@Stucifer scramble & submerge decision
L21 BM4 Surfer(X) vs Giallo(L+10)
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 6 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone Combat - Americans Battle in Holland Belgium Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 125 Sea Zone Americans win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer Battle in Iwo Jima Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 6 destroyers, 9 fighters, 6 submarines and 3 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone 2 carriers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to United Kingdom 1 bomber moved from 125 Sea Zone to United Kingdom 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone Place Units - Americans 1 infantry placed in Western United States 2 transports placed in 10 Sea Zone 6 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Hunan Chinese attack with 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 9 infantry moved from Yunnan to Burma 1 fighter moved from Szechwan to Burma Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 5 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber moved from Northwest Persia to Caucasus 2 fighters moved from India to Caucasus 3 bombers and 1 fighter moved from Iraq to Caucasus 1 artillery moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 2 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Shan State British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery in Shan State, round 5 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Battle in Caucasus British attack with 1 armour, 5 artilleries, 3 bombers, 5 fighters, 8 infantry and 1 tactical_bomber Germans defend with 7 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Italians defend with 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys British roll dice for 1 armour, 5 artilleries, 3 bombers, 5 fighters, 8 infantry and 1 tactical_bomber in Caucasus, round 2 : 9/23 hits, 9,50 expected hits Italians roll dice for 8 armour, 3 fighters, 5 infantry and 6 mech_infantrys in Caucasus, round 2 : 8/22 hits, 9,67 expected hits 2 mech_infantrys owned by the Italians, 3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans, 2 infantry owned by the Italians and 8 infantry owned by the British lost in Caucasus British roll dice for 1 armour, 5 artilleries, 3 bombers, 5 fighters and 1 tactical_bomber in Caucasus, round 3 : 8/15 hits, 7,33 expected hits Italians roll dice for 8 armour, 3 fighters and 2 mech_infantrys in Caucasus, round 3 : 7/13 hits, 6,67 expected hits 5 armour owned by the Germans, 2 mech_infantrys owned by the Germans, 5 artilleries owned by the British, 1 fighter owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Caucasus British roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in Caucasus, round 4 : 5/8 hits, 4,67 expected hits Italians roll dice for 2 armour and 3 fighters in Caucasus, round 4 : 4/5 hits, 3,00 expected hits 2 fighters owned by the Germans, 2 armour owned by the Germans, 1 fighter owned by the Italians and 4 fighters owned by the British lost in Caucasus British win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for British: 1 armour, 5 artilleries, 5 fighters and 8 infantry Casualties for Germans: 7 armour, 2 fighters, 3 infantry and 4 mech_infantrys Casualties for Italians: 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys Non Combat Move - British 3 bombers moved from Caucasus to Iraq 3 artilleries and 8 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Persia to Northwest Persia 1 aaGun, 2 artilleries and 8 infantry moved from Trans-Jordan to Iraq 3 armour and 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 1 mech_infantry moved from Libya to Alexandria 3 mech_infantrys moved from Belgian Congo to Egypt 3 aaGuns, 6 artilleries and 13 infantry moved from Yunnan to Burma 2 fighters moved from 92 Sea Zone to Egypt 1 artillery, 2 infantry and 6 transports moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 battleships, 1 carrier, 4 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Burma to India 1 tactical_bomber moved from Caucasus to Persia Place Units - British 3 infantry placed in Persia 3 artilleries placed in Iraq 3 mech_infantrys placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,2 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0,83 Americans regular : 1,00 Italians regular : -0,33 Japanese regular : -0,67 Germans regular : 0,67 British regular : 0,17
-
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Italians roll dice for 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/8 hits, 3.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 4 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 3 mech_infantrys moved from Southern Italy to Western Germany 1 armour moved from Southern Italy to Western Germany 3 aaGuns, 2 artilleries and 12 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Bulgaria to Romania 1 aaGun moved from France to Western Germany 1 armour moved from Volgograd to Tsinghai Place Units - Italians 5 infantry and 2 mech_infantrys placed in Northern Italy Italians undo move 1. 2 mech_infantrys placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.33
-
Interesting choice: 60-40 battle for Caucasus. Should have been a TUV loser. But I guess you have to take some chances now…and it worked out. Gonna be a tough fight in the Middle East now. In fact, it’s gonna take time to do anything that way.
