L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)


  • @mikawagunichi Yeah I didn’t think at that point you were going to shoot through Turkey to Iraq, I moved there to make it so you had to trade a couple territories and USSR is pulling in so much cash now I think it’s just a matter of time before the Allied machine rolls over Germany.

    I was in a little shock still initially with losing UK I thought I had thrown away a winning game but the cost to Germany’s front with USSR was more than I expected. I think that’s where my strategy has paid off the best so far. (And being annoying to Japan in the East)

  • 2024 '23

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Caroline Islands
            2 infantry moved from Eastern India to 40 Sea Zone
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 93 Sea Zone
            2 artilleries and 2 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            6 armour and 6 mech_infantrys moved from Greece to Eastern Turkey
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Slovakia Hungary to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Slovakia Hungary to Holland Belgium
            1 fighter moved from Slovakia Hungary to Poland
            2 armour, 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 7 transports
                    7 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 7 transports
            Battle in Romania
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 armour, 3 artilleries, 4 fighters and 8 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour, 3 artilleries, 4 fighters and 8 infantry in Holland Belgium, round 2 : 3/17 hits, 5.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 armour, 3 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Poland
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Poland, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Turkey
                Germans attack with 6 armour and 6 mech_infantrys
                Neutral_True defend with 3 infantry
                    Germans roll dice for 6 armour and 6 mech_infantrys in Eastern Turkey, round 2 : 6/12 hits, 5.00 expected hits
                    Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Turkey
                    3 infantry owned by the Neutral_True lost in Eastern Turkey
                Germans win, taking Eastern Turkey from Neutral_True with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Neutral_True: 3 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 115 Sea Zone to 116 Sea Zone
            1 aaGun moved from Western Germany to Holland Belgium
            2 fighters moved from Holland Belgium to 116 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Poland to Western Germany
            1 aaGun and 4 infantry moved from Western Germany to 116 Sea Zone
            3 infantry moved from Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 aaGun and 8 infantry moved from 116 Sea Zone to Norway
            2 armour and 5 mech_infantrys moved from Slovakia Hungary to Bulgaria
            1 infantry moved from Slovakia Hungary to Yugoslavia
            4 fighters and 3 tactical_bombers moved from Romania to Southern Italy
            1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Southern Italy
            3 aaGuns, 11 artilleries and 39 infantry moved from Slovakia Hungary to Austria
            1 bomber moved from 93 Sea Zone to Scotland
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,1,1,1,4
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.33
    Germans regular : -1.83
    Neutral_True regular : 1.00
    

    Savegame


  • @mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.


  • @mikawagunichi You know I was just thinking I should have pulled a fighter and a destroyer from 95 just in case I was an idiot and missed something obvious like…a bomber that could easily land in the UK 😅


  • @mikawagunichi said in L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6):

    @mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.

    Now how you supposed to make billions without taking advantage of the poor?


  • @mr_stucifer Someday they’ll make a movie about my rags to riches story and how it all started with 7 unprotected TTs…

  • 2024 '23

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            40 infantry moved from Eastern Poland to Poland
            10 artilleries moved from Eastern Poland to Poland
            10 infantry moved from Eastern Poland to Romania
            8 artilleries moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            3 infantry moved from Bessarabia to Romania
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Romania, round 2 : 9/23 hits, 7.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 10 artilleries and 40 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 10 artilleries and 40 infantry in Poland, round 2 : 9/50 hits, 11.67 expected hits
                    Germans roll dice for 2 artilleries in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    2 artilleries owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 10 artilleries and 39 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bessarabia to Romania
            2 aaGuns moved from Eastern Poland to Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            5 artilleries moved from Northern Belarus to Eastern Poland
            1 aaGun moved from Northern Belarus to Eastern Poland
            3 artilleries and 1 infantry moved from Smolensk to Northern Belarus
            3 infantry moved from Northern Belarus to Leningrad
            2 armour and 2 mech_infantrys moved from Leningrad to Finland
            1 artillery and 2 infantry moved from Vyborg to Finland
            1 infantry moved from Finland to Sweden
                  Russians take Sweden from Neutral_True
            3 artilleries and 2 infantry moved from Russia to Smolensk
            3 fighters moved from Leningrad to Stalingrad
            4 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
            1 infantry moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
                  Russians take Buyant-Uhaa from Mongolians
            1 armour and 1 mech_infantry moved from Eastern Poland to Poland
            6 infantry moved from Eastern Poland to Poland
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Stalingrad
            1 fighter and 1 tactical_bomber placed in Russia
            1 armour placed in Urals
            3 infantry placed in Leningrad
            1 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6,6,1
            Russians collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 5 infantry and 1 marine moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            3 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 4 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 4 transports moved from 37 Sea Zone to 43 Sea Zone
            3 artilleries, 4 infantry and 1 marine moved from 43 Sea Zone to Java
            2 infantry moved from Jehol to Southern Manchuria
            1 fighter moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Japan to Southern Manchuria
            1 armour, 1 artillery, 34 infantry and 1 mech_infantry moved from Kiangsu to Fukien
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Fukien
                Japanese attack with 1 armour, 1 artillery, 34 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 34 infantry and 1 mech_infantry in Fukien, round 2 : 2/37 hits, 7.00 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Sumatra from UK_Pacific, taking Fukien from Chinese with 1 armour, 1 artillery, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Southern Manchuria
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 3 artilleries, 4 infantry and 1 marine
                British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield
                    Japanese roll dice for 3 battleships and 3 cruisers in Java, round 2 : 4/6 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            1 carrier, 3 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Southern Manchuria to Kiangsu
            1 fighter moved from Southern Manchuria to 6 Sea Zone
            1 aaGun moved from Kiangsu to Fukien
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,6,1,2,5,5,3,4,2,6,2,6
            Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Queensland: 1 fighter, 4 infantry and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to New South Wales: 1 fighter, 4 infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -6.50
    UK_Pacific regular : 1.33
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 fighters moved from Southern France to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Scotland
            1 fighter moved from 107 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Scotland
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 cruiser and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 1 marine moved from Solomon Islands to 55 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 artillery and 1 marine moved from 65 Sea Zone to New Zealand
            1 fighter moved from Kwangtung to Eastern India
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 21 Sea Zone from Japanese
            1 bomber moved from Wake Island to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Queensland
            Battle in Scotland
                Americans attack with 3 fighters and 2 tactical_bombers
                Germans defend with 1 airfield and 1 bomber
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Scotland, round 2 : 5/5 hits, 2.83 expected hits
                    Germans roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Scotland
                Americans win, taking Queensland from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in New Zealand
                Americans attack with 1 artillery and 1 marine
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 marine in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in New Zealand
                    Americans roll dice for 1 marine in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in New Zealand, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in New Zealand
                Japanese win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Americans: 1 artillery and 1 marine
            Battle in Yugoslavia
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Northwest Persia
            2 fighters moved from Yugoslavia to Southern France
            1 infantry moved from Northern Italy to Switzerland
                  Americans take Switzerland from Neutral_True
            4 transports moved from 95 Sea Zone to 93 Sea Zone
            8 infantry moved from Morocco to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Portugal
                  Americans take Portugal from Neutral_True
            2 infantry moved from 93 Sea Zone to Southern Spain
                  Americans take Southern Spain from Neutral_True
            2 infantry moved from 93 Sea Zone to Southern Spain
            2 infantry moved from 93 Sea Zone to Portugal
            1 armour, 7 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Northern Italy to Southern France
            2 carriers moved from 95 Sea Zone to 107 Sea Zone
            1 carrier moved from 107 Sea Zone to 108 Sea Zone
            1 carrier moved from 113 Sea Zone to 108 Sea Zone
            1 carrier moved from 113 Sea Zone to 107 Sea Zone
            2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Southern France
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 107 Sea Zone
            3 fighters and 2 tactical_bombers moved from Scotland to 107 Sea Zone
            1 fighter moved from Normandy Bordeaux to 108 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Northern Spain
                  Americans take Northern Spain from Neutral_True
            1 armour moved from Normandy Bordeaux to Southern France
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 bomber moved from Shantung to Kiangsi
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Paulau to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 10 submarines and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
            1 submarine moved from 31 Sea Zone to 65 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 battleship, 3 carriers and 6 fighters moved from 34 Sea Zone to 55 Sea Zone
            1 bomber moved from Wake Island to Caroline Islands
            1 fighter moved from Wake Island to Caroline Islands
            1 fighter moved from Western United States to 11 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine and 3 transports moved from 11 Sea Zone to 32 Sea Zone
            1 artillery, 1 fighter, 4 infantry and 1 marine moved from 32 Sea Zone to Wake Island
            1 fighter moved from 108 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 fighters placed in 108 Sea Zone
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
            1 factory_minor placed in Southern Persia
            4 artilleries and 1 infantry placed in Eastern United States
            6 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Honan to Shansi
            2 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 1 infantry moved from Eastern Sinkiang to Kansu
            1 infantry moved from Northern Sinkiang to Kansu
            1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Southern Manchuria
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                    Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                    1 infantry owned by the Japanese lost in Southern Manchuria
                    Chinese roll dice for 1 artillery in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Southern Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            13 artilleries, 1 fighter and 16 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Hopei to Kiangsi
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 fighter moved from Malaya to 38 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Zealand
            1 fighter moved from Caroline Islands to Queensland
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                  UK_Pacific take 36 Sea Zone from Japanese
                  UK_Pacific take 20 Sea Zone from Japanese
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in New Zealand
                British attack with 1 fighter, 1 marine and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    British roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Zealand
                British win, taking New Zealand from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from New Zealand to 55 Sea Zone
            1 fighter moved from 38 Sea Zone to Eastern India
            2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
            2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 40 Sea Zone to 82 Sea Zone
            6 infantry moved from Burma to Eastern India
            1 fighter moved from Shan State to Eastern India
            1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Eastern India
            2 armour moved from Northern Italy to Northern Spain
            3 transports moved from 95 Sea Zone to 97 Sea Zone
            6 infantry moved from Northern Italy to 97 Sea Zone
            6 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
            6 infantry moved from 94 Sea Zone to Southern Spain
            2 transports moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt
            2 infantry moved from 82 Sea Zone to Southern Persia
            2 artilleries moved from 82 Sea Zone to Southern Persia
            1 aaGun, 2 artilleries and 13 infantry moved from Malaya to Shan State
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 6 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.50
    Japanese regular : 2.67
    Japanese AA : -0.17
    Germans regular : -0.50
    British regular : 0.50
    

    Savegame


  • @mr_stucifer Fun game, but I am ready to concede. Finally the Allies get on the winners board.

  • M mikawagunichi referenced this topic on

  • @mikawagunichi Thank you for an excellent game!

  • 2024 '23

    Any appetite for one more?


  • @mr_stucifer Always :)

    In the mood to be allies but I guess we’re due for a fresh bid


  • 🤔
    Playing Allies was super rewarding but so much to coordinate. I’ll bid Axis +4


  • @mr_stucifer Deal, ready to go whenever.

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