It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
4 armour, 2 artilleries and 2 mech_infantrys moved from Novgorod to Archangel
Germans take Archangel from Russians
6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys moved from Ukraine to Rostov
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
2 fighters moved from 110 Sea Zone to 103 Sea Zone
3 mech_infantrys moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
Combat - Germans
Battle in 103 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Germans roll dice for 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 103 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys in Rostov, round 2 : 12/35 hits, 12,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 6 armour, 14 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
2 fighters moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to 112 Sea Zone
4 artilleries moved from Western Germany to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
4 artilleries and 4 infantry moved from 127 Sea Zone to Archangel
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 103 Sea Zone to 110 Sea Zone
1 infantry moved from Northern Italy to France
1 transport moved from 119 Sea Zone to 110 Sea Zone
1 artillery moved from Western Germany to France
1 infantry moved from Poland to Germany
Place Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 tactical_bombers placed in Novgorod
1 artillery and 1 infantry placed in France
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Russians regular : 0,00
Germans regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 armour, 2 artilleries, 8 infantry and 1 mech_infantry moved from Volgograd to Samara
9 infantry moved from Tambov to Samara
1 infantry moved from Russia to Vologda
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Kansu to Smolensk
1 armour moved from Evenkiyskiy to Urals
1 armour moved from Timguska to Urals
3 mech_infantrys moved from Kansu to Urals
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from Kansu to Urals
1 mech_infantry moved from Kansu to Urals
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Sumatra from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 4 mech_infantrys in Urals, round 2 : 2/7 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Japanese regular : 1,50
ANZAC regular : -1,67
Russians regular : 1,33
@FlyingBadger my Destroyer is lucky. Will you lose the carrier or a fighter?
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@FlyingBadger my Destroyer is lucky. Will you lose the carrier or a fighter?
Lose a fighter, and hope the carrier can limp back to base.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from Kansu to Smolensk
1 armour moved from Evenkiyskiy to Urals
1 armour moved from Timguska to Urals
3 mech_infantrys moved from Kansu to Urals
1 infantry moved from Timguska to Novosibirsk
1 artillery moved from Kansu to Novosibirsk
1 mech_infantry moved from Tsinghai to Turkmenistan
Japanese take Turkmenistan from Russians
1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 45 Sea Zone to 35 Sea Zone
1 armour moved from Kansu to Urals
1 mech_infantry moved from Kansu to Urals
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Sumatra from ANZAC, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 3 armour and 4 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 armour and 4 mech_infantrys in Urals, round 2 : 2/7 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
Japanese win, taking Urals from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 carrier, 2 fighters and 1 transport
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 1 carrier, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 1/3 hits, 1,67 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Smolensk
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 fighter owned by the ANZAC forced to land in Java
Non Combat Move - Japanese
1 bomber moved from Smolensk to Novgorod
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from Amur to Japan
2 mech_infantrys moved from Shensi to Yunnan
1 armour moved from Szechwan to Yunnan
Place Units - Japanese
2 destroyers placed in 37 Sea Zone
1 mech_infantry placed in Malaya
1 artillery and 2 mech_infantrys placed in Kwangtung
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
Combat Hit Differential Summary :
Japanese regular : 1,83
ANZAC regular : -2,33
Russians regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to Gibraltar
1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 9 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Aleutian Islands to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Central United States: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier and 3 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 1.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to Gibraltar
1 artillery and 9 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 carriers, 9 infantry and 5 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 fighters and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Aleutian Islands to Eastern United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery
EDIT: Adding units owned by Americans to Central United States: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Central United States
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 carrier and 3 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Scotland
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Italians to British
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from West India to Eastern Persia
1 infantry moved from West India to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from 41 Sea Zone to India
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : 1.67
Germans regular : 0.00
British regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
1 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from French Central Africa to French West Africa
Italians take French West Africa from Americans
1 bomber moved from Southern Italy to 109 Sea Zone
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in Volgograd
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
Italians win, taking Libya from British, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 1 artillery, 2 carriers, 3 fighters, 9 infantry, 1 tactical_bomber and 5 transports
1 submarine owned by the British submerged
Italians roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Combat Hit Differential Summary :
Italians regular : 2,33
Russians regular : 1,33
British regular : -0,33
@FlyingBadger I assume you chose a British destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Bryansk
1 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from French Central Africa to French West Africa
Italians take French West Africa from Americans
1 bomber moved from Southern Italy to 109 Sea Zone
1 artillery and 1 infantry moved from Caucasus to Volgograd
1 infantry moved from Malta to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
Combat - Italians
Battle in Libya
Battle in Volgograd
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
Italians win, taking Libya from British, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bryansk, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Eastern Persia, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Italians attack with 1 bomber
British defend with 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Americans defend with 1 artillery, 2 carriers, 3 fighters, 9 infantry, 1 tactical_bomber and 5 transports
1 submarine owned by the British submerged
Italians roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 3 carriers, 3 destroyers, 4 fighters, 2 tactical_bombers and 6 transports in 109 Sea Zone, round 2 : 7/12 hits, 5,67 expected hits
1 destroyer owned by the British and 1 bomber owned by the Italians lost in 109 Sea Zone
Americans win with 3 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
2 submarines moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
2 transports placed in 97 Sea Zone
1 bomber placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
1 armour and 1 infantry placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Italians collect 35 PUs (1 lost to blockades); end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 46 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 1,33
Italians regular : 2,33
Russians regular : 1,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Java to Queensland
1 fighter moved from Northern Territory to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from India to West India
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from Java to Queensland
1 fighter moved from Northern Territory to Queensland
Combat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 61 Sea Zone to South Australia
1 infantry moved from India to West India
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@flyingbadger good morning, I was just surprised by this message. Do you want to continue?
@martin said in L21 Martin (X) - FlyingBadger (L+20) BM:
@flyingbadger good morning, I was just surprised by this message. Do you want to continue?
I thought that you would have to maintain control of the 8 VC for a full turn, so I would have a shot at taking back London and Stalingrad before the next Italian turn, but I don’t 100% understand the rules. I am happy to call it a comprehensive victory for you regardless! I think the Axis are in total control of both boards and domination is the only outcome. Well done!
@flyingbadger true, Italy only conquered Volgograd, last turn. Let’s continue - I will do Germany, now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 destroyers, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Rostov to Tambov
2 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 artillery moved from Rostov to Tambov
Combat - Germans
Battle in Scotland
Germans attack with 3 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Scotland, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from Novgorod to 110 Sea Zone
5 transports moved from 110 Sea Zone to 112 Sea Zone
5 mech_infantrys moved from Western Germany to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
2 aaGuns, 1 infantry, 5 mech_infantrys and 7 transports moved from 112 Sea Zone to 110 Sea Zone
2 aaGuns, 1 infantry and 5 mech_infantrys moved from 110 Sea Zone to United Kingdom
5 artilleries and 5 infantry moved from France to Holland Belgium
1 infantry moved from Germany to Western Germany
2 aaGuns, 6 armour, 13 artilleries, 3 infantry and 9 mech_infantrys moved from Rostov to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Archangel to Bryansk
4 armour moved from Archangel to Bryansk
6 artilleries and 3 infantry moved from Archangel to Smolensk
3 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
1 fighter, 1 infantry and 1 tactical_bomber placed in United Kingdom
3 destroyers placed in 110 Sea Zone
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,1,5,3,6,6,6,2,5,6,4,1,3,5,5
Germans collect 59 PUs (8 lost to blockades); end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,33
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 1 factory_minor
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 4/9 hits, 3.50 expected hits
Italians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Volgograd
Russians win, taking Volgograd from Italians with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
1 aaGun, 1 armour, 2 artilleries, 17 infantry and 1 mech_infantry moved from Samara to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.50
@Martin Not sure the Russians will be able to hold Moscow or Volgograd but where there is dice there is hope!
Hi
Hope I’m not buggin : ) but I see you are playing BM. These are the Victory Conditions
Revised Victory Conditions: If Germany is Allied controlled, an Axis victory in the Pacific requires 7 (rather than 6) Pacific VCs. If Japan is Allied controlled, an Axis victory in Europe requires 9 (rather than 8) Europe VCs.
Don’t know if it applies to your game. Maybe that’s the OOB Victory firing.