dawgoneit Axis-VS- Entek Allies TRS. tie breaker


  • TripleA Turn Summary: Thai round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Thai
            1 Artillery moved from Halma to sz70
            1 Artillery and 1 Transport moved from sz70 to sz60
            1 Infantry moved from S.Borneo to sz60
            1 Elite moved from Phuket to sz73
            1 Elite and 1 Transport moved from sz73 to sz60
            1 Marine moved from S.Borneo to sz60
            2 Infantrys moved from Phuket to sz73
            2 Infantrys and 1 Transport moved from sz73 to sz60
            1 Artillery, 1 Elite, 3 Infantrys and 1 Marine moved from sz60 to Java
            2 Artillerys, 1 Infantry and 1 Marine moved from Sumatra to Java
            1 Artillery and 15 Infantrys moved from Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 2 Infantrys, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery and 15 Infantrys
                British defend with 1 Infantry and 1 Tankette
                    Thai roll dice for 1 Artillery and 15 Infantrys in Burma, round 2 : 3/16 hits, 3.00 expected hits
                    British roll dice for 1 Infantry and 1 Tankette in Burma, round 2 : 0/2 hits, 0.50 expected hits
                    1 Tankette owned by the British and 1 Infantry owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery and 15 Infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 Infantry and 1 Tankette
    
        Non Combat Move - Thai
            1 Infantry moved from Phuket to Malaya
            1 Tank moved from Thailand to Malaya
            4 Tanks moved from Thailand to Bengal
    
        Place Units - Thai
            2 Infantrys, 1 Marine and 3 Tanks placed in Phuket
    
        Turn Complete - Thai
            Thai collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    British regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - British
            1 Destroyer moved from sz56 to sz66
            2 Infantrys moved from Calcutta to sz63
            2 Infantrys and 1 Transport moved from sz63 to sz66
            2 Infantrys moved from sz66 to N.S
            1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport moved from sz63 to sz64
    
        Purchase Units - British
            British buy 4 Artillerys, 2 Bunkers, 10 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in sz66
                British attack with 1 Destroyer and 1 Transport
                Yamamoto defend with 1 T.Boat
                    British roll dice for 1 Destroyer and 1 Transport in sz66, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in sz66, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in sz66, round 3 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in sz66, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in sz66, round 4 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 T.Boat in sz66, round 4 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the Yamamoto lost in sz66
                British win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is 5
                Casualties for Yamamoto: 1 T.Boat
            Battle in N.S
            Battle in sz64
                British attack with 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport
                Hisaichi defend with 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 6 Transports; Yamamoto defend with 3 B.Transports and 3 Transports
                    British roll dice for 4 Submarines in sz64, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 3 Submarines in sz64, round 2 : 1/3 hits, 0.50 expected hits
                    British roll dice for 1 Carrier, 4 Destroyers, 2 EarlyFighters and 1 Transport in sz64, round 2 : 0/7 hits, 2.17 expected hits
                    Hisaichi roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers and 9 Transports in sz64, round 2 : 6/17 hits, 4.67 expected hits
                    1 Carrier owned by the British, 4 Submarines owned by the British, 1 Transport owned by the British and 1 EarlyFighter owned by the British lost in sz64
                    Hisaichi roll dice for 3 Submarines in sz64, round 3 : 0/3 hits, 0.50 expected hits
                    British roll dice for 4 Destroyers and 1 EarlyFighter in sz64, round 3 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers and 9 Transports in sz64, round 3 : 5/17 hits, 4.67 expected hits
                    4 Destroyers owned by the British, 1 EarlyFighter owned by the British and 2 Transports owned by the Yamamoto lost in sz64
                Hisaichi win, taking N.S from Yamamoto with 3 B.Transports, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Submarines and 7 Transports remaining. Battle score for attacker is -80
                Casualties for British: 1 Carrier, 4 Destroyers, 2 EarlyFighters, 4 Submarines and 1 Transport
                Casualties for Yamamoto: 2 Transports
    
        Non Combat Move - British
            1 Artillery and 1 Infantry moved from Palana to Magadan
            1 Transport moved from sz4 to sz6
    
        Place Units - British
            4 Artillerys, 1 Bunker and 4 Infantrys placed in Calcutta
            1 Bunker and 3 Infantrys placed in Dheli
            1 Transport placed in sz49
            2 Infantrys placed in Moresby
            1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 51 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    British regular : -2.17
    Hisaichi regular : 1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Anzac
            2 Artillerys, 5 Infantrys and 3 Tanks moved from Bali to Java
            1 Submarine moved from sz50 to sz58
            2 Infantrys moved from Lambok to sz57
            2 Infantrys moved from sz57 to Java
            2 Artillerys moved from W.Australia to sz50
            1 Infantry moved from W.Australia to sz50
            1 Infantry moved from Derby to sz50
            2 Artillerys, 1 Battleship, 1 Carrier, 3 Destroyers, 2 EarlyFighters, 2 Infantrys and 2 Transports moved from sz50 to sz57
            2 Artillerys, 2 EarlyFighters and 2 Infantrys moved from sz57 to Java
            1 Marine moved from Melbourne to sz37
            1 Infantry moved from Melbourne to sz37
            1 Infantry, 1 Marine and 2 Transports moved from sz37 to sz50
            1 Infantry and 1 Marine moved from sz50 to Soem
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys and 3 Destroyers; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks
                Hisaichi defend with 1 Artillery and 2 Infantrys; Yamamoto defend with 2 Artillerys and 11 Infantrys; Thai defend with 3 Artillerys, 1 Elite, 4 Infantrys and 2 Marines
                    Anzac roll dice for 1 Battleship in Java, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Thai lost in Java
                    Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks in Java, round 2 : 7/18 hits, 5.67 expected hits
                    Yamamoto roll dice for 6 Artillerys, 1 Elite, 16 Infantrys and 2 Marines in Java, round 2 : 8/25 hits, 8.33 expected hits
                    8 Infantrys owned by the Anzac and 7 Infantrys owned by the Yamamoto lost in Java
                    Anzac roll dice for 4 Artillerys, 2 EarlyFighters, 1 Infantry and 3 Tanks in Java, round 3 : 2/10 hits, 3.83 expected hits
                    Yamamoto roll dice for 6 Artillerys, 1 Elite, 9 Infantrys and 2 Marines in Java, round 3 : 8/18 hits, 6.00 expected hits
                    4 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 2 EarlyFighters owned by the Anzac, 1 Tank owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Java
                    Anzac roll dice for 2 Tanks in Java, round 4 : 1/2 hits, 1.00 expected hits
                    Yamamoto roll dice for 6 Artillerys, 1 Elite, 7 Infantrys and 2 Marines in Java, round 4 : 6/16 hits, 5.33 expected hits
                    2 Tanks owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Java
                Yamamoto win with 6 Artillerys, 1 Elite, 6 Infantrys and 2 Marines remaining. Battle score for attacker is -43
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 3 Tanks
                Casualties for Yamamoto: 10 Infantrys
            Battle in sz58
                Anzac attack with 1 Submarine
                Yamamoto defend with 1 Battleship
                    Anzac roll dice for 1 Submarine in sz58, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Battleship in sz58, round 2 : 1/1 hits, 0.67 expected hits
                    1 Submarine owned by the Anzac lost in sz58
                Yamamoto win with 1 Battleship remaining. Battle score for attacker is -6
                Casualties for Anzac: 1 Submarine
    
