@captainwalker ae0c84f4-6a0c-4529-bc19-c623b6aa1535-triplea_41695_1ger.tsvg
W@W Entek (axis) v. Dawg (allies)
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TripleA Turn Summary: Yamamoto round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Yamamoto 1 unit repaired. Purchase Units - Yamamoto Yamamoto buy 3 Bunkers and 14 Infantrys; Remaining resources: 0 PUs; Place Units - Yamamoto 1 Bunker and 6 Infantrys placed in Hong Kong 1 Bunker and 8 Infantrys placed in Tokyo 1 Bunker placed in Chubu Turn Complete - Yamamoto Yamamoto collect 33 PUs; end with 33 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Chinese 1 ArmoredCar, 2 Infantrys, 1 Marine and 4 Mech.Infs moved from Peking to Liaoning 1 ArmoredCar and 1 Tank moved from Chahar to Liaoning Purchase Units - Chinese Chinese buy 4 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Liaoning Chinese attack with 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank Hisaichi defend with 2 Artillerys, 1 Factory and 6 Infantrys Chinese roll dice for 2 ArmoredCars, 2 Infantrys, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 2 : 4/10 hits, 3.83 expected hits Hisaichi roll dice for 2 Artillerys and 6 Infantrys in Liaoning, round 2 : 2/8 hits, 2.67 expected hits 4 Infantrys owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Liaoning Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 3 : 3/8 hits, 3.17 expected hits Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Liaoning, round 3 : 0/4 hits, 1.33 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Liaoning Chinese roll dice for 2 ArmoredCars, 1 Marine, 4 Mech.Infs and 1 Tank in Liaoning, round 4 : 4/8 hits, 3.17 expected hits Hisaichi roll dice for 1 Artillery in Liaoning, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Liaoning Chinese win, taking Liaoning from Hisaichi with 1 ArmoredCar, 1 Marine, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 12 Casualties for Chinese: 1 ArmoredCar and 2 Infantrys Casualties for Hisaichi: 2 Artillerys and 6 Infantrys Non Combat Move - Chinese 2 Infantrys moved from Shantung to Peking 2 Infantrys moved from Hunan to Shanghai 2 Infantrys moved from Hupeh to Anhwei 1 Elite and 1 Infantry moved from Chahar to Peking 1 ArmoredCar and 2 Infantrys moved from Shansi to Shantung 1 ArmoredCar moved from Shantung to Peking 6 Infantrys moved from Shensi to Shansi 4 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Chahar 3 Mech.Infs moved from Hsining to Suiyuan 2 Elites and 3 Infantrys moved from E.Qinghai to Ningsia 4 Mech.Infs moved from Urumqi to Chimkent 4 Mech.Infs moved from Chimkent to Rostov Place Units - Chinese 4 Mech.Infs placed in Urumqi 5 Tanks placed in Hsining Turn Complete - Chinese Chinese collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83 Hisaichi regular : -1.33
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Hisaichi 1 Artillery moved from Heilungchiang to Khabarovsk 2 Artillerys moved from Heilungchiang to Kirin Place Units - Hisaichi 1 Bunker, 7 Infantrys and 1 Tank placed in Changchun 1 Bunker placed in Korea 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Hisaichi 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 3 Bunkers, 7 Infantrys and 1 Tank; Remaining resources: 1 PUs; Non Combat Move - Hisaichi 1 Artillery moved from Heilungchiang to Khabarovsk 2 Artillerys moved from Heilungchiang to Kirin Place Units - Hisaichi 1 Bunker, 7 Infantrys and 1 Tank placed in Changchun 1 Bunker placed in Korea 1 Bunker placed in Kirin Turn Complete - Hisaichi Hisaichi collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - British 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs moved from Kufra to Hun 15 Infantrys moved from Lower Egypt to Mersa Matruh 6 Mech.Infs moved from Cairo to Tobruk 1 Mech.Inf moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to New Valley 2 Mech.Infs moved from Cape Town to Belgian Congo 2 ArmoredCars moved from Alaska to 71 Sea Zone 2 ArmoredCars and 1 Transport moved from 71 Sea Zone to 76 Sea Zone 2 Infantrys moved from Kunashir to 76 Sea Zone 2 Infantrys and 1 Transport moved from 76 Sea Zone to 87 Sea Zone 1 ArmoredCar moved from Iwo Jima to 86 Sea Zone 1 ArmoredCar and 1 Transport moved from 86 Sea Zone to 87 Sea Zone 1 ArmoredCar and 2 Infantrys moved from 87 Sea Zone to Wake 2 ArmoredCars moved from 76 Sea Zone to Kunashir 1 Infantry moved from Yukon to Alaska 1 Artillery moved from Kwangtung to Kiangsi 1 ArmoredCar moved from Hunan to Kwangtung 1 ArmoredCar moved from Hunan to Kiangsi 13 Artillerys and 21 Infantrys moved from N.French Indochina to Hunan 4 Artillerys and 10 Infantrys moved from Yunnan to Kweichow 5 ArmoredCars, 4 Artillerys and 8 Infantrys moved from Assam to Yunnan 5 ArmoredCars moved from Yunnan to Kweichow 5 ArmoredCars moved from Bihar to Yunnan 7 Infantrys moved from Bihar to Assam 2 ArmoredCars and 2 Infantrys moved from Hyderabad to Bihar 2 ArmoredCars moved from Bihar to Assam 5 ArmoredCars moved from Delhi to Assam 2 ArmoredCars moved from Bombay to Hyderabad 5 ArmoredCars moved from Madras to Bihar Purchase Units - British British buy 2 Adv.Fighters, 12 ArmoredCars, 2 Bombers, 5 Mech.Infs, 1 T.Boat and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Wake British attack with 1 ArmoredCar and 2 Infantrys Yamamoto defend with 1 Artillery British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 2 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 3 : 0/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 ArmoredCar and 2 Infantrys in Wake, round 4 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Artillery in Wake, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Wake British win, taking Wake from Yamamoto with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Artillery Battle in Kiangsi British attack with 1 ArmoredCar and 1 Artillery Hisaichi defend with 1 Artillery British roll dice for 1 ArmoredCar and 1 Artillery in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the British lost in Kiangsi British roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Kiangsi Hisaichi win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for British: 1 ArmoredCar and 1 Artillery Battle in Tobruk British attack with 6 Mech.Infs Italians defend with 1 Artillery and 1 Infantry British roll dice for 6 Mech.Infs in Tobruk, round 2 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Tobruk British roll dice for 6 Mech.Infs in Tobruk, round 3 : 1/6 hits, 2.00 expected hits Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 6 Mech.Infs remaining. Battle score for attacker is 6 Casualties for Italians: 1 Artillery and 1 Infantry Battle in Hun British attack with 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs Italians defend with 4 ArmoredCars, 1 Artillery, 2 Bunkers, 1 Factory, 2 Infantrys, 3 Mech.Infs and 3 Tanks British roll dice for 11 Artillerys, 1 Elite, 6 Infantrys and 2 Mech.Infs in Hun, round 2 : 9/20 hits, 6.83 expected hits Units damaged: 2 Bunkers owned by the Italians Italians roll dice for 