@Witt Wow, max 8 RAF fig builds that can reach Paris next turn. All out defense of Paris and conquering the Kaiser’s Pacific colonies. But Italian cav didn’t move towards Paris, so for the want of a horse the battle is lost and G will prevail with 63 horses.
WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Hisaichi 1 S.Bomber moved from Changchun to 109 Sea Zone 2 L.Fighters moved from 84 Sea Zone to Kusaie 1 L.Fighter moved from 84 Sea Zone to 109 Sea Zone Purchase Units - Hisaichi Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 1 Carrier, 16 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Kusaie Hisaichi attack with 2 L.Fighters Americans defend with 1 Bomber Hisaichi roll dice for 2 L.Fighters in Kusaie, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 Bomber in Kusaie, round 2 : 0/1 hits, 0,17 expected hits 1 Bomber owned by the Americans lost in Kusaie Hisaichi win with 2 L.Fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 Bomber Battle in 109 Sea Zone Hisaichi attack with 1 L.Fighter and 1 S.Bomber Americans defend with 1 S.Submarine Hisaichi roll dice for 1 L.Fighter and 1 S.Bomber in 109 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits 1 S.Submarine owned by the Americans lost in 109 Sea Zone Hisaichi win with 1 L.Fighter and 1 S.Bomber remaining. Battle score for attacker is 10 Casualties for Americans: 1 S.Submarine Non Combat Move - Hisaichi 1 S.Bomber moved from 109 Sea Zone to Davao 1 L.Fighter moved from 109 Sea Zone to 86 Sea Zone 1 L.Fighter moved from Kusaie to 86 Sea Zone 1 L.Fighter moved from Kusaie to 86 Sea Zone 2 Carriers moved from 84 Sea Zone to 86 Sea Zone 1 Fighter moved from 84 Sea Zone to 86 Sea Zone 4 Infantrys moved from Mindanao to 111 Sea Zone 4 Infantrys and 2 Transports moved from 111 Sea Zone to 65 Sea Zone 3 Artillerys, 6 Infantrys, 3 Marines and 3 Tanks moved from Assam to Yunnan 4 Infantrys moved from Burma to Yunnan 6 Infantrys moved from S.Thailand to Burma 6 Infantrys moved from Malaya to S.Thailand 4 Infantrys moved from 65 Sea Zone to S.Thailand 1 B.Transport moved from 111 Sea Zone to 110 Sea Zone 4 Infantrys moved from Banjarmasin to 110 Sea Zone 1 B.Transport and 4 Infantrys moved from 110 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to S.Thailand 1 Adv.Fighter, 1 Carrier, 1 Fighter and 2 Submarines moved from 111 Sea Zone to 65 Sea Zone 1 Battleship moved from 111 Sea Zone to 85 Sea Zone 1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 111 Sea Zone to 85 Sea Zone 1 Destroyer moved from 111 Sea Zone to 85 Sea Zone 2 Transports moved from 111 Sea Zone to 85 Sea Zone 3 Adv.Fighters, 2 Carriers and 1 Fighter moved from 111 Sea Zone to 84 Sea Zone 5 Artillerys, 18 Infantrys, 3 Mech.Infs and 13 Tanks moved from Irkutsk to N.Buryat Mongolia 5 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 3 Infantrys moved from Chita to N.Buryat Mongolia 2 Infantrys moved from Hulunbuir to Chita 1 Artillery, 2 Elites, 6 Infantrys and 3 Tanks moved from Peking to Hulunbuir 3 Tanks moved from Hulunbuir to Chita 3 Tanks moved from Changchun to Heilungchiang 1 Infantry moved from Chahar to Peking 1 Infantry moved from Yakutsk to Ayan 1 Infantry moved from N.Buryat Mongolia to Yakutsk Place Units - Hisaichi 6 Infantrys placed in Malaya 4 Infantrys placed in Banjarmasin 3 Infantrys placed in Chita 3 Infantrys placed in Peking 1 Adv.Fighter, 1 Carrier and 1 L.Fighter placed in 84 Sea Zone 2 ArmoredCars placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Hisaichi regular : 0,67
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@Karl7 UK up
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - British 10 Artillerys, 2 Fighters, 28 Infantrys and 1 Tank moved from Bihar to Assam 1 Infantry moved from Calcutta to Assam 1 ArmoredCar and 4 Tanks moved from Delhi to Assam 5 ArmoredCars moved from New Valley to French Equatorial Africa 5 Tanks moved from New Valley to French Equatorial Africa 1 Bomber moved from Bombay to French Equatorial Africa 1 Infantry moved from Mersa Matruh to Tobruk 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to Tobruk 2 ArmoredCars moved from N.Saudi Arabia to S.Saudi Arabia 1 Artillery and 1 Infantry moved from W.Iran to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to S.Saudi Arabia 1 Transport moved from 57 Sea Zone to 58 Sea Zone 1 Infantry moved from W.Iran to 58 Sea Zone 1 Infantry moved from Italian East Africa to 58 Sea Zone 2 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 2 Infantrys moved from 57 Sea Zone to S.Saudi Arabia 2 Adv.Fighters moved from 56 Sea Zone to S.Saudi Arabia 1 Tank moved