PtV 666 (axis +6) v Pejon

  • '23 '22

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            1 fighter and 2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                1 infantry owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Japanese regular : 1,00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 cruiser, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Morocco
            4 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 infantry
                    Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Morocco
                Americans attack with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 2,67 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 47 Sea Zone
                Americans attack with 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 4 fighters in 47 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 47 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 47 Sea Zone to 55 Sea Zone
            3 infantry, 2 marines and 1 mech_infantry moved from 55 Sea Zone to Queensland
            1 fighter moved from 47 Sea Zone to Queensland
            1 destroyer moved from 27 Sea Zone to 55 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to British Guiana
            1 carrier moved from 91 Sea Zone to 93 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to 93 Sea Zone
            1 artillery moved from Central United States to 104 Sea Zone
            1 artillery and 2 transports moved from 104 Sea Zone to 88 Sea Zone
            1 artillery moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 carrier, 2 destroyers and 3 submarines moved from 104 Sea Zone to 93 Sea Zone
            1 bomber moved from Eastern United States to British Guiana
    
        Place Units - Americans
            4 transports placed in 104 Sea Zone
            3 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Inner Mongolia to Honan
            1 fighter and 2 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                1 infantry owned by the Chinese retreated to Inner Mongolia
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
            1 tactical_bomber moved from 83 Sea Zone to Alexandria
            3 fighters moved from Egypt to 100 Sea Zone
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
    
        Combat - British
            Battle in Alexandria
                British attack with 2 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 5/12 hits, 4,67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/6 hits, 2,33 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British roll dice for 2 armour, 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 3 : 6/11 hits, 4,33 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 2 armour, 4 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 100 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer and 3 fighters in 100 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 100 Sea Zone
                British win, taking 100 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
                  British take Crete from Neutral_Allies
            1 artillery moved from Trans-Jordan to Egypt
            1 infantry moved from French Madagascar to 74 Sea Zone
            1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 infantry moved from 83 Sea Zone to Egypt
            1 tactical_bomber moved from Alexandria to 100 Sea Zone
            3 fighters moved from 100 Sea Zone to Egypt
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 armour moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 armour and 1 infantry moved from Quebec to 109 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from United Kingdom to 93 Sea Zone
    
        Place Units - British
            1 carrier and 2 destroyers placed in 100 Sea Zone
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Americans regular : 2,33
    Italians regular : -1,50
    Japanese regular : 0,33
    British regular : 2,17
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 bomber moved from Tunisia to Ukraine
            1 infantry moved from Bessarabia to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
    
        Non Combat Move - Italians
            Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
            1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
            1 aaGun moved from Eastern Poland to Bessarabia
            1 bomber moved from Ukraine to Bessarabia
            1 carrier and 2 fighters moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            2 infantry moved from Algeria to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Russians regular : -1.00
    

    Territory Summary for Italians :

    Western Ukraine : 1 flag
    Bryansk : 1 flag, 1 armour
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 1 aaGun, 1 artillery, 1 bomber and 1 infantry
    Ukraine : 1 flag, 1 infantry
    Baltic States : 1 flag
    Northern Belarus : 1 flag, 1 armour
    Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour and 6 infantry
    Northern Italy : 1 factory_major and 2 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
    Tunisia : 1 flag, 1 infantry
    Algeria : 1 flag, 1 infantry
    94 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
    95 Sea Zone : 1 flag
    96 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 49 / 61
    Russians : 36 / 47
    Japanese : 60 / 68
    Americans : 53 / 73
    Chinese : 6 / 6
    British : 36 / 39
    UK_Pacific : 7 / 10
    Italians : 18 / 23
    ANZAC : 10 / 22
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            2 destroyers moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from Eastern India to 55 Sea Zone
            1 infantry moved from Western Australia to 58 Sea Zone
            1 infantry and 1 transport moved from 58 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to New Guinea
            2 destroyers moved from 64 Sea Zone to 55 Sea Zone
            1 fighter moved from Eastern India to 55 Sea Zone
            1 infantry moved from Western Australia to 58 Sea Zone
            1 infantry and 1 transport moved from 58 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to New South Wales
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 destroyer, 1 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Vyborg to Leningrad
            2 bombers moved from Eastern Poland to Leningrad
            1 infantry moved from Archangel to Leningrad
            1 submarine moved from 128 Sea Zone to 115 Sea Zone
            1 infantry moved from Baltic States to Leningrad
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 2 bombers and 5 infantry
                Russians defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    Germans roll dice for 2 bombers and 5 infantry in Leningrad, round 2 : 1/7 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
                    Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 3 : 1/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Leningrad
                    Germans roll dice for 2 bombers and 4 infantry in Leningrad, round 4 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Leningrad, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns, 11 armour, 3 artilleries, 21 infantry and 7 mech_infantrys moved from Southern Belarus to Bryansk
            2 tactical_bombers moved from Southern Italy to Gibraltar
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from Southern France to 95 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
            2 infantry moved from Eastern Poland to Northern Belarus
            3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 1 mech_infantry moved from Poland to Eastern Poland
            2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun and 1 infantry moved from France to Southern France
            1 aaGun and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
            2 bombers moved from Leningrad to Western Germany
            2 infantry moved from Greece to Bulgaria
            1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 fighter moved from 94 Sea Zone to Gibraltar
            3 infantry moved from Karelia to Archangel
            1 infantry moved from Western Ukraine to Eastern Poland
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            3 submarines placed in 115 Sea Zone
            Germans undo move 2.
            1 submarine placed in 95 Sea Zone
            2 submarines placed in 115 Sea Zone
            Germans undo move 3.
            1 submarine placed in 108 Sea Zone
            1 submarine placed in 115 Sea Zone
            1 bomber, 1 infantry and 2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,4
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
            EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
            EDIT: Adding units owned by Germans to France: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -1.00
    Germans regular : -0.17
    

