@FMErwinRommel hi.
I am hoping to go to the next one in May, but cannot go to the Winter ones , because it gets dark so early and I can’t see at all well at night any more .
Adam does post a summary of the games played .
Should be in : Events .
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Research Technology - Communists
Communists spend 10 on tech rolls
Communists roll 5,3 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Yakutsk to Sakhe
1 cavalry moved from Yakutsk to Tiksi
1 cavalry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 3 conscripts, 3 field_guns and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Aldan
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Aldan
Communists win, taking Aldan from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Sakhe
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Sakhe
Communists win, taking Sakhe from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Battle in Tiksi
Communists attack with 1 cavalry
Russia defend with 1 trench
1 trench owned by the Russia lost in Tiksi
Communists win, taking Tiksi from Russia with 1 cavalry remaining. Battle score for attacker is 3
Casualties for Russia: 1 trench
Non Combat Move - Communists
3 cavalrys, 10 conscripts and 2 field_guns moved from Yakutsk to Aldan
Place Units - Communists
3 conscripts, 3 field_guns and 4 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Purchase Units - USA
USA buy 1 field_gun, 3 gass, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - USA
1 infantry moved from California to San Francisco
1 cavalry moved from New Mexico to San Francisco
1 infantry moved from New Orleans to Louisiana
1 field_gun and 1 infantry moved from Charleston to Atlanta
1 infantry moved from New York to Hudson-Delaware
1 infantry moved from New England to Hudson-Delaware
1 infantry moved from Oregon to California
1 infantry moved from Montana to New Mexico
1 field_gun and 1 infantry moved from Hawaii to Honolulu
1 field_gun and 1 infantry moved from Luzon to Manila
1 infantry moved from Mindanao to Manila
Place Units - USA
2 trenchs placed in San Francisco
3 gass placed in Charleston
1 field_gun and 1 infantry placed in New York
USA undo move 3.
1 field_gun placed in Charleston
1 infantry placed in New York
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Purchase Units - USA
USA buy 1 field_gun, 3 gass, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - USA
1 infantry moved from California to San Francisco
1 cavalry moved from New Mexico to San Francisco
1 infantry moved from New Orleans to Louisiana
1 field_gun and 1 infantry moved from Charleston to Atlanta
1 infantry moved from New York to Hudson-Delaware
1 infantry moved from New England to Hudson-Delaware
1 infantry moved from Oregon to California
1 infantry moved from Montana to New Mexico
1 field_gun and 1 infantry moved from Hawaii to Honolulu
1 field_gun and 1 infantry moved from Luzon to Manila
1 infantry moved from Mindanao to Manila
Place Units - USA
2 trenchs placed in San Francisco
3 gass placed in Charleston
1 field_gun and 1 infantry placed in New York
USA undo move 3.
1 field_gun placed in Charleston
1 infantry placed in New York
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by USA to New Mexico: 1 infantry
EDIT: Removing units owned by USA from California: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 1
Purchase Units - USA
USA buy 1 field_gun, 3 gass, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - USA
1 infantry moved from California to San Francisco
1 cavalry moved from New Mexico to San Francisco
1 infantry moved from New Orleans to Louisiana
1 field_gun and 1 infantry moved from Charleston to Atlanta
1 infantry moved from New York to Hudson-Delaware
1 infantry moved from New England to Hudson-Delaware
1 infantry moved from Oregon to California
1 infantry moved from Montana to New Mexico
1 field_gun and 1 infantry moved from Hawaii to Honolulu
1 field_gun and 1 infantry moved from Luzon to Manila
1 infantry moved from Mindanao to Manila
Place Units - USA
2 trenchs placed in San Francisco
3 gass placed in Charleston
1 field_gun and 1 infantry placed in New York
USA undo move 3.
1 field_gun placed in Charleston
1 infantry placed in New York
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Adding units owned by USA to New Mexico: 1 infantry
EDIT: Removing units owned by USA from California: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by USA to New Mexico: 1 cavalry
EDIT: Removing units owned by USA from San Francisco: 1 cavalry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@witt Please use the last post. There were some NCM edits
Comparing game 3 with game 2, Redrum abandoned Belg, sending troops to Norm, Pic & Paris and built 2 transports in EngCha; while Witt reinforced Belg and didn’t build any transports in EngCha. Of course, Redrum had benefit of hindsight and had planned the G move in game 2. Having 1 Canadian fleet survive means 2 more transports can reach France next turn. But I think the UK action and France’s ignoring the provinces to build max in Paris, will be the main reasons G will not steamroll Paris in this game. In our first game, UK provided substantial troop support to Paris in the critical early phase, allowing France to build massive defenses that outstripped G’s offense. G’s all out offense in game 2, and perhaps in this game, would have kept the pressure on Paris. Hopefully, the Mex gambit keeps the USA at bay.
@fmerwinrommel I couldn’t hold the Channel, as Redrum won better off Scapa Flow. I lost both Subs, making an attavk on the Channel impossible . Holding the Channel, as the Allies , means Britain can reinforce Normandy, then Paris. Getting a great G1 meant Paris faking was easier . I lost too many sea battles. Ron has been lucky as Germany and now as Britain .
@witt UK held the Channel in both games, but what UK built there in round 1 was the difference. Not saying I would have known to have done any better.
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 6,3,6 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 14 Helgoland Bight to Sea Zone 15 English Channel
1 field_gun moved from Western Poland to Warsaw
1 infantry moved from Western Poland to Warsaw
1 infantry moved from Western Poland to Warsaw
1 field_gun, 1 heavy_gun and 5 infantry moved from Western Poland to Eastern Poland
1 field_gun and 7 infantry moved from West Prussia to East Prussia
1 field_gun, 1 heavy_gun and 6 infantry moved from East Prussia to Eastern Poland
1 field_gun moved from East Prussia to Eastern Poland
1 infantry moved from East Prussia to Eastern Poland
1 infantry moved from Chad to Cyrenaica
Germany take Cyrenaica from France
1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
2 battlecruisers and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 133 Pacific Ocean
3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
1 heavy_gun moved from Rhine to Belgium
1 cavalry moved from Champagne to Burgundy
4 infantry moved from Rhine to Belgium
6 infantry moved from Alsace to Champagne
1 field_gun and 7 infantry moved from Wurttemburg to Alsace
6 field_guns moved from Bavaria to Wurttemburg
1 field_gun, 1 heavy_gun and 4 infantry moved from Nassau to Rhine
1 cavalry moved from Mecklenburg to Westphalia
1 cavalry moved from Mecklenburg to Westphalia
4 infantry moved from Saxony to Westphalia
4 infantry moved from Hanover to Westphalia
2 field_guns and 5 infantry moved from Westphalia to Rhine
1 fighter moved from Rhine to Burgundy
1 fighter moved from Rhine to Burgundy
1 fighter moved from Rhine to Belgium
1 cavalry moved from Italian Somaliland to French Somaliland
Germany take British Somaliland from Britain
Germany take French Somaliland from France
Combat Hit Differential Summary :
@witt Please discuss your combat moves before proceeding.
I won’t post G2 until the 27th, I suspect . Sorry all. Al amd I have worked so hard since May, when we reopened, that these 5 dais we are closed now , are family time. Raffy chose Memoir 44 as my birthday board game amd am had been asking yo play since the 16th. I need to read the rules .
Enjoy Christmas all.
@witt merry christmas!
Enjoy the days off, i will too!
@aequitas-et-veritas it is a very Good game . We played the Sword scenario and Raffy (U.K. 3rd Division) defeated the elements of the poor 716th Static Division. My Panzer unit (from thr 21st) did take on two Armoured Battalions (he had 3) , but was unable to eliminate either , before all Inf positions were overrun and victory was declared .
I am sure some of you already own this , but I can highly recommend it.
Thanks . I tried looking it up , but had no luck . I am not good on geography of that region, but was interested.
@witt What game, what geography? Seems I saw a reference somewhere about a game you just got.
@fmerwinrommel posted in the wrong thread .
Was meant to be in : Happened this day in WW2 by Capt WAlker .
Fröhliche Weihnachten!
Merry Christmas.
Merry Christmas to everyone. In the tradition of the troops in the trenches on the western front, we join with them in a temporary cessation of hostilities to sing Christmas carols across no man’s land.
@fmerwinrommel … And take a moment to imagine how blessed we are that we can simply play wargames these times, while 69 % of humanity have to wait in line for water one hour or more… (no joke)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 2
Research Technology - Germany
Germany spend 15 on tech rolls
Germany roll 6,3,6 and gets 2 hits
Germany removing all Technology Tokens after successful research.
Germany discover mustardGas
Combat Move - Germany
1 field_gun moved from Western Poland to Warsaw
1 infantry moved from Western Poland to Warsaw
1 infantry moved from Western Poland to Warsaw
1 field_gun, 1 heavy_gun and 5 infantry moved from Western Poland to Eastern Poland
1 field_gun and 7 infantry moved from West Prussia to East Prussia
1 field_gun, 1 heavy_gun and 6 infantry moved from East Prussia to Eastern Poland
1 field_gun moved from East Prussia to Eastern Poland
1 infantry moved from East Prussia to Eastern Poland
1 infantry moved from Chad to Cyrenaica
Germany take Cyrenaica from France
1 infantry moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun moved from Tuamotu to Sea Zone 112 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 146 Pacific Ocean to Guadalahara
1 heavy_gun moved from Rhine to Belgium
4 infantry moved from Rhine to Belgium
6 infantry moved from Alsace to Champagne
1 field_gun and 7 infantry moved from Wurttemburg to Alsace
6 field_guns moved from Bavaria to Wurttemburg
1 field_gun, 1 heavy_gun and 4 infantry moved from Nassau to Rhine
1 cavalry moved from Mecklenburg to Westphalia
1 cavalry moved from Mecklenburg to Westphalia
4 infantry moved from Saxony to Westphalia
4 infantry moved from Hanover to Westphalia
2 field_guns and 5 infantry moved from Westphalia to Rhine
1 cavalry moved from Italian Somaliland to French Somaliland
Germany take British Somaliland from Britain
Germany take French Somaliland from France
1 infantry moved from Hanover to Westphalia
1 infantry moved from Hanover to Westphalia
1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 12 Baltic Sea
2 battlecruisers, 1 battleship and 2 cruisers moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
2 battlecruisers and 2 cruisers moved from Sea Zone 112 Pacific Ocean to Sea Zone 146 Pacific Ocean
1 infantry moved from Rhine to Belgium
1 infantry moved from Rhine to Champagne
1 infantry moved from Rhine to Belgium
1 fighter moved from Rhine to Picardy
1 fighter moved from Rhine to Picardy
1 infantry moved from Champagne to Picardy
1 field_gun moved from Champagne to Picardy
1 cavalry moved from Alsace to Picardy
1 cavalry moved from Champagne to Belgium
1 fighter moved from Rhine to Picardy
1 infantry moved from Champagne to Belgium
3 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
1 cavalry moved from Champagne to Belgium
Purchase Units - Germany
Turning on Edit Mode
EDIT: Removing units owned by Germany from Sea Zone 79 Arabian Sea: 1 submarine
EDIT: Adding units owned by Germany to Sea Zone 76 Indian Ocean: 1 submarine
EDIT: Turning off Edit Mode
Germany buy 18 cavalrys, 6 field_guns, 2 infantry, 2 submarines and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Germany creates battle in territory Sea Zone 76 Indian Ocean
Battle in Guadalahara
Germany attack with 1 field_gun and 1 infantry
Neutral defend with 1 infantry
Germany roll dice for 2 battlecruisers in Guadalahara, round 2 : 1/2 hits, 1.33 expected hits
Neutral roll dice for 1 infantry in Guadalahara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Guadalahara
Germany loses 0 PUs for violating Guadalaharas neutrality.
Germany win, taking Guadalahara from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 infantry
Battle in Sea Zone 57 Ligurian Sea
Germany attack with 3 submarines
Italy defend with 1 battlecruiser, 1 cruiser and 1 transport
Germany roll dice for 3 submarines in Sea Zone 57 Ligurian Sea, round 2 : 2/3 hits, 1.00 expected hits
1 cruiser owned by the Italy and 1 battlecruiser owned by the Italy lost in Sea Zone 57 Ligurian Sea
1 transport owned by the Italy lost in Sea Zone 57 Ligurian Sea
Germany win with 3 submarines remaining. Battle score for attacker is 33
Casualties for Italy: 1 battlecruiser, 1 cruiser and 1 transport
Battle in Sea Zone 76 Indian Ocean
Germany attack with 1 submarine
Britain defend with 2 cruisers and 1 transport
Germany roll dice for 1 submarine in Sea Zone 76 Indian Ocean, round 2 : 0/1 hits, 0.33 expected hits
Britain roll dice for 2 cruisers and 1 transport in Sea Zone 76 Indian Ocean, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Germany lost in Sea Zone 76 Indian Ocean
Britain win with 2 cruisers and 1 transport remaining. Battle score for attacker is -7
Casualties for Germany: 1 submarine
Battle in Picardy
Germany attack with 1 cavalry, 1 field_gun, 3 fighters and 1 infantry
Britain defend with 2 infantry; France defend with 1 infantry
Germany roll dice for 1 cavalry, 1 field_gun, 3 fighters and 1 infantry in Picardy, round 2 : 3/6 hits, 2.00 expected hits
France roll dice for 3 infantry in Picardy, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Britain, 1 cavalry owned by the Germany and 1 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 field_gun, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germany: 1 cavalry
Casualties for France: 1 infantry
Casualties for Britain: 2 infantry
Battle in Eastern Poland
Germany attack with 3 field_guns, 2 heavy_guns and 12 infantry
Russia defend with 1 field_gun and 1 infantry
Germany roll dice for 3 field_guns, 2 heavy_guns and 12 infantry in Eastern Poland, round 2 : 5/17 hits, 4.50 expected hits
Russia roll dice for 1 field_gun and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Eastern Poland
Germany win, taking Eastern Poland from Russia with 3 field_guns, 2 heavy_guns and 12 infantry remaining. Battle score for attacker is 7
Casualties for Russia: 1 field_gun and 1 infantry
Battle in Warsaw
Germany attack with 1 field_gun and 2 infantry
Russia defend with 1 Factory and 1 infantry
Germany roll dice for 1 field_gun and 2 infantry in Warsaw, round 2 : 0/3 hits, 0.83 expected hits
Russia roll dice for 1 infantry in Warsaw, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 field_gun and 2 infantry in Warsaw, round 3 : 2/3 hits, 0.83 expected hits
Russia roll dice for 1 infantry in Warsaw, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Warsaw
Germany win, taking Warsaw from Russia with 1 field_gun and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russia: 1 infantry
Battle in Belgium
Germany attack with 2 cavalrys, 1 heavy_gun and 7 infantry
Britain defend with 1 Factory and 1 infantry
Germany roll dice for 2 cavalrys, 1 heavy_gun and 7 infantry in Belgium, round 2 : 1/10 hits, 2.00 expected hits
Britain roll dice for 1 infantry in Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain lost in Belgium
Germany win, taking Belgium from Britain with 2 cavalrys, 1 heavy_gun and 7 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 1 infantry
Non Combat Move - Germany
1 fighter moved from Picardy to Champagne
2 fighters moved from Picardy to Champagne
2 submarines moved from Sea Zone 20 Labrador Sea to Sea Zone 18 North Atlantic
1 infantry moved from Hanover to Westphalia
1 infantry moved from Holstein to Hanover
1 stormtruppen moved from Berlin to Mecklenburg
1 stormtruppen moved from Berlin to Brandenburg
Place Units - Germany
6 field_guns placed in Wurttemburg
6 cavalrys placed in Bavaria
2 submarines placed in Sea Zone 12 Baltic Sea
12 cavalrys placed in Berlin
1 infantry placed in German New Guinea
1 trench placed in Champagne
1 trench placed in German New Guinea
1 infantry placed in Dar es Salaam
Activate Technology - Germany
Germany activating mustardGas
Turn Complete - Germany
Germany collect 128 PUs; end with 128 PUs
Combat Hit Differential Summary :
Germany regular : 1.17
France regular : 0.00
Russia regular : -1.33
Neutral regular : -0.33
Britain regular : -0.33