@Avner scramble?
L22 OOB FINAL LL Myygames (X) VS ABH (L+50)
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https://youtu.be/pN3GcMWcITM?si=0S8oSjajm53XnwRO
A review of the first 3 nations’ moves.
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l22-oob-final-ll-myygames-x-vs-abh-Ru7b.tsvg
Back early. I shouldn’t complain about bomber luck since I got so lucky in my last game and deserve some bad karma.
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 22 PUs; Russians buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Smolensk 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Vologda 6 artilleries and 6 infantry moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 armour, 6 artilleries and 6 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 6 artilleries and 6 infantry in Smolensk, round 2 : 5/1 hits, 4.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 armour, 6 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 2 fighters moved from Northwest Persia to Russia 5 artilleries and 20 infantry moved from Russia to Smolensk Place Units - Russians 3 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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@Arthur-Bomber-Harris l22-oob-final-ll-myygames-x-vs-abh-JAP7.tsvg
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 4 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Sakha Japanese take Amur from Russians Japanese take Sakha from Russians 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Chahar 1 armour moved from Kweichow to Tsinghai Japanese take Shensi from Chinese Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 bomber moved from French Indo China to Chahar 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 44 Sea Zone 1 fighter moved from Caroline Islands to 43 Sea Zone 1 fighter moved from Caroline Islands to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 bombers moved from French Indo China to Sumatra 1 fighter and 1 tactical_bomber moved from French Indo China to Java Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/1 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Chahar, round 2 : 1/1 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/0 hits, 2,00 expected hits Americans roll dice for 2 infantry in Sumatra, round 2 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 5 artilleries and 9 infantry moved from Shan State to Burma 1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Burma 1 armour moved from French Indo China to Burma 1 armour moved from French Indo China to Shan State 1 aaGun moved from French Indo China to Shan State 2 mech_infantrys moved from Kweichow to Shan State 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Kweichow to Yunnan 1 armour and 1 mech_infantry moved from Shantung to Kweichow 1 bomber moved from Chahar to Kwangsi 1 infantry moved from Shantung to Anhwe 2 battleships, 5 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Caroline Islands to 42 Sea Zone 2 tactical_bombers moved from French Indo China to Burma 1 tactical_bomber moved from Japan to French Indo China 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 2 bombers moved from Sumatra to Shan State 1 submarine moved from 39 Sea Zone to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 1 infantry placed in Japan 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Americans regular : 0,33 Japanese regular : -0,33 ANZAC regular : -0,33
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play this out, or call it a game?
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Am I missing any rule that prevents me from ignoring your subs and doing this attack?
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@Arthur-Bomber-Harris said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):
Am I missing any rule that prevents me from ignoring your subs and doing this attack?
you cannot ignore my subs. you need a surface warship for that. At least thats my understanding of the rules :-)
my subs will fight.
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The rules that I see just mention warship. Nothing about needing to be a surface warship. Is there an update that clarifies that?
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However, a transport cannot ignore enemy submarines to offload land units for an amphibious assault unless at least one warship
belonging to the attacking power is also present in the sea zone at the end of the Combat Move phase. -
@Arthur-Bomber-Harris said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):
However, a transport cannot ignore enemy submarines to offload land units for an amphibious assault unless at least one warship
belonging to the attacking power is also present in the sea zone at the end of the Combat Move phase.Actually I also just read that same phrase. My AA rules brain obviously had something different memorized.
I would like it to be confirmed though for obvious reasons. Would be grateful to get confirmation by @Krieghund or @gamerman01 in order to understand if there are flaws in my brain or if I just cannot find the right passage in the book…
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Good idea to get clarification from a mod.
I also would like a neutral recommendation of a “fair” way to proceed if this was indeed a rule misunderstanding: call it a match, redo non-combat, redo the whole Japanese turn, etc?
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ABH is correct. The US sub is able to ignore all the Jap subs allowing the transport to proceed unobstructed.
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@Arthur-Bomber-Harris A sub is a warship (though not a surface warship), so the presence of a sub allows enemy subs to be ignored for an amphibious assault.
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@Krieghund so what is your recommendation of a fair way to proceed in this match?
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@Krieghund @AndrewAAGamer Thank you for clarification.
@Arthur-Bomber-Harris This is obviously a major miskate of mine. I am fully OK if you decide to not change anything, and will of course surrender after the loss of Tokyo. I think I am anyways far from where the axis would need to be to have a chance to win this game.
Should you decide to continue with modifications I am of course willing to fight on. Nevertheless it would need to be thought on how to do that…
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@Myygames , how would you propose to address the issue? Go back to non-combat moves and adjust?
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@Arthur-Bomber-Harris said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):
@Myygames , how would you propose to address the issue? Go back to non-combat moves and adjust?
I don’t think it can be done with the NCM alone. I would need to revise the build I guess.
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@pacifiersboard said in L22 OOB FINAL LL Myygames (X) VS ABH (L+50):
uh; none I am aware of.
fierce! You might be to be congratulated?
for sportsmanship at least!!
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@Myygames redo the whole Japan turn then including builds and combat. I don’t think it is appropriate to win because of a rule misunderstanding.
Normally I get victory via superior luck.
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sorry, I had loaded the page earlier and not seen all the responses that had be gone already