L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6)


  • @mikawagunichi I felt like something strange was afoot, why you defending Greece so hard, now I see! Hah. Beautiful, I love it.


  • @mr_stucifer I’d put my odds of winning below 1% still, but had to try something. You almost ruined my idea probably without knowing it with the consolidation in eastern Poland. Barely had enough stuff to withstand that while still being able to move the fast units south.


  • @mikawagunichi Yeah I didn’t think at that point you were going to shoot through Turkey to Iraq, I moved there to make it so you had to trade a couple territories and USSR is pulling in so much cash now I think it’s just a matter of time before the Allied machine rolls over Germany.

    I was in a little shock still initially with losing UK I thought I had thrown away a winning game but the cost to Germany’s front with USSR was more than I expected. I think that’s where my strategy has paid off the best so far. (And being annoying to Japan in the East)

  • 2024 '23

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 13
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Java to Caroline Islands
            2 infantry moved from Eastern India to 40 Sea Zone
    
        Politics - French
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo-Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to 93 Sea Zone
            2 artilleries and 2 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Slovakia Hungary to Romania
            6 armour and 6 mech_infantrys moved from Greece to Eastern Turkey
            2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Romania
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Slovakia Hungary to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Slovakia Hungary to Holland Belgium
            1 fighter moved from Slovakia Hungary to Poland
            2 armour, 2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 7 transports
                    7 transports owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 7 transports
            Battle in Romania
                Germans attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Romania, round 2 : 5/9 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Germans win, taking Romania from Russians with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Holland Belgium
                Germans attack with 2 armour, 3 artilleries, 4 fighters and 8 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 armour, 3 artilleries, 4 fighters and 8 infantry in Holland Belgium, round 2 : 3/17 hits, 5.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 armour, 3 artilleries, 4 fighters and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Poland
                Germans attack with 2 artilleries, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Poland, round 2 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Poland, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Poland
                    2 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Eastern Turkey
                Germans attack with 6 armour and 6 mech_infantrys
                Neutral_True defend with 3 infantry
                    Germans roll dice for 6 armour and 6 mech_infantrys in Eastern Turkey, round 2 : 6/12 hits, 5.00 expected hits
                    Neutral_True roll dice for 3 infantry in Eastern Turkey, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans lost in Eastern Turkey
                    3 infantry owned by the Neutral_True lost in Eastern Turkey
                Germans win, taking Eastern Turkey from Neutral_True with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for Neutral_True: 3 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 115 Sea Zone to 126 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 8 transports moved from 115 Sea Zone to 116 Sea Zone
            1 aaGun moved from Western Germany to Holland Belgium
            2 fighters moved from Holland Belgium to 116 Sea Zone
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Poland to Western Germany
            1 aaGun and 4 infantry moved from Western Germany to 116 Sea Zone
            3 infantry moved from Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 aaGun and 8 infantry moved from 116 Sea Zone to Norway
            2 armour and 5 mech_infantrys moved from Slovakia Hungary to Bulgaria
            1 infantry moved from Slovakia Hungary to Yugoslavia
            4 fighters and 3 tactical_bombers moved from Romania to Southern Italy
            1 fighter and 5 tactical_bombers moved from Slovakia Hungary to Southern Italy
            3 aaGuns, 11 artilleries and 39 infantry moved from Slovakia Hungary to Austria
            1 bomber moved from 93 Sea Zone to Scotland
    
        Place Units - Germans
            2 artilleries and 8 infantry placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2,1,1,1,4
            Germans collect 44 PUs (2 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.33
    Germans regular : -1.83
    Neutral_True regular : 1.00
    

    Savegame


  • @mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.


  • @mikawagunichi You know I was just thinking I should have pulled a fighter and a destroyer from 95 just in case I was an idiot and missed something obvious like…a bomber that could easily land in the UK 😅


  • @mikawagunichi said in L23 PTV - Game #4 - mr_stucifer vs mikawagunichi (Axis+6):

    @mr_stucifer As a gentleman, I do feel compelled to offer an edit for 93, though at this point it feels like a homeless kid offering to buy Bill Gates a new pair of shoes.

    Now how you supposed to make billions without taking advantage of the poor?


