@superbattleshipyamato said in Where to find research?:
Thank you! It’s listed as “map options” on my computer.
Yes, in old TripleA versions it was labelled “Map Options”.
@Black_Elk yea an improvement for sure. Can still see a thin border line. I’ll try the stuff you recommended. That is if my small cranium can figure it out lol :)
Didn’t work on Boxes. It kinda nutted up lol. Some of it actually looked cool, but yea, probably best to stay as is :)
@Black_Elk well bummer i did polys again for UHD and it didn’t change anything.
Well, don’t sweat it. Heal up . I’ll keep dickin with it :)
It’s not too bad. Can see the TTy anyway :)
@Black_Elk That Fckr is Working Now !!! Gave it one last test with the edit french dude to jordan
Doing Game Notes and I’m updating to git :)
Update to 2.68
Change Log:
2.68 9-29-23
Add Notification to Game Start for 2.68.
2.67 9-29-23
Improve Fix for 98 SZ to Syria Connection.
You may Download in Experimental using triplea version 2.5
Download Instructions while using the 2.6 Prerelease to DL the UHD Global 40 Map.
DL from triplea in “Experimental” or Directly from Git. Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_global
DL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
Update to 2.7
Change Log:
2.7 10-18-23
Make Bermuda British.
2.69 10-3-23
Add Jordan Island Back to Jordan.
You must use these Download Instructions while using the 2.6 Prerelease to DL the UHD Global 40 Map.
DL from triplea in “Experimental” for triplea 2.5 or Directly from Git for 2.6.
Use this link in place of the one in DL Instructions.
https://github.com/triplea-maps/uhd_world_war_ii_global
DL Instrustions https://www.axisandallies.org/forums/topic/39817/global-40-expansion-uhd
New Place.txt on 11/8/23
Slightly tweaked Bessarabia and Egypt. Bessarabia so there overflow will avoid Ukraine a little better.
Egypt so there last spot is a tad higher and not conflcting with Anglo Sudan’s first spot.
This doesn’t affect saves and you can add it at anytime, including during a game.
Open Triplea Folder
Open downloadedMaps
Open UHD World War II Global
Open map
Replace place.txt
will edit this to first post as well
New place.txt on 11/9/23
Remove #2 Belarus placement so E POL doesn’t flow into it.
This doesn’t affect saves and you can add it at anytime, including during a game.
Open Triplea Folder
Open downloadedMaps
Open UHD World War II Global
Open map
Replace place.txt
will edit this to first post as well
Quoting myself here, as this makes sense in this thread, too:
@Panther said in League General Discussion Thread:
To run it under TripleA 2.6.x do as follows:
Go to
https://github.com/triplea-maps/uhd_world_war_ii_globalKlick on the green “code” button:
Now - in the window that just opened - click “Download ZIP” to download the zip-container of that map.
Move the downloaded zip-file to the “downloadedMaps” directory of your TripleA installation.
After that start TripleA. The zip-file will be extracted and the map will be available from the “Select Game” dialogue.
Enjoy!
Sicily seems to be connected to mainland Italy. This needs to be visualized a bit better, since there are actually maps where that’s the case.
@MrRoboto
yea Elk tried to make this as geograhicaly accurate as he could. A few concessions had to be made for game play and connections.
The 2nd post on this thread, he explains some of what he did.
As far as Sicily goes, it’s not connected to S Italy but in real life they are only about 3 miles apart I believe. So that would be why it looks that way.
Edit
Ahh just noticed you replied here. Yea I will try and tweak the placement a bit. Here it is without any dudes there
S Italy can be a busy spot, so i tried to cram as many places as I could into it.
@MrRoboto I moved the #5 place over and then switched him to #8. Here’s Game start and Max place
This doesn’t affect saves and you can add it at anytime, including during a game.
Open Triplea Folder
Open downloadedMaps
Open UHD World War II Global
Open map
Replace place.txt
will edit this to first post as well
Another placement change. Gave E POL another spot. They got 10 now. Moved moscow #6 to 2nd to last in case of overflow from E POL.
Probably unnecessary unless a massive multi nation presence or playing a different mod.
The extra E POL place is why posting it.
will edit this to first post as well
Update to 2.71
Change Log:
2.71
12-26-23
Change Bessarabia Placement to Avoid Ukraine. Make Bermuda it’s own Territory. A Few Other Placement Adjustments.
You may Download with 2.5 under “Experimental” or directly from Github https://www.axisandallies.org/forums/topic/39809/new-triplea-map-uhd-world-war-ii-global/28?page=2
Update to 2.8
Change Log UHD:
2.8
1-4-24
Add Oztea’s 1941 Mod.
Activate in “Map/Game Options”.
You may Download with 2.5 under “Experimental” or directly from Github https://www.axisandallies.org/forums/topic/39809/new-triplea-map-uhd-world-war-ii-global/28?page=2
@barnee Ok dude I shot the image files to your email for the base and relief. I didn’t run it through the utilities cause wasn’t sure how far you got reworking the polys/place. Basically just need to shift that TT connection in the polygrabber and then shift the place for the sz number graphic.
Sorry it took forever, got covid and it laid me out for like a week solid. Still on the mend. Had to wrangle the technology cause I got a new laptop over the holidays. Usual lagmaster. Anyhow these should have you sorted hopefully.
To do it for the other map, basically you just want to draw the selection marquee around the thing you want to copy over in gimp, delete that section from the old relief and paste in the new. For your expansion boxes relief map I mean. I think that’s the easiest cause there’s like a 2 px gap right at the border transition. Might catch I little artifacting jank where the old line was, like at 200% mapview in triple 2.6, but I tried to knock it back as best I could. We can clean it up with the clonestamp or whatever, but hopefully not too rough for a quickie. Let me know if you get in the weeds, and I can have a look at it in a day or so when I’m less dizzy haha.
Best Elk
@Black_Elk Right Arm ! Thanks Brother ! Heal up !
@Black_Elk Making progress. Just gotta remember how I did it lol
Forgot place and I’m not even high lol
Edit
OK looks like success. I will update to git shortly.
Sadly, still can’t get it to play in the lobby or DL with 2.6. Issue is known about or at least the DL part. So just PBF or local. Idk if a private host would work for lobby or not.
See some recent work has been done, so hopefully these issues will be resolved soon.
Anyway, Thanks again @Black_Elk Star I’d still be struggling :) I need to learn how to do it eventually though or maybe i should say hopefully lol
I will struggle with boxes next :)
P Out
Update to 2.9
Change Log UHD:
2.9
1-19-24
Fix 122 Sea Zone Connection.
You may Download with 2.5 under “Experimental” or directly from Github https://www.axisandallies.org/forums/topic/39809/new-triplea-map-uhd-world-war-ii-global/28?page=2
Please forgive if I am repeating others
Playing my first game, starting this month
A few suggestions/observations
Border between Amur/Korea is so small it could be missed
You know what? My others seem to be cleared up on a different computer (being able to see units and counts in the combat box)
Nov and Tsi has a really tiny border, but not as severe as Korea/Amur
@gamerman01 yea for battles with lots of units you may need to widen the battle window so it shows the numer of units. There is some cropping in certain situations do to the larger unit size.
As with most things new, there is an adjustment period. I think 2-3 games and it started to play easier for me.
will ping @Black_Elk for any map concerns. I know he redrew Korea several times :)
Edit
I’ll add a notification about the battle window for next update. I thought I already had but that was a different map :)