-
@surfer said in L21 BM4 Surfer(X) vs Giallo(L+10):
Interesting choice: 60-40 battle for Caucasus. Should have been a TUV loser. But I guess you have to take some chances now…and it worked out. Gonna be a tough fight in the Middle East now. In fact, it’s gonna take time to do anything that way.
With an average of 3 units left I don’t feel its a TUV loser. But I mostly attack the Germans where I can so you loose pressure on as well northe and south
-
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Caucasus ANZAC take Caucasus from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone 1 infantry moved from Northwest Persia to Caucasus ANZAC take Caucasus from Italians Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 27 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus 1 artillery moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Russia to Caucasus 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia Combat - Germans Battle in Caucasus Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the Germans lost in Caucasus Germans win, taking Caucasus from ANZAC with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 7 infantry moved from Western Germany to Germany 3 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Ukraine to Eastern Poland 1 aaGun moved from Western Germany to Germany 1 fighter moved from Western Germany to Germany 1 fighter moved from Russia to Germany 3 tactical_bombers moved from Southern Italy to Western Germany 2 submarines moved from 113 Sea Zone to 115 Sea Zone 3 mech_infantrys moved from Novgorod to Eastern Poland 1 aaGun, 1 artillery and 30 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Germany 4 infantry moved from France to Western Germany 2 infantry moved from Southern Italy to Northern Italy 3 armour and 3 mech_infantrys moved from Russia to Bryansk Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Russia 10 infantry placed in Germany 8 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in France Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.67 Germans regular : 0.17
-
@giallo It was a good move as it killed my momentum! Got a game now.
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Archangel to Vologda Russians take Vologda from Germans 1 infantry moved from Archangel to Belarus Russians take Belarus from Italians 2 armour, 18 artilleries, 44 infantry and 2 mech_infantrys moved from Archangel to Novgorod Combat - Russians Non Combat Move - Russians 4 aaGuns moved from Archangel to Novgorod Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from French Indo China to Shan State 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Philippines to Yunnan 1 artillery moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 bomber moved from French Indo China to Szechwan 4 armour and 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Anhwe to Hunan 1 bomber moved from Philippines to Szechwan Combat - Japanese Battle in Hunan Japanese attack with 4 armour, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 4 armour, 1 infantry and 1 mech_infantry in Hunan, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Szechwan, round 2 : 2/4 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 bomber and 2 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 4 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 5 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Yunnan, round 6 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 bomber moved from Yunnan to French Indo China 2 bombers moved from Szechwan to French Indo China 1 aaGun moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hopei 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Evenkiyskiy to Urals 1 infantry moved from Sakha to Amur 1 infantry moved from Buryatia to Amur 2 battleships, 5 carriers, 2 destroyers, 1 fighter, 7 submarines, 1 tactical_bomber and 4 transports moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone 7 fighters moved from French Indo China to 6 Sea Zone 6 tactical_bombers moved from French Indo China to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 marines moved from Kiangsu to 19 Sea Zone 2 cruisers and 2 marines moved from 19 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Japan 2 fighters moved from Japan to 6 Sea Zone 1 carrier moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 transport moved from 36 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 2 fighters placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -3.00 UK_Pacific regular : 0.67
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 17 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 fighter moved from 17 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 6 carriers, 8 fighters and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 17 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 5 destroyers moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Americans undo move 4. 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 1,00 Japanese regular : 0,33 Japanese AA : -0,17
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Szechwan 9 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -0,67
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 3 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 17 Sea Zone to 33 Sea Zone Americans take 22 Sea Zone from Japanese Americans take 17 Sea Zone from Japanese 1 fighter moved from 17 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 6 carriers, 8 fighters and 3 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 6 submarines moved from 17 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 17 Sea Zone to 16 Sea Zone 5 destroyers moved from 17 Sea Zone to 33 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 3 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone Americans undo move 4. 