        Non Combat Move - Anzac
            4 Infantrys moved from Lambok to Bali
            4 Artillerys moved from Lambok to Bali
    
        Place Units - Anzac
            3 Destroyers placed in sz50
            2 Artillerys placed in Darwin
    
        Turn Complete - Anzac
            Anzac collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.67
    Anzac regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Americans
            1 unit repaired.
            1 Destroyer moved from sz4 to sz9
            2 Fighters moved from sz11 to sz9
            1 Bomber moved from Attla to sz9
            1 Infantry and 8 Marines moved from Magadan to Yakutsk
            1 Artillery and 9 Infantrys moved from Palana to Magadan
    
        Purchase Units - Americans
            Americans buy 6 Destroyers, 1 Elite, 8 Marines and 1 S.Sub; Remaining resources: 4 PUs; 
    
        Combat - Americans
            Battle in sz9
                Americans attack with 1 Bomber, 1 Destroyer and 2 Fighters
                Yamamoto defend with 1 Destroyer
                    Americans roll dice for 1 Bomber, 1 Destroyer and 2 Fighters in sz9, round 2 : 3/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz9
                Americans win with 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8
                Casualties for Yamamoto: 1 Destroyer
    
        Non Combat Move - Americans
            1 Destroyer moved from sz11 to sz3
            1 Bomber moved from sz9 to Midway
            4 Destroyers moved from sz25 to sz20
            2 B.Transports, 1 Battleship and 1 Carrier moved from sz11 to sz20
            2 Fighters moved from sz9 to sz20
            1 B.Transport moved from sz4 to sz5
            1 Infantry moved from Anchorage to sz5
            3 Infantrys moved from Alaska to sz5
            1 B.Transport and 4 Infantrys moved from sz5 to sz4
            1 Infantry moved from Alaska to sz4
            1 Infantry moved from Amchitka to sz4
            1 Infantry moved from Kiska to sz4
            1 Infantry moved from Attla to sz4
            1 Infantry moved from Adak to sz4
            9 Infantrys moved from sz4 to Palana
            2 B.Transports moved from sz14 to sz23
            8 Marines moved from San Francisco to sz23
            2 B.Transports and 8 Marines moved from sz23 to sz14
            4 Marines moved from Seattle to sz6
            4 Marines moved from sz6 to N.Canada
            8 Marines moved from sz14 to Seattle
    
        Place Units - Americans
            1 S.Sub placed in sz23
            2 Destroyers placed in sz25
            2 Destroyers placed in sz25
            2 Destroyers placed in sz4
            Americans undo move 1.
            1 S.Sub placed in sz11
            1 Elite placed in Wake
            8 Marines placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 84 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.50
    Americans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Masaharu round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Masaharu
            1 Tankette moved from Angarsk to Ustkut
            1 EarlyFighter moved from Quingdao to Ustkut
            2 Artillerys moved from Amursk to sz1
            2 Artillerys and 4 Transports moved from sz1 to sz15
            6 Infantrys moved from Akina to sz15
            1 Infantry moved from N.Japan to sz1
            2 Artillerys, 6 Infantrys and 4 Transports moved from sz15 to sz1
            2 Artillerys and 7 Infantrys moved from sz1 to Yakutsk
            2 Artillerys and 1 Elite moved from Vostok to Yakutsk
            1 Infantry moved from Vostok to Angarsk
            4 Infantrys moved from Vostok to Quingdao
            1 Mech.Inf moved from Amursk to Yakutsk
            1 Infantry moved from Akina to N.Japan
            1 Destroyer moved from sz16 to sz9
            1 Destroyer moved from sz7 to sz9
    