    Territory Summary for Germans :

    Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 1 harbour, 3 infantry and 2 tactical_bombers
    Holland Belgium : 1 infantry
    Germany : 1 factory_major
    Southern Belarus : 1 flag
    Bryansk : 2 aaGuns, 14 armour, 3 artilleries, 21 infantry and 14 mech_infantrys
    Eastern Poland : 3 armour, 1 infantry and 6 mech_infantrys
    Karelia : 1 flag
    Archangel : 1 flag, 3 infantry
    Vyborg : 1 flag
    Northern Belarus : 2 infantry
    Leningrad : 1 flag, 1 airfield, 1 harbour and 4 infantry
    Gibraltar : 3 artilleries, 4 fighters, 3 infantry and 2 tactical_bombers
    Malta : 1 flag, 1 airfield
    Southern Italy : 1 fighter and 1 tactical_bomber
    Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
    France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
    115 Sea Zone : 2 submarines
    94 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports
    Finland : 1 flag
    Bulgaria : 1 flag, 4 infantry
    Yugoslavia : 1 flag
    113 Sea Zone : 1 destroyer
    Greece : 1 flag
    95 Sea Zone : 1 submarine
    96 Sea Zone : 1 destroyer
    108 Sea Zone : 1 submarine
    

    Production/PUs Summary :

    Germans : 51 / 64
    Russians : 34 / 47
    Japanese : 60 / 68
    Americans : 53 / 73
    Chinese : 6 / 6
    British : 36 / 39
    UK_Pacific : 7 / 10
    Italians : 18 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame


  • @Pejon_88 sorry for the NCM edit’s. couldn’t decide where to place everything and hit send too soon.

  • '23 '22

    @666 That is quite alright :)

  • '23 '22

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            2 infantry moved from Kursk to Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Gorky to Russia
            3 infantry moved from Stalingrad to Tambov
            2 aaGuns, 4 artilleries and 13 infantry moved from Yaroslavl to Russia
            1 infantry moved from Russia to Smolensk
            2 aaGuns, 1 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Kursk to Tambov
            1 infantry moved from Tula to Kursk
            2 infantry moved from Tula to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
            2 infantry moved from Tula to Tambov
            2 infantry moved from Tula to Russia
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry and 1 tactical_bomber placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Russians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Jehol to Chahar
            1 armour moved from Shansi to Chahar
            1 tactical_bomber moved from Shansi to Inner Mongolia
            2 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Honan to Inner Mongolia
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 marine moved from Sumatra to 38 Sea Zone
            1 battleship and 1 marine moved from 38 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Inner Mongolia
                Japanese attack with 3 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Inner Mongolia, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                Japanese win, taking Dutch New Guinea from ANZAC, taking Inner Mongolia from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Hopei to Honan
            1 infantry moved from Szechwan to Tsinghai
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Hunan to Kweichow
            1 artillery moved from Kweichow to Yunnan
            1 artillery and 5 infantry moved from Szechwan to Yunnan
            1 artillery moved from Hopei to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 aaGun moved from Shansi to Honan
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 fighter and 2 tactical_bombers moved from Yunnan to Davao
            2 bombers moved from Kwangsi to Davao
            2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Malaya to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 marine moved from Java to 43 Sea Zone
            2 submarines moved from 45 Sea Zone to 38 Sea Zone
            3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 marines and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone
            2 marines moved from 56 Sea Zone to Dutch New Guinea
            1 marine moved from Celebes to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Dutch New Guinea
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 aaGun and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
            1 aaGun and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 infantry moved from Guam to 22 Sea Zone
            1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
            1 infantry moved from Caroline Islands to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Davao
            1 battleship and 1 carrier moved from 36 Sea Zone to 56 Sea Zone
            3 fighters moved from 36 Sea Zone to 56 Sea Zone
            1 fighter moved from Kwangsi to 56 Sea Zone
            1 carrier moved from 36 Sea Zone to 56 Sea Zone
            1 artillery moved from Manilla to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 artillery moved from Kwangtung to 21 Sea Zone
            1 artillery and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Davao
            1 destroyer moved from 7 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery moved from Kiangsi to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Kyushu to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
            2 infantry moved from Korea to Southern Manchuria
            1 infantry moved from Jehol to Anhwe
            1 fighter and 1 tactical_bomber moved from Anhwe to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            1 tactical_bomber moved from Kwangsi to Davao
            1 destroyer moved from 22 Sea Zone to 47 Sea Zone
            2 submarines moved from 22 Sea Zone to 36 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            1 aaGun and 1 infantry moved from 20 Sea Zone to Kiangsu
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu
            1 tactical_bomber moved from Inner Mongolia to Southern Manchuria
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 7 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter and 3 infantry placed in Japan
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.17
    

