Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
I can’t complain about the dice…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 45 PUs;
Russians buy 10 infantry; Remaining resources: 15 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Russians take Yakut S.S.R. from Germans
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 mech_infantry moved from Yenisey to Novosibirsk
1 tactical_bomber moved from Persia to Samara
2 infantry moved from Russia to Samara
2 fighters moved from Russia to Novosibirsk
1 fighter moved from Greece to Samara
1 armour, 13 artilleries, 45 infantry and 3 mech_infantrys moved from Russia to Tambov
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 2 fighters and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 1 armour, 13 artilleries, 45 infantry and 3 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 13 artilleries, 45 infantry and 3 mech_infantrys in Tambov, round 2 : 19/62 hits, 15.00 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Tambov
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 13 artilleries, 44 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Novosibirsk to Russia
1 aaGun moved from Russia to Tambov
2 aaGuns and 10 infantry moved from Buryatia to Amur
1 infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
Russians regular : 4.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 battleships, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from India to West India
2 bombers moved from Yunnan to West India
Combat - Japanese
Battle in West India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour; ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in West India, round 2 : 2/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 armour and 2 infantry in West India, round 2 : 0/3 hits, 1,17 expected hits
2 infantry owned by the ANZAC lost in West India
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in West India, round 3 : 1/4 hits, 2,00 expected hits
UK_Pacific roll dice for 1 armour in West India, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour
Non Combat Move - Japanese
2 bombers moved from West India to French Indo China
1 tactical_bomber moved from 36 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 mech_infantry moved from Anhwe to Chahar
2 fighters and 1 tactical_bomber moved from Szechwan to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 battleships, 6 carriers, 1 cruiser, 8 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
Place Units - Japanese
2 battleships and 1 destroyer placed in 37 Sea Zone
1 artillery and 2 infantry placed in India
1 destroyer placed in 20 Sea Zone
1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00
UK_Pacific regular : -1,67
@martin forgot to move the US destroyer in 97. It will go to 99
It looks like you forgot to post the savegame
@martin still have to finish. I got pulled away
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
3 fighters moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 20 Sea Zone
1 bomber moved from Caroline Islands to 20 Sea Zone
3 fighters moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 20 Sea Zone
2 infantry moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
3 artilleries and 3 infantry moved from Albania to Yugoslavia
1 armour and 1 mech_infantry moved from Albania to Bulgaria
1 artillery and 7 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 92 Sea Zone to 105 Sea Zone
1 cruiser moved from 92 Sea Zone to 105 Sea Zone
1 bomber moved from Greece to Normandy Bordeaux
1 artillery and 7 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
1 fighter moved from Greece to Yugoslavia
4 fighters moved from Greece to Bulgaria
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 43 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 20 Sea Zone
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 41 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 fighters in 41 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Americans lost in 41 Sea Zone
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 7 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 bomber and 7 infantry in Normandy Bordeaux, round 2 : 3/9 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
1 mech_infantry owned by the Italians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery, 1 bomber and 5 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.00 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 3 infantry
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Yugoslavia
Americans attack with 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry and 2 mech_infantrys
Americans roll dice for 3 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/10 hits, 4.17 expected hits
Italians roll dice for 3 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans lost in Yugoslavia
2 infantry owned by the Germans lost in Yugoslavia
Americans roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 5/9 hits, 3.83 expected hits
Italians roll dice for 1 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Yugoslavia
1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Yugoslavia
Americans win, taking Yugoslavia from Italians with 3 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Germans: 3 infantry and 2 mech_infantrys
Battle in Bulgaria
Americans attack with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 5/9 hits, 3.50 expected hits
Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
3 mech_infantrys owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Non Combat Move - Americans
4 fighters moved from Bulgaria to Russia
1 aaGun moved from Albania to Bulgaria
3 fighters and 1 tactical_bomber moved from Yugoslavia to Greece
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters moved from 41 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from 20 Sea Zone to Guam
3 fighters moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Wake Island to 35 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 transports moved from 48 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Northwest Persia to Persia
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from Western United States to Midway
1 aaGun moved from Greece to Bulgaria
Place Units - Americans
1 artillery and 2 infantry placed in Greece
4 infantry placed in Central United States
