TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Germans
2 Artillerys and 2 Infantrys moved from Hamburg to Netherlands
2 Infantrys moved from Belgium to Netherlands
6 Infantrys moved from Belgium to Netherlands
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
3 Adv.Fighters, 1 Battleship, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Latvia
1 Bomber moved from Brest to 21 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Novgorod
1 Artillery, 1 Elite and 1 Infantry moved from Minsk to Smolensk
3 Artillerys moved from Brest to Minsk
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
4 Artillerys and 1 Elite moved from Krakow to Brest
1 ArmoredCar moved from Bohemia to Brest
1 ArmoredCar moved from Bohemia to Brest
1 Artillery, 1 Elite and 1 Infantry moved from Bohemia to Krakow
1 ArmoredCar moved from Kiev to Crimea
Germans take Crimea from Russians
2 Mech.Infs moved from Berlin to Krakow
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Berlin to Silesia
3 ArmoredCars moved from Bavaria to Krakow
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 10 Artillerys, 1 Bomber, 1 Destroyer, 8 Infantrys, 1 JetFighter, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Netherlands
Germans attack with 2 Artillerys and 10 Infantrys
British defend with 1 AAGun, 3 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 10 Infantrys in Netherlands, round 2 : 3/12 hits, 2.67 expected hits
British roll dice for 3 Infantrys and 1 Tank in Netherlands, round 2 : 2/4 hits, 1.50 expected hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Netherlands
Germans roll dice for 2 Artillerys and 8 Infantrys in Netherlands, round 3 : 3/10 hits, 2.33 expected hits
British roll dice for 1 Tank in Netherlands, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Netherlands
Germans win, taking Netherlands from British with 2 Artillerys and 7 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 3 Infantrys
Casualties for British: 3 Infantrys and 1 Tank
Battle in Smolensk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 21 Sea Zone
Germans attack with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter, 2 S.Submarines, 17 Submarines and 1 T.Boat
British defend with 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports; Russians defend with 1 Destroyer
Germans roll dice for 2 S.Submarines and 17 Submarines in 21 Sea Zone, round 2 : 4/19 hits, 6.67 expected hits
Units damaged: 1 Battleship owned by the British
British roll dice for 1 S.Submarine and 11 Submarines in 21 Sea Zone, round 2 : 3/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Germans
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters, 1 JetFighter and 1 T.Boat in 21 Sea Zone, round 2 : 9/16 hits, 6.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers, 2 Fighters and 4 Transports in 21 Sea Zone, round 2 : 9/21 hits, 7.50 expected hits
8 Submarines owned by the Germans, 8 Submarines owned by the British, 4 Transports owned by the British and 1 T.Boat owned by the Germans lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines and 7 Submarines in 21 Sea Zone, round 3 : 4/9 hits, 3.33 expected hits
British roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 3 Carriers, 4 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 3 : 7/15 hits, 6.00 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 11 Destroyers and 2 Fighters in 21 Sea Zone, round 3 : 10/17 hits, 6.83 expected hits
7 Submarines owned by the Germans, 1 Destroyer owned by the Germans, 3 Submarines owned by the British, 7 Destroyers owned by the British, 2 Carriers owned by the Germans and 1 Destroyer owned by the Russians lost in 21 Sea Zone
Germans roll dice for 2 S.Submarines in 21 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 3 Destroyers, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 4 : 6/12 hits, 5.33 expected hits
British roll dice for 1 Battleship, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 21 Sea Zone, round 4 : 4/9 hits, 4.17 expected hits
1 Carrier owned by the British, 3 Destroyers owned by the Germans, 2 Fighters owned by the British, 3 Destroyers owned by the British, 1 S.Submarine owned by the Germans and 1 Cruiser owned by the British lost in 21 Sea Zone
Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
British roll dice for 1 S.Submarine in 21 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits
1 Carrier owned by the British lost in 21 Sea Zone
Germans roll dice for 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter in 21 Sea Zone, round 5 : 3/9 hits, 4.33 expected hits
British roll dice for 1 Battleship in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 Battleship owned by the British, 1 S.Submarine owned by the Germans and 1 S.Submarine owned by the British lost in 21 Sea Zone
Germans win with 3 Adv.Fighters, 1 Battleship, 1 Bomber, 1 Carrier, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 84
Casualties for Germans: 2 Carriers, 4 Destroyers, 2 S.Submarines, 15 Submarines and 1 T.Boat
Casualties for British: 1 Battleship, 2 Carriers, 1 Cruiser, 10 Destroyers, 2 Fighters, 1 S.Submarine, 11 Submarines and 4 Transports
Casualties for Russians: 1 Destroyer
Non Combat Move - Germans
1 Bomber moved from 21 Sea Zone to Hamburg
2 Fighters moved from 21 Sea Zone to Hamburg
2 Adv.Fighters moved from 21 Sea Zone to Hamburg
11 Infantrys moved from Picardy to Belgium
8 Infantrys moved from Paris to Picardy
3 Infantrys moved from Normandy to Picardy
4 Infantrys moved from Brittany to Aquitaine
4 Infantrys moved from Normandy to Brittany
1 AAGun moved from Istanbul to Bulgaria
1 Transport moved from 48 Sea Zone to 44 Sea Zone
1 Destroyer and 2 Submarines moved from 48 Sea Zone to 45 Sea Zone
Place Units - Germans
1 Destroyer and 3 Transports placed in 22 Sea Zone
1 Artillery and 1 Infantry placed in Hamburg
2 Artillerys and 2 Infantrys placed in Warsaw
2 Artillerys and 2 Infantrys placed in Provence
1 Artillery and 2 Infantrys placed in Krakow
4 Artillerys and 1 Infantry placed in Bohemia
1 Adv.Fighter, 1 Bomber, 1 JetFighter and 2 Tanks placed in Berlin
Turn Complete - Germans
Germans collect 123 PUs; end with 123 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Russians
10 Infantrys moved from Yaroslavl to Smolensk
2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank moved from Kursk to Minsk
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Destroyer and 1 Submarine moved from 53 Sea Zone to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Crimea
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Ufa to Kuybyshev
3 Infantrys moved from Kirov to Vologda
5 Infantrys moved from Perm to Kirov
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan
1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Chita to Hulunbuir
1 Mech.Inf moved from Chita to Hulunbuir
2 HeavyTanks and 3 Tanks moved from Chita to Hulunbuir
5 Infantrys moved from S.Buryat Mongolia to Chita
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery and 3 Infantrys moved from Evenkia to Olyokminsk
Purchase Units - Russians
Russians buy 1 Bunker, 1 Elite, 6 HeavyTanks, 11 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 10 Infantrys
Germans defend with 1 Artillery, 1 Elite and 1 Infantry
Russians roll dice for 10 Infantrys in Smolensk, round 2 : 3/10 hits, 1.67 expected hits
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 10 Infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
Battle in Ayan
Russians attack with 1 HeavyTank, 3 Infantrys and 1 Tank
Hisaichi defend with 1 Artillery