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks in Hun, round 2 : 6/15 hits, 5.17 expected hits 4 ArmoredCars owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 6 Infantrys owned by the British lost in Hun British roll dice for 11 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 3 : 5/14 hits, 4.83 expected hits Italians roll dice for 2 Bunkers, 3 Mech.Infs and 3 Tanks in Hun, round 3 : 3/8 hits, 3.50 expected hits 2 Tanks owned by the Italians, 3 Artillerys owned by the British and 3 Mech.Infs owned by the Italians lost in Hun British roll dice for 8 Artillerys, 1 Elite and 2 Mech.Infs in Hun, round 4 : 3/11 hits, 3.83 expected hits Italians roll dice for 2 Bunkers and 1 Tank in Hun, round 4 : 2/3 hits, 1.50 expected hits 2 Bunkers owned by the Italians, 1 Tank owned by the Italians and 2 Artillerys owned by the British lost in Hun British win, taking Hun from Italians with 6 Artillerys, 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 37 Casualties for British: 5 Artillerys and 6 Infantrys Casualties for Italians: 4 ArmoredCars, 1 Artillery, 2 Bunkers, 2 Infantrys, 3 Mech.Infs and 3 Tanks Non Combat Move - British 2 Infantrys moved from London to Manchester 2 Infantrys moved from London to Wales Place Units - British 1 Adv.Fighter placed in Manchester 1 Adv.Fighter placed in Wales 1 T.Boat placed in 20 Sea Zone 5 ArmoredCars placed in Delhi 5 ArmoredCars placed in Madras 2 ArmoredCars placed in Bombay 3 Mech.Infs placed in W.Iran 2 Mech.Infs and 2 Tanks placed in Cairo 2 Bombers placed in London Turn Complete - British British collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.00 Italians regular : -0.17 British regular : -2.83 Hisaichi regular : 1.00
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TripleA Turn Summary: Anzac round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Anzac 1 Artillery, 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Eniwetok 2 Infantrys moved from West Papua to 109 Sea Zone 2 Infantrys and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 2 Infantrys moved from 102 Sea Zone to Eniwetok 1 Artillery and 1 Infantry moved from Port Moresby to 114 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 114 Sea Zone to 102 Sea Zone 1 Artillery and 1 Infantry moved from 102 Sea Zone to Kusaie 1 Infantry moved from West Papua to 109 Sea Zone 1 Infantry and 1 Transport moved from 109 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Kusaie 1 Infantry moved from Davao to 107 Sea Zone 1 Cruiser and 1 Infantry moved from 107 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Vladivostok Russians take Vladivostok from Hisaichi 1 Artillery and 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Marine and 1 Transport moved from 107 Sea Zone to 84 Sea Zone 1 Artillery and 1 Marine moved from 84 Sea Zone to Kiangsi 1 Artillery moved from Davao to 107 Sea Zone 1 Tank moved from Davao to 107 Sea Zone 1 Elite moved from Davao to 107 Sea Zone 1 Marine moved from Davao to 107 Sea Zone 1 Artillery, 1 Elite, 1 Marine, 1 Tank and 2 Transports moved from 107 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from 84 Sea Zone to Korea 1 Artillery and 2 Infantrys moved from Davao to 107 Sea Zone 1 Artillery, 2 Infantrys and 2 Transports moved from 107 Sea Zone to 84 Sea Zone 1 Artillery and 2 Infantrys moved from 84 Sea Zone to Formosa 1 Artillery and 4 Infantrys moved from Broome to 67 Sea Zone 1 Infantry moved from Western Australia to 67 Sea Zone 1 Artillery, 5 Infantrys and 3 Transports moved from 67 Sea Zone to 93 Sea Zone 1 Artillery and 5 Infantrys moved from 93 Sea Zone to Kyushu 3 Infantrys moved from Townsville to Northern Territory 1 Infantry moved from New South Wales to South Australia Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 2 Marines, 2 Mech.Infs and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Anzac Battle in Korea Anzac attack with 1 Artillery, 1 Elite, 1 Marine and 1 Tank Hisaichi defend with 1 Bunker Anzac roll dice for 2 Cruisers in Korea, round 2 : 1/2 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Hisaichi Anzac roll dice for 1 Artillery, 1 Elite, 1 Marine and 1 Tank in Korea, round 2 : 1/4 hits, 1.83 expected hits Hisaichi roll dice for 1 Bunker in Korea, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Hisaichi and 1 Elite owned by the Anzac lost in Korea Anzac win, taking Korea from Hisaichi with 1 Artillery, 1 Marine and 1 Tank remaining. Battle score for attacker is 3 Casualties for Anzac: 1 Elite Casualties for Hisaichi: 1 Bunker Battle in Formosa Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Marine Anzac roll dice for 1 Cruiser in Formosa, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 2 Infantrys in Formosa, round 2 : 1/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Marine in Formosa, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Marine owned by the Yamamoto lost in Formosa Anzac win, taking Formosa from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Anzac: 1 Infantry Casualties for Yamamoto: 1 Marine Battle in Kiangsi Anzac attack with 1 Artillery and 1 Marine Hisaichi defend with 1 Artillery Anzac roll dice for 1 Cruiser in Kiangsi, round 2 : 0/1 hits, 0.50 expected hits Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Anzac roll dice for 1 Artillery and 1 Marine in Kiangsi, round 3 : 2/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery in Kiangsi, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Kiangsi Anzac win, taking Kiangsi from Hisaichi with 1 Marine remaining. Battle score for attacker is 0 Casualties for Anzac: 1 Artillery Casualties for Hisaichi: 1 Artillery Battle in Kusaie Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 2 Infantrys in Kusaie, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kusaie Anzac win, taking Kusaie from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Eniwetok Anzac attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 1 Artillery and 3 Infantrys in Eniwetok, round 2 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Eniwetok Anzac win, taking Eniwetok from Yamamoto with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Kyushu Anzac attack with 1 Artillery and 5 Infantrys Yamamoto defend with 1 Artillery and 1 Infantry Anzac roll dice for 1 Artillery and 5 Infantrys in Kyushu, round 2 : 2/6 hits, 1.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyushu, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Kyushu Anzac win, taking Kyushu from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Anzac Place Units - Anzac 2 Mech.Infs placed in S.Thailand 1 S.Submarine placed in 67 Sea Zone 1 Adv.Fighter and 1 Marine placed in Broome 1 Marine placed in Port Moresby Turn Complete - Anzac Anzac collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Yamamoto regular : -1.33 Anzac regular : 0.17 Hisaichi regular : 1.50