        Purchase Units - Masaharu
            Masaharu buy 2 Artillerys, 1 Destroyer, 7 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in sz9
                Masaharu attack with 2 Destroyers
                Americans defend with 1 Destroyer
                    Masaharu roll dice for 2 Destroyers in sz9, round 2 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 Destroyer in sz9, round 2 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans lost in sz9
                Masaharu win with 2 Destroyers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in Ustkut
                Masaharu attack with 1 EarlyFighter and 1 Tankette
                British defend with 1 Infantry
                    Masaharu roll dice for 1 EarlyFighter and 1 Tankette in Ustkut, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Infantry in Ustkut, round 2 : 1/1 hits, 0.33 expected hits
                    1 Tankette owned by the Masaharu lost in Ustkut
                1 EarlyFighter owned by the Masaharu retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Masaharu: 1 Tankette
            Battle in Yakutsk
                Masaharu attack with 4 Artillerys, 1 Elite, 7 Infantrys and 1 Mech.Inf
                Americans defend with 1 Infantry and 8 Marines; Russians defend with 1 Infantry
                    Masaharu roll dice for 4 Artillerys, 1 Elite, 7 Infantrys and 1 Mech.Inf in Yakutsk, round 2 : 2/13 hits, 4.17 expected hits
                    Russians roll dice for 2 Infantrys and 8 Marines in Yakutsk, round 2 : 4/10 hits, 3.33 expected hits
                    1 Infantry owned by the Russians, 4 Infantrys owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk
                    Masaharu roll dice for 4 Artillerys, 1 Elite, 3 Infantrys and 1 Mech.Inf in Yakutsk, round 3 : 5/9 hits, 3.33 expected hits
                    Russians roll dice for 8 Marines in Yakutsk, round 3 : 4/8 hits, 2.67 expected hits
                    5 Marines owned by the Americans, 3 Infantrys owned by the Masaharu and 1 Artillery owned by the Masaharu lost in Yakutsk
                    Masaharu roll dice for 3 Artillerys, 1 Elite and 1 Mech.Inf in Yakutsk, round 4 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 3 Marines in Yakutsk, round 4 : 3/3 hits, 1.00 expected hits
                    1 Marine owned by the Americans and 3 Artillerys owned by the Masaharu lost in Yakutsk
                    Masaharu roll dice for 1 Elite and 1 Mech.Inf in Yakutsk, round 5 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 2 Marines in Yakutsk, round 5 : 1/2 hits, 0.67 expected hits
                    1 Marine owned by the Americans and 1 Mech.Inf owned by the Masaharu lost in Yakutsk
                    Masaharu roll dice for 1 Elite in Yakutsk, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 Marine in Yakutsk, round 6 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Yakutsk
                Masaharu win, taking Yakutsk from Russians with 1 Elite remaining. Battle score for attacker is -7
                Casualties for Masaharu: 4 Artillerys, 7 Infantrys and 1 Mech.Inf
                Casualties for Americans: 1 Infantry and 8 Marines
                Casualties for Russians: 1 Infantry
    
        Non Combat Move - Masaharu
            1 EarlyFighter moved from Ustkut to Quingdao
    
        Place Units - Masaharu
            2 Artillerys and 1 Tank placed in Amursk
            1 Destroyer placed in sz16
            7 Infantrys placed in Akina
    
        Turn Complete - Masaharu
            Masaharu collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Masaharu regular : -0.33
    Russians regular : 4.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 6
    
        Combat Move - Russians
            4 Artillerys, 1 EarlyFighter, 1 Elite, 22 Infantrys, 6 Mech.Infs and 4 Tanks moved from Ulaan Ude to Quingdao
            3 Mech.Infs moved from Tulun to Quingdao
    
        Purchase Units - Russians
            Russians buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Quingdao
                Russians attack with 4 Artillerys, 1 EarlyFighter, 1 Elite, 22 Infantrys, 9 Mech.Infs and 4 Tanks
                Hisaichi defend with 4 Infantrys; Masaharu defend with 8 Artillerys, 1 EarlyFighter, 16 Infantrys and 6 Tanks
                    Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 22 Infantrys, 9 Mech.Infs and 4 Tanks in Quingdao, round 2 : 12/41 hits, 13.00 expected hits
                    Masaharu roll dice for 8 Artillerys, 1 EarlyFighter, 20 Infantrys and 6 Tanks in Quingdao, round 2 : 8/35 hits, 12.83 expected hits
                    8 Infantrys owned by the Russians, 8 Infantrys owned by the Masaharu and 4 Infantrys owned by the Hisaichi lost in Quingdao
                    Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 14 Infantrys, 9 Mech.Infs and 4 Tanks in Quingdao, round 3 : 14/33 hits, 11.67 expected hits
                    Masaharu roll dice for 8 Artillerys, 1 EarlyFighter, 8 Infantrys and 6 Tanks in Quingdao, round 3 : 10/23 hits, 8.83 expected hits
                    10 Infantrys owned by the Russians, 8 Infantrys owned by the Masaharu and 6 Artillerys owned by the Masaharu lost in Quingdao
                    Russians roll dice for 4 Artillerys, 1 EarlyFighter, 1 Elite, 4 Infantrys, 9 Mech.Infs and 4 Tanks in Quingdao, round 4 : 11/23 hits, 8.67 expected hits
                    Masaharu roll dice for 2 Artillerys, 1 EarlyFighter and 6 Tanks in Quingdao, round 4 : 5/9 hits, 4.17 expected hits
                    4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Artillerys owned by the Masaharu, 6 Tanks owned by the Masaharu and 1 EarlyFighter owned by the Masaharu lost in Quingdao
                Russians win, taking Quingdao from Masaharu with 3 Artillerys, 1 EarlyFighter, 1 Elite, 9 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 62
                Casualties for Russians: 1 Artillery and 22 Infantrys
                Casualties for Hisaichi: 4 Infantrys
                Casualties for Masaharu: 8 Artillerys, 1 EarlyFighter, 16 Infantrys and 6 Tanks
    
        Non Combat Move - Russians
            1 EarlyFighter moved from Quingdao to Ulaan Ude
            6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
            6 Infantrys moved from Kaask to Tulun
            1 Marine moved from Kaask to Tulun
            1 Infantry moved from Kyzyl to Kaask
            1 Mech.Inf moved from Achinsk to Tulun
            1 EarlyFighter moved from Achinsk to Ulaan Ude
            2 Infantrys moved from Achinsk to Kyzyl
    
        Place Units - Russians
            5 Infantrys and 1 Marine placed in Kaask
            1 Infantry and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : -2.83
    Russians regular : 3.67
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 unit repaired.
            4 Destroyers moved from sz8 to sz20
            4 Destroyers moved from sz18 to sz20
            1 Artillery and 1 Infantry moved from Marcus to sz18
            1 Artillery, 1 B.Transport and 1 Infantry moved from sz18 to sz48
            1 Artillery and 1 Infantry moved from sz48 to Sarong
                  Yamamoto take Sarong from Dutch
            4 Infantrys moved from Davao to sz70
            4 Infantrys and 2 Transports moved from sz70 to sz59
            4 Infantrys moved from sz59 to Lambok
                  Yamamoto take Lambok from Anzac
            1 Battleship moved from sz58 to sz59
            1 Marine moved from Davao to sz70
            2 Infantrys moved from Celebs to sz70
            1 B.Transport, 2 Infantrys and 1 Marine moved from sz70 to sz58
            2 Infantrys and 1 Marine moved from sz58 to Flores
            2 Destroyers moved from sz70 to sz58
            1 Artillery, 2 Infantrys and 2 Tankettes moved from Malaya to sz60
            1 Artillery, 2 Infantrys and 2 Tankettes moved from sz60 to N.S
            3 Destroyers moved from sz78 to sz7
            2 Destroyers moved from sz78 to sz18
            1 Infantry moved from Bengal to E.India
                  Yamamoto take E.India from British
            3 Artillerys, 2 Infantrys, 2 Marines and 7 Tanks moved from Bengal to Nepal
            2 Artillerys and 3 Infantrys moved from Shangsi to N.Shangsi
    
        Purchase Units - Yamamoto
            Yamamoto buy 2 Artillerys, 7 Destroyers, 6 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Nepal
                Yamamoto attack with 3 Artillerys, 2 Infantrys, 2 Marines and 7 Tanks
                British defend with 1 Artillery
                    Yamamoto roll dice for 3 Artillerys, 2 Infantrys, 2 Marines and 7 Tanks in Nepal, round 2 : 7/14 hits, 6.00 expected hits
                    British roll dice for 1 Artillery in Nepal, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Nepal
                Yamamoto win, taking Nepal from British with 3 Artillerys, 1 Infantry, 2 Marines and 7 Tanks remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 1 Artillery
            Battle in Flores
                Yamamoto attack with 2 Infantrys and 1 Marine
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 2 : 0/3 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Infantrys and 1 Marine in Flores, round 3 : 1/3 hits, 0.67 expected hits
                    Dutch roll dice for 1 Infantry in Flores, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Flores
                Yamamoto win, taking Flores from Dutch with 1 Infantry and 1 Marine remaining. Battle score for attacker is 0
                Casualties for Yamamoto: 1 Infantry
                Casualties for Anzac: 1 Infantry
            Battle in sz20
                Yamamoto attack with 8 Destroyers
                Americans defend with 2 B.Transports, 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters
                    Yamamoto roll dice for 8 Destroyers in sz20, round 2 : 3/8 hits, 2.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    Americans roll dice for 2 B.Transports, 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters in sz20, round 2 : 5/10 hits, 4.83 expected hits
                2 B.Transports owned by the Americans and 5 Destroyers owned by the Yamamoto lost in sz20
                3 Destroyers owned by the Yamamoto retreated to sz19
                Americans win with 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters remaining. Battle score for attacker is -24
                Casualties for Yamamoto: 5 Destroyers
                Casualties for Americans: 2 B.Transports
            Battle in N.S
                Yamamoto attack with 1 Artillery, 2 Infantrys and 2 Tankettes
                British defend with 2 Infantrys
                    Yamamoto roll dice for 1 Artillery, 2 Infantrys and 2 Tankettes in N.S, round 2 : 3/5 hits, 1.50 expected hits
                    British roll dice for 2 Infantrys in N.S, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in N.S
                Yamamoto win, taking N.S from British with 1 Artillery, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            7 Destroyers placed in sz78
            2 Artillerys, 3 Infantrys and 1 Marine placed in Malaya
            Yamamoto undo move 2.
            3 Infantrys and 1 Marine placed in Davao
            2 Artillerys and 3 Infantrys placed in Malaya
    
        Turn Complete - Yamamoto
            Yamamoto collect 84 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.50
    Americans regular : 0.17
    Dutch regular : 0.33
    British regular : 1.00
    

    Savegame

  • '20 '19 '18 '17 '16

    @dawgoneit happy new year! I won’t be taking my turns until Monday probably


  • @entek happy new year to you also.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Chinese
            2 Infantrys moved from Gansu to Szechwan
            1 EarlyFighter moved from Gansu to Szechwan
    
        Purchase Units - Chinese
            Chinese buy 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 EarlyFighter and 2 Infantrys
                Hisaichi defend with 1 Tank and 1 Tankette
                    Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 2 : 2/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tank and 1 Tankette in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Tank owned by the Hisaichi and 1 Tankette owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Tank and 1 Tankette
    
        Non Combat Move - Chinese
            1 EarlyFighter moved from Szechwan to Gansu
            1 Infantry moved from Tsingnan to Sikang
            1 Infantry moved from Tsingnan to Sikang
            1 Infantry moved from Tsingnan to Sikang
            1 Infantry moved from Tsingnan to Sikang
            2 Infantrys moved from Tsingnan to Gansu
            3 Infantrys moved from Gobi to S.Mongolia
            6 Infantrys moved from Xining to Tsingnan
            3 Infantrys moved from Quyan to Gobi
            4 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            1 Bunker placed in Gansu
            6 Infantrys placed in Xining
            3 Infantrys placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Hisaichi regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Hisaichi round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Hisaichi
            1 unit repaired.
            3 Infantrys and 1 Marine moved from Irkutsk to Quingdao
            5 Infantrys moved from Hsingan to Quingdao
            1 Artillery and 2 Infantrys moved from Jinan to Quingdao
            3 Mech.Infs moved from Seoul to Quingdao
            3 Tankettes moved from N.Shangsi to Szechwan
            1 Tankette moved from W.Chunking to W.Sian
            1 Tankette moved from N.French I. to N.Chunking
            1 Destroyer and 1 Submarine moved from sz64 to sz66
            2 Submarines moved from sz64 to sz66
            1 Destroyer moved from sz64 to sz66
            1 Transport moved from sz64 to sz65
            1 Infantry moved from S.A to sz65
            1 Infantry and 1 Transport moved from sz65 to sz63
            1 Infantry moved from sz63 to Ceylon
                  Hisaichi take Ceylon from British
            1 Infantry moved from Amdanam to sz64
            1 Infantry and 1 Transport moved from sz64 to sz62
            1 Infantry moved from sz62 to India
                  Hisaichi take India from British
    
        Purchase Units - Hisaichi
            Hisaichi buy 2 Artillerys, 9 Infantrys, 1 Marine, 1 Tank and 8 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Quingdao
                Hisaichi attack with 1 Artillery, 10 Infantrys, 1 Marine and 3 Mech.Infs
                Russians defend with 3 Artillerys, 1 Elite, 9 Mech.Infs and 4 Tanks
                    Hisaichi roll dice for 1 Artillery, 10 Infantrys, 1 Marine and 3 Mech.Infs in Quingdao, round 2 : 5/15 hits, 4.00 expected hits
                    Russians roll dice for 3 Artillerys, 1 Elite, 9 Mech.Infs and 4 Tanks in Quingdao, round 2 : 6/17 hits, 6.33 expected hits
                    1 Elite owned by the Russians, 3 Artillerys owned by the Russians, 1 Mech.Inf owned by the Russians and 6 Infantrys owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 1 Artillery, 4 Infantrys, 1 Marine and 3 Mech.Infs in Quingdao, round 3 : 4/9 hits, 3.00 expected hits
                    Russians roll dice for 8 Mech.Infs and 4 Tanks in Quingdao, round 3 : 2/12 hits, 4.67 expected hits
                4 Mech.Infs owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 3 Mech.Infs in Quingdao, round 4 : 2/7 hits, 2.50 expected hits
                    Russians roll dice for 4 Mech.Infs and 4 Tanks in Quingdao, round 4 : 4/8 hits, 3.33 expected hits
                2 Mech.Infs owned by the Russians, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 3 Mech.Infs in Quingdao, round 5 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 Mech.Infs and 4 Tanks in Quingdao, round 5 : 1/6 hits, 2.67 expected hits
                1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Quingdao
                    Hisaichi roll dice for 2 Mech.Infs in Quingdao, round 6 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 Mech.Inf and 4 Tanks in Quingdao, round 6 : 1/5 hits, 2.33 expected hits
                1 Mech.Inf owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Quingdao
                1 Mech.Inf owned by the Hisaichi retreated to Hsingan
                Russians win with 4 Tanks remaining. Battle score for attacker is 24
                Casualties for Hisaichi: 1 Artillery, 10 Infantrys, 1 Marine and 2 Mech.Infs
                Casualties for Russians: 3 Artillerys, 1 Elite and 9 Mech.Infs
            Battle in Szechwan
                Hisaichi attack with 3 Tankettes
                Chinese defend with 2 Infantrys
                    Hisaichi roll dice for 3 Tankettes in Szechwan, round 2 : 2/3 hits, 1.00 expected hits
                    Chinese roll dice for 2 Infantrys in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    1 Tankette owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Szechwan
                Hisaichi win, taking Szechwan from Chinese with 2 Tankettes remaining. Battle score for attacker is 0
                Casualties for Hisaichi: 1 Tankette
                Casualties for Chinese: 2 Infantrys
            Battle in sz66
                Hisaichi attack with 2 Destroyers and 3 Submarines
                British defend with 1 Destroyer and 1 Transport
                    Hisaichi roll dice for 3 Submarines in sz66, round 2 : 2/3 hits, 1.00 expected hits
                    British roll dice for 1 Destroyer and 1 Transport in sz66, round 2 : 0/2 hits, 0.67 expected hits
                    1 Transport owned by the British and 1 Destroyer owned by the British lost in sz66
                Hisaichi win with 2 Destroyers and 3 Submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 Destroyer and 1 Transport
    
        Non Combat Move - Hisaichi
            1 Battleship, 2 Carriers and 4 Transports moved from sz64 to sz60
            1 Infantry moved from S.Borneo to sz60
            1 Infantry and 1 Tank moved from E.Borneo to sz60
            2 Infantrys and 1 Tank moved from sz60 to Java
            3 Infantrys and 1 Marine moved from Kiangsi to Hanan
            2 Artillerys and 4 Infantrys moved from Kwangtung to Kiangsi
            4 Mech.Infs moved from Hongkong to Hanan
            1 Artillery and 1 Infantry moved from Hongkong to Kwangtung
            1 Tank and 2 Tankettes moved from Peking to N.Shangsi
            3 Infantrys moved from Manchuria to Hsingan
            3 Infantrys moved from Manchuria to Belogorsk
            1 Artillery and 1 Elite moved from Manchuria to Hsingan
            1 Artillery and 4 Infantrys moved from Seoul to Manchuria
            1 T.Boat moved from sz18 to sz19
    
        Place Units - Hisaichi
            1 Tank and 2 Tankettes placed in Peking
            6 Tankettes placed in Hongkong
            2 Artillerys, 1 Infantry and 1 Marine placed in S.Borneo
            8 Infantrys placed in Seoul
    
        Turn Complete - Hisaichi
            Hisaichi collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Russians regular : -5.33
    British regular : -0.67
    Hisaichi regular : 3.83
    

    Savegame


  • TripleA Turn Summary: Thai round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Thai
            4 Tanks moved from Bengal to Bhopa
                  Thai take Bhopa from British
            1 Artillery and 15 Infantrys moved from Burma to Bengal
            1 Infantry and 1 Tank moved from Malaya to sz60
            1 Infantry, 1 Tank and 1 Transport moved from sz60 to sz59
            1 Infantry and 1 Tank moved from sz59 to Bali
            3 Artillerys, 1 Elite, 3 Infantrys and 2 Marines moved from Java to Bali
            2 Transports moved from sz60 to sz73
            1 Infantry, 1 Marine and 2 Tanks moved from Phuket to sz73
            1 Infantry, 1 Marine, 2 Tanks and 2 Transports moved from sz73 to sz60
            1 Infantry, 1 Marine and 2 Tanks moved from sz60 to Java
            1 Infantry and 1 Tank moved from Phuket to Malaya
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Bali
                Thai attack with 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank
                Anzac defend with 4 Artillerys and 4 Infantrys
                    Thai roll dice for 3 Artillerys, 1 Elite, 4 Infantrys, 2 Marines and 1 Tank in Bali, round 2 : 5/11 hits, 3.83 expected hits
                    Anzac roll dice for 4 Artillerys and 4 Infantrys in Bali, round 2 : 1/8 hits, 2.67 expected hits
                    1 Artillery owned by the Anzac, 4 Infantrys owned by the Anzac and 1 Infantry owned by the Thai lost in Bali
                    Thai roll dice for 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank in Bali, round 3 : 5/10 hits, 3.67 expected hits
                    Anzac roll dice for 3 Artillerys in Bali, round 3 : 0/3 hits, 1.00 expected hits
                    3 Artillerys owned by the Anzac lost in Bali
                Thai win, taking Bali from Anzac with 3 Artillerys, 1 Elite, 3 Infantrys, 2 Marines and 1 Tank remaining. Battle score for attacker is 22
                Casualties for Thai: 1 Infantry
                Casualties for Anzac: 4 Artillerys and 4 Infantrys
    
