@fasthard ok
BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)
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@gamerman01 said in BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X):
Since you ask, in 2016 after failing to pull away from Donald Trump, Hillary Clinton bemoaned “How am I not 50 points ahead??”
Actually, “pull away” is not the correct way to put it. She was losing at the time.
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@gamerman01 I don’t remember the specific comment but I thought it might have been a reference to something like that.
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I’m not going to look it up, but I think I said that when I knew you were in a similar time zone and was guessing that you may be American
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yeah. I think we are probably the same time zone if you are in Ohio? I’m just a few hours drive North East. in Toronto, Ontario.
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I’m a few moves behind, on my physical board
Will be enjoyable to catch it up! -
I just came back here to make sure you didn’t overlook my save file, and there was your Italy, a day ago! Not the first time that’s happened.
ANZAC/France should be easy, I’ll play them now
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@gamerman01 no worries. I should have realized with the conversation you might not have seen it.
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Because you almost always move in less than 24 hours I looked, so your regularity keeps it going even when it’s my turn!
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And then I forgot to put in game notes -
2 French are on 1 UK transport.
I guess I can utilize all UK transports in round 13 after all -
Sweetens the pot a little for you
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from 112 Sea Zone to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 infantry and 3 mech_infantrys moved from Novgorod to Archangel 1 armour moved from Belarus to Archangel 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery and 1 infantry moved from Rostov to Caucasus 1 infantry moved from Bryansk to Tambov 7 mech_infantrys moved from Rostov to Volgograd 11 armour moved from Rostov to Volgograd 1 bomber moved from Novgorod to Tambov 1 bomber moved from Novgorod to Caucasus 1 artillery and 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Caucasus Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Volgograd Germans attack with 11 armour, 1 infantry and 7 mech_infantrys British defend with 2 infantry; Russians defend with 1 factory_minor Germans roll dice for 11 armour, 1 infantry and 7 mech_infantrys in Volgograd, round 2 : 9/19 hits, 6.83 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 11 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Tambov Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters, 3 infantry and 2 tactical_bombers British defend with 1 infantry and 1 mech_infantry Germans roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 7/9 hits, 3.83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 fighters moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 4 fighters moved from Holland Belgium to 112 Sea Zone 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 tactical_bomber moved from Norway to Southern Italy 1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Belarus to Smolensk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Western Germany to France 2 infantry moved from Ukraine to Rostov 1 bomber moved from Tambov to Greece 1 bomber moved from Caucasus to Greece 1 aaGun moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland Place Units - Germans 1 carrier and 1 fighter placed in 112 Sea Zone 1 fighter, 2 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 2. 1 fighter, 1 infantry and 3 mech_infantrys placed in Western Germany 1 infantry placed in Southern France 3 infantry placed in Ukraine 3 infantry placed in Novgorod Germans undo move 3. 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -2.00 Germans regular : 7.83 British regular : 0.00
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Well at least I can stop feeling sorry for you for awhile!
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@gamerman01 yeah, the dice were quite good to me on both the German and Soviet turns.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 2 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to Burma 1 destroyer, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 4 armour moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 armour and 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from 6 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 5 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Central Mongolia to Amur 1 bomber moved from Buryatia to Japan 1 mech_infantry moved from Soviet Far East to Amur 1 submarine moved from 5 Sea Zone to 17 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 44 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Hopei 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 3 destroyers, 7 fighters, 2 marines, 9 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 armour EDIT: Adding units owned by Japanese to French Indo China: 2 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -0.83 UK_Pacific regular : -0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry and 2 tactical_bombers moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to Burma 1 destroyer, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 4 armour moved from Szechwan to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 armour and 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from 6 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Sikang Japanese attack with 5 armour, 1 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 5 armour, 1 infantry and 2 mech_infantrys in Sikang, round 2 : 3/8 hits, 3.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 armour moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Hunan to Szechwan 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Kweichow 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Amur 1 mech_infantry moved from Central Mongolia to Amur 1 bomber moved from Buryatia to Japan 1 mech_infantry moved from Soviet Far East to Amur 1 submarine moved from 5 Sea Zone to 17 Sea Zone 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from 44 Sea Zone to Philippines 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Burma to 37 Sea Zone 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to French Indo China 1 armour moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Shensi to Hopei 1 submarine moved from 42 Sea Zone to 35 Sea Zone 3 carriers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 2 battleships, 5 carriers, 3 destroyers, 7 fighters, 2 marines, 9 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 fighter moved from Japan to Manchuria 1 tactical_bomber moved from Japan to Manchuria Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Manchuria 2 fighters placed in Japan 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 armour EDIT: Adding units owned by Japanese to French Indo China: 2 armour EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to Japan: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : -0.83 UK_Pacific regular : -0.33
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Oof! I haven’t even looked at J yet - there are a lot more demands on my time than I am used to.
This is still a high priority in my life, but I have a close family member falling apart and I’m behind on my work schedule as I’m trying to finally get to the end of a big move to a better house.
We’ve been working on getting 3 adult’s stuff out of a home of 21 years, and has to be done by Monday 11/27, the closing date.
I have a new (and rather expensive) snooker table and have only played 3 games since it came in a couple weeks ago! So this is evidence that my fun has had to take a back seat lately. But you can’t keep the gamerman from playing games for very long…And yet there’s still a chance that I sneak in the big US/UK move tonight, who knows!! Thank you
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@gamerman01 no worries. Take your time. I’ve been pretty busy too. And enjoy the snooker!
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I imagine a snooker table is a great place to set up an axis and allies game :)
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Game board’s in my office, the only things that go on the snooker table are 15 reds, a yellow, a green, a brown, a blue, a pink and a black, plus cue ball. ;) Occasionally I may let it be corrupted by the 2 1/4" 8 ball balls <gasp> but not anything else, no lol
And I had to settle for a 7 footer even though my room will easily fit 9 :( :( I’m in the middle of the USA and there is no such things as snooker. I got like the 2nd table to ever come through the billiards store in big town, Iowa, in 35 years. I have to keep telling myself that. Maybe I should have ordered in the parts and had the guy put it together, but I don’t like regrets, so I’ll just be thrilled with what I have and introduce it one person at a time to get a little culture into my fellow Americans
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@gamerman01 My Dad bought a used one when I was a kid. Snooker as well, although I tended to play 8 ball. But I recall that some of my other games ended up on there too.