@Stucifer Whatever you do to make the game fun for me, I’ll take.
PtV 666 (axis +6) v Pejon
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 94 Sea Zone to 110 Sea Zone
Combat Hit Differential Summary :
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@Pejon_88 I don’t think you would want to scramble into NORM or Holland but I feel I should ask.
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@666 No scrambles thank you.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 94 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 128 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 carrier, 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 fighters moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 14 armour and 14 mech_infantrys moved from Rostov to Southern Caucasus 2 aaGuns, 3 artilleries and 21 infantry moved from Rostov to Ukraine 1 infantry moved from Germany to Western Germany 1 armour moved from Eastern Poland to Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 tactical_bombers moved from Gibraltar to 115 Sea Zone 1 destroyer and 2 submarines moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 aaGun moved from France to Western Germany 1 infantry moved from Eastern Poland to Poland 3 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Germany 2 fighters moved from Gibraltar to 115 Sea Zone 3 bombers moved from Rostov to Germany Place Units - Germans 2 carriers, 1 destroyer and 3 submarines placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,3 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Germans regular : 0.50
Territory Summary for Germans :
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers Holland Belgium : 1 armour, 1 artillery, 4 infantry and 1 mech_infantry Poland : 1 infantry Romania : 1 armour and 1 mech_infantry Germany : 1 armour, 3 bombers, 1 factory_major and 2 mech_infantrys Southern Caucasus : 1 flag, 14 armour and 15 mech_infantrys Nenetsia : 1 flag Karelia : 1 flag Archangel : 1 flag Ukraine : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 21 infantry and 2 mech_infantrys Vyborg : 1 flag Leningrad : 1 flag, 1 airfield and 1 harbour Kirov : 1 flag Gibraltar : 2 aaGuns, 1 artillery, 1 fighter and 4 infantry Southern France : 1 flag, 1 factory_minor and 1 harbour Morocco : 2 artilleries and 2 infantry Normandy Bordeaux : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys France : 1 flag, 1 airfield and 1 factory_minor 115 Sea Zone : 3 carriers, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport Finland : 1 flag, 3 infantry 110 Sea Zone : 1 submarine Bulgaria : 1 flag, 4 infantry 128 Sea Zone : 1 flag, 1 submarine Yugoslavia : 1 flag 107 Sea Zone : 1 destroyer 93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports Greece : 1 flag
Production/PUs Summary :
Germans : 51 / 60 Russians : 32 / 46 Japanese : 55 / 74 Americans : 57 / 93 Chinese : 9 / 8 British : 39 / 45 UK_Pacific : 12 / 13 Italians : 14 / 19 ANZAC : 8 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 116 Sea Zone to 128 Sea Zone 1 fighter moved from 116 Sea Zone to 128 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 128 Sea Zone 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium 2 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium 2 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 94 Sea Zone to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/10 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/9 hits, 3.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 128 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 128 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 128 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 128 Sea Zone Germans win, taking 128 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 carrier, 1 destroyer and 1 transport moved from 116 Sea Zone to 115 Sea Zone 2 fighters moved from 128 Sea Zone to 115 Sea Zone 1 tactical_bomber moved from 128 Sea Zone to Western Germany 1 fighter moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 14 armour and 14 mech_infantrys moved from Rostov to Southern Caucasus 2 aaGuns, 3 artilleries and 21 infantry moved from Rostov to Ukraine 1 infantry moved from Germany to Western Germany 1 armour moved from Eastern Poland to Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 94 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 tactical_bombers moved from Gibraltar to 115 Sea Zone 1 destroyer and 2 submarines moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 107 Sea Zone 1 aaGun moved from France to Western Germany 1 infantry moved from Eastern Poland to Poland 3 infantry moved from Vyborg to Finland 1 armour and 1 mech_infantry moved from Eastern Poland to Romania 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Eastern Poland to Germany 2 fighters moved from Gibraltar to 115 Sea Zone 3 bombers moved from Rostov to Germany Place Units - Germans 2 carriers, 1 destroyer and 3 submarines placed in 115 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 2,3 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 2 armour and 3 mech_infantrys EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.67 Germans regular : 0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Leningrad Russians take Leningrad from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 7 artilleries, 1 fighter and 10 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 7 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour Russians roll dice for 7 artilleries, 1 fighter and 10 infantry in Northern Caucasus, round 2 : 4/18 hits, 5,67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus 5 infantry moved from Samara to Stalingrad 1 infantry moved from Penza to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 3 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun, 4 artilleries and 2 infantry moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Russia to Samara 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 10 infantry moved from Amur to Siberia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 artillery placed in Siberia Russians undo move 2. 1 artillery placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,5,6,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -1,67
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Leningrad Russians take Leningrad from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 7 artilleries, 1 fighter and 10 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 7 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour Russians roll dice for 7 artilleries, 1 fighter and 10 infantry in Northern Caucasus, round 2 : 4/18 hits, 5,67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus 5 infantry moved from Samara to Stalingrad 1 infantry moved from Penza to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 3 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun, 4 artilleries and 2 infantry moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Russia to Samara 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 10 infantry moved from Amur to Siberia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 artillery placed in Siberia Russians undo move 2. 1 artillery placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,5,6,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 0,50 Russians regular : -1,67
Pejon, you didn’t use my last German post but rather the initial. I NCM edited all the mech and arm from E.Pol to Germany. Before i move as Japan, I just want to make sure you are ok with Germany using that file and that this didn’t effect the Russian turn?