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TripleA Turn Summary: Dutch round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Dutch 1 Artillery and 1 Marine moved from West Borneo to 106 Sea Zone 1 Transport moved from 110 Sea Zone to 112 Sea Zone 1 Infantry moved from Tanimbar to 112 Sea Zone 1 Infantry moved from Timor to 112 Sea Zone 2 Infantrys moved from 112 Sea Zone to Jilolo 1 Artillery, 1 Marine and 1 Transport moved from 106 Sea Zone to 85 Sea Zone 1 Artillery and 1 Marine moved from 85 Sea Zone to Shikoku Dutch take Shikoku from Yamamoto 4 Transports moved from 92 Sea Zone to 107 Sea Zone 2 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Artillery and 3 Infantrys moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 2 Artillerys and 5 Marines; Remaining resources: 0 PUs; Combat - Dutch Non Combat Move - Dutch Place Units - Dutch 2 Artillerys and 1 Marine placed in West Borneo 4 Marines placed in Banjarmasin Turn Complete - Dutch Dutch collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Finns round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Finns 1 Infantry moved from N.Karelia to S.Karelia 1 Elite and 1 Infantry moved from Vyborg to S.Karelia 1 Fighter moved from Vyborg to S.Karelia 1 Mech.Inf moved from Leningrad to Lithuania 2 ArmoredCars moved from Leningrad to Lithuania 1 Elite and 1 Infantry moved from Leningrad to Novgorod 1 ArmoredCar moved from Leningrad to Lithuania 1 ArmoredCar moved from Leningrad to Lithuania 1 Elite and 2 Infantrys moved from Vyborg to S.Karelia 1 Mech.Inf moved from Helsinki to Vyborg 4 Infantrys moved from Lapland to Upper Norrland Purchase Units - Finns Finns buy 10 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in S.Karelia Finns attack with 2 Elites, 1 Fighter and 4 Infantrys Russians defend with 1 Infantry Finns roll dice for 2 Elites, 1 Fighter and 4 Infantrys in S.Karelia, round 2 : 3/7 hits, 1.67 expected hits Russians roll dice for 1 Infantry in S.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in S.Karelia Finns win, taking S.Karelia from Russians with 2 Elites, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Infantry Battle in Upper Norrland Finns attack with 4 Infantrys Neutral defend with 2 Infantrys Finns roll dice for 4 Infantrys in Upper Norrland, round 2 : 1/4 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Neutral lost in Upper Norrland Finns roll dice for 2 Infantrys in Upper Norrland, round 3 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Upper Norrland, round 4 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Upper Norrland, round 5 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits Finns roll dice for 2 Infantrys in Upper Norrland, round 6 : 0/2 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Upper Norrland, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Upper Norrland 1 Infantry owned by the Finns retreated to Lapland Neutral win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Finns: 3 Infantrys Casualties for Neutral: 1 Infantry Non Combat Move - Finns 1 Infantry moved from Oulu to Lapland 1 AAGun moved from N.Karelia to S.Karelia 1 Fighter moved from S.Karelia to Leningrad 6 Infantrys moved from Tampere to Oulu 5 Infantrys moved from Helsinki to Tampere Place Units - Finns 4 Infantrys placed in Leningrad 6 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Finns regular : 0.33 Russians regular : 0.67 Neutral regular : 1.00
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TripleA Turn Summary: Romanians round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Romanians 1 ArmoredCar moved from Donetsk to Crimea 1 Fighter moved from E.Romania to Crimea 3 Artillerys, 2 Elites and 3 Infantrys moved from Bulgaria to Istanbul Purchase Units - Romanians Romanians buy 2 Artillerys, 1 Elite and 4 Infantrys; Remaining resources: 1 PUs; Combat - Romanians Battle in Crimea Romanians attack with 1 ArmoredCar and 1 Fighter Russians defend with 1 Artillery Romanians roll dice for 1 ArmoredCar and 1 Fighter in Crimea, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery in Crimea, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Crimea 1 Fighter owned by the Romanians retreated Russians win with 1 Artillery remaining. Battle score for attacker is -4 Casualties for Romanians: 1 ArmoredCar Non Combat Move - Romanians 1 Fighter moved from Crimea to E.Romania 3 Infantrys moved from E.Romania to Vinnytsia 1 Artillery moved from E.Romania to Vinnytsia 1 Tank moved from W.Romania to Vinnytsia 4 Infantrys moved from Bucharest to E.Romania 2 Infantrys moved from W.Romania to Bulgaria Place Units - Romanians 3 Infantrys placed in W.Romania 2 Artillerys, 1 Elite and 1 Infantry placed in Bucharest Turn Complete - Romanians Romanians collect 19 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians regular : -0.67 Russians regular : 0.67
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 10 Combat Move - Americans 1 unit repaired. 1 B.Transport moved from 36 Sea Zone to 35 Sea Zone 2 Tanks moved from Salvador to 35 Sea Zone 1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 32 Sea Zone to 36 Sea Zone 1 B.Transport and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone 1 B.Transport moved from 36 Sea Zone to 32 Sea Zone 1 Transport moved from 36 Sea Zone to 32 Sea Zone 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 1 B.Transport and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 1 S.Bomber moved from Bangkok to Khabarovsk 1 S.Bomber moved from Bangkok to Heilungchiang 1 S.Bomber moved from Bangkok to Heilungchiang 1 S.Bomber moved from Iwo Jima to Khabarovsk 1 Adv.Fighter moved from Kunashir to Kirin 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone 1 Destroyer moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to Kirin 1 Carrier moved from 86 Sea Zone to 85 Sea Zone 1 Artillery and 1 Infantry moved from Saipan to 86 Sea Zone 1 Artillery, 1 B.Transport and 1 Infantry moved from 86 Sea Zone to 85 Sea Zone 1 Battleship moved from 76 Sea Zone to 85 Sea Zone 1 Infantry moved from Saipan to 101 Sea Zone 1 Infantry and 1 Transport moved from 101 Sea Zone to 85 Sea Zone 1 Artillery and 2 Infantrys moved from 85 Sea Zone to Hokkaido 1 B.Transport moved from 101 Sea Zone to 93 Sea Zone 4 Marines moved from Davao to Mindanao 1 ArmoredCar, 3 Infantrys and 2 Tanks moved from 36 Sea Zone to Mauritania 6 S.Bombers moved from Iwo Jima to Kirin 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 1 Submarine moved from 31 Sea Zone to 41 Sea Zone Purchase Units - Americans Americans buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 3 Factorys, 18 Infantrys, 1 S.Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 41 Sea Zone Americans attack with 1 Battleship, 1 Cruiser, 3 Destroyers, 1 S.Submarine and 1 Submarine Italians defend with 1 Destroyer, 1 S.Submarine, 2 Submarines and 1 Transport Americans roll dice for 1 S.Submarine and 1 Submarine in 41 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 S.Submarine and 2 Submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 41 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits Italians roll dice for 1 Destroyer and 1 Transport in 41 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Americans, 2 Submarines owned by the Italians and 1 Transport owned by the Italians lost in 41 Sea Zone Americans roll dice for 1 S.Submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 S.Submarine in 41 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 Battleship, 1 Cruiser and 3 Destroyers in 41 Sea Zone, round 3 : 2/5 hits, 2.17 expected hits Italians roll dice for 1 Destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Destroyer owned by the Italians and 1 S.Submarine owned by the Italians lost in 41 Sea Zone Americans win with 1 Battleship, 1 Cruiser, 2 Destroyers and 1 S.Submarine remaining. Battle score for attacker is 23 Casualties for Americans: 1 Destroyer and 1 Submarine Casualties for Italians: 1 Destroyer, 1 S.Submarine, 2 Submarines and 1 Transport Battle in Kirin Americans attack with 2 Adv.Fighters and 6 S.Bombers Hisaichi defend with 2 Artillerys, 1 Bunker and 1 Infantry Americans roll dice for 2 Adv.Fighters and 6 S.Bombers in Kirin, round 2 : 5/8 hits, 6.00 expected hits Hisaichi roll dice for 2 Artillerys, 1 Bunker and 1 Infantry in Kirin, round 2 : 2/4 hits, 1.50 expected hits 1 Bunker owned by the Hisaichi, 2 Adv.Fighters owned by the Americans, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Kirin Americans win with 6 S.Bombers remaining. Battle score for attacker is -4 Casualties for Americans: 2 Adv.Fighters Casualties for Hisaichi: 2 Artillerys, 1 Bunker and 1 Infantry Battle in Hokkaido Americans attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Artillery and 1 Elite Americans roll dice for 2 Battleships in Hokkaido, round 2 : 0/2 hits, 1.33 expected hits Americans roll dice for 1 Artillery and 2 Infantrys in Hokkaido, round 2 : 0/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Hokkaido, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Americans lost in Hokkaido Americans roll dice for 1 Artillery in Hokkaido, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery and 1 Elite in Hokkaido, round 3 : 0/2 hits, 0.67 expected hits 1 Elite owned by the Yamamoto lost in Hokkaido Americans roll dice for 1 Artillery in Hokkaido, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Hokkaido, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hokkaido Americans win, taking Hokkaido from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Artillery and 1 Elite Battle in Heilungchiang Americans attack with 2 S.Bombers Hisaichi defend with 1 Artillery Americans roll dice for 2 S.Bombers in Heilungchiang, round 2 : 0/2 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 S.Bombers in Heilungchiang, round 3 : 2/2 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Heilungchiang Americans win with 2 S.Bombers remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Battle in Khabarovsk Americans attack with 2 S.Bombers Hisaichi defend with 1 Artillery Americans roll dice for 2 S.Bombers in Khabarovsk, round 2 : 1/2 hits, 1.67 expected hits Hisaichi roll dice for 1 Artillery in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Khabarovsk Americans win with 2 S.Bombers remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Artillery Non Combat Move - Americans 6 S.Bombers moved from Kirin to Liaoning 2 S.Bombers moved from Heilungchiang to Liaoning 2 S.Bombers moved from Khabarovsk to Liaoning Place Units - Americans 1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 31 Sea Zone 1 Factory placed in Venezuela 1 Factory placed in Colombia 1 Factory placed in Bahia 2 Artillerys placed in Salvador 2 ArmoredCars and 1 Tank placed in South Atlantic USA 1 B.Transport placed in 25 Sea Zone 11 Infantrys placed in South Central USA 4 Infantrys placed in Davao 3 Infantrys placed in Bangkok Turn Complete - Americans Americans collect 143 PUs; end with 143 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : -4.50 Italians regular : 0.50 Hisaichi regular : -0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Germans 1 unit repaired. 2 Artillerys and 2 Infantrys moved from Latvia to Minsk 1 Artillery, 1 Elite and 1 Infantry moved from Novgorod to Minsk 2 ArmoredCars, 6 Artillerys, 1 Elite and 2 Infantrys moved from Brest to Minsk 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Mech.Inf moved from Kiev to Minsk 3 ArmoredCars and 2 Mech.Infs moved from Krakow to Minsk 1 Bomber moved from Berlin to Minsk 1 Destroyer and 2 Transports moved from 24 Sea Zone to 22 Sea Zone 2 Artillerys and 2 Infantrys moved from Netherlands to 22 Sea Zone 1 Infantry moved from Hamburg to 22 Sea Zone 1 Artillery moved from Hamburg to 22 Sea Zone 3 Artillerys, 1 Destroyer, 3 Infantrys and 3 Transports moved from 22 Sea Zone to 21 Sea Zone 1 Adv.Fighter, 3 Artillerys, 1 Battleship, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 JetFighter, 2 Submarines and 3 Transports moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter, 3 Artillerys, 3 Infantrys and 1 JetFighter moved from 20 Sea Zone to Wales 2 Fighters moved from Hamburg to Wales 1 Bomber moved from Hamburg to Wales 1 Submarine moved from 45 Sea Zone to 42 Sea Zone 1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone 1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia Purchase Units - Germans Germans buy 4 ArmoredCars, 8 Artillerys, 1 Carrier, 1 Destroyer, 2 Elites, 1 HeavyTank, 18 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in Minsk Germans attack with 6 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites, 5 Infantrys and 3 Mech.Infs Russians defend with 1 AAGun, 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank Russians roll AA dice in Minsk : 0/1 hits, 0.17 expected hits Germans roll dice for 6 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites, 5 Infantrys and 3 Mech.Infs in Minsk, round 2 : 17/28 hits, 10.17 expected hits Russians roll dice for 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank in Minsk, round 2 : 8/24 hits, 9.83 expected hits 3 ArmoredCars owned by the Germans, 16 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 5 Infantrys owned by the Germans lost in Minsk Germans roll dice for 3 ArmoredCars, 10 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs in Minsk, round 3 : 5/20 hits, 7.50 expected hits Russians roll dice for 1 Artillery, 5 HeavyTanks and 1 Tank in Minsk, round 3 : 4/7 hits, 4.17 expected hits 3 ArmoredCars owned by the Germans, 1 Artillery owned by the Russians, 1 Artillery owned by the Germans, 3 HeavyTanks owned by the Russians and 1 Tank owned by the Russians lost in Minsk Germans roll dice for 9 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs in Minsk, round 4 : 8/16 hits, 6.17 expected hits Russians roll dice for 2 HeavyTanks in Minsk, round 4 : 2/2 hits, 1.33 expected hits 2 Artillerys owned by the Germans and 2 HeavyTanks owned by the Russians lost in Minsk Germans win, taking Minsk from Russians with 7 Artillerys, 1 Bomber, 3 Elites and 3 Mech.Infs remaining. Battle score for attacker is 34 Casualties for Germans: 6 ArmoredCars, 3 Artillerys and 5 Infantrys Casualties for Russians: 2 Artillerys, 5 HeavyTanks, 16 Infantrys and 1 Tank Battle