L21 BM4 Surfer(X) vs Giallo(L+10)

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 armour moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Germany to Western Germany
            2 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Western Germany to Southern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Yugoslavia to Bessarabia
            2 armour moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to Southern Italy
            1 infantry moved from Denmark to Western Germany
            1 infantry moved from Germany to Western Germany
            2 aaGuns, 1 fighter, 12 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 mech_infantry moved from Western Germany to Southern Italy
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Novgorod: 1 bomber
            EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    forgot to move sb. Please use second.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            2 fighters moved from Queensland to Java
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            4 fighters moved from 33 Sea Zone to Paulau Island
            1 infantry moved from Volgograd to Kazakhstan
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 4 fighters and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 4 fighters and 1 marine in Paulau Island, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Paulau Island to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            ANZAC undo move 1.
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            ANZAC undo move 1.
            1 infantry placed in New South Wales
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 submarine moved from 45 Sea Zone to 36 Sea Zone
            2 fighters moved from Queensland to Java
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from 34 Sea Zone to Paulau Island
            4 fighters moved from 33 Sea Zone to Paulau Island
            1 infantry moved from Volgograd to Kazakhstan
    
        Combat - ANZAC
            Battle in Paulau Island
                ANZAC attack with 4 fighters and 1 marine
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 4 fighters and 1 marine in Paulau Island, round 2 : 4/5 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Paulau Island
                ANZAC win, taking Paulau Island from Japanese with 4 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            4 fighters moved from Paulau Island to 33 Sea Zone
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            ANZAC undo move 1.
            1 artillery and 1 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            ANZAC undo move 1.
            1 infantry placed in New South Wales
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : 1,17
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Samara to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            2 artilleries and 2 infantry moved from Russia to Tambov
            2 infantry moved from Rostov to Volgograd
            1 bomber moved from Novgorod to Volgograd
            1 tactical_bomber moved from Novgorod to Volgograd
            1 armour, 2 artilleries and 6 infantry moved from Rostov to Caucasus
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Germans
            Battle in Cyprus
            Battle in Novosibirsk
                Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Novosibirsk
                Germans win, taking Cyprus from British, taking Novosibirsk from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Tambov
                Germans attack with 2 artilleries and 2 infantry
                British defend with 1 artillery
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries and 2 infantry in Tambov, round 3 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Tambov
                Germans win, taking Tambov from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Volgograd
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                British defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Caucasus
                Germans attack with 1 armour, 2 artilleries and 6 infantry
                British defend with 2 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 6 infantry in Caucasus, round 2 : 1/9 hits, 2.50 expected hits
                    British roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Caucasus, round 3 : 4/8 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Russia
            1 tactical_bomber moved from Volgograd to Rostov
            12 armour and 28 mech_infantrys moved from Rostov to Caucasus
            6 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun, 5 artilleries and 1 infantry moved from Bryansk to Rostov
            3 artilleries moved from Russia to Tambov
            2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
            2 infantry moved from Ukraine to Rostov
            1 infantry moved from Northern Italy to Western Germany
            4 mech_infantrys moved from Eastern Poland to Novgorod
            4 mech_infantrys moved from Eastern Poland to Ukraine
            8 mech_infantrys moved from Germany to Eastern Poland
            9 infantry moved from Germany to Western Germany
            1 aaGun moved from Germany to Western Germany
            1 fighter moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in Russia
            2 armour and 1 artillery placed in Ukraine
            Germans undo move 2.
            3 artilleries placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.50
    British regular : -1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Shensi to Hopei
    
        Non Combat Move - Russians
            4 aaGuns, 2 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Karelia to Finland
            1 fighter moved from India to Iraq
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 55 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 artilleries, 2 fighters, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Kiangsu to Anhwe
                  Japanese take Anhwe from Chinese
            1 armour moved from Anhwe to Jehol
            1 infantry moved from Suiyuyan to Chahar
            2 infantry moved from Kiangsu to Shantung
            2 infantry moved from Kiangsu to Kiangsi
            1 submarine moved from 19 Sea Zone to 34 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            2 destroyers moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 bomber moved from Kiangsu to Chahar
            1 infantry moved from Yunnan to Burma
            1 bomber moved from French Indo China to Burma
            1 bomber moved from French Indo China to Chahar
            1 fighter moved from Kiangsu to Chahar
            1 tactical_bomber moved from 19 Sea Zone to Chahar
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            4 infantry moved from Yunnan to Kweichow
            3 artilleries moved from Yunnan to Kweichow
            3 armour moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Kweichow
            2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
            1 fighter moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from 19 Sea Zone to Kiangsi
            1 fighter moved from 19 Sea Zone to Shantung
            1 tactical_bomber moved from 19 Sea Zone to Shantung
            1 fighter moved from Kiangsu to Chahar
            1 tactical_bomber moved from 19 Sea Zone to Chahar
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 34 Sea Zone
            1 fighter moved from 19 Sea Zone to 35 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to 34 Sea Zone
            1 fighter moved from 19 Sea Zone to 34 Sea Zone
            1 fighter moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to Shantung
            1 fighter moved from 19 Sea Zone to Kiangsi
            1 fighter moved from 19 Sea Zone to Jehol
    