Russians roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 HeavyTank, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Hulunbuir
Russians attack with 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks
Hisaichi defend with 1 Factory, 5 Infantrys and 1 Tank
Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 HeavyTanks, 2 Infantrys, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 2 : 5/11 hits, 4.83 expected hits
Hisaichi roll dice for 5 Infantrys and 1 Tank in Hulunbuir, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Hulunbuir
Russians roll dice for 2 Artillerys, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks in Hulunbuir, round 3 : 5/8 hits, 3.83 expected hits
Hisaichi roll dice for 1 Tank in Hulunbuir, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Artillery owned by the Russians lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Artillery, 2 HeavyTanks, 1 Mech.Inf and 3 Tanks remaining. Battle score for attacker is 3
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Casualties for Hisaichi: 5 Infantrys and 1 Tank
Battle in Crimea
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Crimea, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 3 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Russians lost in Crimea
Russians roll dice for 1 Artillery in Crimea, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Artillery in Crimea, round 6 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar in Crimea, round 6 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Crimea
Russians win, taking Crimea from Germans with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCar
Battle in Minsk
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank
Germans defend with 1 AAGun, 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 47 Infantrys and 1 Tank in Minsk, round 2 : 12/57 hits, 13.67 expected hits
Germans roll dice for 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 11/33 hits, 13.50 expected hits
3 ArmoredCars owned by the Germans, 11 Infantrys owned by the Russians, 6 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 36 Infantrys and 1 Tank in Minsk, round 3 : 11/46 hits, 11.83 expected hits
Germans roll dice for 5 Artillerys, 5 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 13/21 hits, 10.00 expected hits
13 Infantrys owned by the Russians, 5 Artillerys owned by the Germans, 3 Mech.Infs owned by the Germans and 3 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 23 Infantrys and 1 Tank in Minsk, round 4 : 9/33 hits, 9.67 expected hits
Germans roll dice for 5 HeavyTanks and 5 Tanks in Minsk, round 4 : 7/10 hits, 5.83 expected hits
4 HeavyTanks owned by the Germans, 7 Infantrys owned by the Russians and 5 Tanks owned by the Germans lost in Minsk
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 5 : 5/26 hits, 8.50 expected hits
Germans roll dice for 1 HeavyTank in Minsk, round 5 : 0/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Artillerys, 1 Bomber, 1 Fighter, 5 HeavyTanks, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 93
Casualties for Russians: 31 Infantrys
Casualties for Germans: 3 ArmoredCars, 11 Artillerys, 5 HeavyTanks, 3 Infantrys, 3 Mech.Infs and 8 Tanks
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
7 Infantrys moved from Rostov to Kursk
1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
1 Infantry moved from Georgia to Rostov
1 Infantry moved from Moscow to Yaroslavl
2 ArmoredCars moved from Moscow to Vologda
2 HeavyTanks and 5 Tanks moved from Moscow to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
1 Elite and 2 Infantrys placed in Georgia
2 HeavyTanks, 4 Infantrys and 4 Tanks placed in Moscow
1 HeavyTank, 2 Infantrys and 1 Tank placed in Arkhangelsk
3 Infantrys placed in Stalingrad
Turn Complete - Russians
Russians collect 92 PUs; end with 92 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Italians
4 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
4 Artillerys, 4 Infantrys and 4 Transports moved from 46 Sea Zone to 48 Sea Zone
4 Artillerys and 4 Infantrys moved from 48 Sea Zone to El Agheila
1 Infantry moved from Greece to Istanbul
1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from Rome to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk
Italians take Tobruk from French
4 ArmoredCars moved from Tripoli to Hun
2 Artillerys and 2 Infantrys moved from Lombardy to 44 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 44 Sea Zone to 48 Sea Zone
2 Artillerys and 2 Infantrys moved from 48 Sea Zone to El Agheila
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 51 Sea Zone to 46 Sea Zone
4 ArmoredCars, 3 Artillerys and 3 Infantrys moved from W.Morocco to E.Morocco
Purchase Units - Italians
Italians buy 6 Artillerys, 1 Bunker, 9 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Italians
Battle in El Agheila
Italians attack with 6 Artillerys and 6 Infantrys
British defend with 1 Mech.Inf and 1 Tank
Italians roll dice for 6 Artillerys and 6 Infantrys in El Agheila, round 2 : 6/12 hits, 4.00 expected hits
British roll dice for 1 Mech.Inf and 1 Tank in El Agheila, round 2 : 2/2 hits, 0.83 expected hits
1 Tank owned by the British, 2 Infantrys owned by the Italians and 1 Mech.Inf owned by the British lost in El Agheila
Italians win, taking El Agheila from British with 6 Artillerys and 4 Infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 2 Infantrys
Casualties for British: 1 Mech.Inf and 1 Tank
Non Combat Move - Italians
1 Infantry moved from Tunis to S.Tunisia
Place Units - Italians
1 Bunker and 3 Tanks placed in Hun
2 Artillerys and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
2 Artillerys and 5 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 59 PUs; end with 59 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - French
2 ArmoredCars moved from Syria to Lower Egypt
1 Mech.Inf moved from French Equatorial Africa to W.Morocco
French take W.Morocco from Italians
2 ArmoredCars, 1 Artillery and 3 Mech.Infs moved from Kufra to El Agheila
2 Mech.Infs moved from New Valley to El Agheila
1 Mech.Inf moved from French Equatorial Africa to El Agheila
1 Infantry moved from Darfur to Kufra
1 Elite moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Elite, 1 Infantry and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in El Agheila
French attack with 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Italians defend with 6 Artillerys and 4 Infantrys
French roll dice for 2 ArmoredCars, 1 Artillery and 6 Mech.Infs in El Agheila, round 2 : 3/9 hits, 3.00 expected hits
Germans roll dice for 6 Artillerys and 4 Infantrys in El Agheila, round 2 : 6/10 hits, 3.33 expected hits
2 ArmoredCars owned by the French, 1 Artillery owned by the French, 3 Infantrys owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
French roll dice for 3 Mech.Infs in El Agheila, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 6 Artillerys and 1 Infantry in El Agheila, round 3 : 3/7 hits, 2.33 expected hits
1 Infantry owned by the Italians and 3 Mech.Infs owned by the French lost in El Agheila
Germans win with 6 Artillerys remaining. Battle score for attacker is -40
Casualties for French: 2 ArmoredCars, 1 Artillery and 6 Mech.Infs
Casualties for Italians: 4 Infantrys
Non Combat Move - French
Place Units - French
1 Elite and 1 Infantry placed in Syria
3 Mech.Infs placed in French Equatorial Africa
Turn Complete - French
French collect 25 PUs; end with 25 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Yamamoto
1 unit repaired.