in 20 Sea Zone Germans attack with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports British defend with 1 T.Boat Germans roll dice for 2 Submarines in 20 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Battleship, 1 Carrier, 1 Destroyer and 3 Transports in 20 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 20 Sea Zone Germans win with 1 Battleship, 1 Carrier, 1 Destroyer, 2 Submarines and 3 Transports remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Wales Germans attack with 1 Adv.Fighter, 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 JetFighter British defend with 1 AAGun, 1 Adv.Fighter, 1 Elite, 1 Factory and 5 Infantrys British roll AA dice in Wales : 1/5 hits, 0.83 expected hits 1 Adv.Fighter owned by the Germans lost in Wales Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 3 Infantrys and 1 JetFighter in Wales, round 2 : 5/10 hits, 4.00 expected hits British roll dice for 1 Adv.Fighter, 1 Elite and 5 Infantrys in Wales, round 2 : 2/7 hits, 2.67 expected hits 2 Infantrys owned by the Germans and 5 Infantrys owned by the British lost in Wales Germans roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 1 JetFighter in Wales, round 3 : 3/8 hits, 3.33 expected hits British roll dice for 1 Adv.Fighter and 1 Elite in Wales, round 3 : 1/2 hits, 1.00 expected hits 1 Elite owned by the British, 1 Infantry owned by the Germans and 1 Adv.Fighter owned by the British lost in Wales Germans win, taking Wales from British with 3 Artillerys, 1 Bomber, 2 Fighters and 1 JetFighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Adv.Fighter and 3 Infantrys Casualties for British: 1 Adv.Fighter, 1 Elite and 5 Infantrys Non Combat Move - Germans 2 Fighters moved from Wales to 20 Sea Zone 1 JetFighter moved from Wales to Normandy 1 Bomber moved from Wales to Normandy 2 Adv.Fighters moved from Hamburg to Normandy 1 JetFighter moved from Berlin to 22 Sea Zone 1 Adv.Fighter moved from Berlin to 22 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Krakow to Brest 2 Artillerys and 2 Infantrys moved from Warsaw to Brest 1 Bomber moved from Minsk to Brest 1 ArmoredCar, 1 HeavyTank and 2 Tanks moved from Silesia to Brest 4 Artillerys and 1 Infantry moved from Bohemia to Krakow 2 Tanks moved from Berlin to Silesia Place Units - Germans 1 Carrier placed in 22 Sea Zone 3 Artillerys and 2 Infantrys placed in Hamburg 3 Artillerys placed in Normandy 1 Destroyer placed in 44 Sea Zone 1 Artillery and 1 Infantry placed in Provence 8 Infantrys placed in Paris 1 Artillery and 3 Infantrys placed in Warsaw 3 Infantrys placed in Krakow 2 ArmoredCars, 2 Elites and 1 Infantry placed in Bohemia 2 ArmoredCars and 1 Tank placed in Bavaria 1 HeavyTank and 1 Tank placed in Berlin Turn Complete - Germans Germans collect 126 PUs; end with 126 PUs
Combat Hit Differential Summary :
British AA : 0.17 Russians regular : -1.33 Germans regular : 6.00 British regular : -0.83 Russians AA : -0.17
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Russians 1 Mech.Inf moved from Hulunbuir to Heilungchiang Russians take Heilungchiang from Hisaichi 1 Mech.Inf moved from Heilungchiang to Kirin Russians take Kirin from Hisaichi 1 Tank moved from Hulunbuir to Khabarovsk Russians take Khabarovsk from Hisaichi 1 Artillery, 2 HeavyTanks and 2 Tanks moved from Hulunbuir to Heilungchiang 5 Infantrys moved from Chita to Heilungchiang 1 HeavyTank, 2 Infantrys and 1 Tank moved from Ayan to Heilungchiang 3 Infantrys moved from N.Buryat Mongolia to Ayan 1 Artillery and 3 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Artillery moved from Crimea to 54 Sea Zone 1 Elite moved from Georgia to 54 Sea Zone 1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk 10 Infantrys moved from Smolensk to Minsk 1 Bomber, 1 Fighter, 2 HeavyTanks, 7 Infantrys and 2 Tanks moved from Kursk to Minsk 2 Artillerys, 1 HeavyTank, 4 Infantrys and 1 Tank moved from Arkhangelsk to S.Karelia 2 ArmoredCars, 1 Artillery and 9 Infantrys moved from Vologda to S.Karelia 1 Infantry moved from Yaroslavl to Smolensk 2 Tanks moved from Moscow to S.Karelia 2 HeavyTanks moved from Moscow to Kursk 1 Tank moved from Moscow to Kursk 1 Tank moved from Moscow to Kursk 4 Infantrys moved from Moscow to Yaroslavl 1 HeavyTank and 1 Tank moved from Kursk to Minsk 5 Infantrys moved from Kirov to Vologda 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Georgia to Rostov 1 Infantry moved from Rostov to Donetsk 5 Infantrys moved from Rostov to Kursk 3 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Kuybyshev to Penza 2 Infantrys moved from Koryakia to Kolyma Purchase Units - Russians Russians buy 4 ArmoredCars, 2 Artillerys, 4 HeavyTanks, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in S.Karelia Russians attack with 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 13 Infantrys and 3 Tanks Finns defend with 1 AAGun, 2 Elites and 3 Infantrys Russians roll dice for 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 13 Infantrys and 3 Tanks in S.Karelia, round 2 : 7/22 hits, 6.50 expected hits Finns roll dice for 2 Elites and 3 Infantrys in S.Karelia, round 2 : 1/5 hits, 1.67 expected hits 3 Infantrys owned by the Finns, 2 Elites owned by the Finns and 1 Infantry owned by the Russians lost in S.Karelia Russians win, taking S.Karelia from Finns with 2 ArmoredCars, 3 Artillerys, 1 HeavyTank, 12 Infantrys and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Elites and 3 Infantrys Battle in Donetsk Russians attack with 1 Artillery, 1 Elite and 1 Infantry Romanians defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Donetsk, round 2 : 2/3 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk Russians win, taking Donetsk from Romanians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in Minsk Russians attack with 1 Bomber, 1 Fighter, 3 HeavyTanks, 17 Infantrys and 3 Tanks Germans defend with 1 AAGun, 7 Artillerys, 3 Elites and 3 Mech.Infs Germans roll AA dice in Minsk : 0/2 hits, 0.33 expected hits Russians roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 17 Infantrys and 3 Tanks in Minsk, round 2 : 9/25 hits, 7.33 expected hits Germans roll dice for 7 Artillerys, 3 Elites and 3 Mech.Infs in Minsk, round 2 : 3/13 hits, 4.33 expected hits 3 Infantrys owned by the Russians, 3 Elites owned by the Germans and 6 Artillerys owned by the Germans lost in Minsk Russians roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks, 14 Infantrys and 3 Tanks in Minsk, round 3 : 11/22 hits, 6.83 expected hits Germans roll dice for 1 Artillery and 3 Mech.Infs in Minsk, round 3 : 0/4 hits, 1.33 expected hits 1 Artillery owned by the Germans and 3 Mech.Infs owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter, 3 HeavyTanks, 14 Infantrys and 3 Tanks remaining. Battle score for attacker is 49 Casualties for Russians: 3 Infantrys Casualties for Germans: 7 Artillerys, 3 Elites and 3 Mech.Infs Non Combat Move - Russians 1 Bomber and 1 Fighter moved from Minsk to Kursk Place Units - Russians 1 HeavyTank, 1 Infantry and 1 Tank placed in Hulunbuir 2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Arkhangelsk 1 HeavyTank, 1 Infantry and 1 Tank placed in Kursk 3 Infantrys placed in Georgia 2 Artillerys and 3 Infantrys placed in Stalingrad 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 2 Tanks placed in Moscow Turn Complete - Russians Russians collect 104 PUs; end with 104 PUs
