@dawgoneit Hi, the DL map is before Russia moves.
You need to do Russia 1 please.
I am Axis
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
2 infantry moved from Volgograd to Rostov
1 fighter moved from 112 Sea Zone to Norway
Combat - French
Battle in Rostov
French attack with 2 infantry
Italians defend with 2 infantry
French roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Rostov
French roll dice for 2 infantry in Rostov, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 2 infantry in Rostov, round 4 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Rostov
French roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 6 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Rostov, round 7 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Rostov, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Rostov
French win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -1,33
French regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Russia to Samara
1 bomber moved from Ukraine to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov
7 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Russia to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Rostov, round 2 : 3/12 hits, 2.67 expected hits
French roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Rostov
Germans win, taking Rostov from French with 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits
British roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber and 1 infantry in Samara, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Samara
Germans win, taking Samara from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Samara to Novgorod
1 mech_infantry moved from Nenetsia to Novgorod
9 artilleries and 1 infantry moved from Baltic States to Novgorod
1 artillery moved from Belarus to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
9 armour, 1 artillery and 22 mech_infantrys moved from Bryansk to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Russia to Rostov
4 mech_infantrys moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Bryansk
8 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Germany to Novgorod
5 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Novgorod
Place Units - Germans
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Russia
3 infantry placed in Novgorod
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.33
Germans regular : -1.33
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Persia to India
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from French Indo China to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Philippines
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Shan State to 37 Sea Zone
4 tactical_bombers moved from Shan State to 37 Sea Zone
5 fighters moved from 36 Sea Zone to 34 Sea Zone
5 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
Combat - Japanese
Battle in Borneo
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Borneo, round 2 : 2/3 hits, 1.00 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 34 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters and 5 tactical_bombers in 34 Sea Zone, round 2 : 8/10 hits, 5.83 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
5 artilleries, 18 infantry and 2 marines moved from Burma to Yunnan
1 infantry moved from Shan State to Burma
1 aaGun, 4 armour and 1 infantry moved from Shan State to Yunnan
2 marines moved from French Indo China to 36 Sea Zone
5 infantry moved from French Indo China to 36 Sea Zone
2 battleships, 13 carriers, 2 cruisers, 3 destroyers, 12 fighters, 5 infantry, 2 marines, 9 submarines and 3 transports moved from 36 Sea Zone to 19 Sea Zone
2 marines moved from 19 Sea Zone to Kiangsu
5 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 mech_infantry moved from Shantung to Kiangsu
4 fighters moved from 19 Sea Zone to Kiangsu
1 fighter and 4 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone
5 fighters and 5 tactical_bombers moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to Kiangsu
1 bomber moved from Borneo to French Indo China
1 bomber moved from Philippines to French Indo China
Place Units - Japanese
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer placed in 19 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans regular : 1.33
Japanese regular : 3.17
ANZAC regular : 0.67
UK_Pacific regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to Libya
1 bomber moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 carriers and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Norway to Finland
1 armour moved from Finland to Karelia
1 fighter moved from Norway to Karelia
Place Units - Americans
8 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Norway to 112 Sea Zone
4 artilleries, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 6 transports moved from 112 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from 112 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to Libya
1 bomber moved from United Kingdom to Norway
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 4 tactical_bombers moved from Caroline Islands to 33 Sea Zone
2 carriers and 2 cruisers moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 armour and 1 infantry moved from Norway to Finland
1 armour moved from Finland to Karelia
1 fighter moved from Norway to Karelia
Place Units - Americans
8 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Chahar
1 fighter moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Chahar
3 infantry moved from Shensi to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Hopei
3 infantry moved from Anhwe to Hopei
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
Purchase Units - British
British buy 9 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anhwe to Hunan
1 bomber moved from Anhwe to Hunan
1 infantry moved from India to Burma
4 fighters and 1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
1 artillery and 1 infantry moved from Volgograd to Tambov
1 bomber moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Novosibirsk
British take Novosibirsk from Japanese
Combat - British
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 0/1 hits, 0,17 expected hits
Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in Hunan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Hunan, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 bomber and 1 infantry in Hunan, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 2 : 3/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
British win, taking Tambov from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Burma
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/6 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Samara
British roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Samara
Germans win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 bomber moved from Tambov to Iraq
3 artilleries moved from Eastern Persia to West India
3 infantry moved from Northwest Persia to Iraq
10 mech_infantrys moved from Volgograd to Northwest Persia
1 aaGun moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
8 artilleries and 12 infantry moved from Volgograd to Kazakhstan
1 fighter moved from 91 Sea Zone to Libya
3 aaGuns moved from Norway to 112 Sea Zone
3 aaGuns, 2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 5 transports moved from 112 Sea Zone to 91 Sea Zone
3 aaGuns moved from 91 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to United Kingdom
1 mech_infantry moved from Norway to Karelia
1 bomber moved from Hunan to India
4 fighters and 1 tactical_bomber moved from Burma to India
2 aaGuns, 5 artilleries and 7 infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to India
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 armour and 12 mech_infantrys
EDIT: Removing units owned by British from India: 3 armour and 12 mech_infantrys
EDIT: Turning off Edit Mode
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
Chinese regular : 1,17
Japanese regular : 0,33
Japanese AA : -0,17
Germans regular : 0,67
British regular : 4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
2 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
Combat - Italians
Battle in Crete
Non Combat Move - Italians
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from Denmark to Western Germany
1 infantry moved from Germany to Western Germany
2 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Western Germany to Southern Italy
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Novgorod: 1 bomber
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
forgot to move sb. Please use second.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
1 infantry moved from Volgograd to Kazakhstan
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 4 fighters and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 4 fighters and 1 marine in Paulau Island, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Paulau Island to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 45 Sea Zone to 36 Sea Zone
2 fighters moved from Queensland to Java
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
4 fighters moved from 33 Sea Zone to Paulau Island
1 infantry moved from Volgograd to Kazakhstan
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 4 fighters and 1 marine
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 4 fighters and 1 marine in Paulau Island, round 2 : 4/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Paulau Island to 33 Sea Zone
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
ANZAC undo move 1.