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Burma to Szechwan 9 infantry moved from Burma to Yunnan 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Yunnan, round 2 : 2/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 6 PUs Purchase Units - British British buy 3 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Iraq to Shan State 1 infantry moved from Burma to Shan State 1 infantry moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Persia to Caucasus 1 bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Caucasus 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 3 fighters moved from 110 Sea Zone to Holland Belgium 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium Combat - British Strategic bombing raid in Volgograd Germans roll AA dice in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Holland Belgium British attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 2 battleships in Holland Belgium, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Shan State British attack with 1 bomber and 1 infantry Japanese defend with 1 artillery British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Caucasus British attack with 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Volgograd to Iraq 1 tactical_bomber moved from Caucasus to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 aaGun, 3 armour, 5 artilleries, 8 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia 6 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from India to Yunnan 1 bomber moved from Shan State to Yunnan 1 artillery and 5 infantry moved from India to Burma 2 fighters moved from Holland Belgium to United Kingdom 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 bomber moved from Caucasus to India 1 aaGun moved from Burma to India 2 aaGuns, 6 artilleries and 12 infantry moved from Burma to Yunnan Place Units - British 3 mech_infantrys placed in Egypt 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Persia 3 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 52 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,50 Americans regular : 1,00 Japanese regular : -0,67 Japanese AA : -0,17 Germans AA : -0,17 Germans regular : 0,00 British regular : 0,50
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Southern Italy to 92 Sea Zone Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 92 Sea Zone Italians attack with 1 bomber French defend with 1 destroyer Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the French and 1 bomber owned by the Italians lost in 92 Sea Zone French win with no units remaining. Battle score for attacker is -6 Casualties for Italians: 1 bomber Casualties for French: 1 destroyer Non Combat Move - Italians 3 infantry moved from Northern Italy to France 6 infantry moved from Northern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 2 infantry moved from Romania to Bessarabia Place Units - Italians 1 bomber and 3 infantry placed in Northern Italy Italians undo move 1. 3 infantry placed in Northern Italy 1 bomber placed in Southern Italy Italians undo move 1. 1 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.83 British regular : -0.33
-
Edit to move 1 AA back to S. Italy.
-
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,83
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 33 Sea Zone 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to Queensland Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 1,83
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 78 PUs; Germans buy 10 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 8 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 2 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Romania to Caucasus Combat - Germans Battle in Belarus Germans attack with 1 artillery and 8 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 8 infantry in Belarus, round 2 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 8 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter moved from Caucasus to Volgograd 3 infantry moved from Ukraine to Rostov 1 aaGun, 3 armour, 22 infantry and 3 mech_infantrys moved from Bryansk to Belarus 2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus 8 mech_infantrys moved from Eastern Poland to Belarus 8 armour and 12 mech_infantrys moved from Russia to Belarus 10 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from Caucasus to Ukraine Place Units - Germans 3 infantry placed in Volgograd 1 artillery and 1 infantry placed in Russia 9 artilleries and 1 infantry placed in Germany 2 fighters placed in Western Germany 1 infantry placed in France Germans undo move 5. 1 infantry placed in Ukraine Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.67 British regular : -0.33
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Combat Move - Russians 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese Combat - Russians Non Combat Move - Russians 4 aaGuns, 2 armour, 18 artilleries, 43 infantry and 2 mech_infantrys moved from Novgorod to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 4 fighters, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Shan State 2 bombers moved from French Indo China to India 1 infantry moved from Urals to Vologda Japanese take Vologda from Russians 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 bomber moved from French Indo China to Szechwan Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,5 and causes: 9 damage to unit: factory_major Bombing raid in India causes 9 damage total. Battle in Szechwan Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Szechwan Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 4 : 1/2 hits, 0.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Szechwan to French Indo China 2 bombers moved from India to French Indo China 1 mech_infantry moved from Chahar to Shensi 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kiangsu to Chahar 1 mech_infantry moved from Hunan to Anhwe 1 aaGun moved from Hunan to Anhwe 4 armour moved from Hunan to French Indo China 1 aaGun moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 3 infantry moved from Korea to 6 Sea Zone 1 aaGun, 7 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 aaGun, 9 infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone 1 aaGun and 9 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Shan State to French Indo China 2 marines moved from Japan to 6 Sea Zone 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 marines, 8 submarines and 7 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone 2 marines moved from 36 Sea Zone to French Indo China 3 fighters moved from Japan to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 infantry moved from Amur to Manchuria 1 infantry moved from Amur to Manchuria Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Kiangsu 4 fighters, 1 marine and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -2.67 UK_Pacific AA : -0.33 UK_Pacific regular : -1.00