        Non Combat Move - Thai
    
        Place Units - Thai
            2 Artillerys, 1 Elite, 2 Infantrys and 1 Tank placed in Phuket
    
        Turn Complete - Thai
            Thai collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -2.67
    Thai regular : 2.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - British
            1 Artillery and 1 Infantry moved from Moresby to sz49
            1 Artillery, 1 Infantry and 1 Transport moved from sz49 to sz50
            1 Artillery and 1 Infantry moved from sz50 to Flores
    
        Purchase Units - British
            British buy 4 Artillerys, 1 EarlyFighter, 6 Infantrys, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Flores
                British attack with 1 Artillery and 1 Infantry
                Yamamoto defend with 1 Infantry and 1 Marine
                    British roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Flores, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the British lost in Flores
                    British roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Infantry and 1 Marine in Flores, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto and 1 Artillery owned by the British lost in Flores
                Yamamoto win with 1 Marine remaining. Battle score for attacker is -4
                Casualties for British: 1 Artillery and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            1 Artillery moved from Punjab to Agra
            1 Infantry moved from Dheli to Bhopal
            1 Infantry moved from Dheli to W.India
            2 Infantrys moved from British Columbia to sz6
            2 Infantrys and 1 Transport moved from sz6 to sz4
            2 Infantrys moved from sz4 to Palana
    
        Place Units - British
            1 Artillery and 2 Infantrys placed in Dheli
            1 Artillery, 1 EarlyFighter, 2 Infantrys, 2 Mech.Infs and 2 Tankettes placed in Calcutta
            1 Artillery and 1 Infantry placed in Moresby
            1 Artillery and 1 Infantry placed in Vancouver
    
        Turn Complete - British
            British collect 44 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    British regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Anzac
            2 Artillerys and 2 Infantrys moved from Darwin to Derby
            1 Infantry moved from Soem to sz57
            1 Marine moved from Soem to sz57
            1 Infantry and 1 T.Boat moved from sz57 to sz56
            1 Marine and 1 T.Boat moved from sz57 to sz50
            1 Battleship, 1 Carrier, 3 Destroyers and 2 Transports moved from sz57 to sz50
            1 Marine moved from sz50 to Flores
            1 Infantry moved from sz56 to Sumatra
                  Anzac take Sumatra from Yamamoto
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 1 Fighter and 2 Infantrys; Remaining resources: 1 PUs; 
    
        Combat - Anzac
            Battle in Flores
                Anzac attack with 1 Marine
                Yamamoto defend with 1 Marine
                    Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits
                    Anzac roll dice for 1 Marine in Flores, round 2 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Marine in Flores, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 1 Marine remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Marine
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            2 Artillerys and 1 Infantry placed in W.Australia
            2 Artillerys and 1 Infantry placed in Darwin
            1 Fighter placed in Melbourne
    
        Turn Complete - Anzac
            Anzac collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Anzac regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Americans
            1 unit repaired.
            1 Artillery and 9 Infantrys moved from Magadan to Yakutsk
            4 Destroyers moved from sz20 to sz19
            1 Battleship moved from sz20 to sz19
            2 Fighters moved from sz20 to sz19
            1 Fighter moved from Wake to sz19
            1 Bomber moved from Midway to sz19
            1 Infantry moved from Midway to sz11
            1 Infantry and 1 S.Sub moved from sz11 to sz7
            1 Infantry moved from sz7 to Sukhalin
            1 Destroyer moved from sz3 to sz7
            2 Destroyers moved from sz4 to sz7
    
        Purchase Units - Americans
            Americans buy 5 Destroyers, 1 Elite, 1 Fighter, 8 Marines and 1 S.Sub; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Yakutsk
                Americans attack with 1 Artillery and 9 Infantrys
                Masaharu defend with 1 Elite
                    Americans roll dice for 1 Artillery and 9 Infantrys in Yakutsk, round 2 : 1/10 hits, 2.00 expected hits
                    Masaharu roll dice for 1 Elite in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Masaharu and 1 Infantry owned by the Americans lost in Yakutsk
                Americans win, taking Yakutsk from Masaharu with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2
                Casualties for Americans: 1 Infantry
                Casualties for Masaharu: 1 Elite
            Battle in sz7
                Americans attack with 3 Destroyers and 1 S.Sub
                Yamamoto defend with 3 Destroyers
                    Americans roll dice for 1 S.Sub in sz7, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 3 Destroyers in sz7, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 3 Destroyers in sz7, round 2 : 2/3 hits, 1.50 expected hits
                    2 Destroyers owned by the Americans and 2 Destroyers owned by the Yamamoto lost in sz7
                    Americans roll dice for 1 S.Sub in sz7, round 3 : 1/1 hits, 0.50 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz7, round 3 : 1/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in sz7
                Americans win with 1 S.Sub remaining. Battle score for attacker is 0
                Casualties for Americans: 3 Destroyers
                Casualties for Yamamoto: 3 Destroyers
            Battle in Sukhalin
            Battle in sz19
                Americans attack with 1 Battleship, 1 Bomber, 4 Destroyers and 3 Fighters
                Hisaichi defend with 1 T.Boat; Yamamoto defend with 3 Destroyers
                    Americans roll dice for 1 Battleship, 1 Bomber, 4 Destroyers and 3 Fighters in sz19, round 2 : 3/9 hits, 4.17 expected hits
                    Yamamoto roll dice for 3 Destroyers and 1 T.Boat in sz19, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 1 Battleship owned by the Americans
                    1 Destroyer owned by the Americans, 1 T.Boat owned by the Hisaichi and 2 Destroyers owned by the Yamamoto lost in sz19
                    Americans roll dice for 1 Battleship, 1 Bomber, 3 Destroyers and 3 Fighters in sz19, round 3 : 5/8 hits, 3.83 expected hits
                    Yamamoto roll dice for 1 Destroyer in sz19, round 3 : 0/1 hits, 0.50 expected hits
                    1 Destroyer owned by the Yamamoto lost in sz19
                Americans win, taking Sukhalin from Masaharu with 1 Battleship, 1 Bomber, 3 Destroyers and 3 Fighters remaining. Battle score for attacker is 21
                Casualties for Americans: 1 Destroyer
                Casualties for Hisaichi: 1 T.Boat
                Casualties for Yamamoto: 3 Destroyers
    
