Corrected Kweichow.
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 carriers, 1 destroyer and 2 submarines moved from 104 Sea Zone to 105 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 105 Sea Zone
1 marine moved from Central United States to 104 Sea Zone
1 cruiser and 1 marine moved from 104 Sea Zone to 105 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 aaGun and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 27 Sea Zone to 55 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 submarine and 1 transport placed in 104 Sea Zone
2 carriers and 1 submarine placed in 11 Sea Zone
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
11 infantry moved from Yunnan to Szechwan
1 fighter moved from Western Sinkiang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 2 artilleries and 4 infantry
Chinese roll dice for 1 fighter and 11 infantry in Szechwan, round 2 : 4/12 hits, 2,33 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Szechwan, round 2 : 2/6 hits, 2,00 expected hits
4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 9 infantry in Szechwan, round 3 : 3/10 hits, 2,00 expected hits
Japanese roll dice for 2 artilleries in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 14
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Yunnan
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Siam to French Indo China
1 fighter moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from 100 Sea Zone to Iraq
1 artillery moved from Northwest Persia to Iraq
2 infantry moved from Tanganyika Territory to 74 Sea Zone
1 marine moved from French Madagascar to 74 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 74 Sea Zone to 82 Sea Zone
2 infantry and 1 marine moved from 82 Sea Zone to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 cruiser moved from 100 Sea Zone to 82 Sea Zone
1 cruiser moved from 100 Sea Zone to 82 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 : 0/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 4 : 1/5 hits, 2,00 expected hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 2 cruisers in Iraq, round 2 : 1/3 hits, 1,67 expected hits
British roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2,50 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in French Indo China
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 fighter and 2 infantry in French Indo China, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kweichow
British attack with 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
British roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Changing ownership of Kweichow from Japanese to Chinese
EDIT: Adding units owned by British to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
4 infantry moved from Burma to Yunnan
1 fighter moved from French Indo China to Eastern India
1 infantry moved from Northeast Persia to Southern Persia
1 artillery moved from Syria to 100 Sea Zone
1 artillery, 1 carrier, 3 destroyers and 1 transport moved from 100 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to Egypt
1 armour moved from Kenya to French Equatorial Africa
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Southeast Mexico
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to 83 Sea Zone
Place Units - British
1 submarine placed in 73 Sea Zone
1 carrier and 1 transport placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun and 6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in Eastern India change ownership: 1 aaGun and 6 infantry
Combat Hit Differential Summary :
Chinese regular : 2,67
Italians regular : -1,33
Japanese regular : -1,33
Neutral_Axis regular : -1,00
British regular : -7,50