BM 23 Playoff Final Gamerman (L+4) vs Farmboy (X)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 destroyer, 2 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 105 Sea Zone
    
        Combat - Germans
            Battle in 105 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 105 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship and 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                    1 destroyer owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 destroyer
    
        Non Combat Move - Germans
            5 infantry moved from Bulgaria to Romania
            2 armour moved from Yugoslavia to Poland
            1 armour moved from Yugoslavia to Romania
            2 artilleries and 5 infantry moved from Yugoslavia to Romania
            2 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
            1 aaGun moved from Slovakia Hungary to Poland
            3 artilleries and 6 infantry moved from Germany to Poland
            1 aaGun moved from Holland Belgium to France
            1 aaGun moved from Holland Belgium to Western Germany
            6 armour and 4 mech_infantrys moved from France to Germany
            2 artilleries moved from France to Holland Belgium
            1 tactical_bomber moved from 105 Sea Zone to France
            1 fighter moved from Western Germany to Southern Italy
            2 bombers, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 112 Sea Zone
            2 armour and 8 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    British regular : 0.00
    

    Savegame


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 fighter moved from 36 Sea Zone to Yunnan
            2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
                Chinese defend with 11 infantry
                    Japanese roll dice for 2 bombers, 9 fighters and 8 tactical_bombers in Szechwan, round 2 : 13/19 hits, 11.17 expected hits
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 3/11 hits, 3.67 expected hits
                    3 fighters owned by the Japanese lost in Szechwan
                    11 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 fighters
                Casualties for Chinese: 11 infantry
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 1 carrier and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
            2 bombers, 3 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hunan
            3 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            4 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 fighter and 1 marine placed in Japan
            1 destroyer and 1 transport placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from French
            1 armour moved from French Indo China to Kwangsi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 fighter moved from 36 Sea Zone to Yunnan
            2 bombers, 9 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 4 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 4 infantry in Yunnan, round 2 : 1/6 hits, 1.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 9 fighters and 8 tactical_bombers
                Chinese defend with 11 infantry
                    Japanese roll dice for 2 bombers, 9 fighters and 8 tactical_bombers in Szechwan, round 2 : 13/19 hits, 11.17 expected hits
                    Chinese roll dice for 11 infantry in Szechwan, round 2 : 3/11 hits, 3.67 expected hits
                    3 fighters owned by the Japanese lost in Szechwan
                    11 infantry owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 fighters
                Casualties for Chinese: 11 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from Szechwan to Anhwe
            2 bombers, 3 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Hunan
            3 artilleries, 2 infantry and 1 mech_infantry moved from Anhwe to Kweichow
            4 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 1 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 aaGun and 1 infantry moved from Korea to Manchuria
            2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 fighter and 1 marine placed in Japan
            2 infantry and 1 mech_infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    

    Savegame


  • please use second file. I decided on changing the Japanese NCMs


  • sorry, I’ve been going back and forth on this. I’ll stick with the first file. It is the one where a large chunk of the Japanese fleet is in 37


  • What ground units are on what transports in 36 and 37?


  • @gamerman01 one inf on each transport. There should be one in 36 that also has an art.


  • OK, got it


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Bulgaria
            1 armour moved from Greece to Romania
            1 aaGun moved from Yugoslavia to Bulgaria
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Holland Belgium to Germany
            1 aaGun moved from Northern Italy to Southern Italy
            1 armour, 1 artillery and 3 infantry moved from Tobruk to Libya
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    Interesting back and fourth regading dice. Japan continues hemorrhaging ground units, but an airstrike with a positive TUV exchange against 11 men, especially when you have to expect to go into a second round, is a big relief for Japan.

    Quite some battles for such an early game. Excited to see how this one unfolds from here.

  • '23 '22 '21 '20 '19 '18 '17

    @JDOW I thought I had to do it because if I didn’t he would otherwise have been able to stack Yunnan on round 2. I probably just needed the one round though as I just needed to do enough to prevent him from taking Yunnan with China. But yeah, that was a battle that went better than it could have.


  • '23 '22 '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            2 artilleries and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @farmboy need scramble orders for 109 and will likely need casualty choice for normandy


  • @farmboy also very annoyed that i put that sub in 108 and not 118. For some reason I thought it was more than 3 spaces away from the French.


  • It was a hard decision. I had a different good option, didn’t want it to go to 110 and disrupt the NO yet again


  • No way on the scramble

    I don’t want to give this OOL in advance. I’ll be away from my computer for an hour or 2


  • @gamerman01 2 first round hits. My thinking that that is good enough to assume max d going forward and that you won’t want to conserve the AA.

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