@Witt Either Allah doesn’t like you or your arms suppliers are selling you defective gas and guns and ammo and should be executed to set an example.
NML 1914 Team Game 11
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Game History
Round: 18 Research Technology - Turkey Turkey spend 10 on tech rolls Combat Move - Turkey 1 late_fighter moved from Lurs to Sea Zone 66 Black Sea 2 infantry moved from Anatolia to Armenia 2 late_fighters moved from Lurs to Armenia 1 submarine moved from Sea Zone 67 Black Sea to Sea Zone 63 Black Sea 1 submarine moved from Sea Zone 63 Black Sea to Sea Zone 64 Sea of Azov 7 submarines moved from Sea Zone 67 Black Sea to Sea Zone 64 Sea of Azov 1 late_fighter moved from Rome to Sea Zone 62 Adriatic Sea 1 submarine moved from Sea Zone 60 Central Mediterranean to Sea Zone 62 Adriatic Sea 8 field_guns, 2 heavy_guns and 22 infantry moved from Sindh to Gujarat 7 cavalrys moved from Baluchistan to Gujarat Purchase Units - Turkey Turkey buy 4 cavalrys, 2 cruisers, 2 heavy_guns, 10 infantry, 2 submarines and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Turkey Battle in Armenia Turkey attack with 2 infantry and 2 late_fighters Russia defend with 2 conscripts Turkey win, taking Armenia from Russia with 2 infantry and 2 late_fighters remaining. Battle score for attacker is 4 Casualties for Russia: 2 conscripts Battle in Gujarat Turkey attack with 7 cavalrys, 8 field_guns, 2 heavy_guns and 22 infantry France defend with 1 infantry Turkey win, taking Gujarat from Britain with 7 cavalrys, 8 field_guns, 2 heavy_guns and 22 infantry remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Battle in Sea Zone 64 Sea of Azov Turkey attack with 8 submarines Russia defend with 1 battlecruiser, 3 cruisers and 1 destroyer Turkey win with 6 submarines remaining. Battle score for attacker is 41 Casualties for Turkey: 2 submarines Casualties for Russia: 1 battlecruiser, 3 cruisers and 1 destroyer Battle in Sea Zone 62 Adriatic Sea Turkey attack with 1 late_fighter and 1 submarine USA defend with 1 destroyer Turkey win with 1 late_fighter remaining. Battle score for attacker is 1 Casualties for Turkey: 1 submarine Casualties for USA: 1 destroyer Non Combat Move - Turkey 1 late_fighter moved from Sea Zone 62 Adriatic Sea to Greece 1 fighter moved from Rome to Tripolitania 1 fighter moved from Rome to Lower Algeria 1 infantry moved from Lower Egypt to Cyrenaica 1 infantry moved from Cairo-Suez to Lower Egypt 1 field_gun and 5 infantry moved from Cyrenaica to Tripolitania 1 infantry moved from Niger to Lower Algeria 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 69 Sea of Crete 1 infantry moved from Smyrna to Sea Zone 69 Sea of Crete 1 infantry and 1 transport moved from Sea Zone 69 Sea of Crete to Sea Zone 60 Central Mediterranean 1 infantry moved from Sea Zone 60 Central Mediterranean to Greece 2 infantry moved from Anatolia to Smyrna 3 infantry moved from Constantinople to Smyrna 1 late_fighter moved from Sea Zone 66 Black Sea to Lurs 2 late_fighters moved from Armenia to Lurs 7 infantry moved from Kurdistan to Lurs 1 cavalry moved from Baghdad to Baluchistan 9 infantry moved from Baluchistan to Sindh 1 infantry moved from Fars to Sistan 1 infantry moved from Mesopotamia to Fars 4 infantry moved from Baghdad to Lurs 1 late_fighter moved from Lurs to Fars Place Units - Turkey 4 cavalrys and 1 heavy_gun placed in Baluchistan 1 heavy_gun and 4 infantry placed in Baghdad 3 infantry placed in Khurasan 2 cruisers and 2 submarines placed in Sea Zone 60 Central Mediterranean Turkey undo move 3. 3 infantry placed in Khurasan 3 trenchs placed in Tripolitania 3 trenchs placed in Lower Algeria 3 infantry placed in Mecca Turning on Edit Mode EDIT: Removing units owned by Turkey from Mecca: 3 infantry EDIT: Adding units owned by Turkey to Sea Zone 73 Arabian Sea: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russia from Sea Zone 66 Black Sea: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Turkey to Sea Zone 68 Aegean Sea: 2 transports EDIT: Removing units owned by Turkey from Sea Zone 69 Sea of Crete: 2 transports EDIT: Adding units owned by Turkey to Sea Zone 68 Aegean Sea: 1 destroyer EDIT: Removing units owned by Turkey from Sea Zone 67 Black Sea: 1 destroyer EDIT: Turning off Edit Mode Activate Technology - Turkey Trigger TurkeyP: Turkey has 3 infantry placed in Constantinople Turn Complete - Turkey Turkey collect 114 PUs; end with 114 PUs
if that russian tt surviving isnt a glitch, i will have to modify ncm
turk-18.tsvg -
@Colt45554 Good use of a DD to stop me loading tts. Grrr!