  • @mr_stucifer Someday they’ll make a movie about my rags to riches story and how it all started with 7 unprotected TTs…

  • 2024 '23

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            40 infantry moved from Eastern Poland to Poland
            10 artilleries moved from Eastern Poland to Poland
            10 infantry moved from Eastern Poland to Romania
            8 artilleries moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            3 infantry moved from Bessarabia to Romania
            2 infantry moved from Eastern Poland to Slovakia Hungary
            1 fighter and 1 tactical_bomber moved from Leningrad to Slovakia Hungary
    
        Combat - Russians
            Battle in Romania
                Russians attack with 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 8 artilleries, 13 infantry and 1 mech_infantry in Romania, round 2 : 9/23 hits, 7.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 1 armour, 8 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 10 artilleries and 40 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 10 artilleries and 40 infantry in Poland, round 2 : 9/50 hits, 11.67 expected hits
                    Germans roll dice for 2 artilleries in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Poland
                    2 artilleries owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 10 artilleries and 39 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Bessarabia to Romania
            2 aaGuns moved from Eastern Poland to Poland
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
            5 artilleries moved from Northern Belarus to Eastern Poland
            1 aaGun moved from Northern Belarus to Eastern Poland
            3 artilleries and 1 infantry moved from Smolensk to Northern Belarus
            3 infantry moved from Northern Belarus to Leningrad
            2 armour and 2 mech_infantrys moved from Leningrad to Finland
            1 artillery and 2 infantry moved from Vyborg to Finland
            1 infantry moved from Finland to Sweden
                  Russians take Sweden from Neutral_True
            3 artilleries and 2 infantry moved from Russia to Smolensk
            3 fighters moved from Leningrad to Stalingrad
            4 infantry moved from Eastern Poland to Poland
            2 infantry moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Leningrad
            1 infantry moved from Eastern Poland to Romania
            1 armour and 1 mech_infantry moved from Eastern Poland to Romania
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            3 infantry moved from Rostov to Northern Caucasus
            1 armour and 1 mech_infantry moved from Korea to Buyant-Uhaa
                  Russians take Buyant-Uhaa from Mongolians
            1 armour and 1 mech_infantry moved from Eastern Poland to Poland
            6 infantry moved from Eastern Poland to Poland
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Ukraine
            1 armour and 2 mech_infantrys placed in Stalingrad
            1 fighter and 1 tactical_bomber placed in Russia
            1 armour placed in Urals
            3 infantry placed in Leningrad
            1 infantry placed in Siberia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,6,6,1
            Russians collect 59 PUs (3 lost to blockades); end with 59 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 61 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries, 5 infantry and 1 marine moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            3 artilleries, 3 battleships, 4 carriers, 3 cruisers, 5 destroyers, 4 fighters, 4 infantry, 1 marine, 1 submarine, 4 tactical_bombers and 4 transports moved from 37 Sea Zone to 43 Sea Zone
            3 artilleries, 4 infantry and 1 marine moved from 43 Sea Zone to Java
            2 infantry moved from Jehol to Southern Manchuria
            1 fighter moved from 20 Sea Zone to Southern Manchuria
            1 fighter moved from Japan to Southern Manchuria
            1 armour, 1 artillery, 34 infantry and 1 mech_infantry moved from Kiangsu to Fukien
    
        Combat - Japanese
            Battle in Sumatra
            Battle in Fukien
                Japanese attack with 1 armour, 1 artillery, 34 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 34 infantry and 1 mech_infantry in Fukien, round 2 : 2/37 hits, 7.00 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Sumatra from UK_Pacific, taking Fukien from Chinese with 1 armour, 1 artillery, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Southern Manchuria
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 2 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 3 : 0/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Southern Manchuria, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                Japanese win, taking Southern Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 3 artilleries, 4 infantry and 1 marine
                British defend with 1 aaGun and 2 infantry; UK_Pacific defend with 1 airfield
                    Japanese roll dice for 3 battleships and 3 cruisers in Java, round 2 : 4/6 hits, 3.50 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 3 artilleries, 2 infantry and 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 aaGun and 2 infantry
    
        Non Combat Move - Japanese
            1 carrier, 3 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Southern Manchuria to Kiangsu
            1 fighter moved from Southern Manchuria to 6 Sea Zone
            1 aaGun moved from Kiangsu to Fukien
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,6,1,2,5,5,3,4,2,6,2,6
            Japanese collect 48 PUs (2 lost to blockades); end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Queensland: 1 fighter, 4 infantry and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to New South Wales: 1 fighter, 4 infantry and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -6.50
    UK_Pacific regular : 1.33
    

    Savegame

  • 2024 '23

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 factory_minor, 3 fighters, 5 infantry and 6 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            2 fighters moved from Southern France to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Scotland
            1 fighter moved from 107 Sea Zone to Scotland
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Scotland
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Queensland
            1 cruiser and 1 transport moved from 50 Sea Zone to 55 Sea Zone
            1 artillery and 1 marine moved from Solomon Islands to 55 Sea Zone
            1 artillery, 1 cruiser, 1 marine and 1 transport moved from 55 Sea Zone to 65 Sea Zone
            1 artillery and 1 marine moved from 65 Sea Zone to New Zealand
            1 fighter moved from Kwangtung to Eastern India
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 21 Sea Zone from Japanese
            1 bomber moved from Wake Island to Shantung
    
        Combat - Americans
            Strategic bombing raid in Shantung
                    Japanese roll AA dice in Shantung : 0/1 hits, 0.17 expected hits
                Bombing raid in Shantung rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Shantung causes 4 damage total. 
            Battle in Queensland
            Battle in Scotland
                Americans attack with 3 fighters and 2 tactical_bombers
                Germans defend with 1 airfield and 1 bomber
                    Americans roll dice for 3 fighters and 2 tactical_bombers in Scotland, round 2 : 5/5 hits, 2.83 expected hits
                    Germans roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Scotland
                Americans win, taking Queensland from Japanese with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
            Battle in New Zealand
                Americans attack with 1 artillery and 1 marine
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery and 1 marine in New Zealand, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in New Zealand, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in New Zealand
                    Americans roll dice for 1 marine in New Zealand, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in New Zealand, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in New Zealand
                Japanese win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Americans: 1 artillery and 1 marine
            Battle in Yugoslavia
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                Americans win, taking Yugoslavia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Southern France to Northwest Persia
            2 fighters moved from Yugoslavia to Southern France
            1 infantry moved from Northern Italy to Switzerland
                  Americans take Switzerland from Neutral_True
            4 transports moved from 95 Sea Zone to 93 Sea Zone
            8 infantry moved from Morocco to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Portugal
                  Americans take Portugal from Neutral_True
            2 infantry moved from 93 Sea Zone to Southern Spain
                  Americans take Southern Spain from Neutral_True
            2 infantry moved from 93 Sea Zone to Southern Spain
            2 infantry moved from 93 Sea Zone to Portugal
            1 armour, 7 artilleries, 3 infantry, 1 marine and 1 mech_infantry moved from Northern Italy to Southern France
            2 carriers moved from 95 Sea Zone to 107 Sea Zone
            1 carrier moved from 107 Sea Zone to 108 Sea Zone
            1 carrier moved from 113 Sea Zone to 108 Sea Zone
            1 carrier moved from 113 Sea Zone to 107 Sea Zone
            2 destroyers and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 95 Sea Zone to Southern France
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 107 Sea Zone
            3 fighters and 2 tactical_bombers moved from Scotland to 107 Sea Zone
            1 fighter moved from Normandy Bordeaux to 108 Sea Zone
            1 mech_infantry moved from Normandy Bordeaux to Northern Spain
                  Americans take Northern Spain from Neutral_True
            1 armour moved from Normandy Bordeaux to Southern France
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 bomber moved from Shantung to Kiangsi
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 aaGun moved from Caroline Islands to 35 Sea Zone
            1 infantry moved from Paulau to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 21 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry, 10 submarines and 1 transport moved from 35 Sea Zone to 55 Sea Zone
            1 aaGun and 1 infantry moved from 55 Sea Zone to Queensland
            1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone
            1 submarine moved from 31 Sea Zone to 65 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 battleship, 3 carriers and 6 fighters moved from 34 Sea Zone to 55 Sea Zone
            1 bomber moved from Wake Island to Caroline Islands
            1 fighter moved from Wake Island to Caroline Islands
            1 fighter moved from Western United States to 11 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine and 3 transports moved from 11 Sea Zone to 32 Sea Zone
            1 artillery, 1 fighter, 4 infantry and 1 marine moved from 32 Sea Zone to Wake Island
            1 fighter moved from 108 Sea Zone to Gibraltar
    