Purchase Units - Yamamoto
Yamamoto buy 3 Bunkers and 14 Infantrys; Remaining resources: 0 PUs;
Place Units - Yamamoto
1 Bunker and 6 Infantrys placed in Hong Kong
1 Bunker and 8 Infantrys placed in Tokyo
1 Bunker placed in Chubu
Turn Complete - Yamamoto
Yamamoto collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Chinese
1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs moved from Peking to Liaoning
1 ArmoredCar and 1 Tank moved from Chahar to Liaoning
Purchase Units - Chinese
Chinese buy 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Liaoning
Chinese attack with 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank
Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys
Chinese roll dice for 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 2 : 4/10 hits, 3.83 expected hits
Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Liaoning, round 2 : 2/8 hits, 2.67 expected hits
4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning
Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 3 : 3/8 hits, 3.17 expected hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Liaoning, round 3 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 4 : 4/8 hits, 3.17 expected hits
Hisaichi roll dice for 1 Artillery in Liaoning, round 4 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Liaoning
Chinese win, taking Liaoning from Hisaichi with 1 ArmoredCar, 1 Marine, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 12
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Casualties for Hisaichi: 2 Artillerys and 6 Infantrys
Non Combat Move - Chinese
2 Infantrys moved from Shantung to Peking
2 Infantrys moved from Hunan to Shanghai
2 Infantrys moved from Hupeh to Anhwei
1 Elite and 1 Infantry moved from Chahar to Peking
1 ArmoredCar and 2 Infantrys moved from Shansi to Shantung
1 ArmoredCar moved from Shantung to Peking
6 Infantrys moved from Shensi to Shansi
4 Infantrys moved from Ningsia to Suiyuan
1 Tank moved from Ningsia to Chahar
3 Mech.Infs moved from Hsining to Suiyuan
2 Elites and 3 Infantrys moved from E.Qinghai to Ningsia
4 Mech.Infs moved from Urumqi to Chimkent
4 Mech.Infs moved from Chimkent to Rostov
Place Units - Chinese
4 Mech.Infs placed in Urumqi
5 Tanks placed in Hsining
Turn Complete - Chinese
Chinese collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Hisaichi
1 Artillery moved from Heilungchiang to Khabarovsk
2 Artillerys moved from Heilungchiang to Kirin
Place Units - Hisaichi
1 Bunker, 7 Infantrys and 1 Tank placed in Changchun
1 Bunker placed in Korea
1 Bunker placed in Kirin
Turn Complete - Hisaichi
Hisaichi collect 26 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Hisaichi
1 Infantry moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs;
Non Combat Move - Hisaichi
1 Artillery moved from Heilungchiang to Khabarovsk
2 Artillerys moved from Heilungchiang to Kirin
Place Units - Hisaichi
1 Bunker, 7 Infantrys and 1 Tank placed in Changchun
1 Bunker placed in Korea
1 Bunker placed in Kirin
Turn Complete - Hisaichi
Hisaichi collect 26 PUs; end with 27 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - British
11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs moved from Kufra to Hun
15 Infantrys moved from Lower Egypt to Mersa Matruh
6 Mech.Infs moved from Cairo to Tobruk
1 Mech.Inf moved from W.Iran to Bursa
2 Mech.Infs moved from Belgian Congo to New Valley
2 Mech.Infs moved from Cape Town to Belgian Congo
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 76 Sea Zone
2 Infantrys moved from Kunashir to 76 Sea Zone
2 Infantrys and 1 Transport moved from 76 Sea Zone to 87 Sea Zone
1 ArmoredCar moved from Iwo Jima to 86 Sea Zone
1 ArmoredCar and 1 Transport moved from 86 Sea Zone to 87 Sea Zone
1 ArmoredCar and 2 Infantrys moved from 87 Sea Zone to Wake
2 ArmoredCars moved from 76 Sea Zone to Kunashir
1 Infantry moved from Yukon to Alaska
1 Artillery moved from Kwangtung to Kiangsi
1 ArmoredCar moved from Hunan to Kwangtung
1 ArmoredCar moved from Hunan to Kiangsi
13 Artillerys and 21 Infantrys moved from N.French Indochina to Hunan
4 Artillerys and 10 Infantrys moved from Yunnan to Kweichow
5 ArmoredCars, 4 Artillerys and 8 Infantrys moved from Assam to Yunnan
5 ArmoredCars moved from Yunnan to Kweichow
5 ArmoredCars moved from Bihar to Yunnan
7 Infantrys moved from Bihar to Assam
2 ArmoredCars and 2 Infantrys moved from Hyderabad to Bihar
2 ArmoredCars moved from Bihar to Assam
5 ArmoredCars moved from Delhi to Assam
2 ArmoredCars moved from Bombay to Hyderabad
5 ArmoredCars moved from Madras to Bihar
Purchase Units - British
British buy 2 Adv.Fighters, 12 ArmoredCars, 2 Bombers, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Wake
British attack with 1 ArmoredCar and 2 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 3 : 0/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 4 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Wake
British win, taking Wake from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Kiangsi
British attack with 1 ArmoredCar and 1 Artillery
Hisaichi defend with 1 Artillery
British roll dice for 1 ArmoredCar and 1 Artillery in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British lost in Kiangsi
British roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Kiangsi
Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for British: 1 ArmoredCar and 1 Artillery
Battle in Tobruk
British attack with 6 Mech.Infs
Italians defend with 1 Artillery and 1 Infantry
British roll dice for 6 Mech.Infs in Tobruk, round 2 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Tobruk
British roll dice for 6 Mech.Infs in Tobruk, round 3 : 1/6 hits, 2.00 expected hits
Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 6 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Hun
British attack with 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs
Italians defend with 4 ArmoredCars, 1 Artillery, 2 Bunkers, 1 Factory, 2 Infantrys, 3 Mech.Infs and 3 Tanks
British roll dice for 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs in Hun, round 2 : 9/20 hits, 6.83 expected hits
Units damaged: 2 Bunkers owned by the Italians
Italians roll dice for 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks in Hun, round 2 : 6/15 hits, 5.17 expected hits
4 ArmoredCars owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Hun
British roll dice for 11 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 3 : 5/14 hits, 4.83 expected hits
Italians roll dice for 2 Bunkers, 3 Mech.Infs and 3 Tanks in Hun, round 3 : 3/8 hits, 3.50 expected hits
2 Tanks owned by the Italians, 3 Artillerys owned by the British and 3 Mech.Infs owned by the Italians lost in Hun
British roll dice for 8 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 4 : 3/11 hits, 3.83 expected hits
Italians roll dice for 2 Bunkers and 1 Tank in Hun, round 4 : 2/3 hits, 1.50 expected hits
2 Bunkers owned by the Italians, 1 Tank owned by the Italians and 2 Artillerys owned by the British lost in Hun
British win, taking Hun from Italians with 6 Artillerys, 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 37
Casualties for British: 5 Artillerys and 6 Infantrys
Casualties for Italians: 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks
Non Combat Move - British
2 Infantrys moved from London to Manchester
2 Infantrys moved from London to Wales
Place Units - British
1 Adv.Fighter placed in Manchester
1 Adv.Fighter placed in Wales
1 T.Boat placed in 20 Sea Zone
5 ArmoredCars placed in Delhi
5 ArmoredCars placed in Madras
2 ArmoredCars placed in Bombay
3 Mech.Infs placed in W.Iran
2 Mech.Infs and 2 Tanks placed in Cairo
2 Bombers placed in London
Turn Complete - British
British collect 135 PUs; end with 135 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Anzac
1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok
2 Infantrys moved from West Papua to 109 Sea Zone
2 Infantrys and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
2 Infantrys moved from 102 Sea Zone to Eniwetok
1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 102 Sea Zone
1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie
1 Infantry moved from West Papua to 109 Sea Zone
