@leemorrison its your turn. go ahead and place your bid when you go
L21 BM4 Surfer(X) vs Giallo(L+10)
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TripleA Manual Gamesave Post: British round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Egypt to 97 Sea Zone 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone
Combat Hit Differential Summary :
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@giallo scramble?
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@giallo No scramble. But depending upon number of hits in the first round, I will try to save the subs.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery moved from 95 Sea Zone to Sicily 2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 transports Italians defend with 2 transports 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 bomber moved from 95 Sea Zone to Gibraltar 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Egypt to 97 Sea Zone 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines British roll dice for 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 8/11 hits, 6,17 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 3 bombers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 submarines Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 81 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 2 bombers moved from 97 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 fighter moved from Egypt to Malta 1 battleship moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to Sicily 1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sicily 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from 81 Sea Zone to Egypt 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 81 Sea Zone to Malta 1 armour moved from Iraq to Eastern Persia 1 artillery and 5 infantry moved from Iraq to Trans-Jordan 1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Alexandria Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : -1,33 Japanese regular : 0,67 British regular : 1,83
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry moved from Brazil to Suriname 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery moved from 95 Sea Zone to Sicily 2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone Combat - Americans Battle in 95 Sea Zone British loiter and taunt; Americans attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 transports Italians defend with 2 transports 2 transports owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 transports remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 bomber moved from 95 Sea Zone to Gibraltar 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun moved from Eastern United States to Central United States Place Units - Americans 1 carrier placed in 101 Sea Zone 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Egypt to 97 Sea Zone 2 fighters moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 bomber moved from United Kingdom to 97 Sea Zone 1 bomber moved from Gibraltar to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 fighter moved from Gibraltar to 97 Sea Zone 1 cruiser moved from 81 Sea Zone to 97 Sea Zone Combat - British Battle in 97 Sea Zone British attack with 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 submarines British roll dice for 3 bombers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 8/11 hits, 6,17 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 97 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 3 bombers, 1 cruiser, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 56 Casualties for British: 1 destroyer Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 submarines Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 1 fighter EDIT: Adding units owned by British to 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 81 Sea Zone to 96 Sea Zone 1 battleship and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone 2 bombers moved from 97 Sea Zone to Malta 2 fighters moved from 97 Sea Zone to Malta 1 fighter moved from Egypt to Malta 1 battleship moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to Sicily 1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sicily 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 3 infantry moved from Union of South Africa to 71 Sea Zone 3 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from 81 Sea Zone to Egypt 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from 97 Sea Zone to Malta 1 fighter moved from 81 Sea Zone to Malta 1 armour moved from Iraq to Eastern Persia 1 artillery and 5 infantry moved from Iraq to Trans-Jordan 1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Alexandria Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 5 infantry Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 cruiser and 1 destroyer EDIT: Adding units owned by British to 95 Sea Zone: 1 cruiser and 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33 Italians regular : -1,33 Japanese regular : 0,67 British regular : 1,83
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@surfer please use last file
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Ukraine to Caucasus Italians take Caucasus from Russians Combat - Italians Non Combat Move - Italians 1 bomber moved from Ukraine to Southern Italy 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 2 aaGuns, 2 artilleries and 4 infantry moved from France to Northern Italy 2 armour and 1 mech_infantry moved from Bessarabia to Bryansk 1 mech_infantry moved from Belarus to Bryansk 2 infantry moved from Bessarabia to Ukraine Place Units - Italians 1 armour, 1 fighter and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,17
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 fighter moved from Belarus to Russia 2 bombers moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia 1 fighter moved from Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,7,5 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Bryansk 2 infantry moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Bryansk 1 aaGun, 8 armour, 1 artillery, 10 infantry and 11 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter moved from Belarus to Ukraine 2 bombers moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy 1 infantry moved from Karelia to Finland 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Ukraine 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians AA : -0.50
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I assumed you would not intercept. At best you would have only shot down a ftr anyway…
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 fighter moved from Belarus to Russia 2 bombers moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia 1 fighter moved from Belarus to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,7,5 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Cleaning up after air battles Non Combat Move - Germans 1 bomber moved from Russia to Bryansk 2 infantry moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 2 aaGuns, 8 artilleries and 17 infantry moved from Ukraine to Bryansk 1 aaGun, 8 armour, 1 artillery, 10 infantry and 11 mech_infantrys moved from Belarus to Bryansk 3 armour moved from Eastern Poland to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 3 armour moved from Novgorod to Bryansk 2 tactical_bombers moved from Novgorod to Ukraine 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine 1 fighter moved from Belarus to Ukraine 2 bombers moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 2 aaGuns, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy 1 infantry moved from Karelia to Finland 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Ukraine 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 2 bombers EDIT: Adding units owned by Germans to Novgorod: 2 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 1 aaGun EDIT: Adding units owned by Germans to Novgorod: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians AA : -0.50
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Please use second post. Repositioned 2 sb’s and 1 AA in Novgorod
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 18 PUs; Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 fighter moved from Russia to Persia 4 aaGuns, 2 armour, 18 artilleries, 47 infantry and 2 mech_infantrys moved from Russia to Samara Place Units - Russians 1 armour and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry, 1 marine, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Jehol to Manchuria 1 marine moved from Kiangsi to 20 Sea Zone 1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Korea 3 bombers moved from Kansu to Manchuria 1 tactical_bomber moved from Kweichow to Manchuria 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 4 fighters and 2 tactical_bombers moved from Japan to Manchuria 1 infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians Combat - Japanese Battle in Korea Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Korea from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Manchuria Japanese attack with 1 armour, 2 artilleries, 3 bombers, 8 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers Russians defend with 2 aaGuns and 15 infantry Russians roll AA dice in Manchuria : 3/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Manchuria Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 6 fighters, 10 infantry, 2 mech_infantrys and 5 tactical_bombers in Manchuria, round 2 : 11/29 hits, 11.83 expected hits Chinese roll dice for 2 aaGuns and 15 infantry in Manchuria, round 2 : 5/15 hits, 5.00 expected hits 5 infantry owned by the Japanese, 9 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 2 mech_infantrys and 5 tactical_bombers in Manchuria, round 3 : 13/24 hits, 11.00 expected hits Chinese roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 3 bombers, 6 fighters, 4 infantry, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 fighters, 6 infantry and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 15 infantry Non Combat Move - Japanese 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from 41 Sea Zone to Philippines 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Chahar 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 5 fighters moved from Manchuria to 6 Sea Zone 4 tactical_bombers moved from Manchuria to 6 Sea Zone 2 tactical_bombers moved from Kwangsi to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 3 bombers moved from Manchuria to Kiangsu 1 fighter moved from Kansu to Shan State 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 1 carrier and 4 submarines placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.67 ANZAC regular : -0.33 Russians AA : 2.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Non Combat Move - Americans 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 2 tactical_bombers placed in Western United States 2 artilleries placed in Central United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Non Combat Move - Americans 1 infantry moved from Sardinia to 95 Sea Zone 1 artillery moved from Sicily to 95 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Gibraltar to United Kingdom 1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Western United States to Central United States 2 fighters moved from Western United States to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 fighter and 2 tactical_bombers placed in Western United States 2 artilleries placed in Central United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 14 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 14 infantry in Szechwan, round 2 : 4/15 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians Combat - British Non Combat Move - British 1 armour moved from Eastern Persia to Iraq 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone 4 transports moved from 81 Sea Zone to 98 Sea Zone 3 bombers moved from Malta to Gibraltar 4 fighters moved from Malta to Gibraltar 1 aaGun, 2 artilleries and 5 infantry moved from Alexandria to Egypt 1 artillery and 7 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Sicily to Trans-Jordan 3 aaGuns, 7 artilleries and 17 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Iraq 3 artilleries placed in Persia 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Adding units owned by British to India: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Tsinghai Italians take Kazakhstan from Russians Italians take Tsinghai from Chinese 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Northern Italy to Holland Belgium 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 marine Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 marine in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 marine owned by the Americans lost in Holland Belgium Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 marine Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun, 2 artilleries and 4 infantry moved from Northern Italy to France Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 5 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 5 fighters Japanese defend with 1 destroyer ANZAC roll dice for 5 fighters in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 marine moved from New Zealand to 63 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 63 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,50