L21 Martin (X) - FlyingBadger (L+20) BM

  • 2024 '23 '22 '21

    @FlyingBadger I was reminded of the Chinese Guerilla rule the hardest way…


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @FlyingBadger I was reminded of the Chinese Guerilla rule the hardest way…

    Yes, it was harsh. There was literally nothing I could do either, they just appear and cannot be moved so could just watch as all the rolls went on. Bombers are also more expensive in BM.

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            1 artillery moved from Queensland to New South Wales
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            3 fighters moved from Queensland to Caroline Islands
            1 artillery moved from Queensland to New South Wales
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Algeria to Morocco
            1 infantry moved from Scotland to Eire
                  French take Eire from Neutral_Allies
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Baltic States to Smolensk
            4 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Belarus to Ukraine
            1 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 fighter moved from Western Germany to Novgorod
            1 mech_infantry moved from Baltic States to Vyborg
            1 armour moved from Novgorod to Vyborg
            1 mech_infantry moved from Baltic States to Vyborg
            1 mech_infantry moved from Baltic States to Smolensk
            1 infantry moved from Eastern Poland to Belarus
            5 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Germany to Denmark
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Ukraine, round 2 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 bomber and 4 infantry in Ukraine, round 3 : 0/5 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 4 : 1/4 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Germans attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 1/3 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Novgorod
            1 mech_infantry moved from Germany to Denmark
            5 artilleries and 4 infantry moved from Romania to Bessarabia
            1 infantry moved from Bessarabia to Western Ukraine
            1 aaGun moved from Belarus to Novgorod
            2 armour moved from Belarus to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
            2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            1 mech_infantry moved from Slovakia Hungary to Germany
            1 mech_infantry moved from Novgorod to Vyborg
            1 bomber moved from Ukraine to Novgorod
    
        Place Units - Germans
            1 fighter placed in Western Germany
            2 artilleries and 1 mech_infantry placed in Novgorod
            2 mech_infantrys placed in Germany
            1 artillery and 8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
            Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0,00
    Germans regular : -0,17
    

    Savegame

  • 2024 '23 '22 '21

    @Martin Darn, was hoping the Mongolians would now be friends and cannon fodder for Stalin, but Russia did attack Kansu which does border Mongolia so they are (probably wisely) staying away from Stalin.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 artillery and 2 infantry moved from Vologda to Archangel
            1 artillery and 11 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            3 infantry moved from Bryansk to Belarus
            1 artillery and 3 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 4 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 0/4 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 4 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 11 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 1 artillery and 11 infantry in Smolensk, round 2 : 3/12 hits, 2.33 expected hits
                    Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 mech_infantrys
            Battle in Archangel
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 infantry moved from Volgograd to Kazakhstan
            1 infantry moved from Rostov to Caucasus
            1 armour and 2 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Novosibirsk to Kansu
            1 aaGun moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            2 infantry moved from Bryansk to Smolensk
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            1 armour, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    Germans regular : 2.00
    Russians regular : -2.67
    

    Savegame


  • @flyingbadger not understanding the Mongolian rule with all consequences annoyed me quite a lot. Young Grasshopper did a very good 20min video just on that rule:

    https://www.youtube.com/watch?v=FiVgZajaXWc&t=428s

    When I played my first PtV, thinking I know the rule, I was hit by surprise, when my attack on Siberia triggered the Mongolian rule…


  • @martin said in L21 Martin (X) - FlyingBadger (L+20) BM:

    @flyingbadger not understanding the Mongolian rule with all consequences annoyed me quite a lot. Young Grasshopper did a very good 20min video just on that rule:

    https://www.youtube.com/watch?v=FiVgZajaXWc&t=428s

    When I played my first PtV, thinking I know the rule, I was hit by surprise, when my attack on Siberia triggered the Mongolian rule…

    Despite all a recent talk about the Mongolian rule I still managed to accidently trigger them in another game late night. Was finishing up a turn as Japan and was confused why there were suddenly a load of Russians where there weren’t a minute ago. I had conquered Timiguska(?), well just rolled a Mech Inf into there, for no particular reason other than to annoy Russia.

