@dawgoneit Hi, the DL map is before Russia moves.
You need to do Russia 1 please.
I am Axis
@surfer please use last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Caucasus
Italians take Caucasus from Russians
Combat - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns, 2 artilleries and 4 infantry moved from France to Northern Italy
2 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17
ANZAC regular : 0,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter moved from Belarus to Russia
2 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 fighter moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,7,5 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Bryansk
2 infantry moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Bryansk
1 aaGun, 8 armour, 1 artillery, 10 infantry and 11 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Belarus to Ukraine
2 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 infantry moved from Karelia to Finland
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Ukraine
1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians AA : -0.50
I assumed you would not intercept. At best you would have only shot down a ftr anyway…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 fighter moved from Belarus to Russia
2 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
1 fighter moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,7,5 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from Russia to Bryansk
2 infantry moved from Rostov to Volgograd
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
2 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Bryansk
1 aaGun, 8 armour, 1 artillery, 10 infantry and 11 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Belarus to Ukraine
2 bombers moved from Russia to Ukraine
2 fighters moved from Russia to Ukraine
2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy
2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 infantry moved from Karelia to Finland
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
3 armour placed in Ukraine
1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
1 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : -0.50
Please use second post. Repositioned 2 sb’s and 1 AA in Novgorod
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 18 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 fighter moved from Russia to Persia
4 aaGuns, 2 armour, 18 artilleries, 47 infantry and 2 mech_infantrys moved from Russia to Samara
Place Units - Russians
1 armour and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2
Russians collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 5 infantry, 1 marine, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 41 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria
1 marine moved from Kiangsi to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
3 bombers moved from Kansu to Manchuria
1 tactical_bomber moved from Kweichow to Manchuria
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from Japan to Manchuria
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in Korea
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Korea from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries, 3 bombers, 8 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
Russians roll AA dice in Manchuria : 3/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Manchuria
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 6 fighters, 10 infantry, 2 mech_infantrys and 5 tactical_bombers in Manchuria, round 2 : 11/29 hits, 11.83 expected hits
Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 : 5/15 hits, 5.00 expected hits
5 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria
Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in Manchuria, round 3 : 13/24 hits, 11.00 expected hits
Chinese roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 3 bombers, 6 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 15 infantry
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Philippines
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 artillery moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
5 fighters moved from Manchuria to 6 Sea Zone
4 tactical_bombers moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
3 bombers moved from Manchuria to Kiangsu
1 fighter moved from Kansu to Shan State
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
1 aaGun moved from Jehol to Anhwe
Place Units - Japanese
1 carrier and 4 submarines placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
3 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00
Japanese regular : 0.67
ANZAC regular : -0.33
Russians AA : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Non Combat Move - Americans
1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
2 artilleries placed in Central United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
14 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 : 4/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 marine moved from Morocco to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Non Combat Move - Americans
1 infantry moved from Sardinia to 95 Sea Zone
1 artillery moved from Sicily to 95 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
2 artilleries placed in Central United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
14 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 : 4/15 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Combat - British
Non Combat Move - British
1 armour moved from Eastern Persia to Iraq
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
4 transports moved from 81 Sea Zone to 98 Sea Zone
3 bombers moved from Malta to Gibraltar
4 fighters moved from Malta to Gibraltar
1 aaGun, 2 artilleries and 5 infantry moved from Alexandria to Egypt
1 artillery and 7 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Sicily to Trans-Jordan
3 aaGuns, 7 artilleries and 17 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Iraq
3 artilleries placed in Persia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Northern Italy to Holland Belgium
1 bomber and 1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Americans defend with 1 marine
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Holland Belgium
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 marine
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Southern Italy
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Italians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat Move - ANZAC
5 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 5 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 marine moved from New Zealand to 63 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
3 infantry moved from Tunisia to Algeria
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
6 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Bryansk to Russia
2 bombers moved from Novgorod to Russia
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 3 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 1 factory_major and 4 infantry
Germans roll dice for 1 artillery, 3 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Russia, round 2 : 6/14 hits, 5.83 expected hits
Russians roll dice for 1 armour and 4 infantry in Russia, round 2 : 3/5 hits, 1.83 expected hits
4 infantry owned by the Russians, 1 armour owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans captures 22PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 bombers moved from Russia to Novgorod
2 aaGuns, 8 artilleries and 22 infantry moved from Bryansk to Tambov
2 infantry moved from Volgograd to Tambov
15 armour and 14 mech_infantrys moved from Bryansk to Tambov
1 armour moved from Volgograd to Tambov
1 armour moved from Volgograd to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 2 tactical_bombers moved from Russia to Tambov
1 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
3 aaGuns moved from Northern Italy to Western Germany
2 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
1 bomber placed in Western Germany
3 infantry placed in France
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 57 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Russians regular : 1.17
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Combat Move - Russians
2 armour, 18 artilleries, 47 infantry and 2 mech_infantrys moved from Samara to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 armour, 18 artilleries, 47 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 18 artilleries, 47 infantry and 2 mech_infantrys in Vologda, round 2 : 20/69 hits, 18,17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 18 artilleries, 47 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
4 aaGuns moved from Samara to Vologda
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 4 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 marine moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
2 cruisers and 2 marines moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Siberia
1 marine moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Non Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Yunnan to French Indo China
3 infantry moved from Shan State to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Hunan
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
2 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Kiangsu to Kiangsi
3 bombers moved from Kiangsu to 35 Sea Zone
3 bombers moved from 35 Sea Zone to Philippines
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Philippines to Japan
1 fighter moved from Shan State to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 4 submarines placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
1 bomber owned by the Americans retreated
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery
Non Combat Move - Americans
1 bomber moved from Holland Belgium to United Kingdom
2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from Suriname to 88 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 26 Sea Zone
Place Units - Americans
2 carriers and 2 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -2,50
Germans regular : 0,33