Combat Hit Differential Summary :
Romanians regular : 0.67 Finns regular : -0.67 Germans AA : -0.33 Germans regular : -2.67 Russians regular : 7.33
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@dawgoneit :+1:
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Italians 4 ArmoredCars moved from E.Morocco to W.Morocco 3 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Transports moved from 48 Sea Zone to 46 Sea Zone 2 Artillerys moved from Rome to 46 Sea Zone 5 Infantrys moved from Rome to 46 Sea Zone 3 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys and 5 Infantrys moved from 48 Sea Zone to Tobruk 1 Transport moved from 48 Sea Zone to 46 Sea Zone 2 Transports moved from 46 Sea Zone to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from Tunis to 47 Sea Zone 2 Artillerys and 2 Infantrys moved from 47 Sea Zone to Tripoli 1 Infantry moved from S.Tunisia to Ghadames 3 Artillerys moved from El Agheila to Tobruk 3 Artillerys moved from El Agheila to Tripoli Purchase Units - Italians Italians buy 10 Artillerys, 1 Bunker and 9 Infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Tobruk Italians attack with 5 Artillerys and 5 Infantrys British defend with 6 Mech.Infs Italians roll dice for 5 Artillerys and 5 Infantrys in Tobruk, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 6 Mech.Infs in Tobruk, round 2 : 2/6 hits, 2.00 expected hits 2 Infantrys owned by the Italians and 2 Mech.Infs owned by the British lost in Tobruk Italians roll dice for 5 Artillerys and 3 Infantrys in Tobruk, round 3 : 4/8 hits, 2.67 expected hits British roll dice for 4 Mech.Infs in Tobruk, round 3 : 2/4 hits, 1.33 expected hits 2 Infantrys owned by the Italians and 4 Mech.Infs owned by the British lost in Tobruk Italians win, taking Tobruk from British with 5 Artillerys and 1 Infantry remaining. Battle score for attacker is 28 Casualties for Italians: 4 Infantrys Casualties for British: 6 Mech.Infs Battle in W.Morocco Italians attack with 4 ArmoredCars French defend with 1 Mech.Inf Italians roll dice for 4 ArmoredCars in W.Morocco, round 2 : 1/4 hits, 1.33 expected hits French roll dice for 1 Mech.Inf in W.Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the French lost in W.Morocco Italians win, taking W.Morocco from French with 4 ArmoredCars remaining. Battle score for attacker is 6 Casualties for French: 1 Mech.Inf Non Combat Move - Italians 2 Adv.Fighters, 1 Battleship, 1 Carrier, 4 Destroyers and 4 Submarines moved from 46 Sea Zone to 42 Sea Zone Place Units - Italians 2 Artillerys, 1 Bunker and 2 Infantrys placed in E.Morocco 2 Artillerys and 2 Infantrys placed in Tunis 5 Artillerys and 5 Infantrys placed in Rome 1 Artillery placed in Lombardy Turn Complete - Italians Italians collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.33 British regular : 0.67
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - French 3 Mech.Infs moved from French Equatorial Africa to Tobruk 2 ArmoredCars moved from Lower Egypt to Tobruk 1 Artillery and 3 Infantrys moved from Palestine to Lower Egypt 1 Elite and 1 Infantry moved from Syria to Palestine 1 Carrier, 1 Destroyer and 1 Fighter moved from 31 Sea Zone to 41 Sea Zone 1 ArmoredCar moved from Cape Verde to 34 Sea Zone 1 ArmoredCar and 1 Transport moved from 34 Sea Zone to 31 Sea Zone 1 ArmoredCar and 1 Transport moved from 31 Sea Zone to 41 Sea Zone 1 ArmoredCar moved from 41 Sea Zone to N.Algeria French take N.Algeria from Italians 1 Infantry moved from Kufra to El Agheila French take El Agheila from Germans 1 Elite moved from Darfur to Kufra Purchase Units - French French buy 2 ArmoredCars and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - French Battle in Tobruk French attack with 2 ArmoredCars and 3 Mech.Infs Italians defend with 5 Artillerys and 1 Infantry French roll dice for 2 ArmoredCars and 3 Mech.Infs in Tobruk, round 2 : 1/5 hits, 1.67 expected hits Italians roll dice for 5 Artillerys and 1 Infantry in Tobruk, round 2 : 1/6 hits, 2.00 expected hits 1 ArmoredCar owned by the French and 1 Infantry owned by the Italians lost in Tobruk French roll dice for 1 ArmoredCar and 3 Mech.Infs in Tobruk, round 3 : 2/4 hits, 1.33 expected hits Italians roll dice for 5 Artillerys in Tobruk, round 3 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the French and 2 Artillerys owned by the Italians lost in Tobruk French roll dice for 3 Mech.Infs in Tobruk, round 4 : 1/3 hits, 1.00 expected hits Italians roll dice for 3 Artillerys in Tobruk, round 4 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Italians and 1 Mech.Inf owned by the French lost in Tobruk French roll dice for 2 Mech.Infs in Tobruk, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 2 Artillerys in Tobruk, round 5 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Italians and 2 Mech.Infs owned by the French lost in Tobruk Italians win with 1 Artillery remaining. Battle score for attacker is -8 Casualties for French: 2 ArmoredCars and 3 Mech.Infs Casualties for Italians: 4 Artillerys and 1 Infantry Non Combat Move - French 1 Infantry moved from South Central USA to Ontario Place Units - French 3 Mech.Infs placed in French Equatorial Africa 2 ArmoredCars placed in Syria Turn Complete - French French collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 French regular : 0.33
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TripleA Turn Summary: Yamamoto round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Yamamoto 2 Infantrys moved from Tohoku to Hokkaido Purchase Units - Yamamoto Yamamoto buy 1 Fighter and 12 Infantrys; Remaining resources: 1 PUs; Combat - Yamamoto Battle in Hokkaido Yamamoto attack with 2 Infantrys Americans defend with 1 Artillery Yamamoto roll dice for 2 Infantrys in Hokkaido, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 Artillery in Hokkaido, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hokkaido 1 Infantry owned by the Yamamoto retreated to Tohoku Americans win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Yamamoto 1 Infantry moved from Tokyo to Tohoku Place Units - Yamamoto 1 Fighter and 7 Infantrys placed in Tokyo 5 Infantrys placed in Hong Kong Turn Complete - Yamamoto Yamamoto collect 21 PUs; end with 22 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.33 Americans regular : 0.67