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 bomber, 3 destroyers, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia
            1 artillery and 1 infantry moved from Eastern Persia to Persia
            1 cruiser moved from 79 Sea Zone to 38 Sea Zone
            2 transports moved from 38 Sea Zone to 37 Sea Zone
            2 carriers moved from 80 Sea Zone to 39 Sea Zone
            2 transports moved from 80 Sea Zone to 39 Sea Zone
            1 battleship moved from 80 Sea Zone to 39 Sea Zone
            1 destroyer moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 infantry moved from 2 Sea Zone to Alaska
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 1 infantry moved from Amur to Siberia
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Hopei to Suiyuyan
            1 armour moved from Shantung to Hopei
            3 infantry moved from Shensi to Suiyuyan
            1 armour, 1 artillery and 1 mech_infantry moved from Shensi to Suiyuyan
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from 35 Sea Zone to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kwangtung to Hunan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Alaska
            Battle in Persia
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 artilleries and 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 5/6 hits, 3,00 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 4/4 hits, 1,33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in Persia
                Japanese win, taking Soviet Far East from Russians, taking Alaska from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Casualties for British: 2 artilleries and 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Suiyuyan, round 2 : 2/8 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 fighter moved from Yunnan to Hunan
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Kwangtung to Hunan
            1 fighter and 1 tactical_bomber moved from Korea to Hopei
            1 artillery moved from Kweichow to Szechwan
            3 tactical_bombers moved from Korea to 35 Sea Zone
            2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Korea to Japan
            1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
    
        Place Units - Japanese
            1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
            1 bomber and 1 infantry placed in Japan
            3 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : 2,17
    British regular : 2,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 25 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 23 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 carrier, 1 cruiser, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Southern France
            1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            3 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Southeast Mexico to Central United States
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 1.00
    Italians regular : 0.67
    Germans AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 25 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from 26 Sea Zone to 23 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 23 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 fighters moved from 33 Sea Zone to 34 Sea Zone
            1 carrier, 1 cruiser, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 94 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 bomber moved from Morocco to Southern France
            1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
    
        Combat - Americans
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern France causes 6 damage total. 
            Battle in 2 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 22 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 23 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 34 Sea Zone to 33 Sea Zone
            2 fighters moved from 22 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
            3 fighters moved from 23 Sea Zone to 33 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 aaGun moved from Southeast Mexico to 89 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            3 transports moved from 91 Sea Zone to 92 Sea Zone
            1 artillery and 5 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery and 5 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Gibraltar
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 aaGun moved from Southeast Mexico to Central United States
            2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western United States
            1 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            3 infantry placed in Eastern United States
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Japanese
    
        Combat - British
    
        Non Combat Move - British
            2 armour and 2 infantry moved from United Kingdom to 109 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
            2 armour and 2 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 submarines moved from 71 Sea Zone to 76 Sea Zone
            1 submarine moved from 80 Sea Zone to 76 Sea Zone
            1 artillery and 4 infantry moved from Burma to Shan State
            2 infantry moved from West India to Eastern Persia
            3 infantry moved from West India to India
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from Union of South Africa to Rhodesia
            1 artillery moved from Syria to Iraq
    
        Place Units - British
            3 infantry placed in Iraq
            1 destroyer and 1 transport placed in 109 Sea Zone
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
            British collect 27 PUs (1 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.00
    Japanese regular : 0.67
    Italians regular : 0.67
    Germans AA : -0.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 artilleries and 6 infantry moved from Trans-Jordan to Iraq
            1 armour, 1 bomber and 2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Syria
            1 artillery moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Iraq
                Italians attack with 1 armour, 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys
                British defend with 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 7 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 6 infantry and 2 mech_infantrys in Iraq, round 2 : 3/14 hits, 4,50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Iraq, round 2 : 5/13 hits, 4,83 expected hits
                    3 infantry owned by the British and 5 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 6/9 hits, 3,50 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 3 : 5/10 hits, 3,83 expected hits
                    1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians, 1 artillery owned by the British, 2 artilleries owned by the Italians, 4 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 1 armour, 2 artilleries and 1 bomber in Iraq, round 4 : 3/4 hits, 1,83 expected hits
                    British roll dice for 1 armour, 2 artilleries and 1 fighter in Iraq, round 4 : 2/4 hits, 1,83 expected hits
                    2 artilleries owned by the British, 2 artilleries owned by the Italians and 1 armour owned by the British lost in Iraq
                    Italians roll dice for 1 armour and 1 bomber in Iraq, round 5 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 fighter in Iraq, round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Iraq
                Italians win, taking Syria from British, taking Iraq from British with 1 armour and 1 bomber remaining. Battle score for attacker is 11
                Casualties for Italians: 4 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Iraq to Southern Italy
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 cruiser moved from 99 Sea Zone to 97 Sea Zone
            1 battleship moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 destroyer placed in 95 Sea Zone
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 2,00
    British regular : 0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 aaGun and 1 infantry moved from New Guinea to 46 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
            1 marine moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 infantry moved from Morocco to Algeria
            1 infantry moved from Eire to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 infantry, 11 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Bessarabia to Ukraine
            6 infantry moved from Bessarabia to Western Ukraine
            9 artilleries moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Novgorod to Ukraine
            1 mech_infantry moved from Vyborg to Archangel
            2 mech_infantrys moved from Eastern Poland to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
            1 artillery moved from Novgorod to Belarus
            1 mech_infantry moved from Vyborg to Archangel
            7 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 artilleries, 1 fighter and 2 mech_infantrys
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 artilleries, 1 fighter and 2 mech_infantrys in Archangel, round 2 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 3 mech_infantrys in Belarus, round 2 : 3/5 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 9 artilleries and 13 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 9 artilleries and 13 infantry in Western Ukraine, round 2 : 5/22 hits, 6,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 artilleries and 12 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 4 infantry
                Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 4 infantry in Ukraine, round 2 : 0/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 bomber and 4 infantry in Ukraine, round 3 : 1/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 1 bomber and 4 infantry in Ukraine, round 4 : 2/5 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 infantry moved from 98 Sea Zone to Egypt
            1 mech_infantry moved from Germany to Western Germany
            3 armour moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Bessarabia to Western Ukraine
            1 bomber moved from Ukraine to Novgorod
            3 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from France to Northern Italy
            3 armour moved from Bessarabia to Western Ukraine
            2 mech_infantrys moved from Denmark to Western Germany
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 infantry moved from France to Western Germany
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from France to Western Germany
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            1 tactical_bomber placed in Western Germany
            10 mech_infantrys placed in Germany
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Russia to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Smolensk to Archangel
            1 infantry moved from Nenetsia to Archangel
            1 artillery and 4 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 2 artilleries and 1 mech_infantry
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 4 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 5 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 4 infantry in Archangel, round 6 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Archangel, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 artilleries and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Russians attack with 1 artillery and 4 infantry
                Germans defend with 1 artillery and 2 mech_infantrys
                    Russians roll dice for 1 artillery and 4 infantry in Belarus, round 2 : 0/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Belarus
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery and 2 mech_infantrys in Belarus, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                1 artillery owned by the Russians retreated to Smolensk
                Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -8
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 4/8 hits, 3.33 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Ukraine to Russia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
            1 infantry moved from Volgograd to Caucasus
            1 aaGun and 3 infantry moved from Smolensk to Bryansk
            2 armour, 5 infantry and 4 mech_infantrys moved from Russia to Bryansk
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.67
    Russians regular : -3.17
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 cruiser moved from 38 Sea Zone to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
            1 infantry moved from Siberia to 5 Sea Zone
            1 infantry moved from Siberia to 5 Sea Zone
            2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
            2 infantry moved from 8 Sea Zone to Aleutian Islands
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Suiyuyan to Kansu
            1 infantry moved from Tsinghai to Kansu
            1 armour moved from Hopei to Kansu
            1 fighter and 1 tactical_bomber moved from Hopei to Kansu
            2 mech_infantrys moved from Hunan to Shan State
            2 infantry moved from Yunnan to Shan State
            1 fighter moved from Hunan to Shan State
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to Kansu
    