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@666 Apologies. After having looked it doesn’t affect the Soviet turn. Please adjust and proceed.
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Archangel to Leningrad Russians take Leningrad from Germans 1 infantry moved from Northern Belarus to Baltic States Russians take Baltic States from Italians 1 infantry moved from Southern Belarus to Eastern Poland Russians take Eastern Poland from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 7 artilleries, 1 fighter and 10 infantry moved from Stalingrad to Northern Caucasus Combat - Russians Battle in Northern Caucasus Russians attack with 7 artilleries, 1 fighter and 10 infantry Italians defend with 1 armour Russians roll dice for 7 artilleries, 1 fighter and 10 infantry in Northern Caucasus, round 2 : 4/18 hits, 5.67 expected hits Italians roll dice for 1 armour in Northern Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Northern Caucasus Russians win, taking Northern Caucasus from Italians with 7 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Russians 2 aaGuns, 2 armour, 4 artilleries, 28 infantry and 2 mech_infantrys moved from Stalingrad to Northern Caucasus 5 infantry moved from Samara to Stalingrad 1 infantry moved from Penza to Saratov 1 infantry moved from Tula to Tambov 1 infantry moved from Russia to Tula 3 artilleries and 5 infantry moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Northern Belarus 1 infantry moved from Bryansk to Southern Belarus 1 aaGun, 4 artilleries and 2 infantry moved from Smolensk to Northern Belarus 2 fighters and 2 tactical_bombers moved from Russia to Norway 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 aaGun and 3 infantry moved from Russia to Samara 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Northern Caucasus to Stalingrad 1 infantry moved from Northern Manchuria to Buryatia 1 aaGun and 10 infantry moved from Amur to Siberia 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 submarine moved from 113 Sea Zone to 112 Sea Zone Place Units - Russians 1 fighter placed in Russia 2 artilleries and 1 infantry placed in Stalingrad 1 artillery placed in Siberia Russians undo move 2. 1 artillery placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,5,6,4 Russians collect 36 PUs (3 lost to blockades); end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 armour and 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 armour and 2 mech_infantrys EDIT: Removing units owned by Germans from Romania: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Southern Manchuria to Buryatia Japanese take Northern Manchuria from Chinese 2 fighters moved from 5 Sea Zone to Buryatia 1 artillery moved from French Indo China to Siam Combat - Japanese Battle in Buryatia Japanese attack with 1 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Buryatia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Siam, round 2 : 2/10 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 38 Sea Zone 2 submarines moved from 64 Sea Zone to 56 Sea Zone 10 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 56 Sea Zone 6 transports moved from 55 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 aaGun moved from Kiangsi to Kwangtung 2 bombers moved from Yunnan to French Indo China 1 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Buryatia to Southern Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 carrier and 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Davao 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Kyushu 2 fighters and 5 tactical_bombers moved from Shan State to 56 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 factory_minor placed in Queensland 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun EDIT: Adding units owned by Japanese to Siam: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.83 UK_Pacific regular : 0.33 Russians regular : 0.67
Territory Summary for Japanese :
Soviet Far East : 1 flag Buryatia : 1 flag, 1 armour Amur : 1 flag, 1 infantry Kyushu : 1 artillery and 2 infantry Southern Manchuria : 1 flag, 1 fighter Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns and 1 harbour Inner Mongolia : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Borneo : 1 flag New Guinea : 1 flag New Britain : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 7 infantry, 4 marines and 2 tactical_bombers French Indo China : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 9 infantry and 1 mech_infantry 38 Sea Zone : 1 submarine 56 Sea Zone : 2 battleships, 6 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 5 tactical_bombers Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 carrier, 1 destroyer and 1 transport 5 Sea Zone : 1 submarine Dutch New Guinea : 1 flag 37 Sea Zone : 1 carrier, 1 destroyer and 1 transport Celebes : 1 flag 42 Sea Zone : 1 submarine 20 Sea Zone : 2 transports 55 Sea Zone : 1 flag, 1 destroyer 132 Sea Zone : 6 transports