1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone
1 Infantry moved from 102 Sea Zone to Kusaie
1 Infantry moved from Davao to 107 Sea Zone
1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone
1 Infantry moved from 84 Sea Zone to Vladivostok
Russians take Vladivostok from Hisaichi
1 Artillery and 1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone
1 Artillery and 1 Marine moved from 84 Sea Zone to Kiangsi
1 Artillery moved from Davao to 107 Sea Zone
1 Tank moved from Davao to 107 Sea Zone
1 Elite moved from Davao to 107 Sea Zone
1 Marine moved from Davao to 107 Sea Zone
1 Artillery, 1 Elite, 1 Marine, 1 Tank and 2 Transports moved from 107 Sea Zone to 84 Sea Zone
1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from 84 Sea Zone to Korea
1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone
1 Artillery, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 84 Sea Zone
1 Artillery and 2 Infantrys moved from 84 Sea Zone to Formosa
1 Artillery and 4 Infantrys moved from Broome to 67 Sea Zone
1 Infantry moved from Western Australia to 67 Sea Zone
1 Artillery, 5 Infantrys and 3 Transports moved from 67 Sea Zone to 93 Sea Zone
1 Artillery and 5 Infantrys moved from 93 Sea Zone to Kyushu
3 Infantrys moved from Townsville to Northern Territory
1 Infantry moved from New South Wales to South Australia
Purchase Units - Anzac
Anzac buy 1 Adv.Fighter, 2 Marines, 2 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Korea
Anzac attack with 1 Artillery, 1 Elite, 1 Marine and 1 Tank
Hisaichi defend with 1 Bunker
Anzac roll dice for 2 Cruisers in Korea, round 2 : 1/2 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Hisaichi
Anzac roll dice for 1 Artillery, 1 Elite, 1 Marine and 1 Tank in Korea, round 2 : 1/4 hits, 1.83 expected hits
Hisaichi roll dice for 1 Bunker in Korea, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Hisaichi and 1 Elite owned by the Anzac lost in Korea
Anzac win, taking Korea from Hisaichi with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 3
Casualties for Anzac: 1 Elite
Casualties for Hisaichi: 1 Bunker
Battle in Formosa
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Marine
Anzac roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery and 2 Infantrys in Formosa, round 2 : 1/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Marine in Formosa, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Formosa
Anzac win, taking Formosa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Marine
Battle in Kiangsi
Anzac attack with 1 Artillery and 1 Marine
Hisaichi defend with 1 Artillery
Anzac roll dice for 1 Cruiser in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Kiangsi
Anzac win, taking Kiangsi from Hisaichi with 1 Marine remaining. Battle score for attacker is 0
Casualties for Anzac: 1 Artillery
Casualties for Hisaichi: 1 Artillery
Battle in Kusaie
Anzac attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 2 Infantrys in Kusaie, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
Anzac win, taking Kusaie from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Eniwetok
Anzac attack with 1 Artillery and 3 Infantrys
Yamamoto defend with 1 Infantry
Anzac roll dice for 1 Artillery and 3 Infantrys in Eniwetok, round 2 : 2/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Eniwetok
Anzac win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Kyushu
Anzac attack with 1 Artillery and 5 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Artillery and 5 Infantrys in Kyushu, round 2 : 2/6 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 0/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kyushu
Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Non Combat Move - Anzac
Place Units - Anzac
2 Mech.Infs placed in S.Thailand
1 S.Submarine placed in 67 Sea Zone
1 Adv.Fighter and 1 Marine placed in Broome
1 Marine placed in Port Moresby
Turn Complete - Anzac
Anzac collect 50 PUs; end with 50 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Dutch
1 Artillery and 1 Marine moved from West Borneo to 106 Sea Zone
1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry moved from Tanimbar to 112 Sea Zone
1 Infantry moved from Timor to 112 Sea Zone
2 Infantrys moved from 112 Sea Zone to Jilolo
1 Artillery, 1 Marine and 1 Transport moved from 106 Sea Zone to 85 Sea Zone
1 Artillery and 1 Marine moved from 85 Sea Zone to Shikoku
Dutch take Shikoku from Yamamoto
4 Transports moved from 92 Sea Zone to 107 Sea Zone
2 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Artillery and 3 Infantrys moved from Banjarmasin to West Borneo
Purchase Units - Dutch
Dutch buy 2 Artillerys and 5 Marines; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
Place Units - Dutch
2 Artillerys and 1 Marine placed in West Borneo
4 Marines placed in Banjarmasin
Turn Complete - Dutch
Dutch collect 29 PUs; end with 29 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Finns
1 Infantry moved from N.Karelia to S.Karelia
1 Elite and 1 Infantry moved from Vyborg to S.Karelia
1 Fighter moved from Vyborg to S.Karelia
1 Mech.Inf moved from Leningrad to Lithuania
2 ArmoredCars moved from Leningrad to Lithuania
1 Elite and 1 Infantry moved from Leningrad to Novgorod
1 ArmoredCar moved from Leningrad to Lithuania
1 ArmoredCar moved from Leningrad to Lithuania
1 Elite and 2 Infantrys moved from Vyborg to S.Karelia
1 Mech.Inf moved from Helsinki to Vyborg
4 Infantrys moved from Lapland to Upper Norrland
Purchase Units - Finns
Finns buy 10 Infantrys; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 2 Elites, 1 Fighter and 4 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 2 Elites, 1 Fighter and 4 Infantrys in S.Karelia, round 2 : 3/7 hits, 1.67 expected hits
Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia
Finns win, taking S.Karelia from Russians with 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Finns: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Upper Norrland
Finns attack with 4 Infantrys
Neutral defend with 2 Infantrys
Finns roll dice for 4 Infantrys in Upper Norrland, round 2 : 1/4 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland
Finns roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Upper Norrland, round 4 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Upper Norrland, round 5 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 2 Infantrys in Upper Norrland, round 6 : 0/2 hits, 0.33 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Upper Norrland
1 Infantry owned by the Finns retreated to Lapland
Neutral win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Finns: 3 Infantrys
Casualties for Neutral: 1 Infantry
Non Combat Move - Finns
1 Infantry moved from Oulu to Lapland
1 AAGun moved from N.Karelia to S.Karelia
1 Fighter moved from S.Karelia to Leningrad
6 Infantrys moved from Tampere to Oulu
5 Infantrys moved from Helsinki to Tampere
Place Units - Finns
4 Infantrys placed in Leningrad
6 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Romanians
1 ArmoredCar moved from Donetsk to Crimea
1 Fighter moved from E.Romania to Crimea
3 Artillerys, 2 Elites and 3 Infantrys moved from Bulgaria to Istanbul
Purchase Units - Romanians
Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Crimea
Romanians attack with 1 ArmoredCar and 1 Fighter
Russians defend with 1 Artillery
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Crimea, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery in Crimea, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Romanians lost in Crimea
1 Fighter owned by the Romanians retreated
Russians win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Romanians: 1 ArmoredCar
Non Combat Move - Romanians
1 Fighter moved from Crimea to E.Romania
3 Infantrys moved from E.Romania to Vinnytsia
1 Artillery moved from E.Romania to Vinnytsia
1 Tank moved from W.Romania to Vinnytsia
4 Infantrys moved from Bucharest to E.Romania
2 Infantrys moved from W.Romania to Bulgaria
Place Units - Romanians
3 Infantrys placed in W.Romania
2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 20 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10
Combat Move - Americans
1 unit repaired.
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
2 Tanks moved from Salvador to 35 Sea Zone
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 32 Sea Zone to 36 Sea Zone
1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
1 B.Transport moved from 36 Sea Zone to 32 Sea Zone
1 Transport moved from 36 Sea Zone to 32 Sea Zone
2 Infantrys moved from South Atlantic USA to 26 Sea Zone
1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
2 Infantrys moved from 32 Sea Zone to Bahia
1 S.Bomber moved from Bangkok to Khabarovsk
1 S.Bomber moved from Bangkok to Heilungchiang
1 S.Bomber moved from Bangkok to Heilungchiang
1 S.Bomber moved from Iwo Jima to Khabarovsk
1 Adv.Fighter moved from Kunashir to Kirin
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
1 Destroyer moved from 76 Sea Zone to 85 Sea Zone
1 Adv.Fighter moved from 86 Sea Zone to Kirin
1 Carrier moved from 86 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from Saipan to 86 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone
1 Battleship moved from 76 Sea Zone to 85 Sea Zone
1 Infantry moved from Saipan to 101 Sea Zone
1 Infantry and 1 Transport moved from 101 Sea Zone to 85 Sea Zone
1 Artillery and 2 Infantrys moved from 85 Sea Zone to Hokkaido
1 B.Transport moved from 101 Sea Zone to 93 Sea Zone
4 Marines moved from Davao to Mindanao
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania
6 S.Bombers moved from Iwo Jima to Kirin
1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone
Purchase Units - Americans
Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 3 Factorys, 18 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 1 Submarine
Italians defend with 1 Destroyer, 1 S.Submarine, 2 Submarines and 1 Transport
Americans roll dice for 1 S.Submarine and 1 Submarine in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 S.Submarine and 2 Submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 41 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Italians roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Submarine owned by the Americans, 2 Submarines owned by the Italians and 1 Transport owned by the Italians lost in 41 Sea Zone
Americans roll dice for 1 S.Submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 S.Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 41 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits
Italians roll dice for 1 Destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans, 1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 41 Sea Zone
Americans win with 1 Battleship, 1 Cruiser, 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 23
Casualties for Americans: 1 Destroyer and 1 Submarine
Casualties for Italians: 1 Destroyer, 1 S.Submarine, 2 Submarines and 1 Transport
Battle in Kirin
Americans attack with 2 Adv.Fighters and 6 S.Bombers
Hisaichi defend with 2 Artillerys, 1 Bunker and 1 Infantry
Americans roll dice for 2 Adv.Fighters and 6 S.Bombers in Kirin, round 2 : 5/8 hits, 6.00 expected hits
Hisaichi roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Kirin, round 2 : 2/4 hits, 1.50 expected hits
1 Bunker owned by the Hisaichi, 2 Adv.Fighters owned by the Americans, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Kirin
Americans win with 6 S.Bombers remaining. Battle score for attacker is -4
Casualties for Americans: 2 Adv.Fighters
Casualties for Hisaichi: 2 Artillerys, 1 Bunker and 1 Infantry
Battle in Hokkaido
Americans attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Elite
Americans roll dice for 2 Battleships in Hokkaido, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 Artillery and 2 Infantrys in Hokkaido, round 2 : 0/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in Hokkaido, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans lost in Hokkaido
Americans roll dice for 1 Artillery in Hokkaido, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Yamamoto lost in Hokkaido
Americans roll dice for 1 Artillery in Hokkaido, round 4 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Hokkaido
Americans win, taking Hokkaido from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 Infantrys
Casualties for Yamamoto: 1 Artillery and 1 Elite
Battle in Heilungchiang
Americans attack with 2 S.Bombers
Hisaichi defend with 1 Artillery
Americans roll dice for 2 S.Bombers in Heilungchiang, round 2 : 0/2 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 S.Bombers in Heilungchiang, round 3 : 2/2 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Heilungchiang
Americans win with 2 S.Bombers remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Khabarovsk
Americans attack with 2 S.Bombers
Hisaichi defend with 1 Artillery
Americans roll dice for 2 S.Bombers in Khabarovsk, round 2 : 1/2 hits, 1.67 expected hits
Hisaichi roll dice for 1 Artillery in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Khabarovsk
Americans win with 2 S.Bombers remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Non Combat Move - Americans
6 S.Bombers moved from Kirin to Liaoning
2 S.Bombers moved from Heilungchiang to Liaoning
2 S.Bombers moved from Khabarovsk to Liaoning
Place Units - Americans
1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 31 Sea Zone
1 Factory placed in Venezuela
1 Factory placed in Colombia
1 Factory placed in Bahia
2 Artillerys placed in Salvador
2 ArmoredCars and 1 Tank placed in South Atlantic USA
1 B.Transport placed in 25 Sea Zone
11 Infantrys placed in South Central USA
4 Infantrys placed in Davao
3 Infantrys placed in Bangkok
Turn Complete - Americans
Americans collect 143 PUs; end with 143 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Germans
1 unit repaired.
2 Artillerys and 2 Infantrys moved from Latvia to Minsk
1 Artillery, 1 Elite and 1 Infantry moved from Novgorod to Minsk
2 ArmoredCars, 6 Artillerys, 1 Elite and 2 Infantrys moved from Brest to Minsk
1 ArmoredCar, 1 Artillery, 1 Elite and 1 Mech.Inf moved from Kiev to Minsk
3 ArmoredCars and 2 Mech.Infs moved from Krakow to Minsk
1 Bomber moved from Berlin to Minsk
1 Destroyer and 2 Transports moved from 24 Sea Zone to 22 Sea Zone
2 Artillerys and 2 Infantrys moved from Netherlands to 22 Sea Zone
1 Infantry moved from Hamburg to 22 Sea Zone
1 Artillery moved from Hamburg to 22 Sea Zone
3 Artillerys, 1 Destroyer, 3 Infantrys and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
1 Adv.Fighter, 3 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 JetFighter, 2 Submarines and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
1 Adv.Fighter, 3 Artillerys, 3 Infantrys and 1 JetFighter moved from 20 Sea Zone to Wales
2 Fighters moved from Hamburg to Wales
1 Bomber moved from Hamburg to Wales
1 Submarine moved from 45 Sea Zone to 42 Sea Zone
1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
Purchase Units - Germans
Germans buy 4 ArmoredCars, 8 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 HeavyTank, 18 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 6 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites, 5 Infantrys and 3 Mech.Infs
Russians defend with 1 AAGun, 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank
Russians roll AA dice in Minsk : 0/1 hits, 0.17 expected hits
Germans roll dice for 6 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites, 5 Infantrys and 3 Mech.Infs in Minsk, round 2 : 17/28 hits, 10.17 expected hits
Russians roll dice for 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 2 : 8/24 hits, 9.83 expected hits
3 ArmoredCars owned by the Germans, 16 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 3 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs in Minsk, round 3 : 5/20 hits, 7.50 expected hits
Russians roll dice for 1 Artillery, 5 HeavyTanks and 1 Tank in Minsk, round 3 : 4/7 hits, 4.17 expected hits
3 ArmoredCars owned by the Germans, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans, 3 HeavyTanks owned by the Russians and 1 Tank owned by the Russians lost in Minsk
Germans roll dice for 9 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs in Minsk, round 4 : 8/16 hits, 6.17 expected hits
Russians roll dice for 2 HeavyTanks in Minsk, round 4 : 2/2 hits, 1.33 expected hits
2 Artillerys owned by the Germans and 2 HeavyTanks owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 7 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs remaining. Battle score for attacker is 34
Casualties for Germans: 6 ArmoredCars, 3 Artillerys and 5 Infantrys
Casualties for Russians: 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank
Battle in 20 Sea Zone
Germans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports
British defend with 1 T.Boat
Germans roll dice for 2 Submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 20 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 20 Sea Zone
Germans win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Wales
Germans attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 JetFighter
British defend with 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 5 Infantrys
British roll AA dice in Wales : 1/5 hits, 0.83 expected hits
1 Adv.Fighter owned by the Germans lost in Wales
Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 JetFighter in Wales, round 2 : 5/10 hits, 4.00 expected hits
British roll dice for 1 Adv.Fighter, 1 Elite and 5 Infantrys in Wales, round 2 : 2/7 hits, 2.67 expected hits
2 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Wales
Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 1 JetFighter in Wales, round 3 : 3/8 hits, 3.33 expected hits
British roll dice for 1 Adv.Fighter and 1 Elite in Wales, round 3 : 1/2 hits, 1.00 expected hits
1 Elite owned by the British, 1 Infantry owned by the Germans and 1 Adv.Fighter owned by the British lost in Wales
Germans win, taking Wales from British with 3 Artillerys, 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Adv.Fighter and 3 Infantrys
Casualties for British: 1 Adv.Fighter, 1 Elite and 5 Infantrys
Non Combat Move - Germans
2 Fighters moved from Wales to 20 Sea Zone
1 JetFighter moved from Wales to Normandy
1 Bomber moved from Wales to Normandy
2 Adv.Fighters moved from Hamburg to Normandy
1 JetFighter moved from Berlin to 22 Sea Zone
1 Adv.Fighter moved from Berlin to 22 Sea Zone
2 Artillerys, 1 Elite and 3 Infantrys moved from Krakow to Brest
2 Artillerys and 2 Infantrys moved from Warsaw to Brest
1 Bomber moved from Minsk to Brest
1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Silesia to Brest
4 Artillerys and 1 Infantry moved from Bohemia to Krakow
2 Tanks moved from Berlin to Silesia
Place Units - Germans
1 Carrier placed in 22 Sea Zone
3 Artillerys and 2 Infantrys placed in Hamburg
3 Artillerys placed in Normandy
1 Destroyer placed in 44 Sea Zone
1 Artillery and 1 Infantry placed in Provence
8 Infantrys placed in Paris
1 Artillery and 3 Infantrys placed in Warsaw
3 Infantrys placed in Krakow
2 ArmoredCars, 2 Elites and 1 Infantry placed in Bohemia
2 ArmoredCars and 1 Tank placed in Bavaria
1 HeavyTank and 1 Tank placed in Berlin
Turn Complete - Germans
Germans collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
British AA : 0.17
Russians regular : -1.33
Germans regular : 6.00
British regular : -0.83
Russians AA : -0.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Russians
1 Mech.Inf moved from Hulunbuir to Heilungchiang
Russians take Heilungchiang from Hisaichi
1 Mech.Inf moved from Heilungchiang to Kirin
Russians take Kirin from Hisaichi
1 Tank moved from Hulunbuir to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Artillery, 2 HeavyTanks and 2 Tanks moved from Hulunbuir to Heilungchiang
5 Infantrys moved from Chita to Heilungchiang
1 HeavyTank, 2 Infantrys and 1 Tank moved from Ayan to Heilungchiang
3 Infantrys moved from N.Buryat Mongolia to Ayan
1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery moved from Crimea to 54 Sea Zone
1 Elite moved from Georgia to 54 Sea Zone
1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
10 Infantrys moved from Smolensk to Minsk
1 Bomber, 1 Fighter, 2 HeavyTanks, 7 Infantrys and 2 Tanks moved from Kursk to Minsk
2 Artillerys, 1 HeavyTank, 4 Infantrys and 1 Tank moved from Arkhangelsk to S.Karelia
2 ArmoredCars, 1 Artillery and 9 Infantrys moved from Vologda to S.Karelia
1 Infantry moved from Yaroslavl to Smolensk
2 Tanks moved from Moscow to S.Karelia
2 HeavyTanks moved from Moscow to Kursk
1 Tank moved from Moscow to Kursk
1 Tank moved from Moscow to Kursk
4 Infantrys moved from Moscow to Yaroslavl
1 HeavyTank and 1 Tank moved from Kursk to Minsk
5 Infantrys moved from Kirov to Vologda
2 Infantrys moved from Astrakhan to Georgia
2 Infantrys moved from Georgia to Rostov
1 Infantry moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
3 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Kuybyshev to Penza
2 Infantrys moved from Koryakia to Kolyma
Purchase Units - Russians
Russians buy 4 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - Russians
Battle in S.Karelia
Russians attack with 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 13 Infantrys and 3 Tanks
Finns defend with 1 AAGun, 2 Elites and 3 Infantrys
Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 13 Infantrys and 3 Tanks in S.Karelia, round 2 : 7/22 hits, 6.50 expected hits
Finns roll dice for 2 Elites and 3 Infantrys in S.Karelia, round 2 : 1/5 hits, 1.67 expected hits
3 Infantrys owned by the Finns, 2 Elites owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia
Russians win, taking S.Karelia from Finns with 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 12 Infantrys and 3 Tanks remaining. Battle score for attacker is 10
Casualties for Russians: 1 Infantry
Casualties for Finns: 2 Elites and 3 Infantrys
Battle in Donetsk
Russians attack with 1 Artillery, 1 Elite and 1 Infantry
Romanians defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Romanians: 1 Infantry
Battle in Minsk
Russians attack with 1 Bomber, 1 Fighter, 3 HeavyTanks, 17 Infantrys and 3 Tanks
Germans defend with 1 AAGun, 7 Artillerys, 3 Elites and 3 Mech.Infs
Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 17 Infantrys and 3 Tanks in Minsk, round 2 : 9/25 hits, 7.33 expected hits
Germans roll dice for 7 Artillerys, 3 Elites and 3 Mech.Infs in Minsk, round 2 : 3/13 hits, 4.33 expected hits
3 Infantrys owned by the Russians, 3 Elites owned by the Germans and 6 Artillerys owned by the Germans lost in Minsk
Russians roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 14 Infantrys and 3 Tanks in Minsk, round 3 : 11/22 hits, 6.83 expected hits
Germans roll dice for 1 Artillery and 3 Mech.Infs in Minsk, round 3 : 0/4 hits, 1.33 expected hits
1 Artillery owned by the Germans and 3 Mech.Infs owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 3 HeavyTanks, 14 Infantrys and 3 Tanks remaining. Battle score for attacker is 49
Casualties for Russians: 3 Infantrys
Casualties for Germans: 7 Artillerys, 3 Elites and 3 Mech.Infs
Non Combat Move - Russians
1 Bomber and 1 Fighter moved from Minsk to Kursk
Place Units - Russians
1 HeavyTank, 1 Infantry and 1 Tank placed in Hulunbuir
2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk
1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk
3 Infantrys placed in Georgia
2 Artillerys and 3 Infantrys placed in Stalingrad
2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Moscow
Turn Complete - Russians
Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67
Finns regular : -0.67
Germans AA : -0.33
Germans regular : -2.67
Russians regular : 7.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Italians
4 ArmoredCars moved from E.Morocco to W.Morocco
3 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 48 Sea Zone to 46 Sea Zone
2 Artillerys moved from Rome to 46 Sea Zone
5 Infantrys moved from Rome to 46 Sea Zone
3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
2 Artillerys and 5 Infantrys moved from 48 Sea Zone to Tobruk
1 Transport moved from 48 Sea Zone to 46 Sea Zone
2 Transports moved from 46 Sea Zone to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone
2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tripoli
1 Infantry moved from S.Tunisia to Ghadames
3 Artillerys moved from El Agheila to Tobruk
3 Artillerys moved from El Agheila to Tripoli
Purchase Units - Italians
Italians buy 10 Artillerys, 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tobruk
Italians attack with 5 Artillerys and 5 Infantrys
British defend with 6 Mech.Infs