    Territory Summary for Japanese :

    Kyushu : 1 aaGun
    Southern Manchuria : 1 flag, 2 infantry and 1 tactical_bomber
    Kiangsu : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
    Northern Manchuria : 1 flag
    Shantung : 1 flag
    Caroline Islands : 1 airfield and 1 harbour
    Jehol : 1 flag
    Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
    Kwangsi : 1 flag
    Fukien : 1 flag
    Davao : 1 flag, 1 airfield, 3 artilleries, 2 bombers, 2 fighters, 1 harbour, 5 infantry and 4 tactical_bombers
    Manilla : 1 flag
    Guam : 1 flag, 1 airfield
    Anhwe : 1 flag, 1 aaGun and 2 infantry
    Kweichow : 1 flag, 1 artillery
    Tsinghai : 1 flag, 1 infantry
    Chahar : 1 flag, 1 armour and 2 infantry
    Hopei : 1 flag, 1 infantry
    Shansi : 1 flag, 1 infantry
    Honan : 1 flag, 1 aaGun and 1 infantry
    Kiangsi : 1 flag, 1 infantry
    Hunan : 1 flag, 1 artillery
    Kwangtung : 1 flag, 1 harbour
    Inner Mongolia : 1 flag, 3 infantry
    Yunnan : 1 flag, 2 artilleries, 12 infantry and 1 mech_infantry
    Szechwan : 1 flag, 1 artillery
    Shan State : 1 flag
    Malaya : 1 flag, 1 harbour
    Borneo : 1 flag
    Burma : 1 flag, 1 infantry
    French Indo China : 1 flag, 1 factory_minor
    38 Sea Zone : 2 submarines
    56 Sea Zone : 2 battleships, 5 carriers, 3 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 2 transports
    Sumatra : 1 flag
    Java : 1 flag
    7 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
    47 Sea Zone : 1 destroyer
    Dutch New Guinea : 1 flag, 1 aaGun, 1 artillery, 2 infantry and 4 marines
    Celebes : 1 flag
    6 Sea Zone : 1 submarine
    36 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports
    20 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 50 / 64
    Russians : 37 / 44
    Japanese : 63 / 72
    Americans : 53 / 73
    Chinese : 4 / 6
    British : 36 / 39
    UK_Pacific : 6 / 10
    Italians : 16 / 23
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 bomber moved from British Guiana to 108 Sea Zone
            2 fighters moved from British Guiana to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 108 Sea Zone
            1 destroyer moved from 93 Sea Zone to 108 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 113 Sea Zone
                British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win, taking 108 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 68 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery, 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,50
    Germans regular : 0,17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Inner Mongolia
            12 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Inner Mongolia, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 6 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 7 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 8 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 9 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tsinghai
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -5,17
    Japanese regular : -0,67
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 bomber moved from British Guiana to 108 Sea Zone
            2 fighters moved from British Guiana to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 108 Sea Zone
            1 destroyer moved from 93 Sea Zone to 108 Sea Zone
            1 marine moved from Morocco to 93 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 93 Sea Zone
            1 armour and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry, 3 submarines and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 armour, 2 infantry, 1 marine and 1 mech_infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 113 Sea Zone
                British loiter and taunt; Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 108 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 108 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                    Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 108 Sea Zone
                Americans win, taking 108 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 2 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 2 infantry, 1 marine and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 bomber, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to United Kingdom
            1 artillery and 3 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 68 Sea Zone
            3 fighters moved from 55 Sea Zone to Queensland
            1 artillery, 1 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 32 Sea Zone to 27 Sea Zone
            1 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
            1 carrier and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
            2 fighters placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Kansu to Inner Mongolia
            12 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Inner Mongolia, round 2 : 0/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Inner Mongolia, round 3 : 1/5 hits, 1,17 expected hits
                    Japanese roll dice for 3 infantry in Inner Mongolia, round 3 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry in Inner Mongolia, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 5 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 6 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 7 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 7 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Inner Mongolia, round 8 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 8 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 9 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 9 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 3 infantry
            Battle in Tsinghai
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Tsinghai, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Eastern Sinkiang
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 artilleries and 23 infantry moved from Eastern India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 8 artilleries and 23 infantry
                Japanese defend with 1 infantry
                    British roll dice for 8 artilleries and 23 infantry in Burma, round 2 : 10/31 hits, 7,83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 8 artilleries and 22 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of French Central Africa from Neutral_Axis to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Turning off Edit Mode
            3 aaGuns moved from Eastern India to Burma
            1 armour moved from Belgian Congo to French Central Africa
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Alexandria to Tobruk
            1 armour, 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from United Kingdom to 113 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 infantry moved from Northwest Persia to Iraq
            2 fighters moved from Egypt to 100 Sea Zone
            1 tactical_bomber moved from 100 Sea Zone to Egypt
            1 infantry moved from Alexandria to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
            1 infantry moved from Egypt to 83 Sea Zone
            1 infantry and 1 transport moved from 83 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Syria
            1 destroyer moved from 100 Sea Zone to 79 Sea Zone
            1 artillery moved from Egypt to Alexandria
    