Production/PUs Summary :
Germans : 48 / 60 Russians : 37 / 41 Japanese : 61 / 69 Americans : 57 / 93 Chinese : 7 / 8 British : 39 / 45 UK_Pacific : 10 / 13 Italians : 10 / 19 ANZAC : 8 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 139 times 2 was rolled 152 times 3 was rolled 145 times 4 was rolled 145 times 5 was rolled 142 times 6 was rolled 133 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 856 Germans Combat 1 was rolled 36 times 2 was rolled 41 times 3 was rolled 36 times 4 was rolled 39 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.388 Median : 3.000 Variance : 0.429 Standard Deviation : 0.655 Total rolls : 214 British Combat 1 was rolled 21 times 2 was rolled 26 times 3 was rolled 24 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.175 Median : 3.000 Variance : 1.310 Standard Deviation : 1.144 Total rolls : 114 Italians Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.627 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.136 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Americans Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.275 Median : 3.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 69 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 5 was rolled 1 times Average roll : 2.000 Median : 1.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 15 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.647 Median : 4.000 Variance : 0.600 Standard Deviation : 0.775 Total rolls : 119 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 15 times Average roll : 3.826 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 86 Japanese Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 26 times 5 was rolled 29 times 6 was rolled 26 times Average roll : 3.532 Median : 4.000 Variance : 0.284 Standard Deviation : 0.533 Total rolls : 156
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters and 14 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from French Indo China to Siam 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Shan State 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 armour moved from Southern Manchuria to Buryatia Japanese take Northern Manchuria from Chinese 2 fighters moved from 5 Sea Zone to Buryatia 1 artillery moved from French Indo China to Siam Combat - Japanese Battle in Buryatia Japanese attack with 1 armour and 2 fighters Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 fighters in Buryatia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for Russians: 1 infantry Battle in Siam Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Siam, round 2 : 2/10 hits, 2.83 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 bombers and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 3 infantry in Yunnan, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 6/8 hits, 4.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 submarine moved from 132 Sea Zone to 38 Sea Zone 2 submarines moved from 64 Sea Zone to 56 Sea Zone 10 fighters and 2 tactical_bombers moved from 55 Sea Zone to Queensland 2 battleships, 6 carriers, 3 cruisers, 1 destroyer and 1 submarine moved from 55 Sea Zone to 56 Sea Zone 6 transports moved from 55 Sea Zone to 132 Sea Zone 1 submarine moved from 38 Sea Zone to 42 Sea Zone 1 submarine moved from 132 Sea Zone to 38 Sea Zone 1 artillery moved from Kwangsi to French Indo China 1 aaGun moved from Kiangsi to Kwangtung 2 bombers moved from Yunnan to French Indo China 1 infantry moved from Southern Manchuria to Jehol 1 fighter moved from Buryatia to Southern Manchuria 1 infantry moved from Soviet Far East to 5 Sea Zone 1 carrier and 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Davao 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to French Indo China 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kiangsu 1 infantry moved from Japan to Kyushu 1 infantry and 1 transport moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Kyushu 2 fighters and 5 tactical_bombers moved from Shan State to 56 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 factory_minor placed in Queensland 3 infantry placed in French Indo China 3 infantry placed in Kiangsu 8 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Siam: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from French Indo China: 1 aaGun EDIT: Adding units owned by Japanese to Siam: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 2.83 UK_Pacific regular : 0.33 Russians regular : 0.67
Territory Summary for Japanese :