Italians roll dice for 5 Artillerys and 5 Infantrys in Tobruk, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 6 Mech.Infs in Tobruk, round 2 : 2/6 hits, 2.00 expected hits
2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Tobruk
Italians roll dice for 5 Artillerys and 3 Infantrys in Tobruk, round 3 : 4/8 hits, 2.67 expected hits
British roll dice for 4 Mech.Infs in Tobruk, round 3 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Italians and 4 Mech.Infs owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 5 Artillerys and 1 Infantry remaining. Battle score for attacker is 28
Casualties for Italians: 4 Infantrys
Casualties for British: 6 Mech.Infs
Battle in W.Morocco
Italians attack with 4 ArmoredCars
French defend with 1 Mech.Inf
Italians roll dice for 4 ArmoredCars in W.Morocco, round 2 : 1/4 hits, 1.33 expected hits
French roll dice for 1 Mech.Inf in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the French lost in W.Morocco
Italians win, taking W.Morocco from French with 4 ArmoredCars remaining. Battle score for attacker is 6
Casualties for French: 1 Mech.Inf
Non Combat Move - Italians
2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 46 Sea Zone to 42 Sea Zone
Place Units - Italians
2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco
2 Artillerys and 2 Infantrys placed in Tunis
5 Artillerys and 5 Infantrys placed in Rome
1 Artillery placed in Lombardy
Turn Complete - Italians
Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - French
3 Mech.Infs moved from French Equatorial Africa to Tobruk
2 ArmoredCars moved from Lower Egypt to Tobruk
1 Artillery and 3 Infantrys moved from Palestine to Lower Egypt
1 Elite and 1 Infantry moved from Syria to Palestine
1 Carrier, 1 Destroyer and 1 Fighter moved from 31 Sea Zone to 41 Sea Zone
1 ArmoredCar moved from Cape Verde to 34 Sea Zone
1 ArmoredCar and 1 Transport moved from 34 Sea Zone to 31 Sea Zone
1 ArmoredCar and 1 Transport moved from 31 Sea Zone to 41 Sea Zone
1 ArmoredCar moved from 41 Sea Zone to N.Algeria
French take N.Algeria from Italians
1 Infantry moved from Kufra to El Agheila
French take El Agheila from Germans
1 Elite moved from Darfur to Kufra
Purchase Units - French
French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - French
Battle in Tobruk
French attack with 2 ArmoredCars and 3 Mech.Infs
Italians defend with 5 Artillerys and 1 Infantry
French roll dice for 2 ArmoredCars and 3 Mech.Infs in Tobruk, round 2 : 1/5 hits, 1.67 expected hits
Italians roll dice for 5 Artillerys and 1 Infantry in Tobruk, round 2 : 1/6 hits, 2.00 expected hits
1 ArmoredCar owned by the French and 1 Infantry owned by the Italians lost in Tobruk
French roll dice for 1 ArmoredCar and 3 Mech.Infs in Tobruk, round 3 : 2/4 hits, 1.33 expected hits
Italians roll dice for 5 Artillerys in Tobruk, round 3 : 1/5 hits, 1.67 expected hits
1 ArmoredCar owned by the French and 2 Artillerys owned by the Italians lost in Tobruk
French roll dice for 3 Mech.Infs in Tobruk, round 4 : 1/3 hits, 1.00 expected hits
Italians roll dice for 3 Artillerys in Tobruk, round 4 : 1/3 hits, 1.00 expected hits
1 Artillery owned by the Italians and 1 Mech.Inf owned by the French lost in Tobruk
French roll dice for 2 Mech.Infs in Tobruk, round 5 : 1/2 hits, 0.67 expected hits
Italians roll dice for 2 Artillerys in Tobruk, round 5 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Italians and 2 Mech.Infs owned by the French lost in Tobruk
Italians win with 1 Artillery remaining. Battle score for attacker is -8
Casualties for French: 2 ArmoredCars and 3 Mech.Infs
Casualties for Italians: 4 Artillerys and 1 Infantry
Non Combat Move - French
1 Infantry moved from South Central USA to Ontario
Place Units - French
3 Mech.Infs placed in French Equatorial Africa
2 ArmoredCars placed in Syria
Turn Complete - French
French collect 26 PUs; end with 26 PUs
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11
Combat Move - Yamamoto
2 Infantrys moved from Tohoku to Hokkaido
Purchase Units - Yamamoto
Yamamoto buy 1 Fighter and 12 Infantrys; Remaining resources: 1 PUs;
Combat - Yamamoto
Battle in Hokkaido
Yamamoto attack with 2 Infantrys
Americans defend with 1 Artillery
Yamamoto roll dice for 2 Infantrys in Hokkaido, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 Artillery in Hokkaido, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Hokkaido
1 Infantry owned by the Yamamoto retreated to Tohoku
Americans win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Yamamoto
1 Infantry moved from Tokyo to Tohoku
Place Units - Yamamoto
1 Fighter and 7 Infantrys placed in Tokyo
5 Infantrys placed in Hong Kong
Turn Complete - Yamamoto
Yamamoto collect 21 PUs; end with 22 PUs
Round: 1
Purchase Units - Russians
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Germans roll mine dice in SZ 11 : 0/1 hits, 0.17 expected hits
Ottomans roll mine dice in SZ 20 : 1/2 hits, 0.33 expected hits
1 cruiser lost in SZ 20
1 artillery and 6 infantry moved from Poland to Ukraine
1 artillery and 6 infantry moved from Belarus to Ukraine
6 infantry moved from Moscow to Ukraine
3 infantry moved from Tatarstan to Ukraine
1 infantry moved from Kazakhstan to Tatarstan
1 artillery and 2 infantry moved from Sevastopol to Ukraine
1 infantry moved from Finland to Karelia
3 infantry moved from Livonia to Belarus
1 artillery moved from Livonia to Karelia
1 battleship moved from SZ 12 to SZ 11
2 cruisers moved from SZ 21 to SZ 20
Combat - Russians
Russians creates battle in territory SZ 11
Russians has abandoned SZ 10 to Germans
Russians has abandoned SZ 17 to AustroHungarians
Russians has abandoned SZ 18 to AustroHungarians
Battle in SZ 20
Russians attack with 1 cruiser
Ottomans defend with 2 cruisers and 1 mines
Russians roll dice for 1 cruiser in SZ 20, round 2 : 1/1 hits, 0.50 expected hits
Ottomans roll dice for 2 cruisers in SZ 20, round 2 : 2/2 hits, 1.00 expected hits
1 cruiser owned by the Russians lost in SZ 20
1 cruiser owned by the Ottomans lost in SZ 20
Ottomans win, taking SZ 10 from Neutral, taking SZ 17 from Italians, taking SZ 18 from Neutral, taking SZ 20 from Neutral with 1 cruiser remaining. Battle score for attacker is 0
Casualties for Russians: 1 cruiser
Casualties for Ottomans: 1 cruiser
Combat Move - Russians
Trigger ChangeToRomeMine: Italians captures territory SZ 17
Place Units - Russians
4 artilleries and 3 infantry placed in Moscow
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
2 armour moved from India to Novosibirsk
1 bomber and 4 fighters moved from India to Novosibirsk
1 fighter moved from Manchuria to Novosibirsk
1 armour moved from Manchuria to Novosibirsk
1 infantry moved from Persia to Caucasus
Japanese take Caucasus from Russians
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber, 5 fighters and 2 infantry
British defend with 1 armour and 1 fighter; Russians defend with 2 fighters and 4 infantry
Japanese roll dice for 3 armour, 1 bomber, 5 fighters and 2 infantry in Novosibirsk, round 2 : 3/11 hits, 5.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 4 infantry in Novosibirsk, round 2 : 4/8 hits, 3.67 expected hits
2 infantry owned by the Japanese and 2 armour owned by the Japanese lost in Novosibirsk
3 infantry owned by the Russians lost in Novosibirsk
Japanese roll dice for 1 armour, 1 bomber and 5 fighters in Novosibirsk, round 3 : 3/7 hits, 3.67 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 infantry in Novosibirsk, round 3 : 1/5 hits, 2.67 expected hits
1 armour owned by the Japanese lost in Novosibirsk
1 infantry owned by the Russians, 1 fighter owned by the British and 1 armour owned by the British lost in Novosibirsk
Japanese roll dice for 1 bomber and 5 fighters in Novosibirsk, round 4 : 3/6 hits, 3.17 expected hits
Russians roll dice for 2 fighters in Novosibirsk, round 4 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese lost in Novosibirsk
2 fighters owned by the Russians lost in Novosibirsk
Japanese win with 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 3 armour, 1 fighter and 2 infantry
Casualties for Russians: 2 fighters and 4 infantry
Casualties for British: 1 armour and 1 fighter
Non Combat Move - Japanese
1 infantry moved from Manchuria to Yakut S.S.R.
