b4 i move, want these somewhere more useful other than vacationing in fiji? ;)
8b7b525a-d91e-4fff-8b6b-66f14c1c3021-image.png
@nikola1975 I thought I already did this move?? Maybe I didn’t post it, or maybe I was dreaming?!?
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 59 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 fighter moved from Eastern India to 59 Sea Zone
Combat - ANZAC
Battle in 59 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 59 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 59 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 59 Sea Zone
ANZAC win, taking 59 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 59 Sea Zone to Java
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine moved from 56 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Caroline Islands
1 carrier moved from 64 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to 35 Sea Zone
1 infantry moved from Eastern India to Burma
1 infantry moved from Iraq to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
1 infantry moved from 83 Sea Zone to Trans-Jordan
Place Units - ANZAC
1 transport placed in 64 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67
ANZAC regular : -2.33
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Vologda
Russians take Vologda from Germans
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
4 infantry moved from Samara to Stalingrad
2 fighters and 1 tactical_bomber moved from Kursk to Stalingrad
1 infantry moved from Samara to Stalingrad
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Kursk to Smolensk
Combat - Russians
Battle in Stalingrad
Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/8 hits, 2.50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Stalingrad, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Stalingrad, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 3 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
5 artilleries moved from Tula to Kursk
2 artilleries moved from Samara to Russia
2 mech_infantrys moved from Urals to Russia
1 artillery and 1 infantry moved from Komi to Evenkiyskiy
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Inner Mongolia to Tsinghai
2 fighters and 1 tactical_bomber moved from Stalingrad to Kursk
1 aaGun moved from Samara to Russia
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
2 artilleries moved from Siberia to Soviet Far East
Place Units - Russians
3 infantry placed in Urals
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -1.00
@nikola1975 it’s 100% but you might want to sink some ships for a German counter attack?? I figured I should ask if you want to scramble here…Let me know
@nikola1975 since it’s 100% I won’t scramble and if you tell me you would have wanted too we can reroll the battle.
@nikola1975 UK rolled awful, and game sent me an error message mid dice roll, between the naval battle, and southern Caucus. The last roll for ITA on the navy, I should have lost 2 fgt’s not the DD. I edited the 2 dd back in.
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries and 7 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Greece
1 armour and 2 mech_infantrys moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 tactical_bomber moved from Caroline Islands to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
8 fighters moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Greece
Battle in 37 Sea Zone
Americans attack with 8 fighters and 3 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 3 transports
Americans win, taking Greece from Germans with 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 3 transports
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
8 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan
1 transport moved from 35 Sea Zone to 22 Sea Zone
2 marines moved from Caroline Islands to 35 Sea Zone
1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 marines and 3 submarines moved from 35 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Queensland
2 fighters moved from Caroline Islands to 55 Sea Zone
1 carrier, 2 destroyers and 5 submarines moved from 27 Sea Zone to 55 Sea Zone
2 submarines moved from 65 Sea Zone to 55 Sea Zone
4 infantry moved from Western United States to 11 Sea Zone
1 carrier, 1 destroyer, 4 infantry and 2 transports moved from 11 Sea Zone to 3 Sea Zone
4 infantry moved from 3 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone
2 carriers and 1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 fighter moved from 94 Sea Zone to 93 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from 113 Sea Zone to Norway
1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 109 Sea Zone to 93 Sea Zone
2 infantry moved from Eastern United States to 104 Sea Zone
2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour and 6 infantry moved from 93 Sea Zone to Morocco
3 fighters moved from 94 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries and 1 fighter placed in Norway
6 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,3,4,6,4,2,1,6,5,2,5,3,2
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Adding units owned by Americans to Guam: 1 infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Kwangsi
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in Hunan
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 39 PUs;
British buy 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 9 PUs;
Combat Move - British
1 bomber moved from Eastern India to Southern Caucasus
1 infantry moved from Northwest Persia to Southern Caucasus
1 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Cyprus
1 infantry moved from Algeria to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 94 Sea Zone to 100 Sea Zone
1 marine moved from Egypt to 83 Sea Zone
1 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Crete
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine moved from 83 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Albania
2 fighters moved from Gibraltar to 99 Sea Zone
1 fighter moved from 93 Sea Zone to 99 Sea Zone
2 fighters moved from 113 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 3 fighters, 4 submarines, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 99 Sea Zone
Combat - British
Battle in Crete
Battle in Cyprus
Battle in Malta
Battle in 99 Sea Zone
British attack with 1 battleship, 2 carriers, 2 destroyers, 10 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine; Italians defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the British
British win, taking Crete from Italians, taking Cyprus from Italians, taking Malta from Italians, taking 99 Sea Zone from Neutral with 1 battleship, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46
Casualties for British: 2 carriers, 2 destroyers and 5 submarines
Casualties for Germans: 1 submarine
Casualties for Italians: 1 battleship, 2 carriers, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Battle in Albania
Battle in Southern Caucasus
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British win, taking Albania from Italians, taking Southern Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kwangtung
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
3 fighters could not land in 99 Sea Zone and were removed
1 artillery moved from Southern Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from 83 Sea Zone to Egypt
1 bomber moved from Southern Caucasus to Iraq
1 armour moved from Baluchistan to Eastern India
1 infantry moved from Yunnan to Shan State
6 fighters moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
2 infantry moved from 93 Sea Zone to Morocco
2 destroyers moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 113 Sea Zone to 93 Sea Zone
Place Units - British
3 submarines placed in 100 Sea Zone
3 infantry placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1
UK_Pacific collect 11 PUs (1 lost to blockades); end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 3 infantry
@nikola1975 you are up…
@666 I have thought it through. I believe it is time for Axis to give up and surrender.
Well played! I thought I might have had you after the first few rounds, but you are obviously too strong for my skills (at least as an Allies - how good are you with Axis?)
@nikola1975 “how good am I with the axis”, I don’t know, there are a few players I can never beat. I do prefer playing the Allies, in all versions of the game. In PTV I think the axis need a good bid.