Soviet Far East : 1 flag Buryatia : 1 flag, 1 armour Amur : 1 flag, 1 infantry Kyushu : 1 artillery and 2 infantry Southern Manchuria : 1 flag, 1 fighter Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry Northern Manchuria : 1 flag Siam : 1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry Shantung : 1 flag Caroline Islands : 1 airfield and 1 harbour Jehol : 1 flag, 1 infantry Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 8 infantry Kwangsi : 1 flag Fukien : 1 flag Davao : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber Manilla : 1 flag Guam : 1 flag, 1 airfield Anhwe : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Chahar : 1 flag, 1 infantry Shansi : 1 flag, 1 infantry Honan : 1 flag, 1 infantry Kiangsi : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry Kwangtung : 1 flag, 2 aaGuns and 1 harbour Inner Mongolia : 1 flag, 1 infantry Yunnan : 1 flag, 1 infantry Shan State : 1 flag, 1 infantry Borneo : 1 flag New Guinea : 1 flag New Britain : 1 flag Queensland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 10 fighters, 1 harbour, 7 infantry, 4 marines and 2 tactical_bombers French Indo China : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 9 infantry and 1 mech_infantry 38 Sea Zone : 1 submarine 56 Sea Zone : 2 battleships, 6 carriers, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 5 tactical_bombers Sumatra : 1 flag Java : 1 flag 7 Sea Zone : 1 carrier, 1 destroyer and 1 transport 5 Sea Zone : 1 submarine Dutch New Guinea : 1 flag 37 Sea Zone : 1 carrier, 1 destroyer and 1 transport Celebes : 1 flag 42 Sea Zone : 1 submarine 20 Sea Zone : 2 transports 55 Sea Zone : 1 flag, 1 destroyer 132 Sea Zone : 6 transports
Production/PUs Summary :
Germans : 48 / 60 Russians : 37 / 41 Japanese : 61 / 69 Americans : 57 / 93 Chinese : 7 / 8 British : 39 / 45 UK_Pacific : 10 / 13 Italians : 10 / 19 ANZAC : 8 / 9 French : 1 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
Dice Statistics:
Total 1 was rolled 139 times 2 was rolled 152 times 3 was rolled 145 times 4 was rolled 145 times 5 was rolled 142 times 6 was rolled 133 times Average roll : 3.465 Median : 3.000 Variance : 0.240 Standard Deviation : 0.490 Total rolls : 856 Germans Combat 1 was rolled 36 times 2 was rolled 41 times 3 was rolled 36 times 4 was rolled 39 times 5 was rolled 29 times 6 was rolled 33 times Average roll : 3.388 Median : 3.000 Variance : 0.429 Standard Deviation : 0.655 Total rolls : 214 British Combat 1 was rolled 21 times 2 was rolled 26 times 3 was rolled 24 times 4 was rolled 14 times 5 was rolled 13 times 6 was rolled 16 times Average roll : 3.175 Median : 3.000 Variance : 1.310 Standard Deviation : 1.144 Total rolls : 114 Italians Combat 1 was rolled 8 times 2 was rolled 6 times 3 was rolled 10 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.627 Median : 4.000 Variance : 0.310 Standard Deviation : 0.557 Total rolls : 51 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 7 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3.136 Median : 3.000 Variance : 0.921 Standard Deviation : 0.959 Total rolls : 22 Americans Combat 1 was rolled 14 times 2 was rolled 10 times 3 was rolled 13 times 4 was rolled 14 times 5 was rolled 11 times 6 was rolled 7 times Average roll : 3.275 Median : 3.000 Variance : 0.551 Standard Deviation : 0.743 Total rolls : 69 ANZAC Combat 1 was rolled 3 times 2 was rolled 2 times 5 was rolled 1 times Average roll : 2.000 Median : 1.500 Variance : 1.600 Standard Deviation : 1.265 Total rolls : 6 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 4.000 Median : 4.000 Variance : 0.188 Standard Deviation : 0.433 Total rolls : 9 Chinese Combat 1 was rolled 15 times 2 was rolled 23 times 3 was rolled 19 times 4 was rolled 16 times 5 was rolled 24 times 6 was rolled 22 times Average roll : 3.647 Median : 4.000 Variance : 0.600 Standard Deviation : 0.775 Total rolls : 119 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 4.000 Median : 4.000 Variance : 0.806 Standard Deviation : 0.898 Total rolls : 7 Neutral_Axis Combat 1 was rolled 1 times 4 was rolled 2 times Average roll : 3.000 Median : 4.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Russians Combat 1 was rolled 11 times 2 was rolled 9 times 3 was rolled 13 times 4 was rolled 19 times 5 was rolled 19 times 6 was rolled 15 times Average roll : 3.826 Median : 4.000 Variance : 1.004 Standard Deviation : 1.002 Total rolls : 86 Japanese Combat 1 was rolled 25 times 2 was rolled 29 times 3 was rolled 21 times 4 was rolled 26 times 5 was rolled 29 times 6 was rolled 26 times Average roll : 3.532 Median : 4.000 Variance : 0.284 Standard Deviation : 0.533 Total rolls : 156
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 8 fighters moved from 50 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 mech_infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 128 Sea Zone 1 fighter moved from 113 Sea Zone to 128 Sea Zone 4 fighters moved from 113 Sea Zone to Finland
Combat Hit Differential Summary :
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@666 do you want to scramble to SZ55?