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Chinese 1 ArmoredCar, 1 Marine, 4 Mech.Infs and 1 Tank moved from Liaoning to Kirin 1 ArmoredCar, 1 Elite and 3 Infantrys moved from Peking to Liaoning 1 ArmoredCar moved from Liaoning to Kirin 2 Infantrys moved from Shantung to Peking 2 Infantrys moved from Shanghai to Shantung 1 Tank moved from Chahar to Liaoning 6 Infantrys moved from Shansi to Shantung 2 Infantrys moved from Anhwei to Shantung 4 Infantrys and 3 Mech.Infs moved from Suiyuan to Chahar 3 Mech.Infs moved from Chahar to Liaoning 2 Elites and 3 Infantrys moved from Ningsia to Suiyuan 5 Tanks moved from Hsining to Ningsia 4 Mech.Infs moved from Rostov to Lithuania 4 Mech.Infs moved from Chimkent to Rostov 4 Mech.Infs moved from Urumqi to Chimkent Purchase Units - Chinese Chinese buy 9 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Lithuania Chinese attack with 4 Mech.Infs Finns defend with 4 ArmoredCars and 1 Mech.Inf Chinese roll dice for 4 Mech.Infs in Lithuania, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 4 ArmoredCars and 1 Mech.Inf in Lithuania, round 2 : 1/5 hits, 1.00 expected hits 1 Mech.Inf owned by the Chinese lost in Lithuania Chinese roll dice for 3 Mech.Infs in Lithuania, round 3 : 2/3 hits, 1.00 expected hits Germans roll dice for 4 ArmoredCars and 1 Mech.Inf in Lithuania, round 3 : 0/5 hits, 1.00 expected hits 2 ArmoredCars owned by the Finns lost in Lithuania Chinese roll dice for 3 Mech.Infs in Lithuania, round 4 : 2/3 hits, 1.00 expected hits Germans roll dice for 2 ArmoredCars and 1 Mech.Inf in Lithuania, round 4 : 0/3 hits, 0.67 expected hits 2 ArmoredCars owned by the Finns lost in Lithuania Chinese roll dice for 3 Mech.Infs in Lithuania, round 5 : 3/3 hits, 1.00 expected hits Germans roll dice for 1 Mech.Inf in Lithuania, round 5 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Finns lost in Lithuania Chinese win, taking Lithuania from Germans with 3 Mech.Infs remaining. Battle score for attacker is 16 Casualties for Chinese: 1 Mech.Inf Casualties for Finns: 4 ArmoredCars and 1 Mech.Inf Non Combat Move - Chinese Place Units - Chinese 4 Mech.Infs placed in Liaoning 4 Mech.Infs placed in Urumqi 1 Mech.Inf placed in Hsining Turn Complete - Chinese Chinese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67 Germans regular : -2.00
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TripleA Turn Summary: Hisaichi round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Fighter and 6 Infantrys; Remaining resources: 1 PUs; Place Units - Hisaichi 1 Bunker, 1 Fighter and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - British 2 Infantrys moved from Manchester to Wales 2 Infantrys moved from Manchester to Wales 2 Bombers moved from London to Wales 1 Adv.Fighter moved from Manchester to Wales 4 Infantrys moved from Mersa Matruh to Tobruk 6 Artillerys, 1 Elite and 2 Mech.Infs moved from Hun to Tripoli 2 Mech.Infs moved from New Valley to Ghadames 11 Infantrys moved from Mersa Matruh to Tobruk 2 Tanks moved from Cairo to Mersa Matruh 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Greece British take Greece from Italians 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 Infantry moved from Cairo to 56 Sea Zone 1 Infantry and 1 Transport moved from 56 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Crete British take Crete from Germans 1 Transport moved from 57 Sea Zone to 51 Sea Zone 2 Cruisers, 1 Destroyer and 1 Submarine moved from 57 Sea Zone to 51 Sea Zone 2 Infantrys moved from Cairo to Lower Egypt 2 Mech.Infs moved from Cairo to Kufra 3 Mech.Infs moved from W.Iran to Bursa 2 Mech.Infs moved from Belgian Congo to Kufra 13 Artillerys, 21 Infantrys and 2 Tanks moved from Hunan to Kwangtung 5 ArmoredCars, 4 Artillerys and 10 Infantrys moved from Kweichow to Hunan 5 ArmoredCars moved from Hunan to Kwangtung 5 ArmoredCars, 4 Artillerys and 8 Infantrys moved from Yunnan to Kweichow 5 ArmoredCars moved from Kweichow to Hunan 7 ArmoredCars and 7 Infantrys moved from Assam to Yunnan 7 ArmoredCars moved from Yunnan to Kweichow 5 ArmoredCars and 2 Infantrys moved from Bihar to W.Tibet 5 ArmoredCars moved from Delhi to W.Sinkiang 2 ArmoredCars moved from Hyderabad to W.Tibet 2 ArmoredCars moved from Bombay to Baluchistan 5 ArmoredCars moved from Madras to Bihar 1 ArmoredCar and 2 Infantrys moved from Wake to 87 Sea Zone 1 Transport moved from 76 Sea Zone to 75 Sea Zone 1 ArmoredCar moved from Kunashir to 75 Sea Zone 1 ArmoredCar moved from 75 Sea Zone to S.Sakhalin British take S.Sakhalin from Hisaichi 1 ArmoredCar, 2 Infantrys and 2 Transports moved from 87 Sea Zone to 76 Sea Zone 1 ArmoredCar moved from Kunashir to 76 Sea Zone 2 ArmoredCars, 2 Infantrys and 2 Transports moved from 76 Sea Zone to 85 Sea Zone 2 ArmoredCars and 2 Infantrys moved from 85 Sea Zone to Tohoku Purchase Units - British British buy 4 Adv.Fighters, 2 ArmoredCars, 8 Mech.Infs and 8 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Ghadames British attack with 2 Mech.Infs Italians defend with 1 Infantry British roll dice for 2 Mech.Infs in Ghadames, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Infantry in Ghadames, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in Ghadames British roll dice for 1 Mech.Inf in Ghadames, round 3 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 Infantry in Ghadames, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Ghadames British win, taking Ghadames from Italians with 1 Mech.Inf remaining. Battle score for attacker is -4 Casualties for British: 1 Mech.Inf Casualties for Italians: 1 Infantry Battle in Tohoku British attack with 2 ArmoredCars and 2 Infantrys Yamamoto defend with 2 Infantrys British roll dice for 2 ArmoredCars and 2 Infantrys in Tohoku, round 2 : 2/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Tohoku, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the British lost in Tohoku British win, taking Tohoku from Yamamoto with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for British: 2 Infantrys Casualties for Yamamoto: 2 Infantrys Battle in W.Tibet British attack with 7 ArmoredCars and 2 Infantrys Neutral defend with 2 Infantrys British roll dice for 7 ArmoredCars and 2 Infantrys in W.Tibet, round 2 : 2/9 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in W.Tibet British loses 0 PUs for violating W.Tibets neutrality. British win, taking W.Tibet from Neutral with 7 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Neutral: 2 Infantrys Battle in Tripoli British attack with 6 Artillerys, 1 Elite and 2 Mech.Infs Italians defend with 5 Artillerys and 2 Infantrys British roll dice for 6 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 2 : 4/9 hits, 3.17 expected hits Italians roll dice for 5 Artillerys and 2 Infantrys in Tripoli, round 2 : 2/7 hits, 2.33 expected hits 2 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 2 Artillerys owned by the British lost in Tripoli British roll dice for 4 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 3 Artillerys in Tripoli, round 3 : 1/3 hits, 1.00 expected hits 2 Artillerys owned by the Italians and 1 Artillery owned by the British lost in Tripoli British roll dice for 3 Artillerys, 1 Elite and 2 Mech.Infs in Tripoli, round 4 : 3/6 hits, 2.17 expected hits Italians roll dice for 1 Artillery in Tripoli, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tripoli British win, taking Tripoli from Italians with 3 Artillerys, 1 Elite and 2 Mech.Infs remaining. Battle