infantrys moved from E.Qinghai to Lanchow 2 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 ArmoredCars moved from W.Sinkiang to Afghanistan 8 Infantrys moved from Alma Ata to Afghanistan 3 Infantrys moved from W.Sinkiang to W.Tibet 2 Infantrys moved from Urumqi to E.Sinkiang 2 ArmoredCars moved from Urumqi to W.Tibet Purchase Units - Chinese Chinese buy 11 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Tibet Chinese attack with 2 ArmoredCars and 3 Infantrys Neutral defend with 2 Infantrys Chinese roll dice for 2 ArmoredCars and 3 Infantrys in W.Tibet, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 2 Infantrys owned by the Chinese lost in W.Tibet Chinese roll dice for 2 ArmoredCars and 1 Infantry in W.Tibet, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in W.Tibet Chinese loses 0 PUs for violating W.Tibets neutrality. Chinese win, taking W.Tibet from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -2 Casualties for Chinese: 3 Infantrys Casualties for Neutral: 2 Infantrys Battle in Afghanistan Chinese attack with 2 ArmoredCars and 8 Infantrys Neutral defend with 4 Infantrys Chinese roll dice for 2 ArmoredCars and 8 Infantrys in Afghanistan, round 2 : 4/10 hits, 2.00 expected hits Neutral roll dice for 4 Infantrys in Afghanistan, round 2 : 0/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral lost in Afghanistan Chinese loses 0 PUs for violating Afghanistans neutrality. Chinese win, taking Afghanistan from Neutral with 2 ArmoredCars and 8 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 4 Infantrys Battle in Shansi Chinese attack with 3 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry Hisaichi defend with 3 Artillerys and 3 Infantrys Chinese roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 2 : 3/6 hits, 2.00 expected hits Hisaichi roll dice for 3 Artillerys and 3 Infantrys in Shansi, round 2 : 1/6 hits, 2.00 expected hits 1 ArmoredCar owned by the Chinese and 3 Infantrys owned by the Hisaichi lost in Shansi Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 3 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 3 Artillerys in Shansi, round 3 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Hisaichi lost in Shansi Chinese roll dice for 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Infantry in Shansi, round 4 : 2/5 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 2 ArmoredCars Casualties for Hisaichi: 3 Artillerys and 3 Infantrys Non Combat Move - Chinese Place Units - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from E.Sinkiang: 2 Infantrys EDIT: Adding units owned by Chinese to Urumqi: 2 Infantrys EDIT: Turning off Edit Mode 4 Infantrys placed in Urumqi 1 Infantry and 2 Tanks placed in Hupeh 6 Infantrys placed in Hsining Turn Complete - Chinese Chinese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67 Neutral regular : 0.67 Hisaichi regular : -1.33
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Game History
Round: 12 Combat Move - Hisaichi 1 Tank moved from Chita to S.Buryat Mongolia Hisaichi take S.Buryat Mongolia from Russians 1 Tank moved from S.Buryat Mongolia to Chita 1 Infantry moved from Chita to Ayan 2 Artillerys and 4 Infantrys moved from Peking to Chahar 1 Artillery and 7 Infantrys moved from Anhwei to Shansi 2 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to Ayan 1 S.Submarine moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from Changchun to 84 Sea Zone 3 Adv.Fighters and 1 Fighter moved from Changchun to Tokyo 1 Adv.Fighter and 4 Fighters moved from Davao to 112 Sea Zone 3 Adv.Fighters and 2 Fighters moved from 85 Sea Zone to 111 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Infantry moved from 93 Sea Zone to Peleliu Yamamoto take Peleliu from Americans 6 Tanks moved from Chita to Liaoning Purchase Units - Hisaichi Hisaichi buy 3 Adv.Fighters, 13 Infantrys, 1 Marine and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shansi Hisaichi attack with 1 Artillery and 7 Infantrys Chinese defend with 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Hisaichi win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 3 Casualties for Hisaichi: 5 Infantrys Casualties for Chinese: 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry Battle in 111 Sea Zone Hisaichi attack with 3 Adv.Fighters and 2 Fighters Americans defend with 1 S.Submarine 1 S.Submarine owned by the Americans lost in 111 Sea Zone Hisaichi win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Battle in Chahar Hisaichi attack with 2 Artillerys and 4 Infantrys Chinese defend with 1 Marine Hisaichi win, taking Chahar from Chinese with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Marine Battle in Ayan Hisaichi attack with 2 Adv.Fighters, 2 Fighters and 1 Infantry Russians defend with 2 Infantrys 1 Fighter owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi retreated Russians win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Hisaichi: 1 Fighter and 1 Infantry Casualties for Russians: 1 Infantry Battle in 112 Sea Zone Hisaichi attack with 1 Adv.Fighter and 4 Fighters Americans defend with 1 S.Submarine 1 S.Submarine owned by the Americans lost in 112 Sea Zone Hisaichi win with 1 Adv.Fighter and 4 Fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 2 Adv.Fighters and 1 Fighter moved from Ayan to 85 Sea Zone 3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 4 Fighters moved from 112 Sea Zone to Davao 1 L.Fighter moved from 85 Sea Zone to Tokyo 1 Transport moved from 85 Sea Zone to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 2 Infantrys and 1 Transport moved from 84 Sea Zone to 85 Sea Zone 2 Infantrys moved from 85 Sea Zone to Tokyo Place Units - Hisaichi 1 S.Submarine placed in 84 Sea Zone 3 Infantrys placed in Peking 3 Infantrys placed in Chita 4 Infantrys placed in Banjarmasin 3 Adv.Fighters, 3 Infantrys and 1 Marine placed in Changchun Turn Complete - Hisaichi Hisaichi collect 62 PUs; end with 62 PUs
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@Colt45554 uk up