        Combat - Japanese
            Battle in 34 Sea Zone
                Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    ANZAC roll dice for 1 cruiser in 34 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 destroyers, 1 fighter and 1 submarine
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 3 destroyers and 1 fighter in 35 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 3 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Jehol
                Japanese attack with 1 armour, 3 fighters and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Jehol, round 2 : 2/6 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kweichow
                Japanese attack with 4 armour, 3 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 armour, 3 artilleries and 4 infantry in Kweichow, round 2 : 4/11 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 4 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 5/7 hits, 3.83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Chahar
                Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 1 bomber and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Kiangsu to Anhwe
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            10 infantry moved from Yunnan to Kweichow
            2 artilleries moved from Yunnan to Kweichow
            1 artillery and 5 infantry moved from Kiangsu to 19 Sea Zone
            2 marines moved from Kiangsu to 19 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            2 infantry moved from Yunnan to Kweichow
            1 aaGun moved from Yunnan to Kweichow
            1 aaGun moved from French Indo China to Yunnan
            2 marines moved from Yunnan to French Indo China
            4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
            2 fighters moved from Kiangsu to 35 Sea Zone
            1 artillery, 13 carriers, 2 cruisers, 5 infantry, 2 marines, 7 submarines and 3 transports moved from 19 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 1 tactical_bomber moved from Shantung to 35 Sea Zone
            2 fighters moved from Japan to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from Jehol to 35 Sea Zone
            2 fighters moved from Chahar to Kiangsu
            2 tactical_bombers moved from Chahar to Kiangsu
            2 bombers moved from Chahar to Kiangsu
            2 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Burma to French Indo China
            1 fighter moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in Kiangsu
            3 submarines placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            2 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
            Japanese collect 56 PUs (6 lost to blockades); end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : 0.83
    Japanese regular : -1.50
    UK_Pacific regular : -0.33
    ANZAC regular : 1.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 8 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Libya to 99 Sea Zone
            1 bomber moved from Norway to Novgorod
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in 99 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from Libya to Egypt
            4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 fighter moved from Karelia to Norway
            1 bomber moved from Novgorod to Norway
            2 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            5 fighters moved from 92 Sea Zone to Libya
            8 fighters moved from Eastern United States to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Anhwe to Chahar
            4 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 8 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Libya to 99 Sea Zone
            1 bomber moved from Norway to Novgorod
    
        Combat - Americans
            Strategic bombing raid in Novgorod
                    Germans roll AA dice in Novgorod : 0/1 hits, 0,17 expected hits
                Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Battle in 99 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to Egypt
            2 fighters moved from Libya to Egypt
            4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 10 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour and 1 fighter moved from Karelia to Norway
            1 bomber moved from Novgorod to Norway
            2 carriers and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
            5 fighters moved from 92 Sea Zone to Libya
            8 fighters moved from Eastern United States to 92 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            8 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Hopei to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Hunan
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Anhwe to Chahar
            4 infantry moved from Hopei to Chahar
    
        Place Units - Chinese
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Iraq to Volgograd
            1 artillery and 1 infantry moved from Kazakhstan to Volgograd
            1 infantry moved from Kazakhstan to Samara
                  British take Samara from Germans
            1 infantry moved from Kazakhstan to Volgograd
            1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
            1 infantry moved from India to Burma
            2 bombers, 4 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Novosibirsk
                British attack with 1 artillery and 1 infantry
                Germans defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Novosibirsk
                British win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Volgograd
                British attack with 1 artillery, 1 bomber and 2 infantry
                Germans defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Burma
                British attack with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 5/8 hits, 4,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 bombers moved from Burma to India
            4 fighters and 1 tactical_bomber moved from Burma to India
            10 mech_infantrys moved from Northwest Persia to Iraq
            3 artilleries moved from Persia to Iraq
            3 armour and 12 mech_infantrys moved from Eastern Persia to Iraq
            1 aaGun, 6 artilleries and 6 infantry moved from Kazakhstan to Turkmenistan
            1 bomber moved from Volgograd to Iraq
            3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
            2 battleships, 1 carrier, 4 cruisers, 2 destroyers and 5 transports moved from 91 Sea Zone to 92 Sea Zone
            1 mech_infantry moved from Karelia to Norway
            2 aaGuns, 5 artilleries and 6 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Shensi
            3 artilleries moved from West India to India
            1 fighter moved from Libya to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Iraq to Northwest Persia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            3 mech_infantrys placed in Egypt
            British undo move 3.
            3 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 fighter placed in Norway
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            British collect 40 PUs (1 lost to blockades); end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -0,33
    Germans AA : -0,17
    Germans regular : -1,67
    British regular : 0,50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Northern Italy to France
            2 mech_infantrys moved from Western Germany to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Bessarabia to Rostov
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 infantry and 2 mech_infantrys placed in Southern Italy
            2 infantry placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    hold on.

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Northwest Persia
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 bomber
                British defend with 1 infantry
                    Italians roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Caucasus
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to France
            2 mech_infantrys moved from Western Germany to Southern Italy
            3 fighters moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Bessarabia to Rostov
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kazakhstan to Turkmenistan
            2 fighters moved from Java to India
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 45 Sea Zone
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kazakhstan to Turkmenistan
            2 fighters moved from Java to India
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 2 submarines placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
            1 fighter moved from Norway to United Kingdom
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024 '23 '22 '21 '20

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs; 
            Germans buy 1 armour, 3 artilleries, 1 bomber, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Vologda to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
            1 tactical_bomber moved from Novgorod to Novosibirsk
            2 armour and 2 mech_infantrys moved from Caucasus to Persia
                  Germans take Northwest Persia from British
            1 bomber moved from Russia to Persia
            3 infantry moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            5 artilleries and 2 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Rostov to Volgograd
            1 infantry moved from Rostov to Volgograd
    
        Combat - Germans
            Battle in Persia
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                British defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 3 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.83 expected hits
                    British roll dice for 2 infantry in Persia, round 3 : 2/2 hits, 0.67 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans roll dice for 1 armour and 1 bomber in Persia, round 4 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Persia, round 4 : 1/1 hits, 0.33 expected hits
                    1 bomber owned by the Germans and 1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is -19
                Casualties for Germans: 1 armour, 1 bomber and 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Novosibirsk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 4/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Novosibirsk
                Germans win, taking Novosibirsk from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 5 artilleries, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery, 1 factory_minor and 2 infantry
                    Germans roll dice for 5 artilleries, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/9 hits, 3.17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                    Germans roll dice for 5 artilleries, 1 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Volgograd
                    Germans roll dice for 5 artilleries, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 5 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Samara
                Germans attack with 3 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Samara, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Samara
                Germans win, taking Samara from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            11 armour, 2 artilleries, 5 infantry and 32 mech_infantrys moved from Caucasus to Northwest Persia
            5 artilleries and 2 infantry moved from Rostov to Caucasus
            2 armour and 5 mech_infantrys moved from Ukraine to Caucasus
            1 aaGun moved from Rostov to Volgograd
            1 tactical_bomber moved from Volgograd to Rostov
            1 tactical_bomber moved from Samara to Rostov
            1 fighter moved from Novosibirsk to Rostov
            1 tactical_bomber moved from Novosibirsk to Russia
            8 mech_infantrys moved from Eastern Poland to Ukraine
            6 mech_infantrys moved from Germany to Romania
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 fighters moved from Germany to Novgorod
            2 fighters moved from Western Germany to Germany
            5 bombers moved from Western Germany to Southern Italy
            2 submarines moved from 115 Sea Zone to 113 Sea Zone
            2 submarines moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Russia
            3 artilleries placed in Novgorod
            5 mech_infantrys placed in Germany
            1 bomber placed in Western Germany
            Germans undo move 1.
            1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.67
    British regular : 2.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20

    Wow! I had no idea how well entrenched your units in Persia were.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @surfer said in L21 BM4 Surfer(X) vs Giallo(L+10):

    Wow! I had no idea how well entrenched your units in Persia were.

    They were waiting there forever to give the Germans a warm welcome!

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