from New Valley to French Equatorial Africa 1 Infantry moved from Wales to 20 Sea Zone 1 Infantry moved from 20 Sea Zone to Picardy French take Picardy from Germans 1 Artillery and 3 Infantrys moved from Wales to 20 Sea Zone 1 Artillery and 3 Infantrys moved from 20 Sea Zone to Belgium 4 Fighters moved from 20 Sea Zone to Belgium 1 Fighter moved from Manchester to Belgium Purchase Units - British British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Bunker, 18 Infantrys, 2 Submarines and 6 Tanks; Remaining resources: 0 PUs; Combat - British Battle in French Equatorial Africa British attack with 5 ArmoredCars, 1 Bomber and 6 Tanks Italians defend with 2 Artillerys, 3 Elites, 1 Factory and 2 Tanks British roll dice for 5 ArmoredCars, 1 Bomber and 6 Tanks in French Equatorial Africa, round 2 : 4/12 hits, 5.33 expected hits Italians roll dice for 2 Artillerys, 3 Elites and 2 Tanks in French Equatorial Africa, round 2 : 4/7 hits, 2.67 expected hits 4 ArmoredCars owned by the British lost in French Equatorial Africa 3 Elites owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa British roll dice for 1 ArmoredCar, 1 Bomber and 6 Tanks in French Equatorial Africa, round 3 : 3/8 hits, 4.00 expected hits Italians roll dice for 1 Artillery and 2 Tanks in French Equatorial Africa, round 3 : 0/3 hits, 1.33 expected hits 2 Tanks owned by the Italians and 1 Artillery owned by the Italians lost in French Equatorial Africa British win, taking French Equatorial Africa from Italians with 1 ArmoredCar, 1 Bomber and 6 Tanks remaining. Battle score for attacker is 11 Casualties for British: 4 ArmoredCars Casualties for Italians: 2 Artillerys, 3 Elites and 2 Tanks Battle in Tobruk British attack with 1 Adv.Fighter, 1 Fighter and 1 Infantry Italians defend with 1 Infantry British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Tobruk, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Tobruk, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 Infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Assam British attack with 1 ArmoredCar, 10 Artillerys, 2 Fighters, 29 Infantrys and 5 Tanks Thai defend with 1 Infantry British roll dice for 1 ArmoredCar, 10 Artillerys, 2 Fighters, 29 Infantrys and 5 Tanks in Assam, round 2 : 14/47 hits, 13.33 expected hits Thai roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Assam British win, taking Assam from Thai with 1 ArmoredCar, 10 Artillerys, 2 Fighters, 29 Infantrys and 5 Tanks remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Belgium British attack with 1 Artillery, 5 Fighters and 3 Infantrys Germans defend with 2 Artillerys and 1 Infantry British roll dice for 1 Battleship in Belgium, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Germans lost in Belgium British roll dice for 1 Artillery, 5 Fighters and 3 Infantrys in Belgium, round 2 : 3/9 hits, 2.67 expected hits Germans roll dice for 2 Artillerys in Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Germans lost in Belgium British win, taking Belgium from Germans with 1 Artillery, 5 Fighters and 3 Infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 2 Artillerys and 1 Infantry Battle in S.Saudi Arabia British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 3 Infantrys Neutral defend with 1 Artillery and 3 Infantrys British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Neutral lost in S.Saudi Arabia British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 3 : 3/8 hits, 2.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in S.Saudi Arabia, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in S.Saudi Arabia 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in S.Saudi Arabia British loses 0 PUs for violating S.Saudi Arabias neutrality. British win, taking S.Saudi Arabia from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 3 Infantrys Casualties for British: 1 Infantry Non Combat Move - British 1 AAGun moved from Bihar to Assam 3 Infantrys moved from Hyderabad to Madras 1 ArmoredCar moved from Madras to Bihar 4 Mech.Infs moved from Madras to Assam 2 Infantrys moved from Rajputana to Bombay 2 Tanks moved from Baluchistan to Bihar 1 Destroyer moved from 63 Sea Zone to 58 Sea Zone 1 Infantry moved from Nubia to New Valley 1 Infantry moved from Lower Egypt to Mersa Matruh 3 Artillerys, 1 Elite and 6 Infantrys moved from Lower Egypt to New Valley 1 Infantry moved from Kordofan to Nubia 1 Artillery and 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from Cairo to Lower Egypt 1 Adv.Fighter and 1 Fighter moved from Tobruk to 56 Sea Zone 2 Adv.Fighters moved from S.Saudi Arabia to 56 Sea Zone 1 Bomber moved from French Equatorial Africa to Belgian Congo 2 Fighters moved from Assam to Madras 2 Artillerys moved from Hyderabad to Bihar 3 Fighters moved from Belgium to 20 Sea Zone 1 Fighter moved from Belgium to Manchester 1 Fighter moved from Belgium to 20 Sea Zone 1 Artillery and 1 Infantry moved from Wales to Manchester 2 Infantrys moved from London to Manchester Place Units - British 1 Bunker placed in Madras 5 Infantrys placed in Madras British undo move 2. 