Game History
Round: 18 Research Technology - Britain Britain rolls : 0/1 hits, 0.00 expected hits Combat Move - Britain 1 infantry moved from Cape Colony to Natal Britain take Natal from Germany 1 cavalry moved from Cape Colony to Pretoria Britain take Pretoria from Germany 1 cavalry moved from Pretoria to Cape Colony 1 submarine moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 1 destroyer moved from Sea Zone 79 Arabian Sea to Sea Zone 73 Arabian Sea 1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden 2 battlecruisers, 1 battleship and 3 cruisers moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 cavalry moved from Italian Somaliland to British East Africa Britain take British East Africa from Germany 1 cavalry moved from British East Africa to Italian Somaliland 1 field_gun moved from Rajputana to Punjab Purchase Units - Britain Britain buy 3 cavalrys, 10 field_guns, 2 heavy_guns, 10 infantry and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Britain Battle in Punjab Britain attack with 1 field_gun Turkey defend with 1 infantry Britain roll dice for 1 field_gun in Punjab, round 2 : 0/1 hits, 0.33 expected hits Turkey roll dice for 1 infantry in Punjab, round 2 : 1/1 hits, 0.33 expected hits 1 field_gun owned by the Britain lost in Punjab Turkey win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Britain: 1 field_gun Battle in Sea Zone 73 Arabian Sea Britain attack with 3 battlecruisers, 2 battleships, 6 cruisers, 1 destroyer, 5 submarines and 1 transport Turkey defend with 1 destroyer Britain roll dice for 5 submarines in Sea Zone 73 Arabian Sea, round 2 : 2/5 hits, 2.50 expected hits Turkey roll dice for 1 destroyer in Sea Zone 73 Arabian Sea, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the Turkey lost in Sea Zone 73 Arabian Sea Britain win with 3 battlecruisers, 2 battleships, 6 cruisers, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 9 Casualties for Turkey: 1 destroyer Non Combat Move - Britain 1 infantry moved from Qatar to Sea Zone 72 Persian Gulf 1 infantry and 1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 73 Arabian Sea 1 field_gun moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 2 field_guns moved from Bombay to Deccan 2 field_guns and 2 infantry moved from Madras to Deccan 2 cavalrys, 7 field_guns, 2 fighters and 15 infantry moved from Nagpur to Deccan 1 infantry moved from Bengal to Nagpur 1 infantry moved from Bengal to Orissa 1 field_gun moved from Sea Zone 73 Arabian Sea to Deccan 2 infantry moved from Singapore to Sea Zone 84 Andaman Sea 2 infantry and 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 81 Bay of Bengal 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 73 Arabian Sea 2 infantry moved from Northern Territory to Sea Zone 119 Timor Sea 2 infantry and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 126 Java Sea 2 infantry moved from Sea Zone 126 Java Sea to Singapore 1 transport moved from Sea Zone 126 Java Sea to Sea Zone 119 Timor Sea 2 infantry moved from Papua to Sea Zone 120 Arafura Sea 2 infantry moved from Queensland to Northern Territory 1 infantry moved from New South Wales to Queensland 1 colonial moved from New South Wales to Queensland 2 infantry and 1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 119 Timor Sea 2 infantry moved from Sea Zone 119 Timor Sea to Northern Territory 1 transport moved from Sea Zone 80 Indian Ocean to Sea Zone 84 Andaman Sea 1 transport moved from Sea Zone 84 Andaman Sea to Sea Zone 126 Java Sea 1 infantry moved from Cape Town to Cape Colony 1 heavy_gun moved from Cape Town to Cape Colony 3 field_guns moved from Oslo to Sweden 5 transports moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea 1 field_gun moved from London to Sea Zone 16 North Sea 1 field_gun moved from England to Sea Zone 16 North Sea 4 infantry moved from London to Sea Zone 16 North Sea 2 infantry moved from England to Sea Zone 16 North Sea 2 field_guns, 6 infantry and 5 transports moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak 2 field_guns and 6 infantry moved from Sea Zone 13 Skagerrak to Sweden Place Units - Britain 2 infantry and 3 trenchs placed in Belgium 3 field_guns placed in Oslo 2 field_guns and 3 infantry placed in London 1 field_gun and 2 infantry placed in England 1 cavalry and 1 heavy_gun placed in Cape Town Britain undo move 1. 1 heavy_gun, 1 infantry and 3 trenchs placed in Belgium 2 field_guns placed in Bombay 2 field_guns placed in Goa 2 cavalrys placed in Calcutta 2 infantry placed in Singapore 2 infantry placed in German New Guinea Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 2 techTokens Turn Complete - Britain Britain collect 88 PUs; end with 88 PUs Britain collect 5 PUs from War Bonds; end with 93 PUs
Combat Hit Differential Summary :
Britain rolls : 0.00 Turkey regular : 0.17 Britain regular : -0.83
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@Witt Whoops! Left two inf on tts in SZ93. Can you move them to Decan please.
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@Private-Panic @Witt That’s sz73 not sz93.
Yes, nice move Colt, building a surface ship to prevent loading transports during combat move phase. I haven’t seen that before in WWI games, only WWII. -
@Colt45554 ddi you forgot to attavk the TT? That was silly, if that is the case.
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@Witt said in NML 1914 Team Game 11:
@Colt45554 ddi you forgot to attavk the TT? That was silly, if that is the case.
No, the history log and map shows T LF from Lurs in sz66, but there was no battle combat. Glitch.
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@Witt the program always asks if player wants to attack transport with fog or sub. Colt must have accidentally clicked no
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is there an edit subtraction im not seeing to balance out the edit add Tiksi?
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@Colt45554 We have to assume that Witt wanted to have a unit in Tiksi, and he reversed putting a trench there. The only place a conscript could have come from would be Aldan. (The conscript in Bratsk already moved from Irk. So, my suggestion is just to remove a conscript from Aldan. It’s unlikely that you will attack Aldan this turn. No sense holding up the game.
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@Witt Only in Russia, could a country build 36 conscripts in a turn, taking advantage of the industry tech you just got, to flood Russia with units everywhere. I see the hordes are already descending from St Pete.
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@Colt45554 hi. Yes ; was going to put a Trench there , then changed my mind and decided to have a Conscript. Thanks for noticing .
Can I have one of the Conscripts out of my stack , please ? -
@Witt This forgetting and editing is quite the mess! No chance to untangle it somehow swatting the piceces off the board Let us call this one a draw, ok? :-)
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All joking aside… we rather surrender, than keep suffering…
Well played, Centrals! -
Yes - well played. Close game for a while but you kept turning the screw.
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Russia’s borders remain, so I can , happily, concede , knowing I didn’t lose one bit!
Well played you three CPs.
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Great game. I’m in for another
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@Colt45554 I imagine someone can start another , with all 7 of us still in.
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@Witt I believe it is 8 of us
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i’m in please