Farmboy (X) vs Simon (A+20)

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 artillery and 1 transport; ANZAC defend with 1 infantry
                    1 infantry owned by the ANZAC, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
                Italians win, taking Crete from Americans with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 1 transport
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 armour moved from Volgograd to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @simon33 said in Farmboy (X) vs Simon (A+20):

    Can I move up the TT from SZ101 to Morocco on Anzac? Forgot that.

    Hmm, I thought the attack was better than that. Must have miscalculated somewhere along the lines.

    sure


  • I got 20%. It was closer to 50 if you had brought in the carrier.


  • @farmboy And regardless, you gambled and it paid off.


  • I’ll make an adjustment to Italy too. One fig to West Germany.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            1 bomber moved from Southern Italy to 96 Sea Zone
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Crete
            Battle in 96 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 artillery and 1 transport; ANZAC defend with 1 infantry
                    1 infantry owned by the ANZAC, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone
                Italians win, taking Crete from Americans with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 1 artillery and 1 transport
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 armour moved from Volgograd to Bryansk
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from 55 Sea Zone to Queensland
            1 carrier moved from 62 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters moved from Shensi to Szechwan
            EDIT: 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            EDIT: 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            EDIT: 1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Northwest Persia to Iraq
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter moved from Morocco to Scotland
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 0.17
    

    Savegame

  • '19 '17 '16

    @farmboy said in Farmboy (X) vs Simon (A+20):

    @farmboy And regardless, you gambled and it paid off.

    I guess I should have gambled on 1 fighter escorting the bomber. But I am positive you would have intercepted in that scenario. I calculate 7 in 27 chance of killing the bomber on the intercept. Which is quite high IMO but if it comes off I could have brought in another British fighter and perhaps 2 if the escort is shot down, which it probably would be. And I would have saved the US TT then.


  • @simon33 it wasn’t worth intercepting in this scenario as I needed a perfect roll to deny the bombing. But yeah, if you had only one escort and 3 figs supporting the transport, than that would be the more likely decision.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 marine moved from Nenetsia to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Timguska to Urals
                  Germans take Urals from Russians
            1 armour moved from Timguska to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 artillery and 2 infantry moved from Archangel to Smolensk
            1 aaGun moved from Belarus to Smolensk
            1 infantry moved from Archangel to Vologda
            3 armour moved from Novgorod to Bryansk
            7 mech_infantrys moved from Eastern Poland to Bryansk
            3 artilleries and 5 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Poland to Western Ukraine
            3 artilleries moved from Ukraine to Bryansk
            1 aaGun moved from Ukraine to Rostov
            2 tactical_bombers moved from Ukraine to Novgorod
            3 tactical_bombers moved from Western Germany to Novgorod
            1 fighter moved from Yugoslavia to Novgorod
            1 bomber moved from Yugoslavia to Western Germany
            1 fighter moved from Southern Italy to Ukraine
            1 submarine moved from 119 Sea Zone to 112 Sea Zone
            1 battleship moved from 125 Sea Zone to 112 Sea Zone
            1 submarine moved from 123 Sea Zone to 121 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
            1 marine moved from Norway to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Western Germany
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
            11 armour and 24 mech_infantrys moved from Caucasus to Rostov
            3 infantry moved from Volgograd to Tambov
            1 aaGun moved from Rostov to Tambov
            16 artilleries and 25 infantry moved from Rostov to Bryansk
    
        Place Units - Germans
            1 bomber placed in Western Germany
            3 tactical_bombers placed in Novgorod
            3 mech_infantrys placed in Volgograd
            3 armour placed in Ukraine
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Vologda
            3 fighters moved from Russia to Volgograd
            3 infantry moved from Samara to Volgograd
            20 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 3 fighters and 3 infantry
                Germans defend with 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
                    Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 3 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Vologda
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 marine
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry and 1 marine in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 marine in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 marine
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Szechwan
            3 fighters moved from Volgograd to Szechwan
            3 aaGuns, 2 armour, 1 artillery and 41 infantry moved from Russia to Samara
            5 infantry moved from Samara to Kazakhstan
    
        Place Units - Russians
            4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -1.67
    

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            2 infantry moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Anhwe to Kweichow
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            2 artilleries and 5 infantry moved from Shan State to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour and 1 mech_infantry moved from Anhwe to Hunan
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            2 infantry moved from Malaya to Shan State
            1 infantry moved from Jehol to Chahar
            2 artilleries and 1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
            2 bombers moved from Philippines to French Indo China
            1 transport moved from 35 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
            8 carriers, 2 destroyers, 5 fighters, 6 submarines and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 armour moved from Hunan to Yunnan
            1 fighter moved from Japan to Manchuria
            2 fighters moved from Philippines to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun moved from French Indo China to Yunnan
            2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 6 Sea Zone
            4 marines moved from 6 Sea Zone to Japan
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            2 artilleries moved from Manchuria to 19 Sea Zone
            2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
            2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 carrier and 2 submarines placed in 6 Sea Zone
            2 fighters placed in Japan
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Russians to Germans
            EDIT: Changing PUs for Russians from 19 to 18
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 25 infantry moved from Kazakhstan to Samara
            EDIT: Americans undo move 1.
            EDIT: 25 infantry moved from Kazakhstan to Samara
            EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Sicily
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Tunisia to Southern Italy
            1 fighter moved from 95 Sea Zone to 99 Sea Zone
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 2 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Sicily
            Battle in 99 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Syria
            1 fighter moved from Tunisia to Gibraltar
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
            1 fighter moved from 10 Sea Zone to Hawaiian Islands
            2 carriers moved from 10 Sea Zone to 30 Sea Zone
            1 armour, 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 aaGuns and 2 mech_infantrys moved from Quebec to Eastern United States
    
        Place Units - Americans
            1 destroyer and 1 transport placed in 101 Sea Zone
            2 fighters and 1 infantry placed in Eastern United States
            1 carrier and 4 submarines placed in 10 Sea Zone
            Americans undo move 2.
            1 fighter placed in Western United States
            1 fighter and 1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Szechwan to Shensi
    
        Non Combat Move - Chinese
            1 infantry moved from Tsinghai to Shensi
            1 fighter and 2 infantry moved from Kansu to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from Szechwan to Burma
            1 bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
            2 submarines moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Iraq to Syria
            3 armour, 17 artilleries, 13 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia
            2 infantry moved from Trans-Jordan to Syria
            2 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Syria
            2 fighters moved from United Kingdom to 95 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            3 mech_infantrys moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            2 infantry moved from 80 Sea Zone to Iraq
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 aaGun and 5 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            1 fighter placed in United Kingdom
            2 infantry and 1 mech_infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            3 artilleries placed in Iraq
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : -2.00
    Italians AA : -0.17
    

    Savegame

  • '19 '17 '16

    Assumed no intercept on Rome.

    Edits to USSR, hope they are ok.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 armour moved from Bryansk to Eastern Poland
            1 armour moved from Bryansk to Eastern Poland
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Italians
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 2 armour
            EDIT: Adding units owned by Italians to Ukraine: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 carrier moved from 30 Sea Zone to 54 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery moved from 54 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            3 fighters moved from Szechwan to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
            1 fighter and 2 infantry moved from Scotland to United Kingdom
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 3 fighters, 3 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Smolensk to Vologda
            1 artillery moved from Smolensk to Russia
            4 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
            1 fighter moved from Novgorod to Russia
            1 fighter moved from Ukraine to Russia
            4 tactical_bombers moved from Novgorod to Russia
            1 infantry moved from Bryansk to Russia
            2 tactical_bombers moved from Novgorod to Vologda
            1 armour moved from Yenisey to Yakut S.S.R.
                  Germans take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Yenisey
            2 tactical_bombers moved from Novgorod to Volgograd
            2 infantry moved from Tambov to Volgograd
            2 tactical_bombers moved from Novgorod to Volgograd
            1 tactical_bomber moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 infantry and 4 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers
                Russians defend with 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 6/15 hits, 6.17 expected hits
                    Russians roll dice for 4 infantry and 2 mech_infantrys in Russia, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Russia
                    2 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Russia
                Germans captures 18PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Germans: 1 infantry
                Casualties for Russians: 4 infantry and 2 mech_infantrys
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Vologda to Novgorod
            1 mech_infantry moved from Urals to Smolensk
            1 aaGun moved from Smolensk to Bryansk
            3 armour, 22 artilleries, 24 infantry and 7 mech_infantrys moved from Bryansk to Tambov
            2 bombers moved from Russia to Tambov
            2 mech_infantrys moved from Western Ukraine to Tambov
            1 aaGun, 11 armour and 29 mech_infantrys moved from Rostov to Tambov
            3 armour and 7 mech_infantrys moved from Ukraine to Tambov
            2 fighters and 4 tactical_bombers moved from Russia to Western Ukraine
            4 tactical_bombers moved from Volgograd to Tambov
            1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 121 Sea Zone to 123 Sea Zone
            2 mech_infantrys moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            1 marine moved from Western Germany to 112 Sea Zone
            1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 123 Sea Zone
    
        Place Units - Germans
            1 artillery, 3 infantry and 1 marine placed in Western Germany
            3 artilleries placed in France
            3 fighters placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 86 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 armour moved from Samara to Kazakhstan
                  Russians take Novosibirsk from Germans
                  Russians take Kazakhstan from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Szechwan to India
            3 aaGuns, 1 armour, 1 artillery and 88 infantry moved from Samara to Kazakhstan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I was pretty happy with how I was going in this game until I lost Moscow.

    Not getting a sticky landing is always troubling though.

  • '23 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            4 marines moved from Japan to 6 Sea Zone
            2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 marines, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 16 artilleries and 19 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
            7 fighters and 7 tactical_bombers moved from 36 Sea Zone to French Indo China
            1 mech_infantry moved from Hunan to Yunnan
            1 aaGun moved from Kweichow to Anhwe
            1 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Anhwe
            1 infantry moved from Kweichow to Anhwe
            2 infantry moved from French Indo China to Yunnan
            2 fighters moved from Japan to French Indo China
            1 tactical_bomber moved from Manchuria to French Indo China
    
        Place Units - Japanese
            1 airfield placed in French Indo China
            2 artilleries and 1 tactical_bomber placed in French Indo China
            3 infantry placed in Manchuria
            1 carrier and 1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Savegame

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