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@pejon_88 said in PtV 666 (axis +6) v Pejon:
@666 do you want to scramble to SZ55?
@Pejon_88, sorry I am in the middle of mo0ving and work is manic. I will do my best to get to this tonight.
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@666 Of course, no pressure at all.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from New South Wales to 55 Sea Zone 8 fighters moved from 50 Sea Zone to 55 Sea Zone 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Caroline Islands 1 mech_infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Norway to Finland 1 bomber moved from United Kingdom to Finland 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 128 Sea Zone 1 fighter moved from 113 Sea Zone to 128 Sea Zone 4 fighters moved from 113 Sea Zone to Finland Combat - Americans Battle in Caroline Islands Battle in 128 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines Germans defend with 1 submarine Americans roll dice for 2 submarines in 128 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the Germans lost in 128 Sea Zone Americans win, taking Caroline Islands from Japanese, taking 128 Sea Zone from Germans with 1 cruiser, 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters in 55 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking 55 Sea Zone from Japanese with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Finland Americans attack with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 infantry Americans roll dice for 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 1 marine, 2 submarines and 1 transport moved from 50 Sea Zone to 34 Sea Zone 5 fighters moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone 1 fighter moved from 55 Sea Zone to 34 Sea Zone 3 fighters moved from 55 Sea Zone to New South Wales 2 carriers moved from 28 Sea Zone to 27 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 70 Sea Zone to 72 Sea Zone 1 artillery and 3 infantry moved from 72 Sea Zone to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Iceland to 126 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 128 Sea Zone 1 artillery and 1 infantry moved from 128 Sea Zone to Norway 1 bomber moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Finland to 128 Sea Zone 4 fighters moved from Finland to Norway 1 carrier moved from 104 Sea Zone to 29 Sea Zone 1 submarine moved from 108 Sea Zone to 114 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland 1 artillery, 1 infantry and 1 marine moved from United Kingdom to 113 Sea Zone 1 artillery, 3 carriers, 1 infantry, 1 marine and 4 transports moved from 113 Sea Zone to 128 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 128 Sea Zone to Norway 1 aaGun moved from Central United States to Eastern United States 1 aaGun moved from Western United States to Central United States 1 artillery moved from Central United States to Eastern United States Place Units - Americans 1 airfield placed in Norway 1 fighter placed in 128 Sea Zone 1 carrier placed in 11 Sea Zone 1 destroyer placed in 128 Sea Zone 1 artillery placed in Norway 2 fighters placed in Eastern United States 1 infantry placed in Eastern United States 1 fighter placed in Western United States 1 infantry placed in Western United States 1 artillery placed in Central United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 1,67 Japanese regular : -0,33 Germans regular : 0,00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kansu to Inner Mongolia 4 infantry moved from Tsinghai to Inner Mongolia 1 infantry moved from Tsinghai to Inner Mongolia 6 infantry moved from Tsinghai to Honan 1 infantry moved from Hopei to Honan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Inner Mongolia, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Inner Mongolia, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 7 infantry Japanese defend with 1 infantry Chinese roll dice for 7 infantry in Honan, round 2 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 1 fighter moved from Tsinghai to Eastern Sinkiang Place Units - Chinese 1 infantry placed in Hopei 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -0,33
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8 Combat Move - British 2 fighters moved from United Kingdom to 107 Sea Zone 2 fighters moved from Norway to 107 Sea Zone 1 fighter moved from 113 Sea Zone to 107 Sea Zone
Combat Hit Differential Summary :
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Scramble SZ107?