        Place Units - Americans
            3 fighters placed in 108 Sea Zone
            3 infantry placed in Southern France
            1 infantry placed in Northern Italy
            1 factory_minor placed in Southern Persia
            4 artilleries and 1 infantry placed in Eastern United States
            6 transports placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 73 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Honan to Shansi
            2 artilleries and 3 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 1 infantry moved from Eastern Sinkiang to Kansu
            1 infantry moved from Northern Sinkiang to Kansu
            1 artillery and 2 infantry moved from Northern Manchuria to Southern Manchuria
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Southern Manchuria
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                    Chinese roll dice for 1 artillery and 1 infantry in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Southern Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Southern Manchuria
                    1 infantry owned by the Japanese lost in Southern Manchuria
                    Chinese roll dice for 1 artillery in Southern Manchuria, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Southern Manchuria, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Southern Manchuria
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 2 artilleries and 3 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 artilleries and 3 infantry in Inner Mongolia, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            13 artilleries, 1 fighter and 16 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Hopei to Kiangsi
    
        Place Units - Chinese
            1 artillery and 5 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 6 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Northern Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Southern Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Eastern Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Western Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tibet
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 fighter moved from Malaya to 38 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 65 Sea Zone
            1 marine moved from 65 Sea Zone to New Zealand
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Zealand
            1 fighter moved from Caroline Islands to Queensland
            1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                  UK_Pacific take 36 Sea Zone from Japanese
                  UK_Pacific take 20 Sea Zone from Japanese
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in New Zealand
                British attack with 1 fighter, 1 marine and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery and 1 harbour
                    British roll dice for 1 cruiser in New Zealand, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in New Zealand, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in New Zealand
                British win, taking New Zealand from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from New Zealand to 55 Sea Zone
            1 fighter moved from 38 Sea Zone to Eastern India
            2 artilleries and 2 infantry moved from Eastern India to 40 Sea Zone
            2 artilleries, 1 carrier, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 40 Sea Zone to 82 Sea Zone
            6 infantry moved from Burma to Eastern India
            1 fighter moved from Shan State to Eastern India
            1 armour, 1 infantry and 1 mech_infantry moved from Kwangtung to Kiangsi
            1 fighter moved from Kwangtung to Eastern India
            2 armour moved from Northern Italy to Northern Spain
            3 transports moved from 95 Sea Zone to 97 Sea Zone
            6 infantry moved from Northern Italy to 97 Sea Zone
            6 infantry and 3 transports moved from 97 Sea Zone to 94 Sea Zone
            6 infantry moved from 94 Sea Zone to Southern Spain
            2 transports moved from 95 Sea Zone to 93 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Northern Italy to Egypt
            2 infantry moved from 82 Sea Zone to Southern Persia
            2 artilleries moved from 82 Sea Zone to Southern Persia
            1 aaGun, 2 artilleries and 13 infantry moved from Malaya to Shan State
    
        Place Units - UK_Pacific
            1 destroyer placed in 40 Sea Zone
            6 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 20 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Units Change Ownership
                Some Units in Eastern India change ownership: 6 infantry
                Some Units in 40 Sea Zone change ownership: 1 destroyer
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.50
    Japanese regular : 2.67
    Japanese AA : -0.17
    Germans regular : -0.50
    British regular : 0.50
    

    Savegame


  • @mr_stucifer Fun game, but I am ready to concede. Finally the Allies get on the winners board.

  • M mikawagunichi referenced this topic on

  • @mikawagunichi Thank you for an excellent game!

  • 2024 '23

    Any appetite for one more?


  • @mr_stucifer Always :)

    In the mood to be allies but I guess we’re due for a fresh bid


  • 🤔
    Playing Allies was super rewarding but so much to coordinate. I’ll bid Axis +4


  • @mr_stucifer Deal, ready to go whenever.

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