        Combat - Japanese
            Battle in Aleutian Islands
            Battle in Shan State
                Japanese attack with 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys
                British defend with 1 artillery and 5 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys in Shan State, round 2 : 1/7 hits, 1,67 expected hits
                    UK_Pacific roll dice for 1 artillery and 5 infantry in Shan State, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter, 1 infantry, 1 marine and 2 mech_infantrys in Shan State, round 3 : 2/5 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                    Japanese roll dice for 1 fighter, 1 marine and 2 mech_infantrys in Shan State, round 4 : 1/4 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                Japanese win, taking Aleutian Islands from Americans, taking Shan State from UK_Pacific with 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry and 1 mech_infantry
                Casualties for British: 1 artillery and 5 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Kansu
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry; Russians defend with 9 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 5/12 hits, 4,33 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 3/11 hits, 4,00 expected hits
                    3 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 3 : 3/9 hits, 3,83 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2,33 expected hits
                    3 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Kansu
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Kansu, round 4 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 1/3 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 artillery, 3 infantry and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Russians: 9 infantry
            Battle in Persia
                Japanese attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Persia, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                Japanese win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Russians: 1 infantry
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            1 fighter moved from Persia to Trans-Jordan
            1 bomber moved from Kansu to Suiyuyan
            1 fighter and 1 tactical_bomber moved from Kansu to Chahar
            1 mech_infantry moved from Anhwe to Suiyuyan
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Shantung to Anhwe
            1 armour moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Hunan
            1 artillery moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter moved from Shan State to Kwangsi
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 23 Sea Zone
            1 destroyer moved from 6 Sea Zone to 22 Sea Zone
            2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            1 transport moved from 37 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            1 infantry and 2 mech_infantrys placed in Shantung
            1 fighter placed in Japan
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 0,67
    Japanese regular : 1,83
    UK_Pacific regular : 0,67
    British regular : 0,67
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 2 Sea Zone to 8 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to British Columbia
            1 armour and 1 infantry moved from Western United States to British Columbia
            7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 92 Sea Zone to 94 Sea Zone
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 94 Sea Zone
            1 bomber moved from Gibraltar to Northern Italy
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
            Battle in 8 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 8 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in British Columbia
                Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in British Columbia, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 94 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 4 destroyers, 1 marine and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser and 4 destroyers in 94 Sea Zone, round 2 : 3/5 hits, 1.83 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Americans win with 1 carrier, 1 cruiser, 4 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 93 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 3/8 hits, 4.17 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 marines moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 33 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone
            1 transport moved from 33 Sea Zone to 26 Sea Zone
            1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            7 fighters and 1 tactical_bomber moved from 23 Sea Zone to 25 Sea Zone
            1 artillery, 1 infantry and 2 marines moved from 25 Sea Zone to Midway
            1 artillery and 6 infantry moved from Algeria to Tunisia
            1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            3 transports moved from 92 Sea Zone to 94 Sea Zone
            1 aaGun, 1 infantry and 1 marine moved from 94 Sea Zone to Tunisia
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
            2 fighters moved from 93 Sea Zone to Tunisia
            1 bomber, 1 fighter and 1 tactical_bomber moved from British Columbia to Western United States
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            1 harbour placed in Midway
            1 airfield placed in Tunisia
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -0.67
    Japanese regular : -0.67
    Italians AA : 0.83
    

    Savegame

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