        Non Combat Move - Americans
            1 Bomber moved from sz19 to Wake
            1 Carrier moved from sz20 to sz19
            1 Fighter moved from sz19 to Wake
            4 Destroyers moved from sz25 to sz11
            2 B.Transports moved from sz14 to sz23
            8 Marines moved from San Francisco to sz23
            2 B.Transports and 8 Marines moved from sz23 to sz14
            8 Marines moved from Seattle to sz6
            2 B.Transports and 8 Marines moved from sz6 to sz4
            8 Marines moved from sz4 to Palana
            9 Infantrys moved from Palana to Magadan
            2 B.Transports moved from sz4 to sz6
            1 Transport moved from sz4 to sz5
            2 Marines moved from N.Canada to sz5
            2 Marines and 1 Transport moved from sz5 to sz4
            2 Marines moved from sz4 to Palana
            2 Marines moved from N.Canada to Anchorage
            8 Marines moved from sz14 to Seattle
    
        Place Units - Americans
            1 Destroyer placed in sz19
            1 Destroyer placed in sz11
            2 Destroyers placed in sz4
            1 Destroyer and 1 S.Sub placed in sz25
            1 Elite and 1 Fighter placed in Pearl Harbor
            8 Marines placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 86 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.83
    Americans regular : -0.00
    Masaharu regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Masaharu round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Masaharu
            1 Infantry moved from Angarsk to Vostok
            2 Artillerys moved from Amursk to Belogorsk
            1 Tank moved from Amursk to Vostok
            1 Destroyer moved from sz16 to sz7
            2 Destroyers moved from sz9 to sz7
            4 Transports moved from sz1 to sz15
            5 Infantrys moved from Akina to sz15
            2 Infantrys moved from Akina to sz15
            1 Infantry moved from N.Japan to sz15
            1 Infantry moved from N.Japan to sz1
            8 Infantrys and 4 Transports moved from sz15 to sz1
            9 Infantrys moved from sz1 to Vostok
    
        Purchase Units - Masaharu
            Masaharu buy 4 Artillerys, 1 Destroyer and 6 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Masaharu
            Battle in sz7
                Masaharu attack with 3 Destroyers
                Americans defend with 1 S.Sub
                    Americans roll dice for 1 S.Sub in sz7, round 2 : 1/1 hits, 0.17 expected hits
                    Masaharu roll dice for 3 Destroyers in sz7, round 2 : 2/3 hits, 1.00 expected hits
                1 S.Sub owned by the Americans and 1 Destroyer owned by the Masaharu lost in sz7
                Masaharu win with 2 Destroyers remaining. Battle score for attacker is 1
                Casualties for Masaharu: 1 Destroyer
                Casualties for Americans: 1 S.Sub
    
        Non Combat Move - Masaharu
    
        Place Units - Masaharu
            3 Artillerys placed in Amursk
            1 Artillery and 6 Infantrys placed in Akina
            1 Destroyer placed in sz16
    
        Turn Complete - Masaharu
            Masaharu collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.83
    Masaharu regular : 1.00
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 7
    
        Combat Move - Russians
            1 Infantry moved from Ulaan Ude to Irkutsk
                  Russians take Irkutsk from Hisaichi
            1 Infantry moved from Ulaan Ude to Jinan
                  Russians take Jinan from Hisaichi
            4 Tanks moved from Quingdao to Hsingan
            2 EarlyFighters moved from Ulaan Ude to Hsingan
            1 Mech.Inf moved from Tulun to Hsingan
    
        Purchase Units - Russians
            Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Hsingan
                Russians attack with 2 EarlyFighters, 1 Mech.Inf and 4 Tanks
                Hisaichi defend with 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
                    Russians roll dice for 2 EarlyFighters, 1 Mech.Inf and 4 Tanks in Hsingan, round 2 : 3/7 hits, 3.00 expected hits
                    Masaharu roll dice for 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf in Hsingan, round 2 : 2/6 hits, 2.00 expected hits
                1 Mech.Inf owned by the Russians, 3 Infantrys owned by the Hisaichi and 1 Tank owned by the Russians lost in Hsingan
                    Russians roll dice for 2 EarlyFighters and 3 Tanks in Hsingan, round 3 : 4/5 hits, 2.17 expected hits
                    Masaharu roll dice for 1 Artillery, 1 Elite and 1 Mech.Inf in Hsingan, round 3 : 1/3 hits, 1.00 expected hits
                    1 Elite owned by the Hisaichi, 1 Mech.Inf owned by the Hisaichi, 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Hsingan
                Russians win, taking Hsingan from Masaharu with 2 EarlyFighters and 2 Tanks remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Mech.Inf and 2 Tanks
                Casualties for Hisaichi: 1 Artillery, 1 Elite, 3 Infantrys and 1 Mech.Inf
    
        Non Combat Move - Russians
            2 EarlyFighters moved from Hsingan to Ulaan Ude
            6 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
            1 Marine moved from Kaask to Tulun
            6 Infantrys moved from Kaask to Tulun
            2 Infantrys moved from Kyzyl to Kaask
            3 Mech.Infs moved from Achinsk to Tulun
            1 Infantry moved from Achinsk to Kyzyl
    
        Place Units - Russians
            6 Infantrys placed in Kaask
            1 Infantry and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Masaharu regular : 0.00
    Russians regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Yamamoto round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Research Technology - Yamamoto
    
        Combat Move - Yamamoto
            1 Destroyer moved from sz18 to sz17
            7 Destroyers moved from sz78 to sz18
            1 Infantry moved from E.India to C.India
                  Yamamoto take C.India from British
            1 Infantry moved from Nepal to Nagpur
                  Yamamoto take Nagpur from British
            2 Tanks moved from Nepal to Bhopal
            2 Tanks moved from Nepal to W.India
            3 Tanks moved from Nepal to Dheli
            1 Artillery and 2 Infantrys moved from Malaya to sz60
            1 Artillery moved from Malaya to sz60
            1 Artillery moved from Malaya to sz60
            3 Artillerys, 1 B.Transport, 2 Infantrys and 1 Transport moved from sz60 to sz58
            2 Artillerys moved from Java to sz59
            1 Infantry moved from Java to sz59
            1 B.Transport moved from sz58 to sz59
            4 Infantrys moved from Lambok to sz59
            2 Artillerys, 1 B.Transport, 5 Infantrys and 2 Transports moved from sz59 to sz58
            3 Infantrys moved from sz58 to Flores
            1 Infantry moved from Sarong to N.G
                  Yamamoto take N.G from British
            1 Artillery moved from Sarong to sz48
            1 Artillery and 1 B.Transport moved from sz48 to sz70
            1 Marine moved from Davao to sz70
            1 Infantry moved from Davao to sz70
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from sz70 to sz58
            1 Artillery, 1 Infantry and 1 Marine moved from sz58 to Flores
            5 Artillerys and 4 Infantrys moved from sz58 to Flores
            3 B.Transports and 1 Transport moved from sz64 to sz60
            1 Artillery, 1 Infantry and 2 Tankettes moved from N.S to Sumatra
            1 Battleship moved from sz59 to sz58
    
        Purchase Units - Yamamoto
            Yamamoto buy 7 Destroyers and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in Bhopal
                Yamamoto attack with 2 Tanks
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Tanks in Bhopal, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Bhopal, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 2 Tanks in Bhopal, round 3 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in Bhopal, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Bhopal
                Yamamoto win, taking Bhopal from British with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Flores
                Yamamoto attack with 6 Artillerys, 8 Infantrys and 1 Marine
                Anzac defend with 1 Marine
                    Yamamoto roll dice for 1 Battleship in Flores, round 2 : 1/1 hits, 0.67 expected hits
                    1 Marine owned by the Anzac lost in Flores
                Yamamoto win, taking Flores from Anzac with 6 Artillerys, 8 Infantrys and 1 Marine remaining. Battle score for attacker is 3
                Casualties for Anzac: 1 Marine
            Battle in Sumatra
                Yamamoto attack with 1 Artillery, 1 Infantry and 2 Tankettes
                Anzac defend with 1 Infantry
                    Yamamoto roll dice for 1 Artillery, 1 Infantry and 2 Tankettes in Sumatra, round 2 : 2/4 hits, 1.33 expected hits
                    Anzac roll dice for 1 Infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Sumatra
                Yamamoto win, taking Sumatra from Anzac with 1 Artillery, 1 Infantry and 2 Tankettes remaining. Battle score for attacker is 2
                Casualties for Anzac: 1 Infantry
            Battle in W.India
                Yamamoto attack with 2 Tanks
                British defend with 1 Infantry
                    Yamamoto roll dice for 2 Tanks in W.India, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 Infantry in W.India, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in W.India
                Yamamoto win, taking W.India from British with 2 Tanks remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Dheli
                Yamamoto attack with 3 Tanks
                British defend with 1 Artillery, 1 Bunker, 1 Factory and 3 Infantrys
                    Yamamoto roll dice for 3 Tanks in Dheli, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 Bunker owned by the British
                    British roll dice for 1 Artillery, 1 Bunker and 3 Infantrys in Dheli, round 2 : 2/5 hits, 1.83 expected hits
                    1 Infantry owned by the British and 2 Tanks owned by the Yamamoto lost in Dheli
                    Yamamoto roll dice for 1 Tank in Dheli, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Dheli, round 3 : 2/4 hits, 1.50 expected hits
                    1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Dheli
                British win with 1 Artillery, 1 Bunker and 1 Infantry remaining. Battle score for attacker is -11
                Casualties for Yamamoto: 3 Tanks
                Casualties for British: 2 Infantrys
    
        Non Combat Move - Yamamoto
    
        Place Units - Yamamoto
            7 Destroyers placed in sz78
            6 Infantrys placed in Malaya
            4 Infantrys placed in Davao
            Yamamoto undo move 1.
            4 Destroyers placed in sz78
            3 Destroyers placed in sz78
            4 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 90 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 2.00
    Anzac regular : -0.33
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 8
    
        Combat Move - Chinese
            2 Infantrys moved from Sikang to Szechwan
            2 EarlyFighters moved from Gansu to Szechwan
            1 Elite and 1 Infantry moved from Gansu to Shangsi
    
        Purchase Units - Chinese
            Chinese buy 8 Infantrys, 1 Marine and 1 Mech.Inf; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 EarlyFighters and 2 Infantrys
                Hisaichi defend with 2 Tankettes
                    Chinese roll dice for 2 EarlyFighters and 2 Infantrys in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 2 Tankettes in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    1 Tankette owned by the Hisaichi lost in Szechwan
                    Chinese roll dice for 2 EarlyFighters and 2 Infantrys in Szechwan, round 3 : 1/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Tankette in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Tankettes
            Battle in Shangsi
                Chinese attack with 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 1 Infantry in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shangsi
                Chinese win, taking Shangsi from Hisaichi with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            2 EarlyFighters moved from Szechwan to Gansu
            6 Infantrys moved from Tsingnan to Gansu
            3 Infantrys moved from S.Mongolia to Gansu
            3 Infantrys moved from Gobi to S.Mongolia
            4 Infantrys moved from Quyan to Cheng
            1 Infantry moved from Urumal to Yecheng
            6 Infantrys moved from Xining to Tsingnan
    
        Place Units - Chinese
            5 Infantrys and 1 Marine placed in Xining
            Turning on Edit Mode
            EDIT: Adding units owned by Chinese to Yecheng: 2 Infantrys
            EDIT: Removing units owned by Chinese from Urumal: 2 Infantrys
            EDIT: Turning off Edit Mode
            3 Infantrys and 1 Mech.Inf placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Hisaichi regular : 0.17
    

    Savegame

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