3 infantry moved from Manchuria to China
1 infantry moved from China to Sinkiang
2 infantry moved from China to Sinkiang
8 infantry moved from French Indo China to Sinkiang
1 infantry moved from India to Persia
2 infantry moved from East Indies to East Indies Sea Zone
2 infantry and 1 transport moved from East Indies Sea Zone to French Indo China Sea Zone
2 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry and 3 transports moved from Japan Sea Zone to French Indo China Sea Zone
3 transports moved from French Indo China Sea Zone to Japan Sea Zone
6 infantry moved from French Indo China Sea Zone to French Indo China
6 infantry moved from Japan to Japan Sea Zone
6 infantry moved from Japan Sea Zone to Manchuria
2 battleships and 1 carrier moved from Caroline Islands Sea Zone to French Indo China Sea Zone
1 fighter moved from Novosibirsk to Manchuria
1 fighter moved from Novosibirsk to Manchuria
2 fighters moved from Novosibirsk to Sinkiang
1 bomber moved from Novosibirsk to Sinkiang
1 submarine moved from South Compass Sea Zone to East Compass Sea Zone
Place Units - Japanese
1 armour and 10 infantry placed in Japan
1 transport placed in Japan Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Round: 3
Combat Move - Russians
1 Artillery and 2 Infantrys moved from Ulaan Ude to Jinan
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
1 EarlyFighter moved from Ulaan Ude to Jinan
3 Infantrys moved from Yakutsk to Vostok
Russians take Vostok from Masaharu
Purchase Units - Russians
Russians buy 1 Elite, 5 Infantrys and 4 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 2 Infantrys
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 1/3 hits, 0.83 expected hits
Masaharu roll dice for 2 Infantrys in Quingdao, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 3 : 2/3 hits, 0.83 expected hits
Masaharu roll dice for 1 Infantry in Quingdao, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Jinan
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Yamamoto defend with 2 Infantrys
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 2 Infantrys in Jinan, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto lost in Jinan
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 3 : 0/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Jinan, round 4 : 1/4 hits, 1.17 expected hits
Yamamoto roll dice for 1 Infantry in Jinan, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Jinan
1 Infantry owned by the Yamamoto lost in Jinan
Russians win, taking Jinan from Yamamoto with 1 Artillery, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 2 Infantrys
Casualties for Russians: 1 Infantry
Non Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
1 Artillery moved from Kaask to Kyzal
1 Marine moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Infantrys moved from Kaask to Kyzal
3 Mech.Infs moved from Achinsk to Kyzal
1 Infantry moved from Achinsk to Kyzyl
Place Units - Russians
1 Elite and 5 Infantrys placed in Kaask
4 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Bessarabia to Novgorod
1 fighter moved from Bessarabia to Germany
2 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from 97 Sea Zone to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Cyprus : 1 flag
Romania : 1 artillery and 1 infantry
Germany : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 aaGun, 2 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 artilleries and 1 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novgorod : 1 fighter
97 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Yugoslavia : 1 artillery and 4 infantry
Round: 7
Combat Move - Russians
1 Infantry moved from S.Karelia to N.Karelia
Russians take N.Karelia from Finns
3 Infantrys moved from S.Karelia to Vyborg
1 Artillery moved from Leningrad to Vyborg
2 Infantrys moved from Kursk to Minsk
2 Infantrys moved from Kursk to Kiev
1 Artillery moved from Kursk to Minsk
1 Bomber moved from Kursk to Minsk
2 Infantrys moved from Kursk to Kiev
1 Fighter moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Kiev
1 ArmoredCar moved from Kursk to Minsk
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
1 Infantry moved from Leningrad to Latvia
6 Infantrys moved from Rostov to Donetsk
1 Artillery and 1 Infantry moved from Crimea to Donetsk
1 Fighter moved from Kursk to Donetsk
1 Adv.Fighter moved from Kursk to Donetsk
1 Infantry moved from N.Buryat Mongolia to Chita
1 Adv.Fighter moved from N.Buryat Mongolia to Ayan
1 Infantry moved from N.Buryat Mongolia to Ayan
1 Mech.Inf and 8 Tanks moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from Irkutsk to Chita
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite, 2 HeavyTanks, 36 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Chita
Russians attack with 1 Infantry, 2 Mech.Infs and 8 Tanks
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Infantry, 2 Mech.Infs and 8 Tanks in Chita, round 2 : 3/11 hits, 5.00 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Infantry, 2 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys
Germans defend with 1 Elite
Russians roll dice for 1 ArmoredCar, 1 Artillery, 1 Bomber and 2 Infantrys in Minsk, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 Elite in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
1 Elite owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 1 ArmoredCar, 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Elite
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys
Romanians defend with 2 Artillerys and 2 Elites
Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys in Donetsk, round 2 : 5/10 hits, 2.50 expected hits
Romanians roll dice for 2 Artillerys and 2 Elites in Donetsk, round 2 : 0/4 hits, 1.33 expected hits
2 Elites owned by the Romanians and 2 Artillerys owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 7 Infantrys remaining. Battle score for attacker is 14
Casualties for Romanians: 2 Artillerys and 2 Elites
Battle in Ayan
Russians attack with 1 Adv.Fighter and 1 Infantry
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Adv.Fighter and 1 Infantry in Ayan, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Ayan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Ayan
Russians win, taking Ayan from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery
Battle in Kiev
Russians attack with 1 ArmoredCar, 1 Fighter and 4 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Fighter and 4 Infantrys in Kiev, round 2 : 2/6 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
1 Infantry owned by the Germans lost in Kiev
Russians win, taking Kiev from Germans with 1 ArmoredCar, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Vyborg
Russians attack with 1 Artillery and 3 Infantrys
Finns defend with 1 Artillery and 1 Elite
Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 2 : 1/4 hits, 1.00 expected hits
Finns roll dice for 1 Artillery and 1 Elite in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Finns lost in Vyborg
Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 3 : 0/4 hits, 1.00 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 3 Infantrys in Vyborg, round 4 : 2/4 hits, 1.00 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Finns: 1 Artillery and 1 Elite
Non Combat Move - Russians
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Murmansk
1 Fighter moved from Kiev to Kursk
1 Bomber moved from Minsk to Kursk
1 Adv.Fighter moved from Donetsk to Kursk
1 Fighter moved from Donetsk to Kursk
1 AAGun and 5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Artillery moved from Georgia to Rostov
2 Infantrys moved from Penza to Tula
10 Infantrys moved from Moscow to Yaroslavl
10 Infantrys moved from Yaroslavl to Kursk
4 Infantrys moved from Arkhangelsk to S.Karelia
11 Infantrys moved from S.Karelia to Vyborg
1 Tank moved from Kuybyshev to Tula
2 Infantrys moved from Chimkent to Kuybyshev
3 Infantrys moved from Perm to Kirov
1 Infantry moved from Tashkent to Chimkent
1 Infantry moved from Tashkent to Chimkent
2 Infantrys moved from Sverdlovsk to Perm
3 Infantrys moved from Sverdlovsk to Novosibirsk
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Artillery moved from Sibirsky to Evenkia
1 Elite moved from Sibirsky to Evenkia
1 Infantry moved from Yeniseysk to Evenkia
1 Adv.Fighter moved from Ayan to Chita
1 Adv.Fighter moved from Chita to N.Buryat Mongolia
Place Units - Russians
1 Elite and 2 Infantrys placed in Kursk
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
1 Artillery and 2 Infantrys placed in Georgia
1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky
5 Infantrys placed in Sverdlovsk
2 HeavyTanks placed in Tashkent
Turn Complete - Russians
Russians collect 108 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from 20 Sea Zone to Kwangsi
Combat - ANZAC
Battle in Formosa
Battle in Kwangsi
ANZAC attack with 2 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 2 fighters in Kwangsi, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Kwangsi
1 fighter owned by the ANZAC retreated
Japanese win, taking Formosa from Japanese with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from Kwangsi to 20 Sea Zone
2 fighters moved from Caroline Islands to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 cruiser moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 61 Sea Zone
1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
5 infantry moved from Tobruk to Alexandria
1 fighter and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - French