@ArtofWar1947 c6999e8b-e375-43f8-899a-b76a45731973-ptv-po2-aow-l-v-dawg-x-IT-4.tsvg
L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB
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Ok - all good.
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BTW this is going to be interesting. I forgot to NCM into Korea from Manchuria. This should prove a challenge to rectify that error.
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A mistake? LOL, I thought you were trying to lull me into a trap
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians 1 mech_infantry moved from Northwest Persia to Persia 1 artillery and 2 infantry moved from Belarus to Novgorod 2 fighters and 1 tactical_bomber moved from Belarus to Novgorod Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 4 aaGuns, 2 armour, 4 artilleries, 35 infantry and 1 mech_infantry moved from Belarus to Bryansk 8 infantry moved from Smolensk to Bryansk 1 mech_infantry moved from Bryansk to Rostov 1 artillery and 9 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 2 aaGuns and 18 infantry moved from Amur to Korea Place Units - Russians 1 artillery and 9 infantry placed in Russia Russians undo move 1. 2 infantry placed in Volgograd 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.50
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@karl7 said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
A mistake? LOL, I thought you were trying to lull me into a trap
Nope, honest mistake. Looking at it for a couple of hours I think I might be able to rectify it though. Have to abandon my ideas of glory trading India and give up on owning all the islands for at least one Turn. Have to though. Can’t let you take and hold Korea. That is a game losing move for the Axis.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Ceylon to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 fighters moved from 39 Sea Zone to India 1 bomber and 2 tactical_bombers moved from French Indo China to India 1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 armour, 1 mech_infantry and 1 tactical_bomber moved from French Indo China to Malaya Japanese take Shan State from UK_Pacific 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 tactical_bombers moved from Manchuria to 20 Sea Zone 1 tactical_bomber moved from Japan to 21 Sea Zone 2 fighters moved from French Indo China to Java 2 tactical_bombers moved from French Indo China to 21 Sea Zone 1 tactical_bomber moved from French Indo China to 20 Sea Zone 3 fighters moved from French Indo China to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 20 Sea Zone 3 fighters moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Malaya Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in India Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 1/8 hits, 3.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 : 4/7 hits, 3.67 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 3/4 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 2 fighters moved from Java to 42 Sea Zone 1 bomber and 2 fighters moved from India to French Indo China 1 tactical_bomber moved from Malaya to French Indo China 2 tactical_bombers moved from India to 39 Sea Zone 2 tactical_bombers moved from 39 Sea Zone to Ceylon 2 battleships, 2 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer and 3 transports moved from 36 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 20 Sea Zone to Manchuria 3 tactical_bombers moved from 21 Sea Zone to Manchuria 4 fighters moved from 20 Sea Zone to 6 Sea Zone 3 fighters moved from 21 Sea Zone to Japan 1 artillery moved from Anhwe to Hopei 2 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei Place Units - Japanese 3 infantry placed in French Indo China 1 fighter and 2 transports placed in 6 Sea Zone 1 armour, 3 artilleries and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1 Japanese collect 49 PUs (1 lost to blockades); end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : -1.67 ANZAC regular : 0.67 UK_Pacific regular : -1.00
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I am pretty satisfied with this result. I have to say I lucked out that my units happened to be in position to counter my dumb mistake.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone 2 fighters moved from 17 Sea Zone to 21 Sea Zone Combat - Americans Battle in Norway Battle in 21 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win, taking Norway from Germans with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone 1 destroyer moved from 17 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Caroline Islands 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from Hawaiian Islands to Caroline Islands 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 110 Sea Zone to 112 Sea Zone Place Units - Americans 1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,6,6,2,6,6,2,6,2,1,6,4,1,5,5,6 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Americans collect 53 PUs (6 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Japanese Combat - Chinese Non Combat Move - Chinese 6 infantry moved from Yunnan to Kweichow 2 infantry moved from Shensi to Kweichow 2 artilleries moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 infantry placed in Yunnan 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber and 2 fighters moved from United Kingdom to 125 Sea Zone 2 fighters moved from 110 Sea Zone to 125 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Ethiopia to Italian Somaliland 1 tactical_bomber moved from Persia to Italian Somaliland 1 infantry moved from Yunnan to Shan State UK_Pacific take Shan State from Japanese 4 artilleries and 6 infantry moved from West India to India 2 fighters moved from Persia to India Combat - British Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer and 4 fighters; Russians loiter and taunt Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Italian Somaliland British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 0/5 hits, 1.67 expected hits Italians roll dice for 1 artillery and 3 infantry in Italian Somaliland, round 2 : 3/4 hits, 1.33 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Italian Somaliland 1 tactical_bomber owned by the British retreated 1 armour owned by the British retreated to Ethiopia Italians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10 Casualties for British: 2 infantry and 1 mech_infantry Battle in India British attack with 4 artilleries, 2 fighters and 6 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 4 artilleries, 2 fighters and 6 infantry in India, round 2 : 2/12 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese, taking Kwangtung from Chinese with 4 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 tactical_bomber moved from Italian Somaliland to Ethiopia 3 artilleries moved from Tobruk to Alexandria 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 1 aaGun moved from West India to India 2 fighters moved from India to West India 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 armour, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway 1 armour and 4 infantry moved from 112 Sea Zone to Norway 2 fighters moved from 125 Sea Zone to Norway 1 bomber moved from 125 Sea Zone to United Kingdom 1 fighter moved from 125 Sea Zone to Norway 1 fighter moved from 125 Sea Zone to Norway Place Units - British 1 fighter and 2 mech_infantrys placed in Persia 1 submarine placed in 98 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 aaGuns, 2 infantry and 1 mech_infantry EDIT: Adding units owned by British to Scotland: 2 aaGuns, 2 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 fighter EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : 1.67 Japanese regular : 0.00 Germans regular : -0.17 British regular : -2.67
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Hey, my US ftr in London was supposed to be on UK carrier… I think I accidentally moved it off? I edit it on, if not ok let me know.
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Otherwise, your Italians are back in Africa…LOL
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I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.
At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.
During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Italians buy 3 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 91 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia Combat - Italians Battle in 91 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 92 Sea Zone Italians attack with 2 fighters Americans defend with 1 destroyer Italians roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Italians: 1 fighter Casualties for Americans: 1 destroyer Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 armour and 1 tactical_bomber Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1.00 expected hits British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 tactical_bomber in Ethiopia, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Ethiopia 1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Italian Somaliland British win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Non Combat Move - Italians 1 fighter moved from 92 Sea Zone to Southern France 3 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Southern France 1 mech_infantry moved from Western Germany to Germany 1 armour moved from Bessarabia to Ukraine 1 infantry moved from Greece to Bulgaria 1 armour moved from Greece to Romania Place Units - Italians 1 infantry placed in Southern France 2 infantry placed in Normandy Bordeaux Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3 Italians collect 9 PUs (6 lost to blockades); end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -1.83 British regular : 0.00
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@andrewaagamer said in L21 AndrewAAGamer (X) vs Karl7 (L+58) OOB:
I show at the beginning of US3 there was 1 fighter in Gibraltar and 2 fighters in Eastern US. At the end of US 3 all three were in Gibraltar; the Gibraltar fighter did not move at all during the US Turn.
At the end of C3 the 3 US fighters were edited. One being moved to London and the other two to the US CV in SZ91. Since China had no rolling combats this revised NCM move was a legal edit.
During US4 the London fighter did not move at all. On UK4 the British conducted combat. Therefore, no edits are allowed for any units before that rolling combat except for a Forgotten Unit. Since the US fighter did not move at all it could be considered a Forgotten Unit. However, the UK carrier already had 2 UK fighters on it during the US Turn. Therefore, the US fighter could not have landed on the UK CV even if it wanted to. Thus, the edit as played must be denied. The US fighter will need to be moved back to London.
GOt it, yeah I guess i just forgot to move them around. LOL. Oh well.
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Korea to Kweichow Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Korea to Kweichow Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 1 fighter and 1 infantry placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3 ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 3 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 4 armour and 6 mech_infantrys moved from Eastern Poland to Novgorod 1 infantry moved from Baltic States to Novgorod 1 bomber moved from Germany to 126 Sea Zone 1 tactical_bomber moved from Finland to Novgorod Combat - Germans Battle in 126 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Novgorod Germans attack with 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 5/12 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour, 1 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Baltic States 1 aaGun and 3 infantry moved from Eastern Poland to Baltic States 7 armour moved from Eastern Poland to Ukraine 3 fighters and 3 tactical_bombers moved from Western Germany to Ukraine 3 infantry moved from Bessarabia to Ukraine 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine 2 aaGuns and 9 infantry moved from Eastern Poland to Bessarabia 1 bomber moved from 126 Sea Zone to Germany 1 fighter and 1 tactical_bomber moved from Finland to Western Germany 1 aaGun and 5 infantry moved from Finland to Vyborg 1 mech_infantry moved from Eastern Poland to Novgorod 9 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Holland Belgium to Western Germany 8 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Germany to Baltic States 2 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Ukraine 9 infantry and 1 mech_infantry placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 1.17
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Western Ukraine to Bryansk 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 submarine moved from 125 Sea Zone to 110 Sea Zone Combat - Russians Battle in Belarus Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Bryansk 1 mech_infantry moved from Rostov to Bryansk 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 2 artilleries moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Rostov 2 infantry moved from Rostov to Bryansk 1 infantry moved from Bryansk to Rostov 1 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Korea to Amur Place Units - Russians 3 infantry placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Ceylon to Shan State 1 fighter and 2 infantry moved from French Indo China to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 fighters moved from 42 Sea Zone to Celebes 1 bomber moved from French Indo China to Celebes 1 fighter and 1 tactical_bomber moved from French Indo China to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 submarine moved from 20 Sea Zone to 22 Sea Zone 3 fighters moved from Japan to 22 Sea Zone 2 artilleries and 4 infantry moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Suiyuyan Japanese take Suiyuyan from Chinese 1 artillery, 12 infantry and 6 tactical_bombers moved from Manchuria to Amur 1 armour and 3 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 3 artilleries, 1 battleship, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 5 Sea Zone to Amur 6 fighters moved from 6 Sea Zone to Amur Combat - Japanese Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Celebes Japanese attack with 1 artillery, 1 bomber and 2 fighters ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Celebes, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -9 Casualties for Japanese: 1 bomber Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 1 armour, 4 artilleries, 6 fighters, 16 infantry and 6 tactical_bombers Russians defend with 2 aaGuns and 18 infantry Russians roll AA dice in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 battleship in Amur, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 16 infantry and 6 tactical_bombers in Amur, round 2 : 12/33 hits, 12.17 expected hits Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 1/18 hits, 6.00 expected hits 1 infantry owned by the Japanese, 10 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 4 artilleries, 6 fighters, 15 infantry and 6 tactical_bombers in Amur, round 3 : 11/32 hits, 12.00 expected hits Russians roll dice for 8 infantry in Amur, round 3 : 2/8 hits, 2.67 expected hits 2 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 4 artilleries, 6 fighters, 13 infantry and 6 tactical_bombers remaining. Battle score for attacker is 55 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 18 infantry Battle in Shan State Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 2 artilleries and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 4 infantry in Kiangsi, round 2 : 1/6 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 aaGun moved from Manchuria to Amur 6 fighters moved from Amur to 6 Sea Zone 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Amur to 6 Sea Zone 3 tactical_bombers moved from Amur to Japan 2 tactical_bombers moved from Amur to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 2 transports moved from 39 Sea Zone to 58 Sea Zone 1 armour and 1 mech_infantry moved from Malaya to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Shan State to Philippines 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 3 infantry moved from Hopei to Chahar Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 1 factory_minor placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 49 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.50 Japanese regular : -1.33 UK_Pacific regular : -0.33 ANZAC regular : 0.67 Russians regular : -5.67 Russians AA : -1.00
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I think that may have been the best single battle result I have ever had.
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Damn, they died like dogs