1 carrier and 4 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Kansu to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Germans
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
Place Units - Chinese
2 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Hopei
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Greece to Romania
British take Romania from Germans
3 fighters and 1 tactical_bomber moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Eastern Persia to West India
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans defend with 1 destroyer and 2 submarines
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
British roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/6 hits, 3.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in Holland Belgium
Battle in West India
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in West India, round 2 : 3/6 hits, 2.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in West India
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking Holland Belgium from Germans, taking West India from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from West India to Persia
2 mech_infantrys moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 2 mech_infantrys moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery and 2 infantry moved from Albania to Bulgaria
2 infantry and 1 mech_infantry moved from Greece to Bulgaria
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 1 fighter moved from 92 Sea Zone to 105 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Greece to 105 Sea Zone
4 fighters moved from Greece to Russia
1 fighter moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Russia
Place Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
British collect 38 PUs (2 lost to blockades); end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : 0.33
Italians regular : -0.67
Japanese regular : 2.67
Germans regular : -0.33
British regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 artilleries moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Norway
Place Units - Italians
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,3
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
If you want, you can re-think the Allied Air Force presence in Moscow. I am sure these fighters are much more needed in Malta or Cyprus!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to French Indo China
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Battle in French Indo China
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 2 bombers and 1 factory_minor
ANZAC roll dice for 1 armour, 2 fighters and 1 infantry in French Indo China, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 2 bombers in French Indo China, round 2 : 1/2 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
2 bombers owned by the Japanese lost in French Indo China
ANZAC win, taking Sumatra from Japanese, taking French Indo China from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 bombers
Non Combat Move - ANZAC
2 fighters moved from French Indo China to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
2 mech_infantrys moved from Northern Territory to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Eastern Persia to Greece
3 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 75 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : 1.33
@martin lol, think I’m good where they are. :)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Southern Italy to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Tsinghai to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 armour and 4 mech_infantrys moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
6 fighters and 2 tactical_bombers moved from Turkmenistan to Iraq
1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Samara
1 artillery moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 tactical_bomber moved from Turkmenistan to Iraq
1 fighter moved from Turkmenistan to Iraq
1 infantry moved from Volgograd to Samara
Combat - Germans
Combat Hit Differential Summary :
Do you scramble to SZ110? How?
@martin full scramble.
@martin I will lose the UK fighter before the US fighters but otherwise max d
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter and 17 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Southern Italy to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Holland Belgium
2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Romania
1 armour moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Tsinghai to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
1 armour and 4 mech_infantrys moved from Turkmenistan to Eastern Persia
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
6 fighters and 2 tactical_bombers moved from Turkmenistan to Iraq
1 mech_infantry moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Volgograd to Samara
1 artillery moved from Kazakhstan to Samara
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Romania
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Caucasus to Novosibirsk
1 tactical_bomber moved from Turkmenistan to Iraq
1 fighter moved from Turkmenistan to Iraq
1 infantry moved from Volgograd to Samara
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 transports; Americans defend with 2 fighters
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 2 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 110 Sea Zone, round 2 : 5/6 hits, 3,50 expected hits
1 destroyer owned by the Germans, 2 submarines owned by the Germans and 2 fighters owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 110 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits
British roll dice for 1 battleship, 2 fighters and 3 transports in 110 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
2 fighters owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
British roll dice for 1 battleship and 3 transports in 110 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans lost in 110 Sea Zone
British win with 1 battleship and 3 transports remaining. Battle score for attacker is -18
Casualties for Germans: 2 bombers, 1 destroyer, 3 fighters and 2 submarines
Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 2 fighters
Battle in Yugoslavia
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Americans defend with 3 artilleries and 1 infantry
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Yugoslavia, round 2 : 2/6 hits, 1,67 expected hits