        Place Units - British
            1 carrier placed in 113 Sea Zone
            2 fighters placed in 113 Sea Zone
            1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -5,17
    Americans regular : 0,50
    Japanese regular : 0,00
    Germans regular : 0,17
    British regular : 2,17
    

    Savegame

  • '23 '22

    @666 In all haste I forgot the walk-ons in Tobruk and FCA. Apologies.


  • @pejon_88 said in PtV 666 (axis +6) v Pejon:

    @666 In all haste I forgot the walk-ons in Tobruk and FCA. Apologies.

    no worries, go ahead and edit this and resend the file.

  • '23 '22

    @666 Did the edits at the beginning of UK’s NCM. Please see the history log. You may proceed.


  • @pejon_88 said in PtV 666 (axis +6) v Pejon:

    @666 Did the edits at the beginning of UK’s NCM. Please see the history log. You may proceed.

    having a hard time deciding what to do here, been thinking on it for a little bit.

  • '23 '22

    @666 of course. Take your time.


  • @pejon_88 said in PtV 666 (axis +6) v Pejon:

    @666 of course. Take your time.

    really, having a hard time deciding what to do, decided on caution this time


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Kursk
            1 bomber moved from Bessarabia to Kursk
            1 fighter moved from 94 Sea Zone to Morocco
            2 fighters moved from Gibraltar to Morocco
            1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Tunisia to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from 94 Sea Zone to Morocco
            1 infantry moved from Algeria to Morocco
    
        Combat - Italians
            Battle in Morocco
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Morocco, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Morocco
                Italians win, taking Morocco from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kursk
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Kursk, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kursk
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Kursk to Leningrad
            1 armour moved from Northern Belarus to Bessarabia
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            2 fighters moved from Morocco to 94 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            1 artillery moved from Southern Italy to Northern Italy
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 0.33
    Russians regular : 0.67
    

    Territory Summary for Italians :

    Western Ukraine : 1 flag
    Bryansk : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry
    Baltic States : 1 flag
    Northern Belarus : 1 flag
    Leningrad : 1 bomber
    Gibraltar : 1 flag, 1 airfield, 1 fighter, 1 harbour and 6 infantry
    Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
    Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
    Tunisia : 1 flag
    Algeria : 1 flag
    Morocco : 1 flag, 2 infantry
    94 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
    95 Sea Zone : 1 flag
    

    Production/PUs Summary :

    Germans : 48 / 64
    Russians : 37 / 44
    Japanese : 61 / 72
    Americans : 54 / 78
    Chinese : 5 / 5
    British : 37 / 40
    UK_Pacific : 7 / 10
    Italians : 17 / 22
    ANZAC : 10 / 16
    French : 1 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 1 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 20 / 0
    

    Savegame

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