1 Adv.Fighter and 4 Infantrys placed in Madras 2 ArmoredCars and 3 Tanks placed in Delhi 2 Infantrys placed in Bombay 1 Submarine placed in 56 Sea Zone 3 Tanks placed in Italian East Africa 2 Artillerys and 3 Infantrys placed in Cairo 1 Submarine placed in 20 Sea Zone 3 Infantrys placed in W.Iran 3 Infantrys placed in Wales 3 Infantrys placed in London British undo move 11. 3 Infantrys placed in Manchester Turn Complete - British British collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Thai regular : -0.33 Germans regular : -0.67 Neutral regular : -1.00 British regular : -1.33
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Anzac Anzac buy 2 Artillerys, 9 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Adv.Fighter moved from Townsville to Broome 2 Adv.Fighters, 1 Battleship, 2 Carriers, 2 Cruisers, 3 Destroyers, 2 Fighters, 3 Submarines and 5 Transports moved from 114 Sea Zone to 122 Sea Zone Place Units - Anzac 1 Transport placed in 122 Sea Zone 3 Infantrys placed in Broome 2 Infantrys placed in Townsville 2 Infantrys placed in Port Moresby 1 Infantry placed in Wellington 2 Artillerys, 1 Infantry and 1 Tank placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Cruiser moved from 100 Sea Zone to 119 Sea Zone 1 ArmoredCar moved from Peru to 119 Sea Zone 3 ArmoredCars and 3 Tanks moved from Peru to N.Chile 1 ArmoredCar moved from 119 Sea Zone to N.Chile Purchase Units - Dutch Dutch buy 2 Infantrys and 1 Transport; Remaining resources: 14 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 4 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Cruiser in N.Chile, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 4 ArmoredCars and 3 Tanks in N.Chile, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Dutch loses 0 PUs for violating N.Chiles neutrality. Dutch win, taking N.Chile from Neutral with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 34 PUs
Combat Hit Differential Summary :
Neutral regular : -1.00 Dutch regular : 0.67
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Combat Move - Dutch 1 Cruiser moved from 100 Sea Zone to 119 Sea Zone 1 ArmoredCar moved from Peru to 119 Sea Zone 3 ArmoredCars and 3 Tanks moved from Peru to N.Chile 1 ArmoredCar moved from 119 Sea Zone to N.Chile Purchase Units - Dutch Dutch buy 2 Infantrys and 1 Transport; Remaining resources: 14 PUs; Combat - Dutch Battle in N.Chile Dutch attack with 4 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 1 Cruiser in N.Chile, round 2 : 0/1 hits, 0.50 expected hits Dutch roll dice for 4 ArmoredCars and 3 Tanks in N.Chile, round 2 : 4/7 hits, 2.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Dutch loses 0 PUs for violating N.Chiles neutrality. Dutch win, taking N.Chile from Neutral with 4 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Dutch 2 Infantrys moved from Suriname to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 100 Sea Zone 2 Infantrys moved from 100 Sea Zone to Peru Place Units - Dutch 1 Transport placed in 26 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 20 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Dutch from 114 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Adding units owned by Dutch to 122 Sea Zone: 1 Destroyer and 1 Submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral regular : -1.00 Dutch regular : 0.67
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@Witt minors
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TripleA Turn Summary: Thai round 10
TripleA Turn Summary for game: World At War
Game History
Round: 10 Purchase Units - Thai Thai buy 2 Artillerys, 1 Bunker and 6 Infantrys; Remaining resources: 1 PUs; Non Combat Move - Thai 6 Artillerys, 7 Infantrys and 2 Tanks moved from Burma to Yunnan 1 Infantry moved from S.Thailand to Burma 3 Infantrys moved from S.Thailand to N.Thailand 6 Infantrys moved from Bangkok to S.Thailand 1 Adv.Fighter moved from 110 Sea Zone to Yunnan Place Units - Thai 1 Bunker placed in Yunnan 2 Artillerys placed in N.Thailand 6 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
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@Entek US up