Americans roll dice for 3 artilleries and 1 infantry in Yugoslavia, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Yugoslavia
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Yugoslavia, round 3 : 3/5 hits, 1,50 expected hits
Americans roll dice for 2 artilleries in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Americans: 3 artilleries and 1 infantry
Battle in Romania
Germans attack with 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 mech_infantrys in Romania, round 2 : 1/3 hits, 0,50 expected hits
British roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Romania
Germans win, taking Romania from British with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 7 fighters and 3 tactical_bombers
British defend with 2 artilleries, 1 factory_minor and 2 infantry; French defend with 3 infantry
Germans roll dice for 7 fighters and 3 tactical_bombers in Iraq, round 2 : 7/10 hits, 5,50 expected hits
British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 : 3/7 hits, 2,33 expected hits
3 fighters owned by the Germans lost in Iraq
3 infantry owned by the French, 2 artilleries owned by the British and 2 infantry owned by the British lost in Iraq
Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 3 fighters
Casualties for British: 2 artilleries and 2 infantry
Casualties for French: 3 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 4 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Eastern Persia, round 2 : 1/5 hits, 1,17 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Eastern Persia
1 infantry owned by the French lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Sikang
Germans attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Sikang, round 3 : 3/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Sikang
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 0/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Samara
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 2/4 hits, 1,00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
4 fighters and 3 tactical_bombers moved from Iraq to Caucasus
4 artilleries moved from Southern Italy to Northern Italy
5 infantry moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Belarus
8 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
4 artilleries moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Germany to Eastern Poland
1 artillery moved from Greater Southern Germany to Germany
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
1 armour moved from Turkmenistan to Kazakhstan
1 artillery moved from Greater Southern Germany to Northern Italy
1 artillery and 4 infantry moved from Belarus to Archangel
Place Units - Germans
1 fighter placed in Western Germany
1 carrier and 1 destroyer placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in France
5 infantry placed in Western Germany
Germans undo move 2.
1 carrier and 1 destroyer placed in 113 Sea Zone
Germans undo move 5.
3 infantry placed in Western Germany
Germans undo move 7.
3 infantry placed in Germany
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Novgorod
2 infantry placed in Ukraine
2 infantry placed in Volgograd
1 infantry placed in Western Germany
2 infantry placed in Germany
Germans undo move 6.
2 infantry placed in Germany
Germans undo move 5.
2 infantry placed in Western Germany
Germans undo move 5.
1 infantry placed in Volgograd
1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,3
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -1,33
Russians regular : 0,00
Germans regular : 5,33
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 12 PUs;
Combat Move - Russians
6 artilleries moved from Tambov to Volgograd
30 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Rostov
1 artillery moved from Tambov to Samara
3 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
10 infantry moved from Russia to Bryansk
1 armour, 6 artilleries, 4 infantry and 3 mech_infantrys moved from Tambov to Bryansk
1 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 6 artilleries, 15 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 6 artilleries, 15 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/25 hits, 6.50 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour, 6 artilleries, 14 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 6 artilleries and 30 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 6 artilleries and 30 infantry in Volgograd, round 2 : 12/36 hits, 8.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Samara
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Rostov to Russia
1 aaGun moved from Tambov to Bryansk
4 infantry moved from Tambov to Bryansk
1 submarine moved from 105 Sea Zone to 110 Sea Zone
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Germans regular : 0.67
Russians regular : 2.83
I should stop committing myself to a time. Didn’t manage to do daily turns over the long weekend…Today, I prioritized my Playoff game. I expect to get to my turn in our game, late tomorrow.
Congratulations on your victory against Andrew!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 2 infantry moved from India to West India
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 39 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in French Indo China
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 airfield, 1 armour and 1 factory_minor
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1,50 expected hits
ANZAC roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in 36 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 36 Sea Zone
1 transport owned by the ANZAC lost in 36 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
Japanese roll dice for 1 fighter in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter in 43 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 43 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
1 fighter moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Anhwe
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
Place Units - Japanese
2 destroyers placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery placed in India
1 mech_infantry placed in Kwangtung
1 fighter and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 44 PUs (8 lost to blockades); end with 44 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : -3,50
UK_Pacific regular : -0,33
ANZAC regular : -2,00