@dawgoneit
@Elrood forgot to move Bermuda cruiser and he asked me to move it while he was at work. It moves to SZ29 and Canadian DD build and cruiser both move to join it there instead of SZ22.triplea_41573_1bri edit.tsvg
NML 1914 - Team Game #1
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I go after Austria I think
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Elrood is up as Austria.
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@elrood You’re up.
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It’s been 16 days since I took my turn as Serbia. And Seb hasn’t taken his turn as Austria. Time for someone to contact him or take his turn for him.
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@redrum i will do it tonight. Superbusy with the family trip still but will manage to do it later this eve.
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TripleA Turn Summary: Austria round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Austria Austria spend 0 on tech rolls Austria roll 3,5,2 and gets 0 hits Combat Move - Austria 2 cavalrys moved from Trieste to Milan 1 zeppelin moved from Tuscany to Sea Zone 56 Gulf of Lyon 1 field_gun moved from Venice to Milan 1 cavalry moved from Trieste to Milan Purchase Units - Austria Austria buy 16 field_guns, 2 heavy_guns, 10 infantry and 6 trenchs; Remaining resources: 0 PUs; 3 techTokens; Combat - Austria Battle in Sea Zone 56 Gulf of Lyon Austria attack with 1 zeppelin USA defend with 1 transport 1 transport owned by the USA lost in Sea Zone 56 Gulf of Lyon Austria win with 1 zeppelin remaining. Battle score for attacker is 7 Casualties for USA: 1 transport Battle in Milan Austria attack with 3 cavalrys and 1 field_gun France defend with 2 colonials Austria roll dice for 3 cavalrys and 1 field_gun in Milan, round 2 : 1/4 hits, 1,17 expected hits France roll dice for 2 colonials in Milan, round 2 : 0/2 hits, 0,67 expected hits 1 colonial owned by the France lost in Milan Austria roll dice for 3 cavalrys and 1 field_gun in Milan, round 3 : 1/4 hits, 1,17 expected hits France roll dice for 1 colonial in Milan, round 3 : 0/1 hits, 0,33 expected hits 1 colonial owned by the France lost in Milan Austria win, taking Milan from France with 3 cavalrys and 1 field_gun remaining. Battle score for attacker is 6 Casualties for France: 2 colonials Non Combat Move - Austria 2 field_guns and 1 heavy_gun moved from Rome to Latium 2 field_guns moved from Latium to Tuscany 1 infantry moved from Rome to Latium 1 infantry moved from Serbia to Albania 2 field_guns moved from Serbia to Albania 2 field_guns and 2 infantry moved from Belgrade to Serbia 3 field_guns moved from Hungary to Baranya 3 field_guns moved from Hungary to Austria 1 field_gun moved from Hungary to Austria 2 fighters moved from Galicia to Trieste 6 field_guns moved from Galicia to Romania 9 field_guns moved from Venice to Tuscany 2 field_guns and 1 heavy_gun moved from Trieste to Venice 3 cavalrys moved from Venice to Trieste 3 infantry moved from Trieste to Venice 1 cavalry moved from Latium to Rome 1 cavalry moved from Tuscany to Latium 1 cavalry moved from Trieste to Tyrol 1 zeppelin moved from Sea Zone 56 Gulf of Lyon to Tuscany Place Units - Austria 1 trench placed in Rome 2 trenchs placed in Trieste 2 trenchs placed in Latium 1 trench placed in Tuscany 2 field_guns, 1 heavy_gun and 3 infantry placed in Trieste 2 field_guns, 1 heavy_gun and 3 infantry placed in Rome 2 field_guns and 2 infantry placed in Venice 2 field_guns and 2 infantry placed in Belgrade 7 field_guns placed in Hungary 1 field_gun placed in Vienna Turning on Edit Mode EDIT: Removing units owned by Austria from Vienna: 1 field_gun EDIT: Adding units owned by Austria to Austria: 1 field_gun EDIT: Turning off Edit Mode Activate Technology - Austria Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Austria Austria collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
France regular : -1,00 Austria regular : -0,33
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Sorry it took so long, currently on a 5 week Germany trip with my Family, hoping for Holiday flat to Holiday flat
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Sorry AEV for not moving my CA to protect your tt. Somehow forgot Austria moved before you would move your tt or use your own fleet to protect it. The CP have some kind of magical spell with their Zeps.
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@fmerwinrommel fun fact from my trip. Earlier last month we were at Friedrichshafen at the very south of Germany and saw a real Zeppelin flying over us.
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This game is dragging. Its unlikely that Italy will make any moves, and if it did, they wouldn’t affect Turkey. I propose that when Turkey is ready to take its turn, that if Italy hasn’t taken his turn, Turkey just post no action for Italy and Arabia and then take his own turn. If Italy did want to do something on his turn, he could have T or UK edit his move.
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TripleA Turn Summary: Italy round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Turn Complete - Italy
Combat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Turn Complete - Arabia
Combat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Turkey Turkey spend 0 on tech rolls Turkey roll 6,6 and gets 2 hits Turkey removing all Technology Tokens after successful research. Turkey discover workingWomen Combat Move - Turkey 1 zeppelin moved from Stockholm to Norway Purchase Units - Turkey Turkey buy 10 field_guns and 18 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Strategic bombing raid in Norway Bombing raid in Norway rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Norway causes 2 damage total. Non Combat Move - Turkey 1 zeppelin moved from Norway to Stockholm 11 field_guns and 2 infantry moved from Smolensk to Pskov 3 infantry moved from Moscow to Smolensk 1 infantry moved from Minsk to Don 8 field_guns and 11 infantry moved from Fars to Sistan 3 field_guns and 7 infantry moved from Mesopotamia to Fars 1 field_gun and 2 infantry moved from Baghdad to Fars 3 field_guns and 7 infantry moved from Lurs to Fars 2 field_guns and 1 infantry moved from Georgia to Lurs 3 field_guns and 5 infantry moved from Armenia to Lurs 4 infantry moved from Arabia to Mesopotamia 4 infantry moved from Mecca to Arabia 1 field_gun and 2 infantry moved from Damascus to Mesopotamia 10 cavalrys moved from Smyrna to Lurs 3 infantry moved from Caucasus to Georgia 3 transports moved from Sea Zone 66 Black Sea to Sea Zone 67 Black Sea 2 infantry moved from Smyrna to Kurdistan 2 field_guns moved from Constantinople to Sea Zone 67 Black Sea 1 field_gun moved from Dardanelles to Sea Zone 67 Black Sea 3 infantry moved from Bulgaria to Sea Zone 67 Black Sea 3 field_guns, 3 infantry and 3 transports moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea 3 field_guns and 3 infantry moved from Sea Zone 66 Black Sea to Armenia 1 infantry moved from Dardanelles to Smyrna 6 infantry moved from Constantinople to Smyrna Place Units - Turkey 4 infantry placed in Mecca 1 field_gun and 2 infantry placed in Damascus 3 field_guns placed in Baghdad 3 field_guns placed in Mesopotamia 3 field_guns and 5 infantry placed in Constantinople 3 infantry placed in Caucasus 3 infantry placed in Moscow 1 infantry placed in Minsk Activate Technology - Turkey Turkey activating workingWomen Trigger TurkeyT1: buyfield_gun_w added to productionTurkey Trigger TurkeyT1: buyheavy_gun_w added to productionTurkey Trigger TurkeyT1: buyfield_gun removed from productionTurkey Trigger TurkeyT1: buyheavy_gun removed from productionTurkey Trigger TurkeyT1: buygas_w added to productionTurkey Trigger TurkeyT1: buyfighter_w added to productionTurkey Trigger TurkeyT1: buygas removed from productionTurkey Trigger TurkeyT1: buyfighter removed from productionTurkey Turn Complete - Turkey Turkey collect 94 PUs; end with 94 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germany : 119 / 126 France : 77 / 82 Serbia : 7 / 7 Austria : 112 / 112 Italy : 10 / 0 Arabia : 0 / 0 Turkey : 94 / 94 Britain : 110 / 120 Russia : 20 / 41 Communists : 57 / 61 USA : 98 / 98
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Whoops - spotted that I forgot Belgium builds before starting a combat. So swap 3 inf for 3 trenches and 1 art + 1 bank for 1 HG. Cheers!
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TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam 2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic 2 colonials moved from Sea Zone 19 North Atlantic to Iceland 1 field_gun moved from England to Sea Zone 15 English Channel 2 infantry moved from England to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 infantry moved from London to Sea Zone 16 North Sea 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 2 infantry moved from Norway to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak Purchase Units - Britain Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens; Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Amsterdam Britain attack with 2 field_guns and 4 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits Units damaged: 1 trench owned by the Neutral Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6 Casualties for Britain: 4 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Iceland Britain attack with 2 colonials Neutral defend with 1 infantry Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Iceland Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Neutral: 1 infantry Battle in Dar es Salaam Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits 4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits 2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits 6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits 3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits 2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam Germany win with no units remaining. Battle score for attacker is -38 Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Non Combat Move - Britain 1 infantry moved from Norway to Sweden 2 infantry moved from Bombay to Gujarat 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 cavalry moved from Calcutta to Nagpur 2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea Place Units - Britain 4 heavy_guns and 3 trenchs placed in Baluchistan 1 aaGun and 2 infantry placed in Norway 1 battlecruiser placed in Sea Zone 13 Skagerrak 2 infantry placed in Belgium 2 infantry placed in Bombay 2 infantry placed in Goa 2 infantry placed in Calcutta 2 infantry placed in Singapore 5 infantry placed in London Britain undo move 9. 1 field_gun and 1 infantry placed in Cairo-Suez 5 infantry placed in London Britain undo move 10. 2 infantry placed in London 1 infantry placed in London 1 field_gun and 2 infantry placed in England Turning on Edit Mode EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry EDIT: Removing units owned by Britain from England: 1 infantry EDIT: Removing units owned by Britain from London: 1 infantry EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs EDIT: Changing PUs for Britain from 1 to 0 EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 115 PUs; end with 115 PUs Britain collect 9 PUs from War Bonds; end with 124 PUs
Combat Hit Differential Summary :
Germany regular : -0.50 Neutral regular : 0.33 Britain regular : -2.50
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Marshall Islands : 1 flag Samoa : 1 flag Solomon Islands : 1 flag Tsingtao : 1 flag Cyprus : 1 flag Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs Bombay : 1 Factory and 2 infantry Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs Calcutta : 1 Factory and 2 infantry Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory and 2 infantry Gujarat : 2 infantry Jamaica : 1 infantry London : 1 Factory, 6 infantry and 1 trench Madras : 2 infantry Nagpur : 1 cavalry New Zealand : 1 colonial Nova Scotia : 1 Factory Ottawa-Montreal : 1 Factory Queensland : 1 cavalry Singapore : 1 Factory and 2 infantry Sydney-Canberra : 1 Factory Khabarovsk : 2 colonials and 1 field_gun Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports Sea Zone 19 North Atlantic : 1 transport Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports Sea Zone 81 Bay of Bengal : 1 transport Sea Zone 84 Andaman Sea : 2 transports Amsterdam : 1 flag, 2 field_guns Bahrain : 1 flag Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs Holland : 1 flag, 2 field_guns and 4 infantry Iceland : 1 flag, 1 colonial Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
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Grrrr! Down with @Witt and his pesky Germans!
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TripleA Turn Summary: Britain round 14
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1
Game History
Round: 14 Research Technology - Britain Britain spend 5 on tech rolls Britain roll 6,2,3 and gets 1 hit Britain removing all Technology Tokens after successful research. Britain discover propaganda Combat Move - Britain 3 cavalrys, 6 field_guns and 15 infantry moved from German East Africa to Dar es Salaam 2 field_guns moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial moved from Cairo-Suez to Sea Zone 75 Red Sea 1 infantry moved from Cairo-Suez to Sea Zone 75 Red Sea 1 colonial, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 75 Red Sea to Sea Zone 76 Indian Ocean 2 field_guns moved from Baluchistan to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 infantry moved from Goa to Sea Zone 73 Arabian Sea 1 cruiser, 1 destroyer, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 76 Indian Ocean 1 colonial, 4 field_guns and 3 infantry moved from Sea Zone 76 Indian Ocean to Dar es Salaam 2 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic 2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 19 North Atlantic 2 colonials moved from Sea Zone 19 North Atlantic to Iceland 1 field_gun moved from England to Sea Zone 15 English Channel 2 infantry moved from England to Sea Zone 15 English Channel 1 field_gun moved from London to Sea Zone 15 English Channel 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 2 infantry moved from London to Sea Zone 16 North Sea 3 battlecruisers, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 16 North Sea 1 transport moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 field_guns moved from Sea Zone 14 Helgoland Bight to Amsterdam 2 infantry moved from London to Sea Zone 16 North Sea 2 infantry and 1 transport moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight 2 infantry moved from Norway to Sea Zone 13 Skagerrak 2 infantry and 1 transport moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight 4 infantry moved from Sea Zone 14 Helgoland Bight to Holland 1 battleship moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak Purchase Units - Britain Britain repair damage of 2x Factory; Remaining resources: 113 PUs; 0 techTokens; Britain buy 1 aaGun, 1 battlecruiser, 2 field_guns, 4 heavy_guns, 18 infantry and 3 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - Britain Battle in Amsterdam Britain attack with 2 field_guns and 4 infantry Neutral defend with 4 infantry and 2 trenchs Britain roll dice for 4 battlecruisers in Amsterdam, round 2 : 3/4 hits, 2.67 expected hits Units damaged: 1 trench owned by the Neutral Britain roll dice for 2 field_guns and 4 infantry in Amsterdam, round 2 : 1/6 hits, 1.67 expected hits Neutral roll dice for 4 infantry and 2 trenchs in Amsterdam, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Britain and 2 trenchs owned by the Neutral lost in Amsterdam Britain roll dice for 2 field_guns and 2 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 4 infantry in Amsterdam, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns and 1 infantry in Amsterdam, round 4 : 2/3 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Amsterdam, round 4 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 1 infantry owned by the Britain lost in Amsterdam Britain roll dice for 2 field_guns in Amsterdam, round 5 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Amsterdam, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Amsterdam Britain loses 0 PUs for violating Amsterdams neutrality. Britain win, taking Amsterdam from Neutral with 2 field_guns remaining. Battle score for attacker is 6 Casualties for Britain: 4 infantry Casualties for Neutral: 4 infantry and 2 trenchs Battle in Iceland Britain attack with 2 colonials Neutral defend with 1 infantry Britain roll dice for 2 colonials in Iceland, round 2 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Iceland, round 2 : 1/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Iceland Britain roll dice for 1 colonial in Iceland, round 3 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Iceland, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Iceland Britain loses 0 PUs for violating Icelands neutrality. Britain win, taking Iceland from Neutral with 1 colonial remaining. Battle score for attacker is 0 Casualties for Britain: 1 colonial Casualties for Neutral: 1 infantry Battle in Dar es Salaam Britain attack with 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Germany defend with 1 Factory, 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Britain roll dice for 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry in Dar es Salaam, round 2 : 9/32 hits, 8.83 expected hits Units damaged: 1 trench owned by the Germany Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs in Dar es Salaam, round 2 : 6/15 hits, 7.50 expected hits 4 trenchs owned by the Germany, 3 infantry owned by the Britain and 3 cavalrys owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 15 infantry in Dar es Salaam, round 3 : 3/26 hits, 7.83 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns, 9 infantry and 1 trench in Dar es Salaam, round 3 : 10/15 hits, 7.50 expected hits 2 infantry owned by the Germany, 1 trench owned by the Germany and 10 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 1 colonial, 10 field_guns and 5 infantry in Dar es Salaam, round 4 : 6/16 hits, 5.50 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 7 infantry in Dar es Salaam, round 4 : 6/13 hits, 6.83 expected hits 6 infantry owned by the Germany, 1 colonial owned by the Britain and 5 infantry owned by the Britain lost in Dar es Salaam Britain roll dice for 10 field_guns in Dar es Salaam, round 5 : 2/10 hits, 3.33 expected hits Germany roll dice for 1 field_gun, 5 heavy_guns and 1 infantry in Dar es Salaam, round 5 : 4/7 hits, 4.83 expected hits 1 field_gun owned by the Germany, 1 infantry owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 6 field_guns in Dar es Salaam, round 6 : 3/6 hits, 2.00 expected hits Germany roll dice for 5 heavy_guns in Dar es Salaam, round 6 : 4/5 hits, 4.17 expected hits 3 heavy_guns owned by the Germany and 4 field_guns owned by the Britain lost in Dar es Salaam Britain roll dice for 2 field_guns in Dar es Salaam, round 7 : 2/2 hits, 0.67 expected hits Germany roll dice for 2 heavy_guns in Dar es Salaam, round 7 : 2/2 hits, 1.67 expected hits 2 heavy_guns owned by the Germany and 2 field_guns owned by the Britain lost in Dar es Salaam Germany win with no units remaining. Battle score for attacker is -38 Casualties for Britain: 3 cavalrys, 1 colonial, 10 field_guns and 18 infantry Casualties for Germany: 1 field_gun, 5 heavy_guns, 9 infantry and 5 trenchs Non Combat Move - Britain 1 infantry moved from Norway to Sweden 2 infantry moved from Bombay to Gujarat 1 transport moved from Sea Zone 82 Bay of Bengal to Sea Zone 81 Bay of Bengal 2 infantry moved from Calcutta to Sea Zone 81 Bay of Bengal 2 infantry moved from Sea Zone 81 Bay of Bengal to Madras 1 cavalry moved from Calcutta to Nagpur 2 transports moved from Sea Zone 127 Gulf of Thailand to Sea Zone 84 Andaman Sea Place Units - Britain 4 heavy_guns and 3 trenchs placed in Baluchistan 1 aaGun and 2 infantry placed in Norway 1 battlecruiser placed in Sea Zone 13 Skagerrak 2 infantry placed in Belgium 2 infantry placed in Bombay 2 infantry placed in Goa 2 infantry placed in Calcutta 2 infantry placed in Singapore 5 infantry placed in London Britain undo move 9. 1 field_gun and 1 infantry placed in Cairo-Suez 5 infantry placed in London Britain undo move 10. 2 infantry placed in London 1 infantry placed in London 1 field_gun and 2 infantry placed in England Turning on Edit Mode EDIT: Removing units owned by Britain from England: 1 field_gun and 1 infantry EDIT: Removing units owned by Britain from England: 1 infantry EDIT: Removing units owned by Britain from London: 1 infantry EDIT: Adding units owned by Britain to Belgium: 1 heavy_gun and 3 trenchs EDIT: Changing PUs for Britain from 1 to 0 EDIT: Turning off Edit Mode Activate Technology - Britain Britain activating propaganda Trigger BritainP: Britain has 3 infantry placed in London Turn Complete - Britain Britain collect 115 PUs; end with 115 PUs Britain collect 9 PUs from War Bonds; end with 124 PUs Turning on Edit Mode EDIT: Removing units owned by Britain from Khabarovsk: 2 colonials and 1 field_gun EDIT: Adding units owned by Britain to Primorsky: 2 colonials and 1 field_gun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germany regular : -0.50 Neutral regular : 0.33 Britain regular : -2.50
Territory Summary for Britain :
Bismarck Islands : 1 flag Caroline Islands : 1 flag German East Africa : 1 flag German New Guinea : 1 flag, 1 Factory, 1 cavalry and 1 infantry German Southwest Africa : 1 flag Kamerun : 1 flag Marshall Islands : 1 flag Samoa : 1 flag Solomon Islands : 1 flag Tsingtao : 1 flag Cyprus : 1 flag Belgium : 1 Factory, 1 heavy_gun, 2 infantry and 3 trenchs Bombay : 1 Factory and 2 infantry Cairo-Suez : 1 Factory, 1 aaGun, 1 field_gun, 5 heavy_guns, 15 infantry and 6 trenchs Calcutta : 1 Factory and 2 infantry Cape Town : 1 Factory England : 1 Factory Goa : 1 Factory and 2 infantry Gujarat : 2 infantry Jamaica : 1 infantry London : 1 Factory, 6 infantry and 1 trench Madras : 2 infantry Nagpur : 1 cavalry New Zealand : 1 colonial Nova Scotia : 1 Factory Ottawa-Montreal : 1 Factory Queensland : 1 cavalry Singapore : 1 Factory and 2 infantry Sydney-Canberra : 1 Factory Primorsky : 2 colonials and 1 field_gun Sea Zone 13 Skagerrak : 1 battlecruiser, 9 battleships, 13 cruisers, 3 destroyers and 10 submarines Sea Zone 14 Helgoland Bight : 4 battlecruisers and 5 transports Sea Zone 19 North Atlantic : 1 transport Sea Zone 68 Aegean Sea : 2 battlecruisers, 1 battleship, 3 cruisers, 1 destroyer and 2 submarines Sea Zone 76 Indian Ocean : 1 cruiser, 1 destroyer and 4 transports Sea Zone 81 Bay of Bengal : 1 transport Sea Zone 84 Andaman Sea : 2 transports Amsterdam : 1 flag, 2 field_guns Bahrain : 1 flag Baluchistan : 1 flag, 1 Factory, 1 colonial, 15 field_guns, 13 heavy_guns, 35 infantry and 12 trenchs Holland : 1 flag, 2 field_guns and 4 infantry Iceland : 1 flag, 1 colonial Norway : 1 flag, 1 Factory, 1 aaGun and 2 infantry Sweden : 1 flag, 3 cavalrys, 4 colonials, 9 field_guns, 2 fighters and 23 infantry
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Whoops! Forgot to move the BEF (Asia). Please use the second post.
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@private-panic Just a single UK survivor instead of the 10 predicted, would have given you DarES and its factory. Mutual destruction was only 1% chance. Now, no Allies can reach to take it, but G also has no unit to take GEA before UK can re-garrison. Let’s make it a demilitarized zone, no units from either side.