score for attacker is 12 Casualties for British: 3 Artillerys Casualties for Italians: 5 Artillerys and 2 Infantrys Battle in Wales British attack with 1 Adv.Fighter, 2 Bombers and 4 Infantrys Germans defend with 1 AAGun, 3 Artillerys and 1 Factory Germans roll AA dice in Wales : 0/3 hits, 0.50 expected hits British roll dice for 1 Adv.Fighter, 2 Bombers and 4 Infantrys in Wales, round 2 : 1/7 hits, 2.50 expected hits Germans roll dice for 3 Artillerys in Wales, round 2 : 1/3 hits, 1.00 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Adv.Fighter, 2 Bombers and 3 Infantrys in Wales, round 3 : 1/6 hits, 2.33 expected hits Germans roll dice for 2 Artillerys in Wales, round 3 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Germans and 1 Infantry owned by the British lost in Wales British roll dice for 1 Adv.Fighter, 2 Bombers and 2 Infantrys in Wales, round 4 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 Artillery in Wales, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Germans lost in Wales British win, taking Wales from Germans with 1 Adv.Fighter, 2 Bombers and 2 Infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 Infantrys Casualties for Germans: 3 Artillerys Battle in W.Sinkiang British attack with 5 ArmoredCars Neutral defend with 1 Artillery and 1 Infantry British roll dice for 5 ArmoredCars in W.Sinkiang, round 2 : 2/5 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the British, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in W.Sinkiang British loses 0 PUs for violating W.Sinkiangs neutrality. British win, taking W.Sinkiang from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 2 Casualties for British: 1 ArmoredCar Casualties for Neutral: 1 Artillery and 1 Infantry Battle in Tobruk British attack with 15 Infantrys Italians defend with 1 Artillery British roll dice for 15 Infantrys in Tobruk, round 2 : 0/15 hits, 2.50 expected hits Italians roll dice for 1 Artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 15 Infantrys in Tobruk, round 3 : 4/15 hits, 2.50 expected hits Italians roll dice for 1 Artillery in Tobruk, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 15 Infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 Artillery Non Combat Move - British 1 Adv.Fighter moved from Wales to Manchester 2 Bombers moved from Wales to London 1 T.Boat moved from 12 Sea Zone to 21 Sea Zone Place Units - British 4 Adv.Fighters placed in Manchester 8 Tanks placed in London 3 Mech.Infs placed in W.Iran 3 Mech.Infs placed in Hun 2 ArmoredCars and 2 Mech.Infs placed in Cairo Turn Complete - British British collect 150 PUs; end with 150 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Italians regular : -1.00 Germans AA : -0.50 Germans regular : 0.00 Neutral regular : 0.67 British regular : -2.17
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TripleA Turn Summary: Anzac round 11
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 11 Combat Move - Anzac 1 Artillery moved from Formosa to 84 Sea Zone 1 Artillery moved from Kyushu to 84 Sea Zone 1 Artillery moved from Korea to 84 Sea Zone 1 Tank moved from Korea to 84 Sea Zone 1 Marine moved from Kiangsi to 84 Sea Zone 1 Marine moved from Korea to 84 Sea Zone 1 Infantry moved from Formosa to 84 Sea Zone 3 Infantrys moved from Kyushu to 84 Sea Zone 1 Artillery and 2 Infantrys moved from Kusaie to 102 Sea Zone 1 Artillery and 3 Infantrys moved from Eniwetok to 102 Sea Zone 2 Artillerys, 5 Infantrys and 4 Transports moved from 102 Sea Zone to 85 Sea Zone 2 Artillerys and 5 Infantrys moved from 85 Sea Zone to Chubu 1 Transport moved from 93 Sea Zone to 84 Sea Zone 2 Infantrys moved from Kyushu to 84 Sea Zone 1 Marine moved from Broome to 67 Sea Zone 1 Marine and 1 S.Submarine moved from 67 Sea Zone to 84 Sea Zone 1 S.Submarine moved from 84 Sea Zone to 67 Sea Zone 1 Adv.Fighter moved from Broome to 85 Sea Zone 2 Transports moved from 93 Sea Zone to 67 Sea Zone 3 Infantrys moved from Northern Territory to 67 Sea Zone 3 Infantrys moved from 67 Sea Zone to Soembawa 1 Infantry moved from South Australia to Western Australia 1 Marine moved from Port Moresby to West Papua 1 Infantry moved from Vladivostok to 84 Sea Zone 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank moved from 84 Sea Zone to Changchun 2 Mech.Infs moved from S.Thailand to Hunan Purchase Units - Anzac Anzac buy 2 Adv.Fighters and 2 Factorys; Remaining resources: 0 PUs; Combat - Anzac Battle in Changchun Anzac attack with 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank Hisaichi defend with 1 AAGun, 3 Bunkers, 1 Factory, 1 Fighter, 24 Infantrys and 1 Tank Anzac roll dice for 4 Cruisers in Changchun, round 2 : 2/4 hits, 2.00 expected hits Units damaged: 2 Bunkers owned by the Hisaichi Anzac roll dice for 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank in Changchun, round 2 : 3/14 hits, 4.67 expected hits Units damaged: 1 Bunker owned by the Hisaichi Hisaichi roll dice for 3 Bunkers, 1 Fighter, 24 Infantrys and 1 Tank in Changchun, round 2 : 11/29 hits, 10.50 expected hits 3 Artillerys owned by the Anzac, 7 Infantrys owned by the Anzac, 1 Marine owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Changchun Anzac roll dice for 2 Marines and 1 Tank in Changchun, round 3 : 2/3 hits, 1.50 expected hits Hisaichi roll dice for 3 Bunkers, 1 Fighter, 22 Infantrys and 1 Tank in Changchun, round 3 : 16/27 hits, 9.83 expected hits 1 Tank owned by the Anzac, 2 Marines owned by the Anzac and 2 Infantrys owned by the Hisaichi lost in Changchun Hisaichi win with 3 Bunkers, 1 Fighter, 20 Infantrys and 1 Tank remaining. Battle score for attacker is -35 Casualties for Anzac: 3 Artillerys, 7 Infantrys, 3 Marines and 1 Tank Casualties for Hisaichi: 4 Infantrys Battle in Chubu Anzac attack with 2 Artillerys and 5 Infantrys Yamamoto defend with 1 Artillery, 1 Bunker and 1 Infantry Anzac roll dice for 2 Artillerys and 5 Infantrys in Chubu, round 2 : 2/7 hits, 1.83 expected hits Units damaged: 1 Bunker owned by the Yamamoto Yamamoto roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Chubu, round 2 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Chubu Anzac roll dice for 2 Artillerys and 3 Infantrys in Chubu, round 3 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Bunker in Chubu, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Chubu Anzac roll dice for 2 Artillerys and 1 Infantry in Chubu, round 4 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 1 Bunker in Chubu, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Yamamoto lost in Chubu Anzac win, taking Chubu from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Anzac: 4 Infantrys Casualties for Yamamoto: 1 Artillery, 1 Bunker and 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Factory placed in Kyushu 1 Factory placed in Formosa 2 Adv.Fighters placed in Broome Turn Complete - Anzac Anzac collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Yamamoto regular : 1.50 Anzac regular : -1.50 Hisaichi regular : 6.67
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