1 infantry placed in New South Wales
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33
ANZAC regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Samara to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
2 artilleries and 2 infantry moved from Russia to Tambov
2 infantry moved from Rostov to Volgograd
1 bomber moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 armour, 2 artilleries and 6 infantry moved from Rostov to Caucasus
1 infantry moved from 99 Sea Zone to Cyprus
Combat - Germans
Battle in Cyprus
Battle in Novosibirsk
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Novosibirsk
Germans win, taking Cyprus from British, taking Novosibirsk from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
British defend with 1 artillery
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Tambov
Germans win, taking Tambov from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Volgograd
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 2 artilleries and 6 infantry
British defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Caucasus, round 2 : 1/9 hits, 2.50 expected hits
British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Caucasus, round 3 : 4/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Rostov
12 armour and 28 mech_infantrys moved from Rostov to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries and 1 infantry moved from Bryansk to Rostov
3 artilleries moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
2 infantry moved from Ukraine to Rostov
1 infantry moved from Northern Italy to Western Germany
4 mech_infantrys moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
9 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Russia
2 armour and 1 artillery placed in Ukraine
Germans undo move 2.
3 artilleries placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans regular : 0.50
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Shensi to Hopei
Non Combat Move - Russians
4 aaGuns, 2 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Karelia to Finland
1 fighter moved from India to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens;
Japanese buy 2 artilleries, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Chahar
2 infantry moved from Kiangsu to Shantung
2 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 19 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 19 Sea Zone to 35 Sea Zone
2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 bomber moved from Kiangsu to Chahar
1 infantry moved from Yunnan to Burma
1 bomber moved from French Indo China to Burma
1 bomber moved from French Indo China to Chahar
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from 19 Sea Zone to Chahar
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
4 infantry moved from Yunnan to Kweichow
3 artilleries moved from Yunnan to Kweichow
3 armour moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from 19 Sea Zone to Kiangsi
1 fighter moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from 19 Sea Zone to Shantung
1 fighter moved from Kiangsu to Chahar
1 tactical_bomber moved from 19 Sea Zone to Chahar
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 34 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to Shantung
1 fighter moved from 19 Sea Zone to Kiangsi
1 fighter moved from 19 Sea Zone to Jehol
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 destroyers, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 3 destroyers and 1 fighter in 35 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Jehol
Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 4 armour, 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 armour, 3 artilleries and 4 infantry in Kweichow, round 2 : 4/11 hits, 4.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 4 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 5/7 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
10 infantry moved from Yunnan to Kweichow
2 artilleries moved from Yunnan to Kweichow
1 artillery and 5 infantry moved from Kiangsu to 19 Sea Zone
2 marines moved from Kiangsu to 19 Sea Zone
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from French Indo China to Yunnan
2 marines moved from Yunnan to French Indo China
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
2 fighters moved from Kiangsu to 35 Sea Zone
1 artillery, 13 carriers, 2 cruisers, 5 infantry, 2 marines, 7 submarines and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Shantung to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from Jehol to 35 Sea Zone
2 fighters moved from Chahar to Kiangsu
2 tactical_bombers moved from Chahar to Kiangsu
2 bombers moved from Chahar to Kiangsu
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Burma to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
3 submarines placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : 0.83
Japanese regular : -1.50
UK_Pacific regular : -0.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer and 8 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Libya to 99 Sea Zone
1 bomber moved from Norway to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Libya to Egypt
4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 fighter moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
2 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
5 fighters moved from 92 Sea Zone to Libya
8 fighters moved from Eastern United States to 92 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Anhwe to Chahar
4 infantry moved from Hopei to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer and 8 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter moved from Libya to 99 Sea Zone
1 bomber moved from Norway to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 fighter moved from 99 Sea Zone to Egypt
2 fighters moved from Libya to Egypt
4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 fighter moved from Karelia to Norway
1 bomber moved from Novgorod to Norway
2 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
5 fighters moved from 92 Sea Zone to Libya
8 fighters moved from Eastern United States to 92 Sea Zone
Place Units - Americans
1 destroyer placed in 10 Sea Zone
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hunan
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Anhwe to Chahar
4 infantry moved from Hopei to Chahar
Place Units - Chinese
4 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Purchase Units - British
British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Iraq to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Samara
British take Samara from Germans
1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from India to Burma
2 bombers, 4 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Novosibirsk
British attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novosibirsk
British win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Volgograd
British attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Volgograd
British roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 bombers moved from Burma to India
4 fighters and 1 tactical_bomber moved from Burma to India
10 mech_infantrys moved from Northwest Persia to Iraq
3 artilleries moved from Persia to Iraq
3 armour and 12 mech_infantrys moved from Eastern Persia to Iraq
1 aaGun, 6 artilleries and 6 infantry moved from Kazakhstan to Turkmenistan
1 bomber moved from Volgograd to Iraq
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 5 transports moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Karelia to Norway
2 aaGuns, 5 artilleries and 6 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Shensi
3 artilleries moved from West India to India
1 fighter moved from Libya to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Iraq to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in Egypt
British undo move 3.
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in Norway
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 40 PUs (1 lost to blockades); end with 40 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -0,33
Germans AA : -0,17
Germans regular : -1,67
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 infantry moved from Northern Italy to France
2 mech_infantrys moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Southern Italy
2 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern Italy
2 infantry placed in Northern Italy
1 infantry placed in Southern France
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :