Absolute bloodbath in 99
Farmboy (X) vs Simon (A+20)
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Southern Italy to 96 Sea Zone 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 artillery and 1 transport; ANZAC defend with 1 infantry 1 infantry owned by the ANZAC, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone Italians win, taking Crete from Americans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 1 transport Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Volgograd to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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@simon33 said in Farmboy (X) vs Simon (A+20):
Can I move up the TT from SZ101 to Morocco on Anzac? Forgot that.
Hmm, I thought the attack was better than that. Must have miscalculated somewhere along the lines.
sure
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I got 20%. It was closer to 50 if you had brought in the carrier.
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@farmboy And regardless, you gambled and it paid off.
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I’ll make an adjustment to Italy too. One fig to West Germany.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Southern Italy to 96 Sea Zone 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Battle in Crete Battle in 96 Sea Zone Italians attack with 1 bomber Americans defend with 1 artillery and 1 transport; ANZAC defend with 1 infantry 1 infantry owned by the ANZAC, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 96 Sea Zone Italians win, taking Crete from Americans with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 artillery and 1 transport Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 bomber moved from 96 Sea Zone to Southern Italy 1 armour moved from Volgograd to Bryansk Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from 55 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Shensi to Szechwan EDIT: 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone EDIT: 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone EDIT: 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Morocco to Scotland Non Combat Move - French 2 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.17
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@farmboy said in Farmboy (X) vs Simon (A+20):
@farmboy And regardless, you gambled and it paid off.
I guess I should have gambled on 1 fighter escorting the bomber. But I am positive you would have intercepted in that scenario. I calculate 7 in 27 chance of killing the bomber on the intercept. Which is quite high IMO but if it comes off I could have brought in another British fighter and perhaps 2 if the escort is shot down, which it probably would be. And I would have saved the US TT then.
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@simon33 it wasn’t worth intercepting in this scenario as I needed a perfect roll to deny the bombing. But yeah, if you had only one escort and 3 figs supporting the transport, than that would be the more likely decision.
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 marine moved from Nenetsia to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Timguska to Urals Germans take Urals from Russians 1 armour moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians Combat - Germans Non Combat Move - Germans 1 artillery and 2 infantry moved from Archangel to Smolensk 1 aaGun moved from Belarus to Smolensk 1 infantry moved from Archangel to Vologda 3 armour moved from Novgorod to Bryansk 7 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries and 5 infantry moved from Belarus to Bryansk 2 mech_infantrys moved from Poland to Western Ukraine 3 artilleries moved from Ukraine to Bryansk 1 aaGun moved from Ukraine to Rostov 2 tactical_bombers moved from Ukraine to Novgorod 3 tactical_bombers moved from Western Germany to Novgorod 1 fighter moved from Yugoslavia to Novgorod 1 bomber moved from Yugoslavia to Western Germany 1 fighter moved from Southern Italy to Ukraine 1 submarine moved from 119 Sea Zone to 112 Sea Zone 1 battleship moved from 125 Sea Zone to 112 Sea Zone 1 submarine moved from 123 Sea Zone to 121 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 2 mech_infantrys moved from Southern Italy to Northern Italy 1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy 11 armour and 24 mech_infantrys moved from Caucasus to Rostov 3 infantry moved from Volgograd to Tambov 1 aaGun moved from Rostov to Tambov 16 artilleries and 25 infantry moved from Rostov to Bryansk Place Units - Germans 1 bomber placed in Western Germany 3 tactical_bombers placed in Novgorod 3 mech_infantrys placed in Volgograd 3 armour placed in Ukraine 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Vologda 3 fighters moved from Russia to Volgograd 3 infantry moved from Samara to Volgograd 20 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans Combat - Russians Battle in Volgograd Russians attack with 3 fighters and 3 infantry Germans defend with 1 factory_minor and 3 mech_infantrys Russians roll dice for 3 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 mech_infantrys owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 3 mech_infantrys Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry and 1 marine Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry and 1 marine in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 marine in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 marine Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Szechwan 3 fighters moved from Volgograd to Szechwan 3 aaGuns, 2 armour, 1 artillery and 41 infantry moved from Russia to Samara 5 infantry moved from Samara to Kazakhstan Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 artilleries and 5 infantry moved from Shan State to Yunnan 1 infantry moved from Hunan to Yunnan 1 armour and 1 mech_infantry moved from Anhwe to Hunan 2 artilleries and 2 infantry moved from French Indo China to Yunnan 2 infantry moved from Malaya to Shan State 1 infantry moved from Jehol to Chahar 2 artilleries and 1 infantry moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 bombers moved from Philippines to French Indo China 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 8 carriers, 2 destroyers, 5 fighters, 6 submarines and 7 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Hunan to Yunnan 1 fighter moved from Japan to Manchuria 2 fighters moved from Philippines to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from French Indo China to Yunnan 2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 6 Sea Zone 4 marines moved from 6 Sea Zone to Japan 1 submarine moved from 35 Sea Zone to 6 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 2 artilleries moved from Manchuria to 19 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 2 fighters placed in Japan 3 infantry placed in Manchuria 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Germans EDIT: Changing PUs for Russians from 19 to 18 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 25 infantry moved from Kazakhstan to Samara EDIT: Americans undo move 1. EDIT: 25 infantry moved from Kazakhstan to Samara EDIT: 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 fighter moved from 95 Sea Zone to Southern Italy 1 bomber moved from Tunisia to Southern Italy 1 fighter moved from 95 Sea Zone to 99 Sea Zone Combat - Americans Air Battle in Southern Italy Americans attacks with 2 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Sicily Battle in 99 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans win, taking Sicily from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Cleaning up after air battles Non Combat Move - Americans 1 fighter moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 bomber moved from Southern Italy to Syria 1 fighter moved from Tunisia to Gibraltar 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from 10 Sea Zone to Hawaiian Islands 2 carriers moved from 10 Sea Zone to 30 Sea Zone 1 armour, 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 16 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 aaGuns and 2 mech_infantrys moved from Quebec to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 fighters and 1 infantry placed in Eastern United States 1 carrier and 4 submarines placed in 10 Sea Zone Americans undo move 2. 1 fighter placed in Western United States 1 fighter and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 20 infantry moved from Szechwan to Shensi Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter and 2 infantry moved from Kansu to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from Szechwan to Burma 1 bomber moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 tactical_bomber owned by the British, 1 bomber owned by the British and 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India 2 submarines moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Iraq to Syria 3 armour, 17 artilleries, 13 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 2 infantry moved from Trans-Jordan to Syria 2 infantry moved from Egypt to Trans-Jordan 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 armour moved from Tunisia to Tobruk 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Syria 2 fighters moved from United Kingdom to 95 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 3 mech_infantrys moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 aaGun and 5 infantry moved from Scotland to United Kingdom Place Units - British 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 artilleries placed in Iraq Turn Complete - British British collect 41 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : -2.00 Italians AA : -0.17
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Assumed no intercept on Rome.
Edits to USSR, hope they are ok.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Bryansk to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Eastern Poland: 2 armour EDIT: Adding units owned by Italians to Ukraine: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 carrier moved from 30 Sea Zone to 54 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 3 fighters moved from Szechwan to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 3 fighters, 3 infantry, 1 marine and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Smolensk to Vologda 1 artillery moved from Smolensk to Russia 4 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Russia 2 bombers moved from Western Germany to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 4 tactical_bombers moved from Novgorod to Russia 1 infantry moved from Bryansk to Russia 2 tactical_bombers moved from Novgorod to Vologda 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 2 tactical_bombers moved from Novgorod to Volgograd 2 infantry moved from Tambov to Volgograd 2 tactical_bombers moved from Novgorod to Volgograd 1 tactical_bomber moved from Novgorod to Vologda Combat - Germans Battle in Volgograd Germans attack with 2 infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 infantry and 4 tactical_bombers in Volgograd, round 2 : 4/6 hits, 2.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Russia Germans attack with 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 6 infantry and 4 tactical_bombers in Russia, round 2 : 6/15 hits, 6.17 expected hits Russians roll dice for 4 infantry and 2 mech_infantrys in Russia, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans lost in Russia 2 mech_infantrys owned by the Russians and 4 infantry owned by the Russians lost in Russia Germans captures 18PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry and 2 mech_infantrys triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 tactical_bombers moved from Vologda to Novgorod 1 mech_infantry moved from Urals to Smolensk 1 aaGun moved from Smolensk to Bryansk 3 armour, 22 artilleries, 24 infantry and 7 mech_infantrys moved from Bryansk to Tambov 2 bombers moved from Russia to Tambov 2 mech_infantrys moved from Western Ukraine to Tambov 1 aaGun, 11 armour and 29 mech_infantrys moved from Rostov to Tambov 3 armour and 7 mech_infantrys moved from Ukraine to Tambov 2 fighters and 4 tactical_bombers moved from Russia to Western Ukraine 4 tactical_bombers moved from Volgograd to Tambov 1 infantry moved from Southern Italy to Northern Italy 1 submarine moved from 121 Sea Zone to 123 Sea Zone 2 mech_infantrys moved from Northern Italy to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 1 marine moved from Western Germany to 112 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 112 Sea Zone to 123 Sea Zone Place Units - Germans 1 artillery, 3 infantry and 1 marine placed in Western Germany 3 artilleries placed in France 3 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 3 mech_infantrys placed in Ukraine Turn Complete - Germans Germans collect 67 PUs; end with 86 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 1.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Combat Move - Russians 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour moved from Samara to Kazakhstan Russians take Novosibirsk from Germans Russians take Kazakhstan from Germans Combat - Russians Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Szechwan to India 3 aaGuns, 1 armour, 1 artillery and 88 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
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I was pretty happy with how I was going in this game until I lost Moscow.
Not getting a sticky landing is always troubling though.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Combat - Japanese Non Combat Move - Japanese 4 marines moved from Japan to 6 Sea Zone 2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 7 fighters, 4 marines, 11 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 aaGun, 16 artilleries and 19 infantry moved from Yunnan to Burma 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma 7 fighters and 7 tactical_bombers moved from 36 Sea Zone to French Indo China 1 mech_infantry moved from Hunan to Yunnan 1 aaGun moved from Kweichow to Anhwe 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Kweichow to Anhwe 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Japan to French Indo China 1 tactical_bomber moved from Manchuria to French Indo China Place Units - Japanese 1 airfield placed in French Indo China 2 artilleries and 1 tactical_bomber placed in French Indo China 3 infantry placed in Manchuria 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :