scramble / submerge sz110?
submerge sz106?
HF
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
2 bombers moved from Malaya to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer, 6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 4/8 hits, 4.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Borneo
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Americans defend with 1 submarine
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports in 42 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 10 carriers, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry; ANZAC defend with 1 aaGun and 1 infantry
ANZAC roll AA dice in Java : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in Java
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/11 hits, 5.33 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber in Java, round 3 : 7/11 hits, 5.33 expected hits
Americans roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 6/10 hits, 5.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
2 bombers moved from Java to Shan State
8 infantry moved from Malaya to Shan State
1 tactical_bomber moved from French Indo China to India
4 artilleries and 7 infantry moved from Szechwan to Shensi
1 artillery moved from Hopei to Shensi
4 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Shensi to Szechwan
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Shensi to Kweichow
2 armour and 2 mech_infantrys moved from Shensi to Suiyuyan
2 artilleries moved from Yunnan to Burma
1 artillery moved from Anhwe to Jehol
3 infantry moved from Kiangsu to Anhwe
4 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
6 fighters moved from 37 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Borneo to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to Philippines
2 fighters moved from Japan to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 destroyer and 2 submarines moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier placed in 37 Sea Zone
3 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
2 infantry placed in Malaya
1 destroyer placed in 19 Sea Zone
Japanese undo move 5.
1 destroyer placed in 36 Sea Zone
3 infantry placed in Kiangsu
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -1.17
Japanese regular : 1.17
ANZAC AA : 0.50
ANZAC regular : 0.50
Not sure if you still want to play this game but since we both stopped playing at the same time, I guess no foul here. Would be a shame to post this as a loss because it looks like it should be an axis victory in a few rounds, no matter what the allies do to stop it.
Will give it a while.
Hey @simon33 , I will try my come back now. Looking at our game right now, I would love to give it a try for a few rounds. If the picture looks clearer to me for an Axis win i will gladly post the results.
Let me know if you want to give it a few more rounds and I will do my US turn
Thank you Simon for beeing a good sportsman all the years, I really enjoy and love our games.
Best Regards
AetV
Yes, ok. Only check this site occasionally now but willing to finish this game if you are.
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from Southern France to Western Germany
5 fighters moved from Southern France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from West India to Yunnan
No scramble or intercept.
Surely that was obvious
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
6 fighters moved from Southern France to Holland Belgium
1 bomber moved from Persia to India
3 fighters and 1 tactical_bomber moved from West India to India
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sicily
1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 carrier, 2 destroyers and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
2 bombers moved from Southern France to Western Germany
5 fighters moved from Southern France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from West India to Yunnan
Combat - Americans
Air Battle in Western Germany
Americans attacks with 9 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/2 hits, 0,33 expected hits
Bombing raid in Western Germany rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Battle in Sicily
Battle in Sardinia
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Cleaning up after air battles
Non Combat Move - Americans
2 fighters moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
5 fighters moved from Western Germany to Southern France
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Sicily
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
1 bomber moved from Yunnan to West India
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
Place Units - Americans
3 infantry placed in Southern France
1 carrier and 2 transports placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
Combat - Chinese
Chinese creates battle in territory Yunnan
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
6 fighters moved from Southern France to Holland Belgium
1 bomber moved from Persia to India
3 fighters and 1 tactical_bomber moved from West India to India
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Air Battle in India
British attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Japanese roll AA dice in India : 0/1 hits, 0,17 expected hits
Japanese roll AA dice in India : 0/1 hits, 0,17 expected hits
Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in India rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in India causes 8 damage total. Damaged units is as follows: factory_minor = 6, harbour = 2
Battle in Holland Belgium
British attack with 9 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 9 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/13 hits, 5,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 9 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
6 fighters and 1 tactical_bomber moved from Holland Belgium to Southern France
1 aaGun and 3 armour moved from Normandy Bordeaux to Southern France
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 2 destroyers and 3 fighters moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Algeria to Libya
2 infantry moved from Iraq to Northwest Persia
3 artilleries and 3 infantry moved from Eastern Persia to West India
2 artilleries and 2 infantry moved from Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 bomber, 3 fighters and 1 tactical_bomber moved from India to West India
Place Units - British
1 armour, 1 bomber and 1 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -0,33
Japanese AA : -0,33
Germans AA : -0,33
Germans regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 armour moved from Bryansk to Volgograd
Italians take Tambov from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 3 : 0/3 hits, 1.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Holland Belgium
1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
British win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 bomber and 1 fighter moved from Holland Belgium to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,1,3,2,3
Italians collect 4 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians regular : -2.33
British regular : 0.33
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea Zone
1 infantry moved from Iraq to Persia
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 70 PUs;
Germans buy 6 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
4 fighters moved from Bryansk to Russia
1 bomber and 1 fighter moved from Novgorod to Russia
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
10 armour and 10 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Caucasus
Germans attack with 13 armour and 13 mech_infantrys
British defend with 1 infantry
Germans roll dice for 13 armour and 13 mech_infantrys in Caucasus, round 2 : 14/26 hits, 8.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 13 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
1 artillery and 10 infantry moved from Western Germany to Northern Italy
1 aaGun and 12 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Germany
2 fighters moved from Novgorod to Germany
1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov
3 armour moved from Bryansk to Volgograd
1 bomber and 2 fighters moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Ukraine to Volgograd
10 artilleries and 10 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Novgorod to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 8 mech_infantrys moved from Bryansk to Archangel
2 fighters moved from Russia to Archangel
2 tactical_bombers moved from Novgorod to Archangel
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries and 1 infantry placed in Germany
2 bombers and 1 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,2,4,2,2,6
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 5.50
British regular : 0.33
Russians AA : -0.17
hold!..
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 70 PUs;
Germans buy 6 artilleries, 2 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
4 fighters moved from Bryansk to Russia
1 bomber and 1 fighter moved from Novgorod to Russia
1 armour moved from Bryansk to Archangel
Germans take Smolensk from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
10 armour and 10 mech_infantrys moved from Bryansk to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0.17 expected hits
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Caucasus
Germans attack with 13 armour and 13 mech_infantrys
British defend with 1 infantry
Germans roll dice for 13 armour and 13 mech_infantrys in Caucasus, round 2 : 14/26 hits, 8.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 13 armour and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
1 artillery moved from Norway to 113 Sea Zone
1 artillery moved from 113 Sea Zone to Western Germany
1 artillery and 10 infantry moved from Western Germany to Northern Italy
1 aaGun and 12 infantry moved from Denmark to Western Germany
1 aaGun moved from Western Germany to Germany
2 fighters moved from Novgorod to Germany
1 aaGun, 10 artilleries and 10 infantry moved from Bryansk to Rostov
3 armour moved from Bryansk to Volgograd
1 bomber and 2 fighters moved from Russia to Novgorod
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Ukraine to Volgograd
10 artilleries and 10 infantry moved from Bryansk to Ukraine
2 tactical_bombers moved from Novgorod to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 armour and 8 mech_infantrys moved from Bryansk to Archangel
2 fighters moved from Russia to Archangel
2 tactical_bombers moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Western Germany
21 artilleries and 4 infantry moved from Bryansk to Rostov
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 artilleries and 1 infantry placed in Germany
3 artilleries placed in Ukraine
2 bombers and 1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,2,2,4,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 5.50
British regular : 0.33
Russians AA : -0.17
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Russia to Vologda
11 artilleries moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
3 aaGuns moved from Russia to Tambov
1 aaGun moved from Russia to Samara
1 armour moved from Russia to Tambov
1 infantry moved from Russia to Samara
93 infantry moved from Russia to Tambov
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 72 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 33 Sea Zone
2 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
13 artilleries and 37 infantry moved from Shensi to Tsinghai
2 bombers moved from Shan State to Tsinghai
1 infantry moved from French Indo China to Yunnan
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from Shan State to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kweichow to Tsinghai
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 41 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 armour, 13 artilleries, 2 bombers, 37 infantry and 3 mech_infantrys
Chinese defend with 2 fighters and 35 infantry
Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 37 infantry and 3 mech_infantrys in Tsinghai, round 2 : 11/57 hits, 15.50 expected hits
Chinese roll dice for 2 fighters and 35 infantry in Tsinghai, round 2 : 8/37 hits, 13.00 expected hits
8 infantry owned by the Japanese lost in Tsinghai
11 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 29 infantry and 3 mech_infantrys in Tsinghai, round 3 : 13/49 hits, 14.17 expected hits
Chinese roll dice for 2 fighters and 24 infantry in Tsinghai, round 3 : 9/26 hits, 9.33 expected hits
9 infantry owned by the Japanese lost in Tsinghai
13 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 20 infantry and 3 mech_infantrys in Tsinghai, round 4 : 10/40 hits, 12.67 expected hits
Chinese roll dice for 2 fighters and 11 infantry in Tsinghai, round 4 : 7/13 hits, 5.00 expected hits
7 infantry owned by the Japanese lost in Tsinghai
10 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 2 armour, 13 artilleries, 2 bombers, 13 infantry and 3 mech_infantrys in Tsinghai, round 5 : 13/33 hits, 11.50 expected hits
Chinese roll dice for 2 fighters and 1 infantry in Tsinghai, round 5 : 2/3 hits, 1.67 expected hits
2 infantry owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese and 2 fighters owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour, 13 artilleries, 2 bombers, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 47
Casualties for Japanese: 26 infantry
Casualties for Chinese: 2 fighters and 35 infantry
Non Combat Move - Japanese
1 aaGun moved from Shensi to Szechwan
2 bombers moved from Tsinghai to Szechwan
1 artillery moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 artillery moved from Jehol to Manchuria
3 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Burma to India
1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from Yunnan to India
8 infantry moved from Shan State to Burma
3 fighters moved from 41 Sea Zone to India
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 11 carriers, 2 cruisers, 1 destroyer, 16 fighters, 2 infantry, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kiangsi
1 submarine moved from 20 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
Place Units - Japanese
3 artilleries placed in India
3 infantry placed in Malaya
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 armour and 1 fighter placed in Japan
Japanese undo move 4.
1 carrier placed in 36 Sea Zone
Japanese undo move 5.
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
1 carrier placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -2.33
Japanese regular : -10.00
ANZAC regular : -0.17
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
1 armour, 5 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour and 4 infantry moved from 97 Sea Zone to Greece
1 carrier, 2 destroyers and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from West India to 41 Sea Zone
Savegame_40156_Scramble_Options_available.tsvg
Will proceed since the odds are very clear.
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sicily to 95 Sea Zone
2 infantry moved from Sardinia to 95 Sea Zone
1 armour, 5 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
1 armour and 4 infantry moved from 97 Sea Zone to Greece
1 carrier, 2 destroyers and 2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from Southern France to 97 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 41 Sea Zone
1 bomber moved from West India to 41 Sea Zone
Combat - Americans
Battle in Greece
Battle in Java
Battle in 41 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 41 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking Greece from Italians, taking Java from Japanese, taking 41 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 97 Sea Zone to Southern France
3 fighters moved from Eastern United States to Gibraltar
2 transports moved from 107 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Persia to West India
2 bombers moved from 41 Sea Zone to West India
1 marine moved from Queensland to 54 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 11 destroyers, 18 fighters, 1 marine, 9 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
3 artilleries placed in Southern France
1 fighter and 1 marine placed in Western United States
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - British
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 1 infantry moved from Algeria to Morocco
1 armour moved from Libya to Alexandria
2 carriers, 2 destroyers and 3 fighters moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern France to Greece
1 tactical_bomber moved from Southern France to 97 Sea Zone
1 fighter moved from Southern France to Greece
2 artilleries and 2 infantry moved from Eastern Persia to West India
3 armour and 7 mech_infantrys moved from West India to Eastern Persia
3 armour moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Eastern Persia
1 battleship moved from 54 Sea Zone to 42 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
2 artilleries, 1 fighter and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67
Japanese regular : -0,33
Germans regular : 0,67
British regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
1 bomber moved from Southern Italy to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 fighters owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Northwest Persia, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Holland Belgium to Western Germany
2 infantry moved from Northern Italy to Western Germany
4 infantry moved from Bulgaria to Romania
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,5,1,3,6,4,6,3,1,1,4,6,5,3,3,1,6,3,6,5,1,5,3
Italians collect 2 PUs (8 lost to blockades); end with 4 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
British regular : 0.00
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Persia to Northwest Persia
Combat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 infantry
Italians defend with 1 armour
ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the ANZAC lost in Northwest Persia
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 marine moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0,00
ANZAC regular : -0,33